明日方舟/劇情/第一章
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{ "注释": [ "在下方添加数据,格式如下:", { "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名" }, "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。" ], "babel_intro": "M_dia_babel_intro", "babel_loop": "M_dia_babel_loop", "ekg_loop": "D_avg_ekg_loop", "radio": "D_avg_radio", "phone": "D_avg_phone", "slideshow": "D_avg_slideshow", "d_gen_walk_n": "D_gen_walk_n", "d_gen_explo_n": "D_gen_explo_n", "d_gen_thunders_amb": "D_gen_thunders_amb", "d_sp_chixiaobadao": "D_sp_chixiaobadao", "d_gen_signalbomb": "D_gen_signalbomb", "d_gen_surfacefrozen": "D_gen_surfacefrozen", "d_gen_soldiersrun": "D_gen_soldiersrun", "d_sp_ballista": "D_sp_ballista", "d_gen_dooropen": "D_gen_dooropen", "d_gen_doorclose": "D_gen_doorclose", "d_sp_amiyakilling": "D_sp_amiyakilling", "d_gen_transmissionget": "D_gen_transmissionget", "d_gen_heartbeat": "D_gen_heartbeat", "p_imp_arrow_h": "P_imp_arrow_h", "beach": "D_amb_beach", "doorclosequite": "D_gen_doorclosequite", "doorknockquite": "D_gen_doorknockquite", "dooropenquite": "D_gen_dooropenquite", "fireworks": "D_gen_fireworks", "leaveshake": "D_gen_leaveshake", "phonevibration": "D_gen_phonevibration", "runsand": "D_gen_runsand", "smallearthquake": "D_gen_smallearthquake", "livecrowd": "D_gen_livecrowd", "blizzard": "D_amb_blizzard", "pistol": "D_gen_pistol", "drift": "D_gen_drift", "sheildimpact": "D_gen_sheildimpact", "bottlebroken": "D_gen_bottlebroken", "sportscarstart": "D_gen_sportscarstart", "motorbikestart": "D_gen_motorbikestart", "rungeneral": "D_gen_rungeneral", "knifegore": "D_gen_knifegore", "fightgeneral": "D_gen_fightgeneral", "transmission": "D_gen_transmission", "e_imp_sword_h": "E_imp_sword_h", "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n", "e_skill_skulsrshot": "E_skill_skulsrshot", "e_skill_skulsrexplo": "E_skill_skulsrexplo", "e_skill_skulsrsword": "E_skill_skulsrsword", "e_skill_driftsand": "E_skill_driftsand", "e_skill_demonkatk": "E_skill_demonkatk", "p_skill_chimera": "P_skill_chimera", "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot", "p_skill_blacktimewand": "P_skill_blacktimewand", "p_skill_spiritexplo": "P_skill_spiritexplo", "b_char_defboost": "B_char_defboost", "tokenset": "B_char_tokenset", "getcast": "B_char_getcast", "flashback": "G_ui_stagepush", "flashback2": "G_ui_stagepull", "e_atk_magmasnail_n": "E_atk_magmasnail_n", "e_atk_bigaxe_d": "E_atk_bigaxe_d", "e_atk_bales_n": "E_atk_bales_n", "e_atk_arrow_h": "E_atk_arrow_h", "e_atk_blunt_n": "E_atk_blunt_n", "e_atk_magic_n": "E_atk_magic_n", "e_atk_saw_n_1": "E_atk_saw_n_1", "e_atk_saw_n_2": "E_atk_saw_n_2", "b_char_rockexplo": "B_char_rockexplo", "char_emp": "B_char_emp", "p_imp_axe_h": "P_imp_axe_h", "p_imp_grenade_n": "P_imp_grenade_n", "p_imp_amiyamag_h": "P_imp_amiyamag_h", "p_imp_whip_h": "P_imp_whip_h", "p_imp_blunt_h": "P_imp_blunt_h", "p_imp_sword_n": "P_imp_sword_n", "p_imp_tekken_h": "P_imp_tekken_h", "p_imp_naginata_elc": "P_imp_naginata_elc", "p_atk_smg_h": "P_atk_smg_h", "p_atk_elecball_n": "P_atk_elecball_n", "mist_loop": "M_dia_mist_loop", "mist_intro": "M_dia_mist_intro", "calamity_intro": "M_dia_calamity_intro", "calamity_loop": "M_dia_calamity_loop", "escape_intro": "M_dia_escape_intro", "escape_loop": "M_dia_escape_loop", "escapebattle_intro": "M_bat_escapebattle_intro", "escapebattle_loop": "M_bat_escapebattle_loop", "m_bat_game02_intro": "M_bat_game02_intro", "m_bat_game02_loop": "M_bat_game02_loop", "normalbattle_intro": "M_bat_normalbattle_intro", "normalbattle_loop": "M_bat_normalbattle_loop", "normal01_intro": "M_bat_normal01_intro", "normal01_loop": "M_bat_normal01_loop", "normal02_intro": "M_bat_normal02_intro", "normal02_loop": "M_bat_normal02_loop", "normal03_intro": "M_bat_normal03_intro", "normal03_loop": "M_bat_normal03_loop", "m_bat_epic_intro": "M_bat_epic_intro", "m_bat_epic_loop": "M_bat_epic_loop", "longmenbat_intro": "M_bat_longmenbat_intro", "longmenbat_loop": "M_bat_longmenbat_loop", "farce_intro": "M_dia_farce_intro", "farce_loop": "M_dia_farce_loop", "bar_intro": "M_avg_longmenbar_intro", "bar_loop": "M_avg_longmenbar_loop", "darkalley_intro": "M_avg_longmendarkalley_intro", "darkalley_loop": "M_avg_longmendarkalley_loop", "marketplace_intro": "M_avg_longmenmarketplace_intro", "marketplace_loop": "M_avg_longmenmarketplace_loop", "storyendjp_intro": "M_avg_storyendjp_intro", "storyendjp_loop": "M_avg_storyendjp_loop", "chasing_intro": "M_bat_chasing_intro", "chasing_loop": "M_bat_chasing_loop", "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro", "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop", "kingmouse_intro": "M_bat_kingmouse_intro", "kingmouse_loop": "M_bat_kingmouse_loop", "penguinlogistics_intro": "M_sys_penguinlogistics_intro", "penguinlogistics_loop": "M_sys_penguinlogistics_loop", "speedoflight_intro": "M_avg_speedoflight_intro", "speedoflight_loop": "M_avg_speedoflight_loop", "longmenbatimp_intro": "M_bat_longmenbatimp_intro", "longmenbatimp_loop": "M_bat_longmenbatimp_loop", "longmenoffice_intro": "M_bat_longmenoffice_intro", "longmenoffice_loop": "M_bat_longmenoffice_loop", "chernormal_intro": "M_bat_qiecheng_intro", "chernormal_loop": "M_bat_qiecheng_loop", "cherimp_intro": "M_bat_qiechengimp_intro", "cherimp_loop": "M_bat_qiechengimp_loop", "epic_intro": "M_bat_epic_intro", "epic_loop": "M_bat_epic_loop", "indust_intro": "M_bat_indust_intro", "indust_loop": "M_bat_indust_loop", "darkness01_intro": "M_dia_darkness01_intro", "darkness01_loop": "M_dia_darkness01_loop", "darkness02_intro": "M_dia_darkness02_intro", "darkness02_loop": "M_dia_darkness02_loop", "frostnova_intro": "M_bat_frostnova_intro", "frostnova_loop": "M_bat_frostnova_loop", "void_intro": "M_sys_void_intro", "void_loop": "M_sys_void_loop", "tech_intro": "M_sys_tech_intro", "tech_loop": "M_sys_tech_loop", "lab_intro": "M_sys_lab_intro", "lab_loop": "M_sys_lab_loop", "m_sys_science_intro": "M_sys_science_intro", "m_sys_science_loop": "M_sys_science_loop", "m_dia_street_intro": "M_dia_street_intro", "m_dia_street_loop": "M_dia_street_loop", "victory_intro": "M_bat_victory_intro", "victory_loop": "M_bat_victory_loop", "loading_intro": "M_sys_loading_intro", "loading_loop": "M_sys_loading_loop", "failed_intro": "M_bat_failed_intro", "failed_loop": "M_bat_failed_loop", "fesedm_intro": "M_bat_fesedm_intro", "fesedm_loop": "M_bat_fesedm_loop", "fesmetal_intro": "M_bat_fesmetal_intro", "fesmetal_loop": "M_bat_fesmetal_loop", "fesready_intro": "M_sys_fesready_intro", "fesready_loop": "M_sys_fesready_loop", "volcano_intro": "M_bat_volcano_intro", "volcano_loop": "M_bat_volcano_loop", "emperor_intro": "M_sys_emperor_intro", "emperor_loop": "M_sys_emperor_loop", "nightoflongmen_intro": "M_dia_nightoflongmen_intro", "nightoflongmen_loop": "M_dia_nightoflongmen_loop", "newhope01_intro": "M_dia_newhope01_intro", "newhope01_loop": "M_dia_newhope01_loop", "frostnovadie_intro": "M_avg_frostnovadie_intro", "frostnovadie_loop": "M_avg_frostnovadie_loop", "loneliness_intro": "M_avg_loneliness_intro", "loneliness_loop": "M_avg_loneliness_loop", "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro", "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop", "snowmonster_intro": "M_bat_snowmonster_intro", "snowmonster_loop": "M_bat_snowmonster_loop", "path_intro": "M_dia_path_intro", "path_loop": "M_dia_path_loop", "---请在上方添加数据---": "---请在上方添加数据---" }
["BACKGROUND", "BACKGROUNDTWEEN", "BGEFFECT", "BLOCKER", "CAMERAEFFECT", "CAMERASHAKE", "CHAA", "CHARACTER", "CHARACTERACTION", "CHARACTERCUTIN", "CHARSLOT", "CONSUMEGUIDEONSTORYEND", "CURTAIN", "DALAY", "DALEY", "DEALY", "DECISION", "DELAT", "DELAU", "DELAY", "DELAY9TI", "DELAYT", "DIALO", "DIALOG", "EFFECT", "FADETIME", "GOTOPAGE", "HIDEITEM", "IMAGE", "IMAGEROTATE", "IMAGETWEEN", "LARGEBG", "LARGEBGTWEEN", "MULTILINE", "MUSICVOLUME", "MUSICVOLUNE", "NAME", "PALYSOUND", "PLAYMUSIC", "PLAYSOUND", "POPUPDIALOG", "PREDICATE", "SHOWITEM", "SKIPNODE", "SKIPTOTHIS", "SOUNDVOLUME", "STARTBATTLE", "STICKER", "STICKERCLEAR", "STOPMUCIS", "STOPMUSIC", "STOPSOUND", "SUBTITLE", "THEATER", "TUTORIAL", "VIDEO"]
該頁面記錄了明日方舟第一章 黑暗時代·下(Evil Time Part 2,日:暗黒時代・下)的劇情,關卡請前往明日方舟/第一章 黑暗時代 下條目查看。
下文中,「-[1]」處為博士的名字,隨用戶名字變化。
1-1 孤島
天災的壓力不斷啃噬着博士一行的精神力,而臨光鬧出的小小插曲稍微打消了一點緊張的氣氛。
回家的路途還在繼續。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-1 行动前 [PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Background(screenadapt="coverall", image="bg_cher_1", width=1, height=1, fadetime=1)] [Delay(time=1)] [Character(name="char_130_doberm_ex", name2="char_013_riop", focus=2)] [name="近卫干员"] 是我的错觉,还是天确实越来越暗了? [Character(name="char_130_doberm_ex", name2="char_013_riop", focus=1)] [name="杜宾"] ......我也希望是你的错觉。 [name="杜宾"] 不过我们本来时间就不多。 [Blocker(a=1,r=0, g=0, b=0, fadetime=1, block=true)] [Image(image="avg_9_2",x=50, y=30,xScale=1.15, yScale=1.15, fadetime=0)] [ImageTween(xFrom=50, yFrom=20, xTo=0, yTo=0, xScaleFrom=1.15, yScaleFrom=1.15, xScaleTo=1, yScaleTo=1, duration=15, block=false)] [Blocker(a=0, fadetime=1, block=true)] [name="杜宾"] 天灾云的形状比刚才黑压压的一片更加清晰了。 [name="杜宾"] 啧,裸眼看着它慢慢在头上凝聚显形,可不是什么好兆头。 [Blocker(a=1,r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_130_doberm_ex", name2="char_148_nearl_1", focus=1)] [Dialog] [Image(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_130_doberm_ex", name2="char_148_nearl_1", focus=1)] [name="杜宾"] 加上,下城区的每一条街道都可能埋伏着整合运动...... [name="杜宾"] 不,这个说法太过保守了。 [Character(name="char_130_doberm_ex", name2="char_148_nearl_1", focus=2)] [name="临光"] 该说是,整合运动满满当当的挤在街上。 [Blocker(a=0, initr=2, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] 几乎每条街上都有暴徒在搞破坏,抢劫,焚毁交通工具和店铺...... [name="医疗干员"] 这帮家伙,是觉得天气太好,所以出来野餐集会吗! [Character(name="char_148_nearl_1#6")] [name="临光"] 现在跑出来野餐,一定会遭到天灾的无情摧残。 [name="临光"] 这说明大部分整合运动都是些被野蛮冲昏头脑的傻瓜。 [Character(name="char_002_amiya_1#6", name2="char_016_medic")] [Delay(time=1)] [Character(name="char_002_amiya_1#6", name2="char_016_medic", focus=1)] [name="阿米娅"] ...... [Character(name="char_002_amiya_1#2", name2="char_016_medic", focus=1)] [name="阿米娅"] ......噗。 [Character(name="char_002_amiya_1#2", name2="char_016_medic", focus=2)] [name="医疗干员"] 他们不是真的要......野餐啦...... [name="医疗干员"] 我,我只是发个牢骚,不是那个意思...... [Character(name="char_148_nearl_1")] [name="临光"] —— [Character(name="char_148_nearl_1#6")] [name="临光"] 这不是个形容吗?难道说这是个包袱? [Character(name="char_148_nearl_1#2")] [name="临光"] 嗯...... [name="临光"] 抱歉,总是在这种时候...... [Character(name="char_148_nearl_1#2", name2="char_016_medic", focus=2)] [name="医疗干员"] 唔唔唔......没,没事...... [name="医疗干员"] 反而是憋笑有点难受......! [name="医疗干员"] 唔,抱歉......明明是很紧要的时期,我却...... [Character(name="char_002_amiya_1#3 ")] [Character(name="char_002_amiya_1#1 ")] [name="阿米娅"] 没关系的。 [name="阿米娅"] 我们不是为了让大家都哭丧着脸才建立起罗德岛的。 [name="阿米娅"] 罗德岛,本来就希望各位,都能绽放笑容。 [Character(name="char_002_amiya_1#1 ",name2="char_016_medic",focus=2)] [name="医疗干员"] 阿,阿米娅...... [Character(name="char_002_amiya_1#1 ",name2="char_016_medic",focus=1)] [name="阿米娅"] 没关系的,医生! [Character(name="char_130_doberm_ex",name2="char_014_riope",focus=1)] [name="杜宾"] 那我们,就去为侦查工作贡献一份力量吧。 [name="杜宾"] 四点钟方向的敌人,我会安静地处理掉。 [name="杜宾"] 只要他们体内的病变器官不是什么警报器或爆炸物就行。 [Character(name="char_130_doberm_ex",name2="char_014_riope",focus=2)] [name="Ace"] 另一侧,游离于据点之外的大批整合运动,就交给我们吧。 [name="Ace"] 只要杂音够大,就没有人能分辨出里面究竟包含了什么声音。 [Character(name="char_130_doberm_ex")] [name="杜宾"] 那么,各自行动起来! [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
博士一行途經一家名為阿撒茲勒的診所。
曾幾何時的交流與如今人去樓空的荒涼,勾起了阿米婭對於感染者處境的一些想法。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-1 行动后 [name=""] 时间未知 \ 天气未知 \ 能见度 低 [name=""] 切尔诺伯格 行动组E0所在地 [name=""] Dr.{@nickname}营救行动 第三阶段 [Background(image="bg_cher_1", width=1, height=1, fadetime=1)] [Delay(time=1)] [PlayMusic(intro="$mist_loop", key="$mist_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Character(name="char_016_medic")] [name="医疗干员"] 啊! [name="医疗干员"] 这个诊所...... [name="医疗干员"] 阿米娅,是不是以前我们来过那个? [Character(name="char_016_medic",name2="char_002_amiya_1#1",focus=2)] [name="阿米娅"] ......确实是...... [name="阿米娅"] 只是怎么......已经变成了,这个样子? [Character(name="char_016_medic",name2="char_002_amiya_1#1",focus=1)] [name="医疗干员"] 已经人去楼空了......看来,是遭到了整合运动的袭击吧...... [Character(name="char_016_medic",name2="char_002_amiya_1#4",focus=2)] [name="阿米娅"] ...... [Character(name="char_002_amiya_1#4",name2="char_013_riop",focus=2)] [name="近卫干员"] 这难道就是那个感染者诊所,阿撒兹勒? [Character(name="char_002_amiya_1#4",name2="char_013_riop",focus=1)] [name="阿米娅"] ......是。 [Character(name="char_002_amiya_1#4",name2="char_013_riop",focus=2)] [name="近卫干员"] 明明掌握着整个切尔诺伯格的地下情报网,却不肯和我们合作...... [name="近卫干员"] 那时,他们和整合运动之间的关系也十分模棱两可...... [name="近卫干员"] 至少,如果他们当时肯向我们分享情报,或者仅仅是给个提示...... [name="近卫干员"] 我们也许就早点能离开这里了。 [name="近卫干员"] 这种下场,是他们自作自受! [Character(name="char_002_amiya_1", name2="char_013_riop", focus=1)] [name="阿米娅"] 也不全是这样...... [Character(name="char_002_amiya_1", name2="char_013_riop", focus=2)] [name="近卫干员"] 阿米娅,当时和他们交涉时你也在场吧? [name="近卫干员"] 他们那傲慢冷漠的态度,我真是...... [Character(name="char_014_riope" )] [name="Ace"] 不能怪罪他们。 [Character(name="char_013_riop")] [name="近卫干员"] 头儿...... [Blocker(a=1, r=0, g=0, b=0, block=true)] [Character(fadetime=0)] [Background(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Image(image="bg_0_ori",x=-100, y=0, xScale=1.2, yScale=1.2, fadetime=1)] [ImageTween(xFrom=-100, yFrom=0, xTo=0, yTo=0, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.2, yScaleTo=1.2, duration=10, block=false)] [name="Ace"] 感染者本就很难相信别人。 [name="Ace"] 经历过那么多苦难,当然会变得保守与顽固。 [name="阿米娅"] 至少他们那样做......我能理解,也愿意原谅他们。不提防他人,就会被他人伤害。 [name="阿米娅"] 何况,就连感染者之间,也是没法轻易互相信任的。而且并不是每个人都愿意像我们一样冒险...... [Blocker(a=1, r=0, g=0, b=0, block=true)] [Image] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_1", width=1, height=1, fadetime=1)] [Decision(options="感染者诊所?", values="1")] [Predicate(references="1")] [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 啊......他们是一家只医治感染者的黑市诊所。 [name="阿米娅"] 鉴于感染者的社会地位,大家是不可能在街道上抛头露面的。 [name="阿米娅"] 有些不愿被抛进隔离区的感染者,依然也会在城市里,小心翼翼地掩藏自己的身姿,苟活着...... [name="阿米娅"] 阿撒兹勒,就是向这些感染者提供服务的。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ......它们,一定是拒绝了整合运动的合作要求。 [name="阿米娅"] 博士,我之前和你说过,我们得了病吧? [Character(name="char_002_amiya_1#1")] [name="阿米娅"] ......这种病,不仅会杀死我们,也会让我们拥有不同于常人的力量。 [name="阿米娅"] 我不用法杖,就能释放源石技艺哦。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 然而,这种病,不止在生理上,会消磨我们的生命...... [name="阿米娅"] 它也会让我们再也不能像正常人一样生活。正常人的社会,会剥去你的一切。 [name="阿米娅"] 这座切尔诺伯格城,已经是所有规则的象征了。 [name="阿米娅"] 驱逐感染者,消灭感染者,鄙夷感染者,恐惧感染者...... [Character(name="char_148_nearl_1#2")] [name="临光"] ...... [name="临光"] 最后,落到如此下场。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 可是,又有多少感染者,会有机会,选择整合运动,甚至是其他的感染者组织,或者罗德岛? [name="阿米娅"] 大多数感染者,不过是失去了所有。 [name="阿米娅"] 这个诊所,大概,也曾经是最后那么几个感染者,温暖的家吧...... [name="阿米娅"] 矿石病是无药可医的。至少此时此刻,感染者只能在绝望中......痛苦地失去生命。 [name="阿米娅"] 而后他们的遗体......也会成为新的传染源。 [name="阿米娅"] 不同于常人的特殊力量,染上之后就必然会死去的可怕传染病—— [name="阿米娅"] 感染者......被这片大地上的多数人所恐惧。 [name="阿米娅"] —— [name="阿米娅"] 光是这么两三句话,博士大概也没法切身体会吧。 [name="阿米娅"] 但当你面对这些问题导致的后果时......你会明白的。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 你会明白,感染者的处境,究竟有多现实。 [Character(name="char_002_amiya_1#4", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 像罗德岛这样不分彼此,或是整合运动那样狂热的排外拥内的感染者组织,都很少见。 [name="杜宾"] 我能理解你的怒气,但我也能理解那个小诊所的苦衷。 [Character(name="char_013_riop")] [name="近卫干员"] ......我明白了。 [name="近卫干员"] 可能,他们是真的碰上了什么问题吧...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 至少现在,我们的怨气,都该和这个诊所的曾经一样,化作粉尘。 [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 罗德岛的各位都是好人。也许会有很多人因畏惧与敌意,相互间产生了种种隔阂...... [name="阿米娅"] 但只要在罗德岛,大家一定能解开误会。 [name="阿米娅"] 阿撒兹勒......罗德岛,又何尝不是一个阿撒兹勒呢? [Character(name="char_013_riop")] [name="近卫干员"] ......阿米娅...... [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 我们走吧,博士。 [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-3 狂奔
站在教官的立場上,杜賓對於阿米婭有更高期望。不過她也承認了博士的指揮能力。
留給眾人的時間已經不多了,博士決定正面突破。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-3 行动前 [name=""] 时间未知 \ 天气未知 \ 能见度 低 [name=""] 切尔诺伯格 行动组E0所在地 [name=""] Dr.{@nickname}营救行动 第三阶段 [dialog] [Background(image="bg_cher_1", width=1, height=1, fadetime=1)] [PlayMusic(intro="$chernormal_intro", key="$chernormal_loop", volume=0.8, crossfade=1, delay=0.5)] [Delay(time=1)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 还剩不到一个小时,没时间从其他区域绕行了...... [name="杜宾"] 我们浪费的时间越多,天灾在我们头顶发生的可能性就越大。 [name="杜宾"] 必须直接穿过当前区域。 [name="杜宾"] 以我们现在的规模,团队行动难免会被发觉。 [name="杜宾"] 在狭窄的街巷中行动,很容易被埋伏包夹...... [Character(name="char_148_nearl_1", name2="char_130_doberm_ex", focus=1)] [name="临光"] 怎么办? [Character(name="char_148_nearl_1", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 选择不多...... [name="杜宾"] Dr.{@nickname},你的想法呢? [Decision(options="正面碾压过去就好!;......大概,他们也没法阻拦......;敌人想组织反击也需要时间。", values="1;2;3")] [Predicate(references="1")] [Character(name="char_130_doberm_ex")] [name="杜宾"] 整合运动的个人实力并不能和我们相提并论。 [name="杜宾"] 大多数情况下,都只是在依赖人海战术围攻我们。 [Character(name="char_148_nearl_1")] [name="临光"] 依靠速度,不断前进,尽量减少一次性交战的人数的话—— [Predicate(references="2")] [Character(name="char_130_doberm_ex")] [name="杜宾"] 他们并没有构筑防御工事。 [Character(name="char_148_nearl_1")] [name="临光"] 如果我们突袭他们的封锁线...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 虽然看上去人数众多,但整合运动这样松散的布置,是拦不住我们的。 [Predicate(references="3")] [Character(name="char_130_doberm_ex")] [name="杜宾"] 整合运动的通信方式,从过往的战斗来看,是十分原始的。 [Character(name="char_148_nearl_1")] [name="临光"] 在我们突破敌人的阻碍,当他们开始组织起来,尝试截击我们的时候...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 当整合运动终于集结完毕,我们也早已经到达了下一个区域。 [Predicate] [Character(name="char_148_nearl_1")] [name="临光"] 不错。 [name="临光"] 猛烈冲击,搅乱阵形,破坏火力点,迅速撤退。 [name="临光"] ......杜宾,你在考验我,还是在考验—— [Character(name="char_002_amiya_1#1", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 肉眼可见的威胁远比进退两难容易处理的多。 [name="杜宾"] 我可以把这看作是Dr.{@nickname}的命令吗,阿米娅? [Character(name="char_002_amiya_1#1", name2="char_130_doberm_ex", focus=1)] [name="阿米娅"] 局势很明了了。我相信博士的选择...... [Character(name="char_002_amiya_1#1", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] ——所谓信任,也不光是一场战役就能轻松建立的。 [name="杜宾"] 我很看好Dr.{@nickname},但阿米娅...... [name="杜宾"] 不要放松警惕。你当然可以借助博士的智慧,但不可以完全依赖他。 [Character(name="char_002_amiya_1#7", name2="char_130_doberm_ex", focus=1)] [name="阿米娅"] ——我知道。 [Character(name="char_130_doberm_ex")] [name="杜宾"] 别见外,博士,我没想刁难你。 [name="杜宾"] 只是,希望你能理解——阿米娅需要更多的学习和成长。 [name="杜宾"] 站在我的立场上,你也不会允许阿米娅太依靠别人的。 [name="杜宾"] 不过,我已经认可了你的指挥能力。 [Decision(options="谢谢......", values="1")] [Predicate(references="1")] [Character(name="char_130_doberm_ex")] [name="杜宾"] 也别那么拘谨,我们可已经是共患难的战友了。 [name="杜宾"] 至少在战场,我的生命,已经交给你了。 [name="杜宾"] 闲谈到此为止,抓紧时间。 [Character(name="char_148_nearl_1#1", name2="char_130_doberm_ex", focus=1)] [name="临光"] 是的。 [name="临光"] 卡西米尔有句谚语:“喘息时,死亡就会追上你。” [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
沒有時間猶豫,眾人繼續向前衝刺。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-3 行动后 [PlayMusic(intro="$chernormal_intro", key="$chernormal_loop", volume=0.8, crossfade=1, delay=0.5)] [Background(image="bg_cher_1", width=1, height=1, fadetime=0)] [PlaySound(key="$d_gen_soldiersrun",volume=0.5)] [CameraShake(duration=3,xstrength=2,ystrength=3,vibrato=10,randomness=90,fadeout=true,block=true)] [Character(name="char_148_nearl_1#3")] [name="临光"] 冲锋——!! [Character(name="char_1002_nsabr_2")] [name="整合运动成员"] 啊? [name="整合运动成员"] ——是谁在那边?! [Character(name="char_130_doberm_ex")] [name="杜宾"] 呿,你在看哪里!接招! [playsound(key="$p_imp_whip_h", volume=0.7)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Character(name="char_1002_nsabr_2")] [CameraShake(duration=3,xstrength=2,ystrength=3,vibrato=10,randomness=90,fadeout=true,block=false)] [name="整合运动成员"] 呃啊!! [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Blocker(a=0, fadetime=0.6, block=true)] [Character(name="char_013_riop", name2="char_148_nearl_1", focus=1)] [name="近卫干员"] 呼...... [name="近卫干员"] 整合运动正在我们后方......组织进攻! [Character(name="char_013_riop", name2="char_148_nearl_1#3", focus=2)] [name="临光"] 他们跟不上我们的速度!继续冲刺! [Character(fadetime=0)] [PlaySound(key="$d_gen_soldiersrun",volume=0.8)] [CameraShake(duration=3,xstrength=2,ystrength=3,vibrato=10,randomness=90,fadeout=true,block=true)] [Character(name="char_130_doberm_ex", name2="char_148_nearl_1#3", focus=1)] [name="杜宾"] 马上就能离开整合运动控制的区域了!不要停下!! [Character(name="char_130_doberm_ex", name2="char_148_nearl_1#3", focus=2)] [name="临光"] 区区暴徒—— [name="临光"] 怎么能阻止我们! [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-4 先兆
博士一行來到一處空地,整合運動正在對平民施暴,阿米婭想要救援卻被Ace制止。
他們有更重要的事要做,他們必須繼續前進。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-4 行动前 [Background(image="bg_cher_1", width=1, height=1, fadetime=1)] [PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Delay(time=1)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 呼......甩开他们了。 [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=1)] [name="Ace"] 按这个速度,我们很快就会离开中城区,抵达南面出口。 [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 周围也变得越来越很嘈杂...... [name="杜宾"] 可能是切尔诺伯格的居民想要逃出城市,反而和整合运动发生了冲突吧。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ...... [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=1)] [name="Ace"] 似乎有几个城区已经撤离了。 [name="Ace"] 而没来得及逃出切尔诺伯格的本地居民,却依然被整合运动拦在这里。 [Character(name="char_148_nearl_1#3")] [name="临光"] ...... [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=1)] [name="Ace"] —— [name="Ace"] 这个开阔区域,曾经是个大广场吧。如今......只剩下些废墟。 [name="Ace"] 虐待感染者的城市,遭到了感染者的报复吗。 [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 你似乎—— [name="杜宾"] 很有感触。 [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=1)] [name="Ace"] 呵,曾经...... [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 天色......越来越暗淡了。 [name="阿米娅"] 好像连空气中......都弥漫着一股......燃烧的味道。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)] [Image(fadetime=0)] [Blocker(a=0, fadetime=0.6, block=false)] [Character(fadetime=0)] [name="平民"] 你们在干什么! [name="整合运动成员"] ...... [Character(fadetime=0)] [name="平民"] ......啊啊!! [Character(name="char_014_riope")] [name="Ace"] ————! [name="Ace"] 平民? [Character(name="char_014_riope", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 听不到了。 [name="杜宾"] ——这个距离,没法确认身份。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ——! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 整合运动在攻击他们——! [Character(name="char_014_riope")] [name="Ace"] 在这种地形没有优势。我们没有能力去顾及他人的生命安全。 [name="Ace"] 生命很宝贵,阿米娅。每个人的,都很宝贵。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ...... [Character(name="char_130_doberm_ex")] [name="杜宾"] ———— [name="杜宾"] 不管怎么样都来不及了。 [name="杜宾"] 毕竟我们已经有更大的麻烦找上了门。 [Character(name="char_148_nearl_1#3")] [name="临光"] ...... [name="临光"] 不好的事情还是发生了。 [Character(name="char_1002_nsabr_2")] [name="整合运动成员"] ———— [Delay(time=0.5)] [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] ——————杀了他们。 [Character(name="char_148_nearl_1#1")] [name="临光"] 开阔区各个出口同时出现大量整合运动! [Character(name="char_130_doberm_ex")] [name="杜宾"] 准备作战! [Dialog] [Blocker(block=true)] [Delay(time=0.6)] [Image]
1-6 災難
一個女人站在高樓之上,將博士一行的奮戰收入眼底。
隨後,在她唱詩般的言語中,天空陷入血色。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-6 行动前 [Background(screenadapt="coverall", image="bg_cher_0", width=1, height=1, fadetime=1)] [PlayMusic(intro="$chernormal_intro", key="$chernormal_loop", volume=0.8, crossfade=1, delay=0.5)] [Delay(time=1)] [Character(name="char_1507_Mephisto_1")] [name="梅菲斯特"] 是的,他们不知道自己被浮士德跟踪。我从浮士德派回来的斥候那里了解到了一些情报。 [name="梅菲斯特"] 罗德岛确实被困在中城区的外围了。 [name="梅菲斯特"] 虽然是些虫子,但他们也可能趁着天灾带来混乱逃跑。 [name="梅菲斯特"] 以他们对切尔诺伯格现状的了解,说不定会干扰到我们的计划。 [name="梅菲斯特"] ——至少,把他们铲除掉没有任何坏处。 [Dialog(fadetime=0)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="char_011_talula_1#2",fadetime=1)] [name="???"] ———— [Character(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_cher_1", width=1, height=1, fadetime=0)] [Character(fadetime=0)] [Blocker(a=0, fadetime=0.6, block=true)] [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] 切尔诺伯格的混蛋,都是你们,都是你们,害的我们感染者变成这样! [Character(name="char_130_doberm_ex")] [name="杜宾"] 闪开! [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [playsound(key="$p_imp_whip_h", volume=0.5)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Character(name="char_1002_nsabr_2")] [name="整合运动成员"] 呜! [Character(fadetime=0.5)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 这些人,只不过是在前仆后继地送死!! [Character(name="char_148_nearl_1#4")] [name="临光"] 整合运动怎么全都陷入了狂躁状态? [Character(name="char_130_doberm_ex")] [name="杜宾"] 为什么这个时候,这里会聚集着这么多整合运动?! [name="杜宾"] 不合常理!整合运动根本没有坚守这里的理由! [Character(name="char_148_nearl_1#3")] [name="临光"] 罗德岛干员们,不要退缩!击退整合运动,打开撤退路径! [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Background(screenadapt="coverall", image="bg_cher_0", width=1, height=1, fadetime=0)] [Background(fadetime=2)] [Character(name="char_011_talula_1#2", fadetime=0.5)] [Delay(time=0.5)] [name="???"] ———— [Delay(time=1)] [Character(name="char_1505_frstar_1#2")] [name="???"] 那些人就是情报中说的“罗德岛”?呵......很英勇。 [Delay(time=0.5)] [Character(name="char_1502_crowns")] [name="弑君者"] ...... [Delay(time=0.5)] [Dialog] [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Background(image="bg_cher_1", width=1, height=1, fadetime=0)] [Blocker(a=0, fadetime=0.6, block=true)] [PlaySound(key="$d_gen_explo_n")] [StopMusic(fadetime=1)] [CameraShake(duration=1, xstrength=5, ystrength=3, vibrato=30, randomness=90, block=false)] [Blocker(a=0.7, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [PlaySound(key="$d_gen_explo_n", volume=0.1)] [Character(name="char_016_medic")] [name="医疗干员"] ......啊? [Character(name="char_013_riop")] [name="近卫干员"] ......落石?这个时候? [Character(name="char_014_riope",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] 别停下!优先确保防线! [Character(name="char_013_riop")] [name="近卫干员"] 不对......是砸在建筑物上迸出来的...... [Character(name="char_014_riope",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] 你在说什么—— [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] 来了!来了! [name="整合运动成员"] 哈哈......我们感染者的救赎!普通人的末日! [name="整合运动成员"] 啊,啊啊——咕! [dialog] [PlaySound(key="$d_gen_explo_n", channel=2, volume=0.6)] [Blocker(a=0.7, r=1, g=0.1, b=0.3, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=90, block=false)] [name="整合运动成员"] 啊,啊啊——咕! [Character(name="char_130_doberm_ex")] [name="杜宾"] —— [name="杜宾"] 他是被什么东西......击倒的? [name="杜宾"] 你们有谁......攻击了他? [name="杜宾"] 还是说,他是被...... [PlaySound(key="$d_gen_explo_n", volume=0.4, delay=2)] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 杜宾!天空......! [Character(name="char_148_nearl_1#3")] [name="临光"] —— [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.8, block=true)] [name="临光"] 天空陷入了血色—— [name="临光"] “沸腾的乌云翻涌在火焰之中......” [Character(name="char_014_riope")] [name="Ace"] 别惊慌! [Character(name="char_148_nearl_1#7")] [name="临光"] 保护好自己! [Character(name="char_130_doberm_ex")] [name="杜宾"] ......我们还有机会,用行动去拯救自己的生命! [Dialog] [Character(fadetime=0)] [Background(fadetime=0)] [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Image(image="avg_9_3",x=-64, y=35, xScale=1.1, yScale=1.1, fadetime=2)] [ImageTween(xFrom=-64, yFrom=35, xTo=64, yTo=35, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1.1, yScaleTo=1.1, duration=10, block=false)] [CameraShake(duration=3, fadeout=true, xstrength=15, ystrength=15, vibrato=30, randomness=90, block=false)] [PlaySound(key="$d_gen_explo_n", channel=2, volume=0.6)] [name="???"] “——大地陷入寂静,恐惧取走了他们的声音。” [Blocker(a=0, fadetime=1, block=true)] [Blocker(a=0.1, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0.05, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", channel=2, volume=0.8)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Delay(time=0.2)] [name="???"] “巨大的源石垂下头颅——” [Blocker(a=0.1, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0.05, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [name="???"] “——坠落,它坠落在死亡焦热的阴影。” [PlaySound(key="$d_gen_explo_n", channel=2, volume=0.6)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Blocker(a=0.05, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0.2, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0.1, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", channel=2, volume=0.4)] [CameraShake(duration=3, fadeout=true, xstrength=35, ystrength=35, vibrato=30, randomness=90, block=false)] [Delay(time=0.2)] [Blocker(a=0.05, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0.05, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.40, b=0.32, fadetime=0.1, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=1, block=true)] [Image(image="avg_9_1",x=0, y=50,xScale=1, yScale=1, fadetime=0)] [CameraShake(stop=true, block=true)] [Blocker(a=0, fadetime=1, block=true)] [name="弑君者"] 塔露拉。 [name="塔露拉"] ...... [name="弑君者"] 要怎么做? [name="塔露拉"] ————也许他们能自天灾中幸存。 [name="塔露拉"] 漏网之人,你去处理。 [name="弑君者"] 是。 [Dialog] [PlaySound(key="$d_gen_thunders_amb", volume=0.3)] [character] [Blocker(block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=1, block=true)] [Background(image="bg_cher_4", width=1, height=1, fadetime=0)] [Delay(time=0.6)] [Image] [Blocker(a=0, fadetime=1, block=true)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 虽然已经想到,整合运动要利用天灾复仇...... [name="杜宾"] 没想到,他们居然会选择让天灾彻底毁灭切尔诺伯格—— [name="杜宾"] 比起报复,这更像是宣誓...... [name="杜宾"] 感染者的时代......吗? [Character(name="char_016_medic")] [name="医疗干员"] 啊......啊...... [name="医疗干员"] 整个天空......都要掉下来了...... [Character(name="char_016_medic",name2="char_013_riop",focus=2)] [name="近卫干员"] 小心!! [Character(name="char_016_medic",name2="char_013_riop",focus=1)] [name="医疗干员"] 那是...... [PlaySound(key="$d_gen_thunders_amb", volume=0.3)] [Blocker(a=1, r=1, g=1, b=1, fadetime=1, block=true)] [Image(image="avg_9_3",x=0, y=0, xScale=1, yScale=1, fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [CameraShake(duration=3, fadeout=true, xstrength=35, ystrength=35, vibrato=30, randomness=90, block=false)] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 清醒点! [PlaySound(key="$d_gen_thunders_amb", volume=0.3)] [Blocker(a=1, r=1, g=0.5, b=0.5, block=true)] [Blocker(a=0, fadetime=1, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] ——啊! [Character(name="char_002_amiya_1#7",name2="char_013_riop",focus=1)] [name="阿米娅"] 保护医生,快带她去安全的地方! [Character(name="char_002_amiya_1#7",name2="char_013_riop",focus=2)] [name="近卫干员"] 明白! [Character(name="char_014_riope")] [name="Ace"] 干员们,各自寻找安全位置! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 各小队!准备好......应对天灾! [PlaySound(key="$d_gen_thunders_amb", volume=0.3)] [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-7 暴君
為了救助醫療幹員,博士將自己暴露在危險之中,所幸被臨光救下。
而在這種情況之下,整合運動依然發動了攻擊。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-7 行动前 [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_10", fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5,block=true)] [Delay(time=0.3)] [PlaySound(key="$d_gen_explo_n")] [CameraShake(duration=1, xstrength=3, ystrength=5, vibrato=30, randomness=90, fadeout=false)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 抗冲击准备!! [name="杜宾"] 各自散开——!!! [name="杜宾"] 规模太大了......这样下去,整个街区的建筑都会被彻底摧毁! [name="杜宾"] 不行,糟了———! [character] [dialog] [image(fadetime=1)] [Character(name="char_014_riope")] [name="Ace"] ——! [name="Ace"] 快转移! [Character(name="char_016_medic")] [name="医疗干员"] ......! [Character(name="char_014_riope")] [name="Ace"] 坚持住!! [Character] [PlaySound(key="$d_gen_explo_n", volume=0.7)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Blocker(a=0.2, r=0.93, g=0.7, b=0.2, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [name="整合运动成员"] 啊——!!掉,掉下来了! [name="整合运动成员"] 天空掉下来了! [PlaySound(key="$d_gen_explo_n", volume=0.7)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Blocker(a=0.2, r=0.93, g=0.7, b=0.2, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [name="整合运动成员"] 不,不,啊好疼...... [name="整合运动成员"] 我的手,我的手!我的手哪里去了...... [name="整合运动成员"] 怎,怎么会!!我不想死......! [name="整合运动成员"] 啊啊啊啊!!! [PlaySound(key="$d_gen_thunders_amb", delay=2, volume=0.5)] [Dialog] [Blocker(a=0.2, r=0.93, g=0.8, b=0.4, fadetime=0.1, block=true)] [Image(fadetime=0)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)] [Character(name="char_148_nearl_1#3")] [name="临光"] 重装干员! [name="临光"] 保护我方术师!! [name="临光"] ——!! [name="临光"] 那是什么声音?! [Character(name="char_014_riope")] [name="Ace"] 巨大的坠岩击垮了临街的建筑!卧倒!! [Dialog] [PlaySound(key="$d_gen_explo_n", volume=0.7)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Blocker(a=0.2, r=0.93, g=0.7, b=0.2, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] 啊......! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ——那个位置——医生!危险! [Character(name="char_013_riop")] [name="近卫干员"] 糟糕,医生,快闪开! [Character] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Dialog] [Blocker(a=0, fadetime=0.3, block=true)] [Decision(options="......!", values="1")] [Predicate(references="1")] [Character] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Dialog] [Blocker(a=0, fadetime=0.3, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] 啊! [name="医疗干员"] ......唔,博,博士? [Character(name="char_013_riop")] [name="近卫干员"] 博士把医生推进了掩体?可这样......这样的话,博士——! [name="近卫干员"] 不,博士!! [Character(name="char_148_nearl_1#3")] [name="临光"] Dr.{@nickname}!! [Character(name="char_013_riop")] [name="近卫干员"] 啊? [name="近卫干员"] 临,临光她冲出去了! [Character(name="char_148_nearl_1#3")] [name="临光"] 博士,蹲下! [Character] [Dialog] [PlaySound(key="$d_gen_explo_n", volume=0.5)] [CameraShake(duration=3, fadeout=true, xstrength=25, ystrength=25, vibrato=30, randomness=90, block=false)] [Blocker(a=0.2, r=0.93, g=0.7, b=0.2, fadetime=0.1, block=true)] [Blocker(a=0, r=0.93, g=0.75, b=0.32, fadetime=0.2, block=true)] [Blocker(a=1, r=0.93, g=0.8, b=0.4, fadetime=0.1, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=0, fadetime=2, block=true)] [Character(name="char_148_nearl_1#3",fadetime=0.7)] [name="临光"] 咯...... [name="临光"] 赶上了! [Character(name="char_013_riop")] [name="近卫干员"] 她救下......她救下博士了! [Character(name="char_148_nearl_1#3")] [name="临光"] 咳哈......! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 临光!博士!快回来! [Character(name="char_148_nearl_1#3")] [name="临光"] 没问题的! [name="临光"] 我的盾牌还撑得住——! [name="临光"] 跳啊,博士! [name="临光"] 跳! [Character] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)] [Dialog] [Blocker(a=0, fadetime=0.6, block=true)] [Character(name="char_002_amiya_1#2")] [name="阿米娅"] 博士,博士...... [name="阿米娅"] 你,你没事吧? [Decision(options="我没事,这算不了什么!;......;多亏临光小姐救下了我。", values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="char_148_nearl_1#3")] [name="临光"] 一个人......处在那样的危险中! [name="临光"] 至少拉上我一起,让我保护博士你! [name="临光"] 无论怎样,我都不能允许你受伤—— [name="临光"] 何况,是在我面前! [Character(name="char_002_amiya_1#2")] [name="阿米娅"] 大家都还安全,就非常好了......! [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 但我们...... [name="阿米娅"] (还要坚持多久呢?) [name="阿米娅"] (我们真的能活下来吗?) [Character(name="char_002_amiya_1#1")] [name="阿米娅"] ......唔...... [name="阿米娅"] 坠石的数量减少了? [name="阿米娅"] 我们撑过了第一波主灾害了吗...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 还不能大意,谁知道这次的天灾会持续多久。 [name="杜宾"] 不过至少......我们不是身处天灾正中心的人。 [name="杜宾"] 我们侥幸躲过去了。 [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 嗯...... [name="阿米娅"] 大家怎么样了? [Character(name="char_013_riop")] [name="近卫干员"] 干员们基本都没事......! [name="近卫干员"] 有些干员受了轻伤,但状况都还算不错! [name="近卫干员"] 我们......活下来了! [Character] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Dialog] [Blocker(a=0, fadetime=0.3, block=true)] [name="整合运动成员"] 啊...... [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 整合运动也有部分人员—— [Character(name="char_1002_nsabr_2")] [name="整合运动成员"] ......啊? [name="整合运动成员"] 啊......啊!!罗德岛! [Character(name="char_130_doberm_ex")] [name="杜宾"] ......什么? [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] 啊......!!! [Character(name="char_002_amiya_1#6")] [name="阿米娅"] 整合运动还要继续攻击我们吗? [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] ...... [name="整合运动成员"] 罗德岛! [Character(name="char_130_doberm_ex")] [name="杜宾"] 这些家伙! [Character(name="char_1002_nsabr_2")] [name="整合运动成员"] 别跑......! [Character(name="char_130_doberm_ex")] [name="杜宾"] 真的是疯了。 [Character(name="char_148_nearl_1#3")] [name="临光"] 这些人为什么就不能珍惜自己的生命?! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 杜宾...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 没有办法...... [name="杜宾"] 彻底击溃他们,然后马上移动! [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
整合運動從各個角落湧現出來,將博士一行困在了廣場當中。
然後,整合運動的暴君——塔露拉,向他們緩緩走來。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-7 行动后 [PlayMusic(intro="$chernormal_intro", key="$chernormal_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_7", fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5,block=true)] [Delay(time=0.3)] [PlaySound(key="$d_gen_explo_n")] [CameraShake(duration=1, xstrength=3, ystrength=5, vibrato=30, randomness=90, fadeout=false)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 哈,哈,哈..... [Character(name="char_148_nearl_1#3")] [name="临光"] 成功了......! [name="临光"] 我们不仅击退了整合运动...... [name="临光"] 灾势也在以肉眼可见的程度衰弱! [name="临光"] 情况太糟糕了......各位还是要多加小心! [Character(name="char_002_amiya_1#5")] [name="阿米娅"] 天灾...... [name="阿米娅"] 原本的街道都被倒塌的废墟掩盖,被摧毁的建筑,形成了障碍物...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 源石,已经开始疯长了吗...... [name="杜宾"] 明明到了最后关头,所有事情却都在阻挠我们! [name="杜宾"] 如果我们能—— [name="杜宾"] ......能...... [Character(name="char_014_riope")] [name="Ace"] —— [name="Ace"] 来了。 [Character(name="char_014_riope",name2="char_013_riop",focus=2)] [name="近卫干员"] 什么来了? [name="近卫干员"] 整合运动?他们追上来了?! [Character(fadetime=0)] [Dialog] [PlaySound(key="$d_gen_soldiersrun",volume=1)] [Character(name="char_1002_nsabr_2",fadetime=1)] [Delay(time=2)] [Character(name="char_016_medic")] [name="医疗干员"] 啊...... [name="医疗干员"] 那么多的......整合运动...... [Character(fadetime=0)] [PlaySound(key="$d_gen_soldiersrun",volume=1)] [Dialog] [Delay(time=2)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 他们......不是追上来了。 [name="杜宾"] 他们是...... [Character(name="char_148_nearl_1#3")] [name="临光"] ——从各个地方涌了出来。 [Character(fadetime=0)] [Dialog] [PlaySound(key="$d_gen_soldiersrun",volume=1)] [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2",fadetime=1)] [Delay(time=2)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 广场,坡道,建筑......四处的废墟 [name="杜宾"] 这个数量,呵...... [name="杜宾"] 难怪除了那些真的要被砸成泥浆的人以外,他们一点都不惧怕天灾。 [name="杜宾"] 哪怕天灾,说多些....... [name="杜宾"] 已经消灭了他们一半人—— [name="杜宾"] 剩下的也够把我们在这里淹死十几次了。 [Character(name="char_148_nearl_1#3")] [name="临光"] —— [name="临光"] 别停下脚步!继续顺着撤退路线行动! [name="临光"] 在开阔地带停下等于找死!至少到达广场出口处之后再整顿队形! [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=2)] [name="阿米娅"] 临光...... [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=1)] [name="临光"] 必须战斗。破开突围口以后,趁对方队伍混乱立刻脱离。 [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=2)] [name="阿米娅"] 能行吗? [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=1)] [name="临光"] 希望渺茫,但我们没有别的办法。只是...... [name="临光"] 即使是数十倍于自己数量的敌人,如果只是些暴徒,罗德岛依然有机会! [name="临光"] 无需惊慌!备战姿态!防御阵形! [Character(name="char_130_doberm_ex")] [name="杜宾"] ......啧。 [name="杜宾"] 这样的数量,如果要拿下切尔诺伯格,也许......真的有可能。 [Character(name="char_148_nearl_1#3")] [name="临光"] 太多了。 [name="临光"] 实在......太多了。 [name="临光"] 整合运动究竟......是从哪里纠集起这么多感染者的? [Character(name="char_130_doberm_ex")] [name="杜宾"] 这种包围网...... [name="杜宾"] 整合运动是真的,很看得起我们啊。 [Character(name="char_013_riop")] [name="近卫干员"] 大,大群整合运动敌人......包围了广场! [name="近卫干员"] 敌人停止了行动! [name="近卫干员"] ...... [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 啊...... [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Character(fadetime=0)] [PlaySound(key="$d_gen_walk_n",volume=1)] [dialog] [Character(fadetime=0)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_7", fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [PlaySound(key="$d_gen_walk_n")] [Character(name="char_011_talula_1#2",fadetime=1,block=true)] [Delay(time=2)] [character(fadetime=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_013_riop")] [name="近卫干员"] 有敌人一名,正在靠近罗德岛的阵线! [name="近卫干员"] 为什么,那个人会一个人,走向我们...... [name="近卫干员"] 难道敌人派出了使者?不可能...... [Dialog] [character] [PlaySound(key="$d_gen_walk_n")] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 她...... [name="阿米娅"] 她......她是资料上,整合运动的...... [Character(name="char_148_nearl_1#3")] [name="临光"] —— [name="临光"] 她身上,有某种气味。 [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] ......临光...... [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=1)] [name="临光"] 我不清楚,但是...... [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_7", fadetime=0)] [Dialog(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [PlaySound(key="$d_gen_walk_n",volume=1)] [Character(name="char_011_talula_1#2",fadetime=2)] [Background(image="bg_cher_7",x=0, y=0, xScale=1.1, yScale=1.1, fadetime=1)] [BackgroundTween(xFrom=0, yFrom=0, xTo=0, yTo=0, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=4, block=true)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [character] [Background(image="bg_cher_7", fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Character(name="char_148_nearl_1#3")] [name="临光"] 那是......钢铁和硫磺的味道。 [name="临光"] 有什么东西在焚烧。 [name="临光"] 如果是火焰的话...... [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 罗德岛的各位干员......最高警戒状态。 [name="阿米娅"] ......她就是...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 整合运动的暴君...... [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......塔露拉。 [PlaySound(key="$d_gen_thunders_amb")] [CameraShake(duration=1, xstrength=5, ystrength=3, vibrato=30, randomness=90, block=false)] [stopmusic(fadetime=2)] [character] [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, block=true, fadetime=1)] [Background] [Blocker(a=1, initr=2, r=1, g=1, b=1, block=true, fadetime=0.3)] [Blocker(a=0, fadetime=0.3, block=false)] [Character(name="char_011_talula_1")] [name="塔露拉"] ...... [name="塔露拉"] ............ [Blocker(a=1, initr=2, r=0, g=0, b=0, block=true, fadetime=1)] [Character(name="char_148_nearl_1#3")] [name="临光"] 大概......是能烧尽整片大地的火焰吧。 [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-8 意志
面對塔露拉的強橫,阿米婭選擇了■ ■ ■ ■。
但阿米婭終究還是無法阻止塔露拉。就在她要堅持不住時,Ace站在了她的身前——
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-8 行动前 [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_7", fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5,block=true)] [Delay(time=0.3)] [Character(name="char_148_nearl_1#3")] [name="临光"] 阿米娅,带博士离开。 [name="临光"] ......立刻! [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 不行!我不能...... [Character(name="char_002_amiya_1#4", name2="char_148_nearl_1#3", focus=2)] [name="临光"] 你也感觉到了!她......再这样下去,整个救援队都会葬送在这里! [name="临光"] 那个塔露拉...... [name="临光"] 她是活生生的怪物!阿米娅! [Character(name="char_002_amiya_1#7", name2="char_148_nearl_1#3", focus=1)] [name="阿米娅"] 我们一起战斗的话,不会有问题的! [Character(name="char_002_amiya_1#7", name2="char_148_nearl_1#3", focus=2)] [name="临光"] 那博士呢?你能保证博士的安全吗? [Character(name="char_002_amiya_1#4", name2="char_148_nearl_1#3", focus=1)] [name="阿米娅"] ......唔...... [Character(name="char_148_nearl_1#3")] [name="临光"] E4小队,我们留在这里断后! [name="临光"] 一定要让阿米娅和Dr.{@nickname},以及各个医疗小组安全撤离! [Character(name="char_014_riope")] [name="Ace"] 不,交给我和我的小队吧。 [Character(name="char_014_riope",name2="char_148_nearl_1#3",focus=2)] [name="临光"] Ace!现在难道是说这种话的时候吗! [Character(name="char_014_riope",name2="char_148_nearl_1#3",focus=1)] [name="Ace"] 我很冷静。 [Character(name="char_014_riope",name2="char_148_nearl_1#3",focus=2)] [name="临光"] 你难道没看到吗,她周围的东西,都在融化! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 我不会留下你们独自战斗的。 [name="阿米娅"] 罗德岛......绝不会丢下你们的! [Character(name="char_130_doberm_ex")] [name="杜宾"] 阿米娅,时间宝贵!你必须撤退! [Character(name="char_014_riope")] [name="Ace"] ——你应该信任我们。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 我不能看着罗德岛的任何一个人牺牲! [Character(name="char_130_doberm_ex")] [name="杜宾"] 想想任务目标,想想我们的目的! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 不是说这个的时候! [Character(name="char_011_talula_1")] [name="塔露拉"] —— [Dialog] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=10, randomness=20, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0, fadetime=3, block=true)] [Character(name="char_148_nearl_1#3")] [name="临光"] ——?热量......在......她手里......聚集? [Character(name="char_013_riop")] [name="近卫干员"] 她周身的景象......扭曲了? [Character(name="char_148_nearl_1#3")] [name="临光"] 不,那是她......加热了周围的空气! [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 小心,她将要使用的法术...... [name="阿米娅"] 不对......不对!临光!!快回来!! [name="阿米娅"] 那不是......那个法术会把你—— [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="bg_cher_7", width=1, height=1, fadetime=0)] [Blocker(a=0, fadetime=1.5, block=true)] [Character(name="char_011_talula_1",block=true)] [name="塔露拉"] ——安静。 [Dialog] [Character(fadetime=1)] [Character(name="char_148_nearl_1#3")] [name="临光"] 呜呃......! [Dialog] [Character] [Character(name="char_011_talula_1",block=true)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0.1, fadetime=2, block=false)] [delay(time=1)] [Character(name="char_148_nearl_1#3")] [name="临光"] 哈,哈...... [Character(name="char_130_doberm_ex")] [name="杜宾"] 临光! [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=1)] [name="临光"] 咳......退后!我不要紧...... [name="临光"] 只不过是......有点烫而已...... [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] 说什么......不要紧? [name="杜宾"] 全身的铠甲没有一块是完好的,究竟哪里不要紧了?! [name="杜宾"] 你不能再与她战斗了! [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=1)] [name="临光"] 我说了——退后! [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] 临光!你这倔脾气......! [Dialog] [Character(fadetime=1)] [Character(name="char_011_talula_1",block=true)] [name="塔露拉"] ——哦? [Character(name="char_014_riope")] [name="Ace"] 蹲下! [Dialog] [Character] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0.1, fadetime=2, block=false)] [delay(time=1)] [Character(name="char_148_nearl_1#3")] [name="临光"] 咳,咳......又是什么把戏! [Character(name="char_148_nearl_1#3",name2="char_014_riope",focus=2)] [name="Ace"] ......不可见的火扫过了我们的头顶。 [name="Ace"] 后撤。整个街区都在融化...... [name="Ace"] 别做无谓的牺牲! [Character(name="char_148_nearl_1#3",name2="char_014_riope",focus=1)] [name="临光"] ...... [name="临光"] 我是在和什么东西战斗? [Character(name="char_148_nearl_1#3",name2="char_014_riope",focus=2)] [name="Ace"] 必须干扰她施术的过程...... [name="Ace"] 狙击干员!瞄准目标敌人! [Blocker(a=1, r=0, g=0, b=0, block=true)] [Dialog] [Character(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Background(fadetime=2)] [Character(name="char_011_talula_1")] [name="塔露拉"] —— [name="塔露拉"] 反抗会为大地带去希望。 [name="塔露拉"] 但反抗,改变不了你们的命运。 [Character(name="char_014_riope")] [name="Ace"] 射击!! [Character(fadetime=0)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_011_talula_1")] [name="塔露拉"] 切尔诺伯格已得解放。 [name="塔露拉"] 我们的工作已经完成,而我对你们产生了些许兴趣。 [Character(name="char_130_doberm_ex")] [name="杜宾"] 什么—— [Character(name="char_011_talula_1")] [name="塔露拉"] 不过,也就仅此而已。 [name="塔露拉"] 你们做出了错误的选择。 [name="塔露拉"] 罗德岛,你们该真正站在感染者这边。 [Dialog] [Character(fadetime=1)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0.1, fadetime=2, block=true)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background(image="bg_cher_8", width=1, height=1, fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] 怎么......回事? [name="医疗干员"] 为什么整个广场......都被烧焦了? [name="医疗干员"] 刚刚......发生了......什么......? [name="医疗干员"] 呼......呼吸......好烫......我...... [Character(name="char_013_riop")] [name="近卫干员"] 石块,弩箭,弓矢...... [name="近卫干员"] 都没了。 [name="近卫干员"] 一瞬间......她周围的所有事物,全都都被燃烧殆尽...... [Character(name="char_011_talula_1")] [name="塔露拉"] 你们具备解放者该有的韧性。 [Character(name="char_013_riop")] [name="近卫干员"] ......连渣滓都没剩下。 [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=1)] [name="临光"] 阿米娅。你很清楚。 [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=2)] [name="阿米娅"] —— [Character(name="char_148_nearl_1#3",name2="char_002_amiya_1#7",focus=1)] [name="临光"] 必须有人,挡住她。 [Character(name="char_011_talula_1")] [name="塔露拉"] ——但我厌烦了。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ...... [Character(name="char_148_nearl_1#3")] [name="临光"] 阿米娅!! [PlaySound(key="$d_gen_thunders_amb", volume=0.3)] [PlaySound(key="$b_char_defboost", volume=0.3, Delay=0.4)] [Blocker(a=1, initr=2, r=1, g=1, b=1, fadetime=0.5, block=true)] [Dialog(time=0.5)] [Delay(time=1)] [Blocker(r=0.9, g=0.4, b=0.3, a=1, fadetime=0.1, block=true)] [Character] [Image(image="avg_11_1",x=0, y=-50,xScale=1.3, yScale=1.3, fadetime=0)] [ImageTween(xFrom=-100, yFrom=-50, xTo=0, yTo=0, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1, yScaleTo=1, duration=35, block=false)] [Blocker(r=0.7, g=0.4, a=1, fadetime=0.3, block=true)] [Blocker(r=0.2, g=0,b=0, a=0.1, fadetime=1.5, block=true)] [Character(name="char_011_talula_1")] [name="塔露拉"] 你们总要为杀害同胞而付出代价。 [name="塔露拉"] 我将赐予你们一个我十分喜爱的结局。 [name="塔露拉"] ——毁灭。 [Dialog] [Character(fadetime=0)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 糟了!! [name="杜宾"] 走,走......快走!! [name="杜宾"] 那种热量和规模......不行,不行! [name="杜宾"] 保护阿米娅和博士!快!! [Character(name="char_148_nearl_1#3")] [name="临光"] 来不及了——! [name="临光"] 让我挡住她!!! [Character(name="char_016_medic")] [name="医疗干员"] 啊啊!! [stopmusic(fadetime=1)] [Blocker(r=0.9, g=0.4, b=0.3, a=1, fadetime=0.1, block=true)] [Image(fadetime=0)] [Dialog] [Character(fadetime=0)] [Background(image="bg_light")] [CameraShake(duration=6, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.3, block=true)] [PlaySound(key="$p_skill_chimera", volume=1)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.2, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_016_medic")] [name="医疗干员"] ...... [name="医疗干员"] ......嗯??? [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [name="医疗干员"] 阿......阿米娅? [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 不会让你伤害他们的。 [Delay=1] [Character(name="char_011_talula_1")] [name="塔露拉"] ...... [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Image(image="bg_1_reflect",fadetime=0,screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_002_amiya_1#9")] [name="阿米娅"] 我不会......允许你这么做的! [PlayMusic(intro="$m_bat_game02_intro", key="$m_bat_game02_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Dialog] [CameraShake(duration=6, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [character(fadetime=1)] [Character(name="char_011_talula_1", fadetime=1, block=false)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.3, rfrom=0.8, bfrom=0.8, gfrom=0.8, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [image(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.3, rfrom=0.8, bfrom=0.8, gfrom=0.8, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=false)] [Blocker(a=0, fadetime=2, block=true)] [name="塔露拉"] ————哦? [Delay(time=0.6)] [Dialog] [Character(fadetime=0)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0.1, fadetime=2, block=true)] [Character(name="char_002_amiya_1#7")] [CameraShake(duration=6, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.3, block=true)] [PlaySound(key="$p_skill_chimera", volume=1)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.2, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#7")] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0.8, r=1, g=0.4, b=0.5, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=true)] [Blocker(a=1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.2, block=false)] [name="阿米娅"] 咕...... [name="阿米娅"] 必须......让大家......! [CameraShake(duration=6, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [Character(name="char_148_nearl_1#8")] [Delay=1] [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=2)] [name="杜宾"] 阿米娅她一个人......挡下了敌人的法术......? [Character(name="char_148_nearl_1#3",name2="char_130_doberm_ex",focus=1)] [name="临光"] 不行......那力量太庞大了......! [name="临光"] 哪怕是阿米娅...... [name="临光"] 哪怕是阿米娅也撑不了多久的! [Character(name="char_016_medic")] [name="医疗干员"] 阿米娅! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 没问题......我没问题...... [name="阿米娅"] 我没问题的——! [name="阿米娅"] 我要......我必须......保护你们! [Dialog] [Character(fadetime=1)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Blocker(a=0, fadetime=2, block=true)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Character(name="char_016_medic")] [name="医疗干员"] 黑色......将敌人的法术封在了广场上...... [Character(name="char_002_amiya_1#9")] [name="阿米娅"] 唔......唔啊......呃......! [Character(name="char_013_riop")] [name="近卫干员"] 阿米娅......她,她设下的屏障,在燃烧! [Character(name="char_130_doberm_ex",name2="char_002_amiya_1#9",focus=1)] [name="杜宾"] 阿米娅,不可以!!那样的话,你的戒指——! [Character(name="char_130_doberm_ex",name2="char_002_amiya_1#4",focus=2)] [name="阿米娅"] 哪怕......虽然...... [name="阿米娅"] 博士,对不起—— [name="阿米娅"] 哪怕会带来灾难,哪怕我会......! [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 我也不能......再看着重要的人...... [Character(name="char_011_talula_1")] [name="塔露拉"] 呵———— [name="塔露拉"] 很好。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 啊......啊啊......!! [Character(name="char_148_nearl_1#3")] [name="临光"] 阿米娅! [name="临光"] 可恶......再这样下去,阿米娅会......! [Character(name="char_130_doberm_ex",name2="char_148_nearl_1#3",focus=1)] [name="杜宾"] 你要干什么? [Character(name="char_130_doberm_ex",name2="char_148_nearl_1#3",focus=2)] [name="临光"] 去毁掉那个龙女的法术! [Character(name="char_130_doberm_ex",name2="char_148_nearl_1#3",focus=1)] [name="杜宾"] 你...... [Character(name="char_148_nearl_1#3")] [name="临光"] ——“卡西米尔的光芒啊,耀骑士将为你奉献自身——” [Character(name="char_130_doberm_ex")] [name="杜宾"] 博士!快走!我们会帮助阿米娅的,你必须...... [Character(name="char_011_talula_1")] [name="塔露拉"] ————! [Dialog] [Character(fadetime=1)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [PlaySound(key="$b_char_defboost", volume=0.5, Delay=0.4)] [PlaySound(key="$d_gen_thunders_amb", volume=0.2, Delay=0.7)] [Character(name="char_002_amiya_1#7")] [PlaySound(key="$flashback", volume=0.2, Delay=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0.3, r=1, g=0.4, b=0.4, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0.1, r=1, g=0.4, b=0.1, afrom=1, rfrom=1, gfrom=0.4, bfrom=0.4, fadetime=0.2, block=true)] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0.8, rfrom=1, gfrom=1, bfrom=1, fadetime=0.3, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=0.1, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [Blocker(a=0.1, fadetime=1, block=true)] [CameraShake(duration=6, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#8")] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#7")] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Character(name="char_002_amiya_1#9")] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [name="阿米娅"] 啊啊啊啊啊!! [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=1, block=true)] [Blocker(a=1, r=0, g=0, b=0, block=true)] [stopmusic(fadetime=1)] [name="阿米娅"] 唔————? [name="Ace"] 可以了,阿米娅。 [name="阿米娅"] ——?! [character(fadetime=0)] [Image] [Background] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_014_riope")] [name="Ace"] 你已经很了不起了。 [name="Ace"] 把你的重担,也分给我们一些吧。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 我——— [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, block=false)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 阿米娅! [Character(name="char_014_riope")] [name="Ace"] 杜宾,带他们先走,我一会儿就跟上。 [Character(name="char_130_doberm_ex")] [name="杜宾"] ......Ace...... [Character(name="char_002_amiya_1#4")] [name="阿米娅"] Ace......不......Ace......! [name="阿米娅"] 一定......要............ [Character(fadetime=1.5)] [PlaySound(key="$d_gen_walk_n", volume=1)] [name="Ace"] —— [name="Ace"] 抱歉,Dr.{@nickname},你可能不记得我了。 [name="Ace"] 但我记得你,也知道你是怎样的人。 [name="Ace"] ......总有一天,你要和阿米娅一起共同面对这片残酷的大地。 [name="Ace"] 所以,保护好她,博士。 [name="Ace"] 走吧。 [name="Ace"] 祝你们前路无阻。 [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-10 殘留
杜賓與臨光哀嘆扼腕,阿米婭在博士懷中默默無聲。
她們都知道,Ace再也回不來了。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-10 行动后 [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.8, crossfade=1, delay=0.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Image(image="avg_11_2",x=0, y=0, xScale=1.1, yScale=1.1, fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Dialog] [Delay(time=0.6)] [name="杜宾"] 已经突破了整合运动的拦截! [name="临光"] 但是——他们—— [name="临光"] ......我......啊...... [Background] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Character(name="char_148_nearl_1#3", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 嘘。 [name="杜宾"] ......别让阿米娅她们听见。 [Character(name="char_148_nearl_1#7", name2="char_130_doberm_ex", focus=1)] [name="临光"] 阿米娅心里清楚得很!她比我们想象的成熟得多......! [name="阿米娅"] ......唔...... [name="阿米娅"] ......嗯......? [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Image] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="char_148_nearl_1#3", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 就算这样,也不能让她听见! [name="杜宾"] 再去加深她内心的煎熬是不明智的。她已经背负......太多东西了。 [name="杜宾"] ......不要让......他们的努力白费! [name="杜宾"] 既然他们让我们活下来,我们就应该让博士和阿米娅......安全回去。 [Character(name="char_148_nearl_1#2", name2="char_130_doberm_ex", focus=1)] [name="临光"] ...... [name="临光"] 是的。 [Character(name="char_148_nearl_1#2", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 还不是垂头丧气的时候。 [name="杜宾"] 作为耀骑士,无论在什么时候,都该成为指引众人的光吧? [Character(name="char_148_nearl_1#4", name2="char_130_doberm_ex", focus=1)] [name="临光"] —— [name="临光"] ——我不清楚。但,我会去做我该做的事。 [Character(name="char_148_nearl_1#3")] [name="临光"] 重整队形!不要懈怠!我们就快到了! [Character(name="char_130_doberm_ex")] [name="杜宾"] ...... [name="杜宾"] 呵...... [name="杜宾"] 嘴里说着让我放心的人,真的一个都没回来过。 [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Background(image="bg_cher_2", width=1, height=1, fadetime=1, block=true)] [Blocker(a=0, fadetime=0.6, block=true)] [Character(name="char_002_amiya_1")] [name="阿米娅"] ...... [name="阿米娅"] {@nickname}博士......?发生了......什么...... [name="阿米娅"] 请,请放我......放我下来吧...... [Dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [CameraShake(duration=2, fadeout=true, xstrength=2, ystrength=5, vibrato=10, randomness=90, block=true)] [name="阿米娅"] 嗯,没问题我可以自己走...... [name="阿米娅"] 我只是......失去意识了一会儿......没事的。 [name="阿米娅"] ......我们逃出来了吗? [name="阿米娅"] Ace他们...... [Decision(options="......",values="1")] [Predicate(references="1")] [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 是嘛。 [Character(name="char_002_amiya_1#2")] [name="阿米娅"] 没关系的。如果是Ace的话,一定没问题的。 [name="阿米娅"] 罗德岛的大家,都是很强的。 [name="阿米娅"] 已经,快到南方出口了。只要撤出切尔诺伯格,我们就...... [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 我们......就...... [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ...... [name="阿米娅"] 博士......能......让我靠一下吗...... [name="阿米娅"] 一下......一下就好...... [name="阿米娅"] ...... [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)] [Character(fadetime=0)] [Background(image="bg_cher_10", width=1, height=1, fadetime=1, block=true)] [Blocker(a=0, fadetime=1, block=true)] [Character(name="char_011_talula_1")] [PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.8, crossfade=1.5, delay=0.5)] [name="塔露拉"] ———— [name="塔露拉"] 难缠。 [Character(name="char_1507_Mephisto_1#2")] [name="梅菲斯特"] ...... [name="梅菲斯特"] 竟然......能,能做到这一步......这家伙...... [name="梅菲斯特"] 半个街区被烧成焦炭,整个广场都陷入火海......钢铁被融化又重新凝固...... [name="梅菲斯特"] 但他为什么......还能战斗? [Character(name="char_1505_frstar_1")] [name="???"] 奋战至尸骨无存——了不起。 [Background( fadetime=4, block=false)] [Character(name="char_011_talula_1")] [name="塔露拉"] 我记住了。 [Delay(time=0.6)] [name="塔露拉"] ......罗德岛。 [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
1-12 代價
眼看着就要完成撤退,名為W的不速之客出現在了博士一行的面前。
面對她嘲弄般的質問,阿米婭毫不退縮,給出了自己的答案。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-12 行动前 [name=""] 时间未知 \ 天气未知 \ 能见度 低 [name=""] 切尔诺伯格 行动组E0所在地 [name=""] Dr.{@nickname}营救行动 最终撤退阶段 [dialog] [Background(image="bg_cher_3", width=1, height=1, fadetime=1, screenadapt="coverall")] [stopmusic(fadetime=1)] [Delay(time=1)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 可恶! [name="杜宾"] 明明已经在出口了! [Character(name="char_1504_cqbw#2")] [name="???"] 这么轻松就想离开切尔诺伯格...... [name="???"] 你们的白日梦,总该有人来戳醒吧? [Character(name="char_130_doberm_ex")] [name="杜宾"] 通讯设备已经恢复,我联系上了接应的行动预备组,他们正准备与我们汇合! [name="杜宾"] 可是,这个家伙...... [Character(name="char_148_nearl_1#3")] [name="临光"] 小心她手中的爆破物! [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1.5, delay=0.5)] [character(fadetime=0)] [Dialog(fadetime=0)] [PlaySound(key="$d_sp_ballista",volume=0.7)] [Blocker(a=1, r=100, g=100, b=100, fadetime=0.1,block=true)] [CameraShake(duration=1, xstrength=3, ystrength=5, vibrato=30, randomness=90, fadeout=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=1)] [Character(name="char_130_doberm_ex")] [name="杜宾"] 但是,我还是联系不上侦查小组! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ——你究竟是谁? [Dialog] [Character] [Character(name="char_1504_cqbw",fadetime=1)] [Delay(time=1)] [name="???"] 你不认识我很正常—— [name="???"] 不过,我认识你身边那个人。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 整合运动......还要,继续战斗吗? [Character(name="char_002_amiya_1#7", name2="char_1504_cqbw", focus=2)] [name="???"] 唉唉,别这样。 [name="???"] 我和那个塔露拉龙女可合不来。毕竟我并不是专职守门的人啊。做完了自己的工作赶过来也是很累的! [name="???"] 为了搞好关系,我们互换姓名吧? [name="???"] 你可以叫我——W。 [name="W"] 为了见你身边那个人,我在这里可是等了好久呢。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ——博士? [Character(name="char_002_amiya_1#7", name2="char_1504_cqbw", focus=2)] [name="W"] Dr.{@Nickname}...... [name="W"] 我有些问题想要问问{@Nickname},能不能请各位把他......直接送给我呢? [stopmusic(fadetime=1)] [Character(name="char_148_nearl_1#1")] [name="临光"] 你在浪费你自己的时间。 [Character(name="char_148_nearl_1#8", name2="char_1504_cqbw", focus=2)] [name="W"] ——别急嘛。我也有些你们会感兴趣的情报哦。 [name="W"] 其实,我们刚刚遇到了不少身手很利落的家伙......和你们的穿着打扮差不多。 [name="W"] 虽然做过伪装,但也就是骗骗乌萨斯人的程度,这点小把戏,可是难不倒我的~ [Character(name="char_002_amiya_1#2", name2="char_1504_cqbw", focus=1)] [name="阿米娅"] 侦察小队的各位吗......? [name="阿米娅"] 太好了......他们平安无—— [Character(name="char_002_amiya_1#2", name2="char_1504_cqbw", focus=2)] [name="W"] 小兔子,你就是他们的组织者吧? [Character(name="char_002_amiya_1#1")] [name="阿米娅"] ?! [Character(name="char_002_amiya_1#1", name2="char_1504_cqbw", focus=2)] [name="W"] 我很想知道,你究竟有什么魔力......能让他们都心甘情愿,毫无价值地为你送命? [Character(name="char_002_amiya_1#7", name2="char_1504_cqbw", focus=1)] [name="阿米娅"] 什么......你想说什么? [Character(name="char_1504_cqbw")] [name="W"] 没错,他们——没有一个人能跟着你回去哦。 [name="W"] 你呀...... [name="W"] 你真的......配得上别人的牺牲吗? [PlayMusic(intro="$m_bat_game02_intro", key="$m_bat_game02_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ———— [Decision(options="别管她,出口就在前方!;阿米娅......;你的行为,有什么意义吗,W?", values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="char_1504_cqbw")] [name="W"] 还没轮到你。 [name="W"] 阿米娅...... [name="W"] ————你。生气了吗? [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......你不该说这种话。 [Character(name="char_1504_cqbw")] [name="W"] 好啊,好啊......就该这样嘛。 [name="W"] 来吧。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 整合运动的W,你不该说这种话! [name="阿米娅"] 每个人的生命,都有价值...... [name="阿米娅"] 这不是你能玷污的事! [name="阿米娅"] 博士!! [Decision(options="罗德岛,准备战斗!", values="1")] [Predicate(references="1")] [Character(name="char_1504_cqbw")] [name="W"] 哼哼...... [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]
一番交戰過後,W突然放博士一行離開,而塔露拉竟也下令不再追逐。
帶着疑惑、悲傷和深深的疲憊,眾人終於踏上了回家的道路。
[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 1-12 行动后 [Background(image="bg_cher_3", width=1, height=1, fadetime=1)] [PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Delay(time=1)] [Character(name="char_1504_cqbw")] [name="W"] 这个感觉......真是让人感到,十分熟悉啊。 [name="W"] 阿米娅,是吗。 [name="W"] —— [name="W"] 啊,啊,哈哈......是这样......原来是这样。 [name="W"] 我记住了,阿米娅。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......什么? [Character(name="char_1504_cqbw")] [name="W"] 我已经得到我想要的了。你们可以走了,快走哦。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 你——! [Character(name="char_1504_cqbw",name2="char_1002_nsabr_2",focus=2)] [name="整合运动成员"] W......? [Character(name="char_1504_cqbw",name2="char_1002_nsabr_2",focus=1)] [name="W"] ——你们,要留下来送死?我没问题哦,你们爱怎么样就怎么样。 [Character(name="char_1504_cqbw",name2="char_1002_nsabr_2",focus=2)] [name="整合运动成员"] ...... [name="整合运动成员"] ......撤回下城区。放他们走。塔露拉的命令。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......? [Character(name="char_1504_cqbw")] [name="W"] 算了,事情再拖下去,就要变得没趣了。我很讨厌无聊的,就这样。 [name="W"] 我还是挺期待下次再会的哦,阿米娅。 [name="W"] 还有——那个人。 [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 什么——?! [Character(name="char_1504_cqbw")] [name="W"] 下次,我会从你身上得到真相的,{@Nickname}。 [name="W"] 再见~ [PlaySound(key="$d_gen_walk_n", volume=1.1)] [Dialog(fadetime=1)] [Character(fadetime=1)] [Delay(time=1)] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......为什么......她在......做什么? [Delay=0.5] [Character(name="char_130_doberm_ex")] [name="杜宾"] 整合运动......撤退了。 [name="杜宾"] ————已经超出了预定时间。 [name="杜宾"] 立刻......撤回罗德岛。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] ...... [name="阿米娅"] ......我来......护送后方干员。 [Character(name="char_148_nearl_1")] [name="临光"] 阿米娅...... [Character(name="char_002_amiya_1#1")] [name="阿米娅"] 我没事。 [Character(name="char_148_nearl_1")] [name="临光"] ......好。 [Character(name="char_130_doberm_ex")] [name="杜宾"] 去吧,阿米娅。 [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)] [Character(fadetime=0)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.8, crossfade=1.5, delay=0.5)] [delay(time=1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)] [Background(image="bg_cher_7", width=1, height=1, fadetime=0)] [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [Blocker(a=0, fadetime=3, block=false)] [name="近卫干员"] ......... [name="近卫干员"] ............... [name="近卫干员"] ......头儿......? [name="近卫干员"] 其他人呢...... [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 临光杜宾她们,已经带着阿米娅和Dr.{@nickname}突破了封锁。 [name="Ace"] 而留下来断后的小队的干员们...... [name="Ace"] ......都阵亡了。 [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(fadetime=0)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)] [Background(image="bg_cher_7", width=1, height=1, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] ......什么...... [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 你我是最后两个活着的。 [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] ......我想起来了......那个......那个怪物塔露拉......仅仅一个人...... [name="近卫干员"] 近卫们竟然眨眼间就像棋子一样迸散横飞....... [name="近卫干员"] 那个怪物像捏黄油一样捏碎了重装干员...... [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 别出声。你伤的很重。 [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] 天灾......!她就是天灾的化身......否则,否则火力小组怎么可能一瞬间被焚烧成灰...... [name="近卫干员"] 明明见识过她的法术,我却......我不能相信......我...... [name="近卫干员"] 惨叫......唔......呜...... [Character(name="char_014_riope")] [CameraShake(duration=0.5, xstrength=15, ystrength=12, vibrato=30, randomness=90, fadeout=true)] [name="Ace"] 少说点! [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] ......抱歉......我......我没法...... [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 冷静。 [name="Ace"] 我帮你应急处理了一下。 [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] ......头儿......你的手......? [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 至少还有一只是能用的。 [Character(name="char_014_riope", name2="char_013_riop", focus=-1)] [Dialog] [Delay(time=0.6)] [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] ......头儿,逃吧。你的话,一定能够杀出去。 [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 我们只拖了那个怪物几分钟。 [name="Ace"] Dr.{@nickname}和阿米娅安全之前,我不能走。 [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(fadetime=0)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)] [Background(image="bg_cher_7", width=1, height=1, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Character(name="char_014_riope")] [name="Ace"] 我得先阻止那个怪物。 [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] 头儿......我也...... [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 你的命是我废了一只手换回来的。 [name="Ace"] 哪怕你只能再活一分钟,我也希望这只手,至少也值一分钟。 [Character(name="char_014_riope", name2="char_013_riop", focus=2)] [name="近卫干员"] —— [Character(name="char_014_riope", name2="char_013_riop", focus=1)] [name="Ace"] 我去去就回。照顾好自己。 [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(fadetime=0)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(fadetime=0)] [cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)] [Background(image="bg_cher_7", width=1, height=1, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [Character(name="char_013_riop")] [name="近卫干员"] 头儿......我真......不争气。 [Character(name="char_013_riop")] [name="近卫干员"] 阿米娅...... [Character(fadetime=1)] [CameraShake(duration=0.5, xstrength=2, ystrength=3, vibrato=30, randomness=90, fadeout=true)] [name="近卫干员"] 你们一定能实现......大家的愿望...... [Dialog] [name="阿米娅"] ...... [name="???"] 他们......我......呜...... [name="阿米娅"] ............ [name="???"] ........阿米娅? [name="???"] ............阿米娅? [StopMusic(fadetime=0.1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.5, block=true)] [Background(image="bg_cher_3", width=1, height=1, fadetime=0, block=true, screenadapt="coverall")] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_016_medic", name2="char_002_amiya_1#4" ,fadetime=0, focus=2)] [name="阿米娅"] 啊? [Character(name="char_016_medic", name2="char_002_amiya_1#4", focus=1)] [name="医疗干员"] 你怎么了...... [Character(name="char_016_medic", name2="char_002_amiya_1#4", focus=2)] [name="阿米娅"] ......没,没什么。只是刚才突然有些...... [name="阿米娅"] ......难受。 [Character(name="char_016_medic", name2="char_002_amiya_1#4", focus=1)] [name="医疗干员"] 呜......嗯...... [name="医疗干员"] 难受......吗...... [name="医疗干员"] 呜...... [Character(name="char_016_medic", name2="char_002_amiya_1#4", focus=2)] [name="阿米娅"] ......别哭。 [name="阿米娅"] 至少现在......先忍一忍吧。 [name="阿米娅"] 以前有个人这么对我说过...... [name="阿米娅"] 眼泪......要留到战争结束之后。 [name="阿米娅"] 现在......还不行。 [Character(name="char_016_medic", name2="char_002_amiya_1#4", focus=1)] [name="医疗干员"] 嗯......呜......嗯...... [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [dialog] [character(fadetime=0)] [Background(image="bg_0_rhodes3", fadetime=0, screenadapt="coverall", screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="阿米娅"] 走吧...... [name="阿米娅"] ......我们回家。 [dialog] [Delay(time=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [Background] [Character(fadetime=0)] [Image(image="avg_ep01",x=0, y=0, xScale=1, yScale=1, fadetime=3, screenadapt="coverall")] [Blocker(a=0, fadetime=0.6, block=false)] [delay(time=5)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Image(fadetime=0)] [Dialog] [Blocker(block=true)] [Image]
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