置顶公告:【置顶】关于临时开启评论区所有功能的公告(2022.10.22) | 【置顶】关于本站Widget恢复使用的公告
  • 你好~!欢迎来到萌娘百科镜像站!如需查看或编辑,请联系本站管理员注册账号。
  • 本镜像站和其他萌娘百科的镜像站无关,请注意分别。

明日方舟/干员密录/第二十期

贴贴♀百科,万娘皆可贴的百科全书!转载请标注来源页面的网页链接,并声明引自贴贴百科。内容不可商用。
跳到导航 跳到搜索
{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
 欢迎来到萌娘百科
「明日方舟」专题!
本页面所使用游戏文本及数据,仅以介绍为目的引用,其著作权属于上海鹰角网络科技有限公司
希望您能一同参与建设明日方舟」系列专题(编辑导航页面)

[ 显示全部 ]

萌百鹰角组
萌娘百科鹰角网络编辑组正在重建中,欢迎有意愿作出贡献的人加入我们。查看本专题的「编辑指南
编辑组(重建中)QQ群:720401271。入群请注明萌百ID并务必严格遵守编辑指南和群公告。


明日方舟/干员密录 > 第二十期

能天使

某日,莫斯提马带着一封蕾缪安给能天使的信来到龙门,在街上,她与德克萨斯偶遇,于是,属于企鹅物流的一天,开始了——

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 改变中的不变
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_motorway",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[PlaySound(key="$d_gen_transmissionget",volume=0.6)]
[dialog]
[character]
[delay(time=1)]
[CharacterCutin(widgetID="1", name="avg_300_phenxi_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)]
[Character(name="char_empty",name2="avg_213_mostma_1#1$2",focus=-1)]
[name="黎明破坏者"] 我很好奇,我只是上个厕所的工夫,你又跑哪里去了?
[Character(name="char_empty",name2="avg_213_mostma_1#2$2",focus=2)]
[name="莫斯提马"] 如果我告诉你我正处在性命攸关时刻的话,你信不信?
[Character(name="char_empty",name2="avg_213_mostma_1#2$2",focus=-1)]
[name="黎明破坏者"] 龙门应该是一座治安良好的城市。
[Character(name="char_empty",name2="avg_213_mostma_1#5$2",focus=2)]
[name="莫斯提马"] 我也想知道,为什么在这样一座治安良好的城市里,我走在大街上会被擦肩而过的人追杀。
[Character(name="char_empty",name2="avg_213_mostma_1#1$2",focus=2)]
[name="莫斯提马"] 好吧,其实我大概知道为什么。
[Character(name="char_empty",name2="avg_213_mostma_1#5$2",focus=2)]
[name="莫斯提马"] 你找个地方喝奶茶吧,可以帮我也带一杯。挂了。
[Character(name="char_empty",name2="avg_213_mostma_1#5$2",focus=-1)]
[name="黎明破坏者"] 喂,你的信怎——
[Dialog]
[CharacterCutin(widgetID="1",block=true)]
[playsound(key="$transmission", volume=0.4)]
[delay(time=1)]
[Character(name="avg_213_mostma_1#1$2")]
[delay(time=1)]
[PlaySound(key="$d_avg_bldwhoosh", volume=1)]
[characteraction(name="middle", type="jump", xpos=-350, times=1, fadetime=0.5, block=false)]
[Character(name="avg_213_mostma_1#1$2",name2="char_102_texas_1#1")]
[delay(time=1)]
[Dialog]
[Character(name="avg_213_mostma_1#1$2",name2="char_102_texas_1#1",focus=1)]
[name="莫斯提马"] 德克萨斯,理论上我们应该算是同事吧。
[Character(name="avg_213_mostma_1#1$2",name2="char_102_texas_1#1",focus=2)]
[name="德克萨斯"] 算是。
[Character(name="avg_213_mostma_1#5$2",name2="char_102_texas_1#1",focus=1)]
[name="莫斯提马"] 在街上随意对同事出剑不是和同事相处的方式吧。
[Character(name="avg_213_mostma_1#5$2",name2="char_102_texas_1#1",focus=2)]
[name="德克萨斯"] 但是能天使一直在找你。
[Character(name="avg_213_mostma_1#5$2",name2="char_102_texas_1#1",focus=2)]
[name="德克萨斯"] 而且你很难对付,所以把你放倒之后绑去给能天使那家伙会比较方便。
[Character(name="avg_213_mostma_1#10$2",name2="char_102_texas_1#1",focus=1)]
[name="莫斯提马"] 唉,不愧是叙拉古出身的人,做事干净利落啊。
[Character(name="avg_213_mostma_1#10$2",name2="char_102_texas_1#1",focus=1)]
[name="莫斯提马"] 我得承认,刚才那一下,确实只差一点就让你得手了。
[Character(name="avg_213_mostma_1#7$2",name2="char_102_texas_1#1",focus=1)]
[name="莫斯提马"] 但到了现在,你是抓不住我的。
[Character(name="avg_213_mostma_1#7$2",name2="char_102_texas_1#1",focus=2)]
[name="德克萨斯"] 我从大帝那里听过一些你的事,所以,我也没有打算一个人对付你。
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_103_angel_1#1$1",fadetime=1.5)]
[delay(time=2)]
[multiline(name="能天使")]喂,德克萨斯,你不是在送货吗,怎么忽然把我喊过来......
[Character(name="avg_103_angel_1#4$1")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[multiline(name="能天使")]欸?!
[Character(name="avg_213_mostma_1#7$2")]
[name="莫斯提马"] 哈喽。
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]莫斯提马?!
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 凑巧遇到的。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]厉害啊,德克萨斯!
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 老样子,我正面你包抄。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 把她绑在椅子上,我有许多方法让她说出你想知道的事。
[Character(name="avg_213_mostma_1#10$2")]
[name="莫斯提马"] 叙拉古式的方法?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 德克萨斯式的方法。
[Character(name="avg_213_mostma_1#10$2")]
[name="莫斯提马"] 小乐,你不会也打算动手吧?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]......
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]为什么不呢?
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]老板经常会说起企业文化,虽然企业文化的关键词总是在变,但我的企业文化关键词一直都是——
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]玩得痛快!
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]来玩吧,莫斯提马。
[Character(name="avg_213_mostma_1#1$2")]
[name="莫斯提马"] ......
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
[Character(name="avg_213_mostma_1#1$1",fadetime=0.7)]
[delay(time=1)]
[name="莫斯提马"] 那么,来玩警察抓小偷吧,抓到我,就算你们赢。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]无论用什么方法抓到?
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 打倒我也没关系,小乐,你可以用你的铳。
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]欸?
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 放心,戒律不保护堕天使。
[Character(name="avg_103_angel_1#5$1")]
[multiline(name="能天使")]哦......
[Character(name="avg_103_angel_1#2$1")]
[multiline(name="能天使")]不对,在市区怎么用铳啊!你也不准用你的那个法术!
[Character(name="avg_213_mostma_1#9$1")]
[name="莫斯提马"] 好吧,就当增加一些难度。至于你——
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 我可以不用源石技艺。
[Character(name="avg_213_mostma_1#11$1")]
[name="莫斯提马"] 但不打算放下武器,对吧?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 只要你别反抗得太厉害,应该不会受伤。
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]那么,三——(使眼色)
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"] (微微点头)
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]开始!
[dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(fadetime=0.5)]
[delay(time=0.51)]
[Character(name="char_empty")]
[characteraction(name="middle", type="move", xpos=200, fadetime=0.7, block=true)]
[delay(time=0.7)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=0.5, block=false)]
[Character(name="avg_213_mostma_1#10$1")]
[delay(time=0.51)]
[characteraction(name="middle", type="move", xpos=-800, fadetime=0.3, block=false)]
[character(fadetime=0.3)]
[delay(time=0.51)]
[Character(name="avg_103_angel_1#4$1")]
[characteraction(name="middle", type="jump", power=5, times=2, fadetime=0.51,block=true)]
[delay(time=0.51)]
[name="能天使"]好快!
[dialog]
[character]
[name="远处的莫斯提马"]小乐,你这招我早就习惯了。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]果然是莫斯提马啊......
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]德克萨斯,你吃过饭了吧?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 嗯。你呢?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]随便对付了一顿。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 那就走吧。
[Character(name="avg_103_angel_1#10$1")]
[name="能天使"]好嘞!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$farce_intro", key="$farce_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="char_201_moeshd#2")]
[name="可颂"]能天使,今天看起来也很忙啊。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]还好啦,可颂,你在这里摆摊呢。
[Character(name="char_201_moeshd#2")]
[name="可颂"]是啊,今天没有什么工作,我就出来摆摊了。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]对了,你有没有见到一个蓝头发的天使?我在远处看到她在你这里逗留了一下。
[Character(name="char_201_moeshd#2")]
[name="可颂"]是你一直在找的那个莫斯提马吧,她往那边跑了。
[Character(name="avg_103_angel_1#10$1")]
[name="能天使"]好嘞,谢了。
[dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="char_201_moeshd#4")]
[name="可颂"]这样就可以了吧。
[Dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_213_mostma_1#10$1",fadetime=1.5)]
[delay(time=2)]
[name="莫斯提马"] 我还以为中途你就会把我卖了。
[Character(name="char_201_moeshd#2")]
[name="可颂"]你们在玩游戏吧?
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 你怎么知道?
[Character(name="char_201_moeshd#2")]
[name="可颂"]毕竟你可是能在这座城市里躲她躲了这么久的人,如果你不愿意出现,能天使大概是找不到你的。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 那你怎么不帮她?
[Character(name="char_201_moeshd#2")]
[name="可颂"]因为我也对你挺好奇的。
[Character(name="char_201_moeshd#2")]
[name="可颂"]不过,既然我帮了你,你得照顾一下我的生意才行。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 那给我来一根烤肠吧。
[Character(name="char_201_moeshd#1")]
[name="可颂"]这才对嘛。
[Character(name="avg_213_mostma_1#2$1")]
[name="莫斯提马"] 你想从我这里知道什么?
[Character(name="char_201_moeshd#3")]
[name="可颂"]嗯......比起想从你这里知道什么,我更想告诉你一些什么。
[Character(name="char_201_moeshd#2")]
[name="可颂"]从一开始的找你,到后来的等你,能天使可是在龙门待了好些年了。
[Character(name="char_201_moeshd#2")]
[name="可颂"]不过呢,我也看得出来,她找你不是那种要死要活的感觉,不然也不会在龙门过得这么开心。
[Character(name="char_201_moeshd#2")]
[name="可颂"]我听她说你好像是什么很厉害的人物,身上有什么不能说的秘密之类的,你应该也有什么苦衷。
[Character(name="char_201_moeshd#5")]
[name="可颂"]只是,毕竟也过了这么久了,你总得给她一个说法吧。
[Character(name="avg_213_mostma_1#9$1")]
[name="莫斯提马"] ......
[Character(name="avg_213_mostma_1#1$1")]
[delay(time=1)]
[PlaySound(key="$d_avg_bldwhoosh", volume=1)]
[characteraction(name="middle", type="jump", xpos=-350, times=1, fadetime=0.5, block=false)]
[Character(name="avg_213_mostma_1#1$1",name2="char_102_texas_1#1")]
[delay(time=1)]
[Dialog]
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"] 可颂,拦住她。
[Character(name="char_201_moeshd#2")]
[name="可颂"]欸,可是我现在在摆摊。
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"] 好吧,那你加油。
[Character(name="avg_213_mostma_1#7$1")]
[name="莫斯提马"] 继续吧,德克萨斯。
[Character(name="char_201_moeshd#1")]
[name="可颂"]这根烤肠就算我请你,等你们玩够了,记得要好好和她说。
[Character(name="avg_213_mostma_1#7$1")]
[name="莫斯提马"] 我会考虑一下。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_uptown_2",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$d_avg_rainlight_loop", volume=1, loop=true, channel="bgs")]
[Delay(time=2)]
[Character(name="avg_213_mostma_1#4$1")]
[name="莫斯提马"] 居然开始下雨了。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 对于隐蔽来说,倒是不算坏事。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 嗯?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=2)]
[PlaySound(key="$transmission",volume=1)]
[Character(name="char_101_sora_1#3")]
[name="空"] 欸?临时换了场地?
[Character(name="char_101_sora_1#3")]
[name="空"] 不是吧......
[Character(name="char_101_sora_1#4")]
[name="空"] 我这边在下雨,现在可赶不过去啊!
[Character(name="char_101_sora_1#3")]
[name="空"] 我自己想办法?
[Character(name="char_101_sora_1#2")]
[name="空"] 喂,这也太不讲道理——
[Character(name="char_101_sora_1#2")]
[name="空"] 喂!
[dialog]
[PlaySound(key="$transmission",volume=1)]
[character]
[Character(name="char_101_sora_1#2")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"] 可恶,因为我咖位小就欺负我......
[Character(name="char_101_sora_1#4")]
[name="空"] 就算打车过去也来不及吧,现在打电话给德克萨斯估计也来不及了,怎么办,难道真的要放弃吗......
[Dialog]
[Character(name="char_101_sora_1#4", name2="char_empty")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="char_101_sora_1#4", name2="avg_213_mostma_1#1$1",fadetime=0.7)]
[delay(time=2)]
[Character(name="char_101_sora_1#4",name2="avg_213_mostma_1#1$1",focus=2)]
[name="莫斯提马"] 你是空,对吧?
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"] 欸,啊,是的,你是......
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"]  等等,头上有角的蓝发萨科塔......你是能天使一直在找的莫斯提马?!
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#5$1",focus=2)]
[name="莫斯提马"]  没错。
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#5$1",focus=1)]
[name="空"]  要快点告诉能天使才行......
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#1$1",focus=2)]
[name="莫斯提马"]  你不是在赶时间吗?
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"]  啊,是的。
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#5$1",focus=2)]
[name="莫斯提马"]  我来帮你吧。
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#5$1",focus=1)]
[name="空"]  欸?
[Character(name="char_101_sora_1#3",name2="avg_213_mostma_1#10$1",focus=2)]
[name="莫斯提马"]  放心,我会去见她的。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"]  真的吗?
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=2)]
[name="莫斯提马"]  嗯。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"]  那就拜托你了!地址是——
[dialog]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="right", type="move", xpos=-400, fadetime=1,block=false)]
[delay(time=0.51)]
[name="莫斯提马"] 边走边说吧,抓住我的手。
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="right", type="move", xpos=-800, ypos=200,fadetime=0.3,block=false)]
[characteraction(name="left", type="move", xpos=-800, ypos=200,fadetime=0.3,block=false)]
[character(fadetime=0.5)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"] 欸,原来是走屋顶这种形式吗!
[StopSound(channel="bgs", fadetime=1)]
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_rooftop_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",fadetime=0.7)]
[delay(time=0.7)]
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"] 到这里就可以了。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",focus=2)]
[name="莫斯提马"]  好。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"] 居然比预计的时间还要早十分钟。
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"] 真是太谢谢你了,莫斯提马......前辈。
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#5$1",focus=2)]
[name="莫斯提马"]  不用这么拘谨。
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#5$1",focus=1)]
[name="空"] 不过,你为什么会忽然出现在我面前......
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#5$1",focus=1)]
[name="空"] 你不是一直都在躲着能天使吗?
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=2)]
[name="莫斯提马"]  嗯......
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 停,如果你有想说的话,那就去告诉她,而不是告诉我。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=2)]
[name="莫斯提马"]  好。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 对了,一直以来,我都有一个疑问,可以问一问你吗?
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",focus=2)]
[name="莫斯提马"]  如果是我能回答的问题的话。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#1$1",focus=1)]
[name="空"] 我想知道,萨科塔......真的都像能天使那样无忧无虑吗?
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#4$1",focus=2)]
[name="莫斯提马"]  嗯?
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=2)]
[name="莫斯提马"]  从结论上来说,大部分萨科塔确实如此。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 哈......好吧。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 我的职业是偶像,虽然这样说不太好,但偶像最重要的功课之一,就是揣摩人心。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 我一直相信,一个人如果对谁都敞开心扉,那么,这个人心里一定不止一扇门。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 那些貌似对谁都好的人,心里一定都藏着一些什么。
[Character(name="char_101_sora_1#4",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 但这好像一点也不适用于能天使。
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 你知道吗,其实能天使一开始加入企鹅物流的时候,那可是真正的闯祸大王呢。
[Character(name="char_101_sora_1#5",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 因为她几乎会相信所有人对她说的话。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 我还记得那一天,那是她加入的第二天,老板为了测试她,让她去送了趟货。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 然后,那天德克萨斯有别的事要做,于是接应她的是我。
[Character(name="char_101_sora_1#1",name2="avg_213_mostma_1#10$1",focus=1)]
[name="空"] 原本我以为不会出什么事,结果......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[delay(time=1)]
[stopmusic(fadetime=1)]
[delay(time=1)]
[playMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[Background(image="bg_lmstreet_2",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_101_sora_1#4")]
[name="空"] 所以说,你被骗了啦!
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]欸,是这样吗?
[Character(name="char_101_sora_1#4")]
[name="空"] 当然啊,在这一行里,货不对板会有许多种情况,但只有一种是几乎不可能的。
[Character(name="char_101_sora_1#4")]
[name="空"] 那就是搞错了!
[Character(name="avg_103_angel_1#3$1")]
[name="能天使"]是这样啊。
[Character(name="char_101_sora_1#4")]
[name="空"] 看现在的情况,多半是他们看你是新人,就给你下套,把引发冲突的责任推到我们企鹅物流头上。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]空,你懂的可真多啊。
[Character(name="char_101_sora_1#6")]
[multiline(name="空")]这也是德克萨斯教给我的......
[Character(name="char_101_sora_1#3")]
[multiline(name="空")]哎呀,现在不是说这些的时候,我们要想想办法!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]有什么比较好的方法吗?
[Character(name="char_101_sora_1#1")]
[name="空"] 最简单的方法就是把骗你的那个帮派头目揪出来,让他出面解决事情,但这就相当于要面对一整个帮派,哪有这么简单......
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]试试这个吧。
[Character(name="char_101_sora_1#2")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="空"] 所以说没有那么简单啦!
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="char_102_texas_1#1",fadetime=1.5)]
[delay(time=2)]
[Character(name="char_101_sora_1#3")]
[name="空"] 德克萨斯,你怎么......
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 听到了风声,赶了过来。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 你还好吗?
[Character(name="char_101_sora_1#4")]
[name="空"] 嗯,但是情况......
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 你刚才说你要试试,你觉得你做得到吗?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]不知道,但既然错在我,我会尽力去做。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] ......跟我来。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]好。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character]
[Delay(time=2)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_rooftop_2",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Delay(time=1)]
[Character(name="char_101_sora_1#1")]
[name="空"] 于是原本一次简单的送货任务,最后却是她们两个冲进一个小帮派的领地,把他们的首领揪了出来,解决了这件事。
[Character(name="char_101_sora_1#1")]
[name="空"] 然后,从那天起,德克萨斯就经常带着能天使做各种任务了。
[Character(name="char_101_sora_1#5")]
[name="空"] 德克萨斯教给了能天使许多这一行里的规矩,该做的事和不该做的事,等等等等。
[Character(name="char_101_sora_1#5")]
[name="空"] 现在,你也看到了,她们已经是好拍档了。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 你觉得你的好朋友被抢走了?
[Character(name="char_101_sora_1#1")]
[name="空"] 有一点吧。但更多还是觉得不可思议。
[Character(name="char_101_sora_1#1")]
[name="空"] 我当时是真的觉得,天哪,怎么会有这样的人存在。
[Character(name="char_101_sora_1#5")]
[name="空"] 说来好笑,我后来真的花了一段时间想要去找出她的破绽揭穿她。
[Character(name="char_101_sora_1#1")]
[name="空"] 但找得越久,我就越是发现,能天使真的是一个表里如一的人。
[Character(name="char_101_sora_1#1")]
[name="空"] 不知道从什么时候开始,我也成了她的好朋友。
[Character(name="char_101_sora_1#1")]
[name="空"] 今天从你这里得到答复后,我最后的一点心结也算是解开了。
[Character(name="char_101_sora_1#6")]
[name="空"] 啊,我要快点去见经理了,之后有空的话,我请你吃蛋糕!
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 好。
[dialog]
[Character(name="avg_213_mostma_1#1$1",focus=-1)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[delay(time=2)]
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 你呢,你怀疑过她吗?
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="char_102_texas_1#1",fadetime=1.5)]
[delay(time=2)]
[name="德克萨斯"] 没有。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 我不太喜欢猜人心。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 人们向我展现哪一面,直到他们背叛我之前,我都会相信那一面。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 你和小乐倒是挺像的。
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_103_angel_1#1$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_103_angel_1#10$1")]
[name="能天使"]聊什么呢?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 在聊你是不是一个乐天派傻子的事。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]这有什么可聊的,难道你们觉得我不是吗?
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"] 你看。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 呵呵,她从以前开始就是这样的。
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]啊。
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]等一下!
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 怎么了?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]我忽然发现,这里离我要送货的地方挺近的。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]差点忘了我是送货途中被德克萨斯喊过来的,我先去送个货!
[Character(name="avg_103_angel_1#10$1")]
[name="能天使"]所以中场休息!等我!
[dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] ......
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 所以,你不打算动手?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 因为你在认真陪她玩。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 那边有家酒吧看起来不错,过去坐坐?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 好。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=2)]
[Character(name="avg_213_mostma_1#9$1")]
[name="莫斯提马"] 我刚才一直在思考,你和我一个脾气很坏的朋友应该很聊得来。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 见到你之后我也发现,你确实像是她会憧憬的人。
[Character(name="avg_213_mostma_1#4$1")]
[name="莫斯提马"] 憧憬吗?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 她没说过,但我知道。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 将过去寄托于某个人和执着于某段过去的感觉,出于一些并不让人愉快的原因,我很了解。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 而你......
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 对现在的她来说,你所代表的她追逐的某一段过去,只会扰乱她的生活。
[Character(name="avg_213_mostma_1#5$1")]
[name="莫斯提马"] 所以你是真的有杀了我的想法。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 有一点。我希望让你无声无息地死在她不知道的角落。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 或者成为一个永远无法追上的背影。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] ......小乐真是交到了好朋友啊。
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_103_angel_1#1$1",fadetime=1.5)]
[PlaySound(key="$d_avg_whistle")]
[delay(time=2)]
[name="能天使"]嘿,伙计们!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]我有一个好消息和一个坏消息,你们想先听哪个?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 好消息。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]好消息是,送货完成!
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"] 那么坏消息应该是惹毛了送货对象,对吧?
[Character(name="avg_103_angel_1#3$1")]
[name="能天使"]没错!
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_007",name2="avg_npc_008",fadetime=1)]
[delay(time=1.5)]
[name="混混"]混账萨科塔,你死定了!
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"] 我还没有说完。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 就在刚才,我改变主意了。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 哦?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"] 如果今天你只是像一个长辈一样,因为心情好就弯下腰想要聆听晚辈的生活,我会让你后悔。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 但你显然不是。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 只有这一点,我确实可以明确地回答不是。
[Character(name="avg_103_angel_1#7$1")]
[name="能天使"]呃,你们难道在聊一些很沉重的话题?
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]要不然我一个人对付他们?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"] 不,聊多了,正好运动一下。
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[PlaySound(key="$fightgeneral", volume=0.6)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadetime=0.4, block=true)]
[PlaySound(key="$fightgeneral", volume=0.6)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[PlaySound(key="$d_avg_doorbreak", volume=0.7)]
[PlaySound(key="$bodyfalldown1", volume=1)]
[delay(time=0.51)]
[character(name="avg_npc_007",name2="avg_npc_008",focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="混混A"]噫,好强。
[dialog]
[character(name="avg_npc_007",name2="avg_npc_008",focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="混混B"]快、快跑!
[dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_103_angel_1#7$1")]
[name="能天使"]啊......有点累了。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 要吃巧克力吗?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]要。莫斯提马,你要......
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]咦,莫斯提马人呢?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 看来,她刚才趁着混乱离开了。
[Character(name="avg_103_angel_1#8$1")]
[name="能天使"]欸,难道说......
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 这里有封信,看起来是给你的。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]给我的?咦,难道是她......
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]不对,是姐姐寄给我的!
[dialog]
[Character(fadetime=1)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Delay(time=1.5)]
[Subtitle(text="小乐,\n展信佳。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="有一段时间没有给你写信了,你过得还好吗?", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="这封信应该由莫斯提马亲手交给你,如果她没有,记得告诉姐姐,姐姐会收拾她。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]原来,莫斯提马本来就是来给我送信的啊。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]不过现在这样的情况应该算她亲手交给我了吧?
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] ......
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 先看一看信的内容吧。
[dialog]
[Character(fadetime=0.5)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[playsound(key="$d_avg_paper1",volume=0.8)]
[Subtitle(text="......", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="我一直在思考,站在一个姐姐的立场,如何向你讲述那段过去。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="这并不仅仅是因为事关拉特兰的机密,更是因为我也好,莫斯提马也好,对这件事的感受都和这件事带给人的直观感受不一样。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="我们并不愤怒,但如果无法告诉你,那我们该如何平息你的愤怒和焦急?", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="最终,我选择了躲在拉特兰不去见你,而莫斯提马也选择了与你保持适当的距离。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="我们只能希望你能够在外面的生活中,找到全新的意义。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="不要责怪莫斯提马,要怪,就怪一直以来在逃避的姐姐吧。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]我怎么会怪姐姐呢......
[dialog]
[Character(fadetime=0.5)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Subtitle(text="......", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="我曾经一度希望,这个秘密永远不会被发掘,我希望那个人永远不会出现。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="但现在,我已经意识到,这只是我不切实际的妄想。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="我已经决定进入教皇厅工作,而之所以告诉你这些,是因为——", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="如果你依然对姐姐与莫斯提马的那段过去抱有兴趣,或许你可以在未来,以帮助姐姐工作的方式,来争取了解的机会。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="事先声明,即使你答应了,你也需要很长时间才能够获得足够的权限。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="而且,这势必会影响你在龙门的生活。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="你来到龙门这么长的时间,想必已经有了充实且稳定的生活,事到如今姐姐也不希望轻易打搅你。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="上一次,姐姐因为自己的任性而擅自决定了你的未来,这一次,你应该自己来做决定。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="所以姐姐希望你能在深思熟虑后,再给姐姐一个答复。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="未来姐姐应该会找一个时间前往龙门,或许我们可以在那个时候好好聊聊。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="最爱你的姐姐  蕾缪安", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"]......
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"] 你的姐姐是个不错的人。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]当然,姐姐是最好的!
[dialog]
[character]
[stopmusic(fadetime=1)]
[Character(name="char_105_emper", fadetime=1,block=true)]
[delay(time=1)]
[name="大帝"]  噢,所以你的姐姐要来龙门?
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]老板?!你什么时候来的!
[PlayMusic(intro="$emperor_intro", key="$emperor_loop", volume=0.6)]
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 从刚才开始,老板就作为酒保站在这里了吗?
[Character(name="char_105_emper")]
[name="大帝"] 确切地说,是从你们走进这间酒吧开始。
[Character(name="char_201_moeshd#1")]
[name="可颂"]是这间酒吧没错吧?
[Character(name="char_101_sora_1#1")]
[name="空"] 没错没错,看,是她们!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]你们怎么也来了?
[Character(name="char_201_moeshd#2")]
[name="可颂"]老板喊我来的。
[Character(name="char_101_sora_1#6")]
[name="空"] 老板把那个讨厌的经理解决了,然后我就过来了。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]老板,难道说......
[Character(name="char_105_emper")]
[name="大帝"]没错,因为今天是个值得纪念的好日子,所以我决定举办派对!
[Character(name="char_201_moeshd#2")]
[name="可颂"]纪念什么?
[Character(name="char_105_emper")]
[name="大帝"]当然是纪念能天使的姐姐写信给她了!
[Character(name="char_201_moeshd#3")]
[name="可颂"]那不是刚刚才知道的吗!
[Character(name="char_105_emper")]
[name="大帝"]兼为长期外派成员莫斯提马接风洗尘!
[Character(name="char_101_sora_1#1")]
[name="空"] 这个好像还不错。
[Character(name="avg_103_angel_1#8$1")]
[name="能天使"]但是莫斯提马......
[Character(name="avg_213_mostma_1#5$1")]
[name="莫斯提马"] 叫我吗?
[Character(name="avg_103_angel_1#4$1")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="能天使"]欸!你不是......
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 中途去了一趟洗手间而已。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 你姐现在是我的上司,她可是给我下了死命令要我亲手交给你。
[Character(name="avg_103_angel_1#4$1")]
[name="能天使"]欸,你没有辞职的打算吗?
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 你猜我有没有提过?
[Character(name="avg_103_angel_1#3$1")]
[name="能天使"]她肯定不同意,哈哈!
[Character(name="char_105_emper")]
[name="大帝"]好了,都动起来!酒,装饰,音乐,今晚,这里被企鹅物流包下了!
[dialog]
[character]
[PlaySound(key="$d_avg_whistle")]
[PlaySound(key="$d_avg_crwdcheerup", volume=0.3)]
[PlaySound(key="$d_avg_whistle",delay=0.2,channel="N")]
[PlaySound(key="$d_avg_toyhorn",delay=0.1,channel="R")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="企鹅物流成员们"]噢!
[Character(name="char_201_moeshd#2")]
[name="可颂"]你们想吃什么?
[Character(name="char_102_texas_1#3")]
[name="德克萨斯"] 巧克力,咖啡。
[Character(name="char_101_sora_1#1")]
[name="空"] 蛋糕!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]披萨,还有烤肉!
[Character(name="char_201_moeshd#4")]
[name="可颂"]这是一间酒吧,朋友们,酒吧!
[Character(name="char_201_moeshd#2")]
[name="可颂"]算了,我就不该问你们,我去问问后厨有什么,有什么就做什么啊!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="char_101_sora_1#6")]
[name="空"] 啊,对了,我今天可以在这里唱我的新歌!你们期待吗?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]是之前你私下找我听一听感觉的那首吗?
[Character(name="char_101_sora_1#1")]
[name="空"] 没错!就连德克萨斯都没听过的!
[Character(name="avg_103_angel_1#3$1")]
[name="能天使"]噢,那首有点太浪漫了,我不是很喜欢!
[Character(name="char_101_sora_1#1")]
[name="空"] 那就对了!你的品味太鲜明了,一首情歌如果你不喜欢那就说明感觉对了!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]欸,为啥要在派对唱情歌啊!来点更加劲爆的!
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 我去看一看那些人还会不会来找麻烦。
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]啊,那我也一起去吧,毕竟是我惹的事。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 不用,我很快就回来。
[Character(name="char_105_emper")]
[name="大帝"]德克萨斯,回来的时候带点酒,这间酒吧的酒不太行。
[Character(name="char_102_texas_1#1")]
[name="德克萨斯"] 好。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 既然我也是企鹅物流的一员,有什么是我能做的?
[Character(name="char_105_emper")]
[name="大帝"]嗯——很遗憾,没有!
[Character(name="char_105_emper")]
[name="大帝"]或许你可以和你杖里的老家伙商量一下,给大家跳一支舞。
[Character(name="avg_213_mostma_1#7$1")]
[name="莫斯提马"] 这可确实有些难到我了。
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]莫斯提马。
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 嗯?
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]你知道信的内容吗?
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 不知道,但我大概可以猜到。
[Character(name="avg_213_mostma_1#1$1")]
[name="莫斯提马"] 站在我的立场,我恐怕没有资格给你提出建议,但是——
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 你有一群好朋友,不是吗,小乐。
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"]嗯。
[Character(name="char_201_moeshd#2")]
[name="可颂"]我这里需要帮把手,有没有人——
[Character(name="avg_213_mostma_1#10$1")]
[name="莫斯提马"] 我来吧。
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"]......
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](看,姐姐,这就是我现在拥有的生活了。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](虽然我好像确实应该责怪你和莫斯提马躲着我,但因为你们,我也拥有了这么多的朋友和这么愉快的生活。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](我很喜欢现在的生活。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](有一点你说得对。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](我在龙门生活了这么长的时间,我的生活已经逐渐从追逐过去的事情变成了如今和企鹅物流的伙伴们一起度过每一天。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](但这一点实际上也不对。)
[Character(name="avg_103_angel_1#9$1")]
[name="能天使"](我在迄今为止的生活中学到的,并不只是我希望和大家一起永远过着无忧无虑的生活。)
[name="能天使"](德克萨斯有着她的过去,可颂有着经商的梦,空有一天也会去往更大的舞台。)
[name="能天使"](而她们也知道我一直没有放弃追逐你们。)
[name="能天使"](天下是没有不散的宴席的。但我想,我们都没有对此感到恐惧。)
[name="能天使"](因为,好朋友的定义似乎并不是我们身处同一种生活之中不分彼此。)
[name="能天使"](而是即使我们身处不同的环境,也依然会记挂彼此。)
[name="能天使"](所以,等你来找我的时候,我可能会让你很惊讶。)
[name="能天使"](因为,我一定会非常坚定地回答你——)
[Character(name="char_105_emper")]
[name="大帝"]发什么呆呢,能天使。
[Character(name="char_105_emper")]
[name="大帝"]赶紧来和我一起把气氛炒热起来!
[Character(name="avg_103_angel_1#1$1")]
[name="能天使"]来了!
[Character(name="avg_103_angel_1#6$1")]
[name="能天使"]来吧来吧,各位路过的朋友,被卷进来的倒霉蛋们,让我们一起——
[Character(name="avg_103_angel_1#10$1")]
[name="能天使"]苹果派!
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

槐琥

为了打听父亲的消息,槐琥紧随老鲤的脚步来到尚蜀。她意外地发现,这里许多人对武学的认知,和她有些微妙的偏差......

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 武为何物
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_forest",screenadapt="coverall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[name="槐天裴"]开拳。
[name="槐琥"]是!
[dialog]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[Delay(time=1)]
[name="槐天裴"]力从地起,拳脚相通,时刻注意你的脚下!站起来!
[name="槐琥"]是!
[dialog]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[Delay(time=1)]
[name="槐天裴"]忌追手,忌冲身。看清楚我的动作,注意自己的架构!站起来!
[name="槐琥"]知道了,阿爸!
[name="槐天裴"]练武时要叫师父!
[name="槐琥"]是!
[dialog]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[Delay(time=1)]
[name="槐天裴"]劲发六合,寸内发力!你的拳头就只有这么点力气吗?!
[name="槐琥"](喘气)是......
......
[Delay(time=1)]
[Dialog]
[name="槐琥"]阿爸?你要去哪?
[name="槐天裴"]去找一样东西,可以让我变得更强的东西。
[name="槐琥"]阿爸,可以带我一起去吗?不要丢下阿琥一个人......
[name="槐天裴"]我不会停下来等你。如果你想站在我身边,就靠自己的努力,追上来。
[name="槐琥"]阿爸——
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="槐琥"]简直岂有此理!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_300_1$1",fadetime=1.5)]
[delay(time=2)]
[name="郑掌柜"]嘿哟,这些天可真是热闹,一天都不得消停。
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]怎么,我刚说的情况,女侠可有哪里不清楚?
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]这是彻头彻尾的诬陷!你有什么证据可以证明你们师兄是被我打伤的?
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]这份录像就是证据。女侠要是有异议,不如上报官府,由他们判定,这算不算“故意伤人”?
[character(name="avg_243_waaifu_1#8$1")]
[name="槐琥"]这录像分明是断章取义,我当时根本没有用力,怎么会打伤他?
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]女侠好大的口气,还没用力就把我们二师兄打成重伤,那要是用力的话,师兄岂不是命都没了?
[character(name="avg_243_waaifu_1#8$1")]
[name="槐琥"]你——
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]欠债还钱,杀人偿命。伤人的话......女侠就把这医药费赔了吧。账单还请女侠过目。
[character(name="avg_243_waaifu_1#8$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="槐琥"]这么贵?!
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]师兄靠拳脚吃饭,要是身体有个三长两短,砸的可是下半辈子的饭碗,自然得仔细医治。
[character(name="avg_243_waaifu_1#5$1")]
[name="槐琥"]我、我没这么多钱。
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]当然,女侠这么年轻,没有积蓄也情有可原。我们也不是有意为难,这还有一个解决办法。
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]你想怎么解决?
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]请女侠接下这份挑战书,三日后,我们大师兄邀您比武,为我们门派正名。
[character(name="avg_243_waaifu_1#8$1")]
[name="槐琥"]再打一次,让你们到时候再告我故意伤人?
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]女侠话可别说太满。今日是我们二师兄手下留情才被得手,而大师兄功力更远在二师兄之上,胜负还未可知呢。
[name="铁甲拳门人"]只是,二师兄还在医院里躺着,这比武的胜负嘛......还请女侠再掂量掂量。
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]我明白了,你是要我故意输了比武,否则就继续追究“故意伤人”的事。
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]哎哎,话说清楚,这可是女侠您自己说的,不是我的意思啊。
[character(name="avg_243_waaifu_1#2$1")]
[name="槐琥"]......
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]可想好了?这账单和挑战书,您总得接一个吧?
[character(name="avg_243_waaifu_1#9$1")]
[name="槐琥"]......好,我接受挑战。
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]那就请女侠在这封挑战书上签字画押。三日后午时,铁甲门在山上的剑阑酒家设宴,届时请女侠务必赏光。
[name="铁甲拳门人"]另外,这份录像我们也暂且保留,要是女侠自行离开尚蜀,可莫怪——
[character(name="avg_243_waaifu_1#1$1")]
[name="槐琥"]不必多说,三日后,我一定到场。
[character(name="avg_npc_305_1#1$1")]
[name="铁甲拳门人"]哈哈哈,女侠豪爽。那在下先告辞了。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)] 
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]卑鄙小人——
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g05_mountaincity_d",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
半日前
[dialog]
[playMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[character(name="avg_243_waaifu_1#6$1",fadetime=1.5)]
[delay(time=2)]
[name="槐琥"]倒霉......只是迟了几天,鲤叔就已经不在尚蜀了,梁叔又偏偏在这个时候调任,这下该去哪找......
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]咦,前面那是?
[dialog]
[character]
[character(name="avg_npc_140#1",fadetime=1.5)]
[delay(time=2)]
[name="二师兄"]今日是我们铁甲拳一门在尚蜀开设武馆十周年的大好日子,特在此摆台演武。
[name="二师兄"]感谢父老乡亲和武林同道的支持,今日报名买课一律七折优惠!
[character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]尚蜀的武术氛围竟这么浓厚?说不定可以打听到老爹的消息。
[name="槐琥"]前面这位大叔身形壮硕,看起来颇有功力的样子。看看他要表演什么吧。
[character(name="avg_npc_140#1")]
[name="二师兄"]诸位师弟,来操演一遍铁甲拳八十一路拳法,让大家看看我们习武之人的精气神!
[name="二师兄"]这套拳法素来秘不外传,今日就破例让大伙开开眼界!
[character(name="avg_npc_140#1",focus=-1)]
[name="铁甲拳众门人"]好!
[character(name="avg_243_waaifu_1#2$1")]
[name="槐琥"]嗯......后面的许多学徒动作稍显生疏,协调性和劲力都有所欠缺,应该是练习时日尚短。不过这份气势还是值得称赞的。
[character(name="avg_npc_140#1")]
[name="二师兄"]这套铁甲拳法历史悠久,底蕴深厚。若勤加练习,定能强身健体,延年益寿。
[name="二师兄"]我现在就为大家展示,运用本门秘法长期训练,身体强度能达到何等地步!师弟,上家伙!
[Character(name="avg_npc_033", name2="avg_npc_032", focus=2)]
[name="疑似是托的女性路人"]这、这么厚的大理石,还是三块!他要把这些石头一掌劈开吗?
[Character(name="avg_npc_033", name2="avg_npc_032", focus=1)]
[name="疑似是托的男性路人"]不可能!人类绝对不可能做到这种事!
[character(name="avg_npc_140#1")]
[name="二师兄"]诸位看好——喝!
[dialog]
[CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=40, randomness=90, fadeout=true, block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[playsound(key="$b_char_rockexplo")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=false)]
[delay(time=1)]
[character(name="avg_243_waaifu_1#5$1")]
[name="槐琥"]武艺不该是单纯的蛮力,用这种办法博人眼球,是不是太浮夸了点......
[character(name="avg_npc_140#1")]
[name="二师兄"]哈哈哈,这还不算什么。本门拳法练到最高境界,不用动拳脚,以意御气即可伤人!
[name="二师兄"]诸位请看,我只消凌空一掌,便能将一人震出十米开外!
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]什么?!
[Dialog]
[Character(name="avg_npc_140#1", name2="char_empty")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="avg_npc_140#1", name2="avg_npc_305_1#1$1",fadetime=0.7)]
[delay(time=2)]
[Character(name="avg_npc_140#1", name2="avg_npc_305_1#1$1",focus=2)]
[name="铁甲拳门人"]师兄!我来搭手!
[Character(name="avg_npc_140#1", name2="avg_npc_305_1#1$1",focus=1)]
[name="二师兄"]好师弟!师兄这一掌重,可要当心了!喝——
[dialog]
[Character(name="avg_npc_140#1", name2="avg_npc_305_1#1$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)]
[PlaySound(key="$fightgeneral", volume=1)]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=false)]
[delay(time=2)]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[playsound(key="$bodyfalldown2")]
[character(name="avg_npc_140#1",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[character(name="avg_243_waaifu_1#8$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="槐琥"]这也太假了吧!
[character(name="avg_npc_140#1")]
[name="二师兄"]这位姑娘,你我素不相识,你为何污蔑本门武功?!
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]污蔑?用这种把戏骗人,亏你还能这么理直气壮。
[name="槐琥"]“隔空打人”?你教的到底是武艺还是源石技艺?
[character(name="avg_npc_140#1")]
[name="二师兄"]哈哈哈哈......小姑娘,你见识短浅,我不与你计较。
[name="二师兄"]要知道,人若能将身体潜力开发至极限,拳脚的威力,可不是源石技艺能比的。
[character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]是吗?正好我也练过几年武,还想向前辈讨教一下,这“开发至极限”的拳头是什么威力?
[character(name="avg_243_waaifu_1#4$1",focus=-1)]
[name="铁甲拳门人"]要动手了,快、快拍下来!
[character(name="avg_npc_140#1")]
[name="二师兄"]姑娘是哪门哪派,当真要在这大庭广众之下与我比划?
[character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]我无门无派,你若问心无愧,又何必在意台下有多少人?
[character(name="avg_npc_140#1")]
[name="二师兄"]好,那就按江湖规矩,每人各出三招,点到为止。看在你是小姑娘,我就让你先出手吧。
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]你确定要让我先出手?
[character(name="avg_npc_140#1")]
[name="二师兄"]怎么,不敢?
[character(name="avg_243_waaifu_1#5$1")]
[name="槐琥"]唉。
[name="槐琥"](这个人应该没有正经练过武功。还是小心一点,别伤着了他。)
[character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"](不如摔他一跤,让他稍稍出丑就好。)
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="槐琥"]好,看招!
[Dialog]
[character(name="avg_npc_140#1")]
[delay(time=1)]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)]
[PlaySound(key="$fightgeneral", volume=1)]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)]
[CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=false)]
[delay(time=1)]
[character(fadetime=1.5)]
[playsound(key="$bodyfalldown2")]
[delay(time=2)] 
[name="铁甲拳门人"]师兄!师兄!
[Character(name="avg_npc_033", name2="avg_npc_032", focus=2)]
[name="女性路人"]哎!那个人怎么倒地不动了,好像还在口吐白沫?
[Character(name="avg_npc_033", name2="avg_npc_032", focus=1)]
[name="男性路人"]快走吧!怕是要闹出人命了!
[dialog]
[Character(name="avg_npc_033", name2="avg_npc_032")]
[PlaySound(key="$rungeneral", volume=0.8)]
[characteraction(name="left", type="exit", direction="left",fadetime=2)]
[delay(time=1)]
[PlaySound(key="$rungeneral", volume=0.8)]
[characteraction(name="right", type="exit", direction="left",fadetime=3)]
[delay(time=1)]
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]哎哎?我还没用力呢!
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g02_yanalley_n",screenadapt="coverall")]
[character(name="avg_243_waaifu_1#6$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[name="槐琥"]鲤叔和老爹的消息一点都没有找到,还卷进了这种麻烦。要是阿知道了,指不定会怎么笑话我。
[name="槐琥"]绝不能放任那群江湖骗子为非作歹,可他们要是真的去报官......
[name="槐琥"]到底该怎么办......
[dialog]
[playsound(key="$d_gen_walk_n")]
[delay(time=1)]
[name="槐琥"]什么人?出来!
[dialog]
[character]
[character(name="avg_npc_303_1#1$1",fadetime=1.5)]
[delay(time=2)]
[name="???"]女侠息怒,女侠息怒!
[name="???"]附近到处都有铁甲拳门人在盯梢,在下得小心避开他们的耳目。
[character(name="avg_243_waaifu_1#8$1")]
[name="槐琥"]你是谁,何事找我?
[character(name="avg_npc_303_1#1$1")]
[name="???"]在下是无相拳一门的人,请女侠放心,和铁甲门绝对没有关系。
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]尚蜀的武林门派原来有这么多的吗......
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]尚蜀大小门派将近半百。女侠昨日得罪的铁甲门,在其中也是数得上号的大门派。女侠只怕还不知道自己惹了多么大的麻烦吧?
[character(name="avg_243_waaifu_1#1$1")]
[name="槐琥"]这次能敲诈掉我大概两年工资,我已经很清楚了。
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]这可不单是钱的事。昨日女侠当众拆了铁甲门的台,等于当众砸了铁甲门这块招牌,这可是武行最忌讳的事。
[name="无相拳门人"]后日比武,铁甲门定然会不择手段地找回颜面。女侠又是孤身一人,纵是武艺再高,也只怕......
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]我倒想问问,你也是习武之人,竟想坐视他们这样招摇撞骗?
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]女侠有所不知,我们向来有一个规矩,就是同在武行,不能砸同行的饭碗。
[name="无相拳门人"]要是出现了在公开场合分出输赢的情况,通常是输的那方出一笔“讲和礼”,再摆一桌酒席。
[name="无相拳门人"]席上两派各出一位代表人物,两人公开交流以示武术没有高下,以后双方还是井水不犯河水。
[name="无相拳门人"]若是有违规矩,就会被整个武行有意针对,再难在尚蜀立足。
[character(name="avg_243_waaifu_1#1$1")]
[name="槐琥"]虽然我也反对踢馆这种行为,但是这样未免也太虚伪了点?
[name="槐琥"]而且,听起来你们武行一团和气,那是不是说,你们平时做事也和铁甲门差不多?
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]招揽生意,只是稍稍夸张一些——先不说这个。今日找到女侠,主要还是想向您提供一笔极好的买卖。
[name="无相拳门人"]那就是请女侠对外宣称,是我们无相拳一门的人,然后再由我们门派出面和铁甲门讲和,可保证让女侠再不必烦恼。
[character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]你说是“买卖”,那我应该做什么?
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]行走江湖,当然讲究有来有往。我们只希望此事平息后,您能来我们武馆,挂名授课一个月。
[character(name="avg_243_waaifu_1#8$1")]
[name="槐琥"]挂名授课?
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]哈哈,我们当然不会要求您教授贵门秘传,只要您待在我们这,就可以当武馆的活招牌。
[name="无相拳门人"]也不让您白待,我们付您一个月的工资,铁甲拳一门送的讲和礼二八分成!这个条件,您觉得——
[character(name="avg_243_waaifu_1#2$1")]
[name="槐琥"]说完了吗?
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]您意下如何?
[character(name="avg_243_waaifu_1#9$1")]
[name="槐琥"]恕我拒绝。
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]呃......您要是觉得价钱不公道,我们还能商量——
[character(name="avg_243_waaifu_1#10$1")]
[name="槐琥"]听好了,虽然我对所谓的武行还不太了解,对于种种规矩大概也没有资格指手画脚。
[name="槐琥"]但这般弄虚作假,在我看来已丧失了对武学基本的敬重,所以我决不能接受。
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]女侠,此言差矣啊......
[name="无相拳门人"]现在哪还是用得着武功的年代......大伙舞刀弄枪无非是混个营生,也不算什么罪大恶极的事。
[name="无相拳门人"]大家各留三分薄面也就罢了,又何必这么较真呢?
[character(name="avg_243_waaifu_1#1$1")]
[name="槐琥"]或许你说的对,我也不该对别人的生活轻易下评判。
[character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]只是道不同不相为谋,多谢你的“好意”,告辞了。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)] 
[character(name="avg_npc_303_1#1$1")]
[name="无相拳门人"]哎......小姑娘看起来这么年轻,怎么还抱着陈芝麻烂谷子的那套东西?
[name="无相拳门人"]这都什么年代了,那真正能打的人,早就被打死啦......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_forest",screenadapt="coverall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[name="槐琥"]阿爸,你的功夫这么厉害,是不是没有比你更厉害的人了?
[name="槐天裴"]说什么玩笑话。
[name="槐天裴"]大地何其辽阔,我不过是走过几个城市没有遇到对手,怎敢妄居第一?
[name="槐琥"]可是阿爸这么辛苦地练武,又要到处寻找对手,到底是为了什么?
[name="槐天裴"]习武就是习武,哪来那么多“为什么”?
[name="槐天裴"]我就是要访遍名家,见遍高山。见识过天高地广,才能知晓自己身居何处,才能更进一步!
[name="槐天裴"]在武道求一个“登峰造极”,这就是我毕生所愿!
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[character(name="avg_243_waaifu_1#6$1")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="槐琥"]阿爸,时至今日,你追求的到底是什么呢......
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Character(name="avg_243_waaifu_1#6$1", name2="avg_npc_300_1#3$1", focus=2)]
[name="郑掌柜"]客人脸色如此难看,可是吃不惯这尚蜀辣味?
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#3$1", focus=1)]
[name="槐琥"]不、不是。饭菜都很好吃,是我自己的事情。
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]呵呵,我无意偷听,昨日那伙人在店里闹得厉害,客人遇到的麻烦我也略有耳闻。
[Character(name="avg_243_waaifu_1#2$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]让您见笑——不,是给您添麻烦了。
[Character(name="avg_243_waaifu_1#2$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]无妨无妨,只是当下这个局面,不知姑娘如何打算?
[Character(name="avg_243_waaifu_1#9$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]我已经决定了。既然已经答应了挑战,就必须赴约。而且要堂堂正正与那人比武,决不弄虚作假。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]习武做人都是同理,“宁求进,勿思停”。这是我自己惹的麻烦,不管结果怎样,我都要自己承担。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#2$1", focus=2)]
[name="郑掌柜"]说得好哇。姑娘一身正气固然值得敬佩,可是,姑娘也该明白过刚易折的道理。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#1$1", focus=2)]
[name="郑掌柜"]后日比武,那位大师兄多半也是武艺平庸之辈。可如果他们不顾一切地想要保住颜面,使出什么下三滥的手段,姑娘能一一招架吗?
[Character(name="avg_243_waaifu_1#1$1", name2="avg_npc_300_1#1$1", focus=1)]
[name="槐琥"]我自当尽力。
[Character(name="avg_243_waaifu_1#1$1", name2="avg_npc_300_1#1$1", focus=2)]
[name="郑掌柜"]再言之,如果姑娘赢了,他们恼羞成怒,恶人先告状,哪怕最终不能拿你怎样,但是为了这种人惹得官司缠身,未免太不值当。
[name="郑掌柜"]而且归根结底,姑娘看不惯他们沆瀣一气、弄虚作假的污浊模样,纵使出手教训了铁甲门一家武馆,于这尚蜀武林,又有何用呢?
[Character(name="avg_243_waaifu_1#2$1", name2="avg_npc_300_1#1$1", focus=1)]
[name="槐琥"]前辈言之有理......
[Character(name="avg_243_waaifu_1#2$1", name2="avg_npc_300_1#2$1", focus=2)]
[name="郑掌柜"]我也并非好为人师倚老卖老,只是方才说的这些,还希望姑娘能有所考量。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#2$1", focus=1)]
[name="槐琥"]我不愿意卷入没有意义的麻烦,也不愿意就这样让那些人遂愿,可是无论如何也想不到两全的办法。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]办法总还是有的,只是要考虑一下不寻常的手段。
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]您说,不寻常的手段......?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Character(name="avg_322_lmlee_1#1$1")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="老鲤"]人情世故是一张网,它有时是保护网,有时也会缠得人动弹不得——这张网只靠拳头可是挣不开的。
[name="老鲤"]身在网中,行为举止都会受到束缚,也就有规律可循。知其所欲,便能知其所惧。
[name="老鲤"]随口一说,随口一说。这也不是现在就一定要明白的道理,哈哈哈......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#1$1")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#1$1", focus=1)]
[name="槐琥"]知其所欲,知其所惧......
[name="槐琥"]那些人不依不饶找我比试,无非是想赚回名声。
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#1$1", focus=1)]
[name="槐琥"]既然他们这么喜欢名声,不如送他们一份。
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]姑娘看起来似乎是有主意了?
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]多谢前辈提点,我应该有办法了!
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g09_teahouse",screenadapt="coverall")]
[PlaySound(key="$d_avg_crwddiscuss_outside", volume=0.8, loop=true, channel="bse")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playmusic(intro="$farce_intro", key="$farce_loop", volume=0.4)]
[SoundVolume(channel="bse", volume=0, fadetime=1)]
[character(name="avg_npc_140#1",fadetime=1.5)]
[delay(time=2)]
[name="大师兄"]怎么回事,是谁请了这么多其他武馆的人?
[character(name="avg_npc_140#1",focus=-1)]
[name="铁甲拳门人"]不知道啊!我们是按您的叮嘱,完全避开了武行的人啊!
[character(name="avg_npc_140#1")]
[name="大师兄"]“阴阳”“七惊”“白羽”的掌门都来了,还能是他们自己来的不成?
[character(name="avg_npc_140#1",focus=-1)]
[name="铁甲拳门人"]冤枉啊师兄!我真的不知道是怎么回事!
[character(name="avg_npc_140#1")]
[name="大师兄"]之后再找你们算账!那个揍了二弟的人来了吗?
[character(name="avg_npc_140#1",focus=-1)]
[name="铁甲拳门人"]来了!她在那!
[character(name="avg_npc_140#1")]
[name="大师兄"]她手里拿的那面旗又是怎么回事?
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_243_waaifu_1#1$1",fadetime=1.5)]
[delay(time=2)]
[playsound(key="$d_avg_flag")]
在众人注目下,槐琥走上擂台,将足有一丈高的旗杆立在擂台中央。一面写着“尚蜀第一”的旗子凌空招展,好不威风。
[name="槐琥"](郑掌柜真的请到了这么多人。)
[name="槐琥"](还从来没有在这么多人面前讲过话,有些紧张......)
[name="槐琥"](呼——)
[name="槐琥"]咳咳——感谢各位武林同道应邀共襄此盛会。
[name="槐琥"]晚生槐琥,师承红眉咏春派。前几日有幸结识铁甲拳掌门师兄,可谓是......一见如故。
[name="槐琥"]前辈有志彰显本门武功,邀我一同在此设擂,要比出尚蜀武功第一。
[character(name="avg_npc_140#1")]
[name="大师兄"]什么?!你胡——
[dialog]
[character]
[Character(name="avg_npc_300_1#4$1",fadetime=1.5)]
[delay(time=2)]
[name="郑掌柜"]今日这宴的确是铁甲门设下的,此话也不算假吧?
[character(name="avg_npc_140#1")]
[name="大师兄"]郑清——郑掌柜,您怎么也来了......
[Character(name="avg_npc_300_1#6$1")]
[name="郑掌柜"]武林好久没有这么有趣的事,我这把老骨头也想跟着凑凑热闹。
[name="郑掌柜"]不必招呼,你且坐。
[character(name="avg_npc_140#1")]
[name="大师兄"]是......
[Character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]晚生虽然人微言轻,也想为这等振兴武林的事出一份力,便自告奋勇,先来担当这个擂主。
[name="槐琥"]谁要是能打败我,就可以拿到这面“尚蜀第一”的旗子。谁要是能在台上站到最后,就可以将这面旗带回去,挂在自家武馆里。
[Character]
[PlaySound(key="$d_avg_crwddiscuss_outside", volume=0.8, loop=true, channel="bse")]
[name="七惊拳掌门"]贤侄,听闻贵门师父最近远游,你这个大徒弟就搞出了这等阵仗,真是给师门争气啊。
[name="白羽拳掌门"]看来铁甲拳一门家大业大,尚蜀武行已经容不下它了。
[name="阴阳掌掌门"]那不如就由你去摘这面旗子,好狠狠打我们这些老家伙一耳光?
[SoundVolume(channel="bse", volume=0, fadetime=1)]
[character(name="avg_npc_140#1")]
[name="大师兄"]诸位师叔,这都是误会,误会......
[Character(name="avg_243_waaifu_1#4$1")]
[name="槐琥"]晚生应铁甲拳掌门师兄之约赴宴,可惜无人迎战,那这比武......掌门师兄您意下如何?
[character(name="avg_npc_140#1")]
[name="大师兄"]姑娘说笑了......我只是请诸位在此喝茶吃饭,何来比武一事......
[name="大师兄"]麻烦姑娘快快把这面旗子收了吧......
[Character(name="avg_243_waaifu_1#7$1")]
[name="槐琥"]咦,莫非是我误会了前辈的意思?
[Character(name="avg_243_waaifu_1#1$1")]
[name="槐琥"]好吧,既然掌门师兄发话了,那我自然从命,今日比武,就此取消。
[playsound(key="$d_avg_doorbreak")]
槐琥横劈一掌,碗口粗的实木旗杆应声倒下,写着“尚蜀第一”的那面旗子稳稳落在槐琥手中。
[Character(name="avg_243_waaifu_1#1$1",focus=-1)]
[name="铁甲拳门人"]哇,这么粗的旗杆,断口看起来和真的一样!
[name="铁甲拳门人"]师兄,我想学这个!师父什么时候才能教我们?
[character(name="avg_npc_140#1")]
[name="大师兄"]闭嘴!
[Character(name="avg_243_waaifu_1#3$1")]
[name="槐琥"]今日无事的话,晚生便先走一步,不打扰诸位喝茶的兴致了。
[name="槐琥"]这面旗子暂且由我保管,如果还有人想要这“尚蜀第一”的名头,可随时向我挑战。要是得胜,我自当将这面旗拱手相送。
[name="槐琥"]诸位同道,我们有缘再会。
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]多谢前辈,此番如果没有前辈相助,我怕是很难脱身了。
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]可别这么说,说到底办法还是姑娘自己想的,我不过是送了几封信而已,不足挂齿。
[name="郑掌柜"]姑娘不仅练功勤奋,还能有这般玲珑心思,实属难得。
[name="郑掌柜"]唉......我家那丫头啊,年纪与你相仿,拳脚功夫也还说得过去。她要能有你一半稳重啊,我这头发也就不用白这么多咯。
[Character(name="avg_243_waaifu_1#1$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]前辈,实在是过奖了。
[Character(name="avg_243_waaifu_1#6$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]......
[Character(name="avg_243_waaifu_1#6$1", name2="avg_npc_300_1#2$1", focus=2)]
[name="郑掌柜"]姑娘摆脱了麻烦,为何看起来还有心事?
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#2$1", focus=1)]
[name="槐琥"]我从小跟随父亲习武,他最常对我说的一句话就是“武有阴阳,人有曲直”。心术不正,武艺也不可能精通。
[name="槐琥"]我本以为每一个习武之人都是像父亲那样,一心一意只求武艺的进步。现在眼见武林变成这副模样,觉得实在不应该。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#2$1", focus=2)]
[name="郑掌柜"]有习武之人的地方就是武林,其中有令尊那样一心问道的人,自然也有只为了讨生活的人。但是说到底,“武林”终究还是要消逝的。
[name="郑掌柜"]你看到的这些门派,在几十年前也不是这副模样。可是承平日久,行走江湖不必有武艺傍身,习武自然也不如从前勤奋。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#1$1", focus=2)]
[name="郑掌柜"]所谓“止戈为武”,等到再也没有人需要习武的那天,才算真正的太平年景吧。
[Character(name="avg_243_waaifu_1#1$1", name2="avg_npc_300_1#1$1", focus=1)]
[name="槐琥"]前辈,关于这点,我还有一点异议。
[Character(name="avg_243_waaifu_1#1$1", name2="avg_npc_300_1#3$1", focus=2)]
[name="郑掌柜"]哦?姑娘请讲。
[Character(name="avg_243_waaifu_1#5$1", name2="avg_npc_300_1#3$1", focus=1)]
[name="槐琥"]武馆的人认为世道太平便不用武艺,而父亲一生都在寻找对手......这几日我也在思考,但我觉得,武学的价值不必依靠外物展现。
[name="槐琥"]武艺就像一面镜子,能清楚地照出自己的意志、心境。习武的过程同样是自我认识的过程,所谓“无为无我,无界无终”......
[Character(name="avg_243_waaifu_1#9$1", name2="avg_npc_300_1#3$1", focus=1)]
[name="槐琥"]我的确是这样认为的。或许是晚辈......自大了。
[Character(name="avg_243_waaifu_1#9$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]哈哈哈哈哈,说得好哇!我本想着尚蜀这些武馆,放着不去管,用不了几年,它们自然也就不见了。
[name="郑掌柜"]可这几日所见着实让我改变了想法,至少在这当下,武林一日尚存,就该有一日的风骨。
[name="郑掌柜"]要是武行没有人站出来整顿风气,那我也不介意越俎代庖。
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]当真?!前辈如有此意,我也愿助前辈一臂之力!
[Character(name="avg_243_waaifu_1#4$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]哈哈,姑娘心意我领了,但且不说这远非朝夕之功,姑娘当下应该还有更重要的事要做吧?
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]欸?前辈怎么知道——
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#5$1", focus=2)]
[name="郑掌柜"]前几日有位姓鲤的先生在我这留了封信,说要是有一位姓槐的姑娘来尚蜀找他,就把这封信给她。
[name="郑掌柜"]几日前怕影响姑娘心思故没有说起,现在是时候给你了。
[Character(name="avg_243_waaifu_1#7$1", name2="avg_npc_300_1#5$1", focus=1)]
[name="槐琥"]鲤叔的信?!
[playsound(key="$d_avg_paper2")]
[Character(name="avg_243_waaifu_1#5$1")]
[name="槐琥"]槐琥贤侄,展信佳。我已打听到一些你父亲的消息,此刻正返回......龙门?
[Character(name="avg_243_waaifu_1#10$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="槐琥"]那我这一趟岂不是白跑了?!
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

稀音

一群热衷于艺术的贵族希望为稀音拍摄一部纪录片,然而拍摄队伍中坚持到最后的只有一个人。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 记录者
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[Character(name="avg_npc_176", name2="avg_npc_175", fadetime=0.7)]
[delay(time=0.7)]
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 多么美妙的夜晚,华灯衬得您容貌都更艳丽几分!快进来,他们正要弹一首好曲。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] 哦,多谢......
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] 您真是,专程出门来迎接,我哪当得起呢。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 瞧这话说的,我可是发自真心地称赞,我敢打赌,那边弹钢琴的小伙子一瞧见您,保准连谱子都记不住了......
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Character(name="char_empty")]
[characteraction(name="middle", type="move", xpos=200, fadetime=1, block=true)]
[delay(time=1.2)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="avg_npc_243")]
[delay(time=1.6)]
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="middle", type="move", xpos=-400, fadetime=2, block=true)]
[delay(time=1)]
[Character(fadetime=0.7)]
[delay(time=2)]
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 唔,瞧见了吗,那位女士?
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] 她是什么人呀,怎么会在这里?
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 我们常说摄影是门高雅的艺术,甚少有人不会为相片中定格的那一瞬而醉心思索。只是究竟是攀附风雅还是真的醉心艺术,那就不好说。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 那位女士是帕萨多,我们摄影协会的一个成员,她非常喜欢最近刚崭露头角的摄影师——稀音。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] 稀音?噢,是那位可爱的小姐!我前几日也欣赏过她的作品,那些画面时常让我觉得心旷神怡,能从其中感受到生命的喜悦......
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 是这样的,是这样的!
[name="温和的贵族"] 一位可爱的摄影师小姐,她的名字之前从未在宴会之中出现过,却接连获得了众多奖项,谁会不想对她有更多的了解呢?
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 我们刚才就在打算,为这位可爱的小姐拍摄一部纪录片,记录下她完成一组摄影的完整过程,这是对艺术最好的展现!
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_hotel",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[PlaySound(key="$doorknockquite")]
[delay(time=1)]
[name="???"]您好,是稀音小姐吗?我是之前来过信的那位......
[Character(name="char_336_Scene_1",name2="avg_npc_145", focus=1)]
[name="稀音"]......
[Character(name="char_336_Scene_1",name2="avg_npc_145", focus=2)]
[name="镜头"]哔哔!哔哔!
[dialog]
[character]
[Dialog]
[Character(name="char_empty", name2="char_empty")]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_npc_145", name2="char_empty",fadetime=0.7)]
[delay(time=1)]
[name="M.P.M一号"]嘀——嘀——
[characteraction(name="left", type="jump", power=5, times=2, fadetime=0.51,block=true)]
[delay(time=0.51)]
[dialog]
[characteraction(name="left", type="move", xpos=600, fadetime=1, block=false)]
[delay(time=1)]
[PlaySound(key="$dooropenquite", volume=1)]
[Delay(time=1.5)]
[characteraction(name="left", type="move", xpos=-400, fadetime=2, block=false)]
[Delay(time=1)]
[character(fadetime=1)]
[Delay(time=2)]
[Dialog]
[Character(name="char_336_Scene_1", name2="char_empty")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)]
[Character(name="char_336_Scene_1", name2="avg_npc_176",fadetime=0.7)]
[delay(time=2)]
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]是稀音小姐吧,我来过信件的,我们是一个摄影爱好组织。
[name="温和的贵族"]我们协会有很多人都想找机会向您学习,也了解到了您不久后还有一次拍摄计划,想拍摄一部记录您创作过程的纪录片。
[name="温和的贵族"]所以冒昧打扰,能否让我们跟随稀音小姐,观摩一下您这样一位对摄影有独到理解的摄影师,是如何拍出背后蕴含深刻含义的影像的?
[name="温和的贵族"]毕竟您也知道,很多人很难找到自己想做的事,也有很多人找到了之后,不知道应该如何再精进一步,去达到自己理想中的状态。
[name="温和的贵族"]能参与一次实地摄影,对于很多新人来讲是一段非常宝贵的经历,他们能跟您这样有经验的前辈学到很多......
[name="温和的贵族"]......
[name="温和的贵族"]......呃,稀音小姐?
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......
[Character(name="avg_npc_145")]
[name="镜头"]哔哔!
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]啊、啊......?
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......嗯。
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......
[Character(name="avg_npc_145")]
[name="镜头"]哔哔!哔哔!
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]啊、啊,好的!稀音小姐这是同意了?非常感谢,那么,您的行程是......?
[Dialog]
[character]
[delay(time=1)]
[Character(name="char_empty", name2="char_empty")]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_npc_145", name2="char_empty",fadetime=0.7)]
[delay(time=1)]
[name="M.P.M一号"]嘀——嘀——
[characteraction(name="left", type="jump", power=5, times=2, fadetime=0.51,block=true)]
[delay(time=0.51)]
[dialog]
[characteraction(name="left", type="move", xpos=800, fadetime=1.5, block=false)]
[delay(time=1.5)]
[playsound(key="$d_avg_paper1", volume=0.8)]
[Delay(time=1.5)]
[characteraction(name="left", type="move", xpos=-400, fadetime=2, block=false)]
[Delay(time=1)]
[character(fadetime=1)]
[Delay(time=1)]
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]这、战场废墟?稀音小姐......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]嗯、好、好,届时我们会给稀音小姐提供一份我们参加人员的名单。您还有什么要求吗?
[Character(name="avg_npc_145")]
[name="镜头"]哔哔!
[dialog]
[character]
[delay(time=1)]
[Character(name="avg_npc_145")]
[delay(time=1)]
[name="M.P.M一号"]嘀——嘀——
[characteraction(name="middle", type="jump", power=5, times=2, fadetime=0.51,block=true)]
[delay(time=1)]
[playsound(key="$b_char_battery")]
[playsound(key="$d_avg_devicebeep")]
[playsound(key="$d_avg_paper2",delay=0.2,channel="i",volume=1,block=true)]
[PlaySound(key="$d_avg_devicebeep",delay=0.4,channel="o",volume=1,block=true)]
[delay(time=1)]
[dialog]
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]啊......
[playsound(key="$d_avg_scroll")]
[delay(time=1)]
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]“同意这次拍摄,但是拍摄过程中请不要对我的创作过程有干预。”
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]好的好的,稀音小姐的要求我明白了,我也会传达清楚的。
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]那么,我先......?
[Character(name="avg_npc_145")]
[name="镜头"]哔哔!
[Character(name="avg_npc_145")]
[name="M.P.M一号"]嘀——嘀——
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=1)]
[name="稀音"]......嗯。
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]......
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"]期待我们下次见面的日子,稀音小姐。再会。
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"](和之前想的完全不一样,而且这个人......是怎么回事,完全不动的,她......)
[Character(name="char_336_Scene_1",name2="avg_npc_176", focus=2)]
[name="温和的贵族"](算了,有她这个新人获奖者的名声在,不可能砸的。)
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=2)]
[name="稀音"]......
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=1)]
[name="镜头"]哔哔!
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=2)]
[multiline(name="稀音")] ......
[multiline(name="稀音",delay=0.2)] 是这里
[multiline(name="稀音")] ......
[multiline(name="稀音",delay=0.2)] 很遗憾
[multiline(name="稀音")] ......
[multiline(name="稀音",delay=0.2)] 真正的
[multiline(name="稀音")] ......
[multiline(name="稀音",delay=0.2)] 不能去
[multiline(name="稀音")] ......
[dialog]
[character(name="avg_npc_145",name2="char_336_Scene_1")]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)]
[PlaySound(key="$skill_flash", volume=1)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)]
[name="镜子"]哔哔!
[Dialog]
[characteraction(name="left",type="exit",direction="right",duration=1,block=true)]
[delay(time=1.2)]
[character(name="avg_npc_145",name2="char_336_Scene_1",enter="left",fadetime=0.7)]
[delay(time=0.8)]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.8, block=true)]
[name="M.P.M一号"]嘀——!
[Dialog]
[characteraction(name="left",type="exit",direction="right",duration=1,block=true)]
[delay(time=1.2)]
[character(name="avg_npc_145",name2="char_336_Scene_1",enter="left",fadetime=0.7)]
[delay(time=0.8)]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[character(name="avg_npc_145",name2="char_empty")]
[delay(time=0.6)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[name="M.P.M二号"]叮咚叮咚!
[Dialog]
[character(fadetime=1)]
[delay(time=1)]
沉默的摄影师身旁是一群灵活的小机器人,它们担起各自的职责,在废墟上排开各自的阵列。
人们惊奇地看着这些机器,它们以人们难以反应过来的速度完成了摄影器材的组装,而后是地形的勘察。
[dialog]
[delay(time=1)]
血和骨都已经埋藏在厚厚的时光之下,踩上去就仿佛会陷入曾经出自某人之口的漫长呼喊中。
机器们载着这位纤瘦的摄影师,穿梭在这沉重的废墟和泥土之中。
[Character(name="avg_npc_145")]
[name="镜头"]哔哔!哔哔——
[Character(name="avg_npc_176")]
[name="温和的贵族"] 稀音小姐这就开始工作了,真是勤恳。
[name="温和的贵族"] 孩子们!这里就是了,你们跟着稀音小姐,好好学学人家是怎么拍出好作品的!
[Character(name="avg_npc_242",name2="avg_npc_242")]
[name="拍摄人员们"]是,先生。
[dialog]
[PlaySound(key="$d_gen_walk_n")]
[character(fadetime=1)]
[delay(time=1.5)]
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] ......
[name="美丽的贵族"] 他们走远了,那我们?
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 好了,我们该走了。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] 应该再待一会儿才行......
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 这种地方,拿在手里,贴在墙上,才最有欣赏的意义。亲临其境,反而会失去背后的感受。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=1)]
[name="温和的贵族"] 车已经来了,我们走吧。
[Character(name="avg_npc_176", name2="avg_npc_175", focus=2)]
[name="美丽的贵族"] ......
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=2)]
[name="稀音"]......
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=1)]
[name="镜头"]哔哔!
[Character(name="avg_npc_243")]
[name="帕萨多"]稀音小姐去那边了。
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]要记下来一些东西,作为解说稿的草稿储备。
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“拍摄第一天,我们来到了一片战场废墟。稀音小姐选这里当她的拍摄场地,或许是出于一种年轻人对于沉重事物的独特喜爱。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“和我们想象中的不同,在摄影中,她并不是亲力亲为,所有的组装以及移动都靠机器完成,我们目前并不知道其中的缘由。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“或许摄影师有她自己的拍摄方法。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]该你了,给。
[dialog]
[character]
[delay(time=1)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]“年轻人都喜欢往这种地方钻,好显摆自己思想的深度。”
[name="急躁的拍摄人员"]“最多不过三天,她必然会走。”
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]......这种话我觉得不太好吧。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]这片子我还觉得拍不下去呢。
[Character(name="avg_npc_243")]
[name="帕萨多"]稀音小姐移动了,跟上。
[dialog]
[character]
[delay(time=0.51)]
[Character(name="char_336_Scene_1",fadetime=1)]
[delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="素材的搜寻对于摄影师来说是拍摄过程中重要的一环。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我想通过我的镜头去表达什么?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="当我心中有了传递出想法的欲望,我应该如何将这些想法展现出来?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="当这样一片灰色的土地展现在我的面前,我应该如何将它告诉我的故事,再去告诉给其他人?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]“战场废墟与其他任何风景都不相同。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“稀音小姐这样的选择,有她自己的出发点在吧。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“每个人做事都有他自己的理由。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“今天上午,稀音小姐登上了废墟的最高点,俯瞰了一下这片区域。她似乎吩咐身边的机械设备记录下来了一些重要地点。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“还不清楚稀音小姐下午会干什么,也许会重点观察选中的区域,或许能从中找到稀音小姐想要表达的东西。”
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_barracks",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", fadetime=0.7)]
[delay(time=0.7)]
天刚微微亮,稀音已经整理好了一切,再次出发。
和昨日一样的流程,组装设备、地形勘察、行动避障,她再次踏上只有一人的路途。
身后是安静的废墟,和嘈杂的人群。
[Character(name="avg_npc_243")]
[name="帕萨多"]稀音小姐起得这么早,我们也快点。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]热水还没烧呢,真的要现在就出去吗?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]第二天还够她装模作样的,起这么早有什么用?还不是和昨天一样磨磨叽叽地四处转?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]等她样子做完了,咱回去还要费心思剪辑做这个视频,她捞好处,名声、地位、金钱——这样的人我见得多了。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]听听我的,多长长见识,以后不会被这种人骗!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]是这样吗......
[Character(name="avg_npc_243")]
[name="帕萨多"]那我先去了。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]她这样的就是刚来,也不听前辈的话,愣着头往前冲,能得到什么好?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]多学着点。
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]“战场对于每个人来讲都有其不同的意义,我并不清楚这些废墟和残架让稀音小姐看到了什么,只是......”
[Character(name="avg_npc_243")]
[name="帕萨多"]那些话不应该在这里说......
[Character(name="avg_npc_243")]
[name="帕萨多"]“所有的拍摄都刚刚开始,我期待这次自己能拍出不错的纪录片。”
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“午餐时间到了,我们原本以为稀音小姐会停下工作回我们的帐篷那里用餐,我们的食物储备都放在那里。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“但是并没有,她似乎随身带了速食食品,然后简单地解决了一下午餐。”
[name="平和的拍摄人员"]“嗯......我把这些都记录下来,或许对我们更加了解她有很大的帮助。”
[Character(name="avg_npc_243")]
[name="帕萨多"]你们要不先回去吃,吃完了回来替我。现在稀音小姐正在拍那个弹坑,我想把这段拍下来。
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]嗯,好。我去叫下——啊,他已经走了。
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]那我先去了,会很快的!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)]
[stopmusic(fadetime=1)]
[delay(time=1)]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", fadetime=0.7)]
[delay(time=0.7)]
日复一日地,稀音穿梭在这片废墟里。
她没有与任何人说话,只是安静地指挥着她的机械装置们,在崎岖不平的地面上扬起一道又一道细小的灰尘。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=1.5)]
她沉默着,这片战场在冲她低语。
废墟在她的相机里从实物变成了影子,是当下时刻的、平面的、脆弱的一层图像。
但是它背后的来源是沉重的现实,是充满威力的、能压倒现实的时光的定格。
它比记载于书页上的真实更加真实,它确认着这片土地的经历,它唤醒人们的良知。
[dialog]
[delay(time=1)]
稀音看过这场战争的记载:当年清理战场时,最后从尸体上拔出的弩箭甚至比尸体本身都要重。
明明知道自己会死,但是人们还是肆无忌惮地互相倾轧。
他们的鲜血把土地浸得乌黑,这里甚至没能再生长出一棵植物。
远处的晨光穿透薄云洒在地面上,这片死寂的地方终于闪烁出一点太阳带来的金光。
在高高的、枯死的树枝上,稀音按下快门,记录这片刻的虚假生机。
鸣声喑哑的羽兽从枯枝上腾起,细爪带起一小阵飞尘,时间在这细小的碎片中离去。
[dialog]
[delay(time=1)]
细尘背后,是其他人躁动不安的眼。
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Delay(time=3)]
[musicvolume(volume=0.4, fadetime=3)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]......这几天我都没有睡好,早晨起来头好痛。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]起那么早干什么,拍的素材又不会变,就是她什么话都不说地拍照。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]而且住得离那块这么近,真会选地址。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]新出名的摄影师就是不会办事。
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]“拍摄日第九天。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“我不知道是不是每处的战场废墟都是这样。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“也许会有亡者的家人来这里凭吊纪念,但我跟着稀音小姐绕过几圈,也并没看到鲜花之类。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“也许是时间已经过去太久,或者是这片废墟距移动城区太过遥远,早就不会有人再来了。”
[dialog]
[delay(time=1)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]瞧见了吗,那个装模作样的外国人?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]她是外国的?真没看出来。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]玻利瓦尔来的。跑这里来参加摄影协会给贵族干活,听说这次要拍的是战场就主动来了,是看这个活是他们亲自指定的,想捞好处吧。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]......背后说人不好,我们别说了吧。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]这算什么,这种人知道自己肯定会被别人在背后说,你不说她还觉得奇怪呢。
[dialog]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]“我裤子脏了,那人装模作样坐在车上脚都不沾地,四处看了看耗了不少时间。”
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]“摄影竟然也是这样一份好活儿了,那我拍这个纪录片能赚多少工钱?”
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]这些话不能说的吧......?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]哈,反正素材剪辑也是我干又不是你,我心里有数。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]行吧......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Delay(time=1)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]稀音小姐,今天要不回营地吃饭?我们早上烧了点热水,可以做点热的东西吃。
[Character(name="char_336_Scene_1")]
[name="稀音"]......
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]喂!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]水是我们烧的,为什么要给她用?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]她那些机器人能给她把事情都做好,你先关心你自己吧!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]......哎,别生气。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]我再去多烧点就行了,热水肯定用不完的。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]啊?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]你还去烧水?还嫌自己做的事不够多?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]你烧水你能得到什么,一笔小费?她的道谢?你的工资会涨?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]这人拍完可是名利双收啊,你能拿到什么,还烧水。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]别说了,这就是我们的工作,我......
[Character(name="avg_npc_243")]
[name="帕萨多"]我去烧。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]瞧这人多会做事啊?!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]别吵架啊......
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]我是在教你!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]看看吧,这个拍摄队伍谁真的对你好?一个什么话都不说,一个光知道干自己的活,你呢,傻乎乎的,准备在拍摄队里混多久?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]接人家给的活,拍人家让你拍的东西,能从规定的影像里展现出一点点你自己想表达的东西,就开心得以为这是你自己的作品了?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]别傻了!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]那、那我们也可以去拍自己喜欢的啊......
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]就像稀音小姐那样,拍自己想拍的不就好——
[characteraction(name="left", type="jump", xpos=150, power=0, times=1, fadetime=0.3,block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$fightgeneral", volume=0.6)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[characteraction(name="right", type="move", xpos=50, power=0, times=1, fadetime=0.3,block=true)]
[delay(time=0.51)]
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]——胡说!
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]你敢?你敢吗?
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]为什——
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]哈,我不拍了。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=1)]
[name="急躁的拍摄人员"]你不值得我教。这个片子也不值得我浪费时间。
[Character(name="avg_npc_242",name2="avg_npc_242", focus=2)]
[name="平和的拍摄人员"]我......
[dialog]
[character]
[delay(time=1)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=2)]
[name="稀音"]......
[characteraction(name="left", type="move", xpos=200, fadetime=1,block=false)]
[Delay(time=1)]
[characteraction(name="left", type="move", xpos=-400, fadetime=2.5,block=true)]
[Delay(time=1.5)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=1)]
[name="镜头"]哔哔,哔哔。
[characteraction(name="left", type="move", xpos=200, fadetime=1.5,block=false)]
[Delay(time=2)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", focus=1)]
[name="镜头"]哔哔。
[dialog]
[delay(time=2)]
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“今天斯特离开了。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“他似乎对这场拍摄有很多想法......或者不只是这场拍摄。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“我还不能走,我需要把这份工作做完。也许和他说的一样,我确实只要能在这里面表达出一点我想要传达的思想,就会很开心。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“我无法像稀音小姐他们那样拍出完全属于自己的作品,但我也确实不......”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]不对,这些话不应该记录在这里,要把它们删了......
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“从这些日子的拍摄来看,稀音小姐似乎钟爱在最振奋人心的时候记录下那一时刻的场景。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“战场废墟本身就有很多值得挖掘的地方,而且这里的条件比想象中的还要艰难,我也是第一次来这种地方。”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]“现在拍摄人员减少了,我在担心......”
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]哦,你回来了?来录一点吧。
[Character(name="avg_npc_243")]
[name="帕萨多"]斯特走了?
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]......嗯。
[Character(name="avg_npc_243")]
[name="帕萨多"]他从一开始就不喜欢这次拍摄。
[Character(name="avg_npc_242")]
[name="平和的拍摄人员"]我在想......这次的拍摄还能继续下去吗?
[Character(name="avg_npc_243")]
[name="帕萨多"]......
[dialog]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]“我拍到了自己想要的战场废墟影像。和亲身所经历的不同......我也不希望它们是相同的,我试图了解一场战争。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“拍摄稀音小姐的这段日子,我能体会到她是真心地为表现这片废墟而努力着。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“或许结束后,我应该和她聊聊。”
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=2)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[musicvolume(volume=0.4, fadetime=1)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", fadetime=0.7)]
[delay(time=0.7)]
镜头从废墟驶向营地,随后又带回一张纸条。
随着一位又一位拍摄人员的离去,拍摄队伍已经从私下的议论纷纷转为了公开的混乱。
他们争吵、罢工,直至一个又一个地离开。
稀音的背影安静地立在这嘈杂之中,她缓慢地举起相机,按下快门。
[PlaySound(key="$skill_flash", volume=1)]
*咔嚓*
她经历和记录的,不止是战场的废墟。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_barracks",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="avg_npc_145",name2="char_336_Scene_1", fadetime=0.7)]
[delay(time=0.7)]
[name="稀音"]......
[character(name="avg_npc_145",name2="char_336_Scene_1")]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)]
[PlaySound(key="$skill_flash", volume=1)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)]
[name="镜子"]哔哔!
[Dialog]
[characteraction(name="left",type="exit",direction="right",duration=1,block=true)]
[delay(time=1.2)]
[character(name="avg_npc_145",name2="char_336_Scene_1",enter="left",fadetime=0.7)]
[delay(time=0.8)]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.8, block=true)]
[name="M.P.M一号"]嘀——嘀——
[Dialog]
[characteraction(name="left",type="exit",direction="right",duration=1,block=true)]
[delay(time=1.2)]
[character(name="avg_npc_145",name2="char_336_Scene_1",enter="left",fadetime=0.7)]
[delay(time=0.8)]
[PlaySound(key="$skill_flash", volume=1)]
[characteraction(name="left",type="jump",power=30,times=1,duration=0.5,block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0, block=true)]
[character(name="avg_npc_145",name2="char_empty")]
[delay(time=0.6)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[name="M.P.M二号"]叮咚叮咚!
[Dialog]
[character(fadetime=1)]
[delay(time=2)]
[playsound(key="$d_avg_devicebeep")]
[delay(time=1)]
[Character(name="avg_npc_243")]
[name="帕萨多"]“稀音小姐已经在做收尾工作了,为期半个多月的拍摄结束了。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“最后几个拍摄人员三天前也走了,他们认为这个片子肯定没办法拍下去了。”
[Character(name="avg_npc_243")]
[name="帕萨多"]“我也拍摄够了能做出纪录片的素材,我——”
[Character(name="char_336_Scene_1")]
[name="稀音"]......
[Character(name="avg_npc_243")]
[name="帕萨多"]——嗯,稀音小姐?
[Character(name="avg_npc_145")]
[characteraction(name="middle", type="jump", power=5, times=2, fadetime=0.51,block=true)]
[name="镜头"]哔哔!
[Character(name="avg_npc_243")]
[name="帕萨多"]是给我的吗?您是有话和我说吗?
[Character(name="avg_npc_243")]
[name="帕萨多"]“那些人都走了,你为什么留到最后?”
[Character(name="avg_npc_243")]
[name="帕萨多"]唔,坐下说吧,稀音小姐。
[Character(name="char_336_Scene_1")]
[name="稀音"]......
[dialog]
[character(fadetime=0.5)]
[delay(time=1.2)]
[Character(name="avg_npc_243")]
[name="帕萨多"]稀音小姐看到战场会想到什么?文明和野蛮的相互倾轧,历史洪流的涌动,还是......一些最基础的,失去了生命的人?
[Character(name="avg_npc_243")]
[name="帕萨多"]我来拍战场,是因为战争曾夺去了我的一切。
[Character(name="avg_npc_243")]
[name="帕萨多"]不是在这片战场,但也没什么分别。
[Character(name="avg_npc_243")]
[name="帕萨多"]我离开了家,来到这里,做一个摄影师,拍各色各样的人,各色各样的风景。他们幸福,或者不幸,他们都还活着。
[Character(name="avg_npc_243")]
[name="帕萨多"]我也还活着,可是我一直体会不到那些,真的能让我觉得是有生命的东西。
[Character(name="avg_npc_243")]
[name="帕萨多"]所以我想来看看战场。
[Character(name="avg_npc_243")]
[name="帕萨多"]我不敢回去,也回不去当时的那片战场,我只能来这里。
[Character(name="avg_npc_243")]
[name="帕萨多"]我在想,多年之后的人们通过镜头看一片废墟,他们会想什么?
[Character(name="avg_npc_243")]
[name="帕萨多"]而我又敢不敢再回去亲自面对当年的那片废墟?
稀音默不作声,直到拍摄人员以为身后的人再也不会对她的话做出任何反应。
她叹了口气,打算离开。
身后传来细小的快门被按下的声音,轻轻的。她回过头,看到稀音缓慢地放下相机,冲她缓缓地露出一个微笑来。
这是她第一次见到这个摄影师的表情。
她听见那人缓慢但坚定地说:
“我们要做的,就是把这一切记录下来。”
“战场的废墟,人们留下的痕迹。”
“再拿给他们看。”
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]