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明日方舟/幹員密錄/第十八期

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{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
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明日方舟/幹員密錄 > 第十八期

努力沒有盡頭不可怕,可怕的是努力沒有回報。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 一鼓作气
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lungmen_o",screenadapt="coverall",block=true)]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_010_chen_1#5",name2="char_2005_weiyw_1#5",focus=1)]
[name="陈"] 那我重复一遍,听好,“我的志愿是加入近卫局,之后,我会加入特别督察组”。
[name="陈"] 我会捍卫这座城市,也会让它变得更干净。那种事不会再发生了。
[Dialog]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lungmen_b",screenadapt="coverall")]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_010_chen_1")]
[name="陈"]  ......我们已经准备好进驻贫民区了,不是吗?我们不是要出台新的感染者居住案吗,这不是变得比昨天更好吗?
[name="陈"]  我们已经准备好去平等善待感染者了,我们善待龙门的每一个人,无论其感染与否,因为他们都是龙门人。
[Character(name="avg_npc_043_1#2")]
[name="九"]  我们准备好了,龙门准备好了吗?大众准备好了吗?商业联合会会投票吗?现在我告诉近卫局我是感染者,你猜会发生什么?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
九,你是不是从一开始就知道,我做的事不会成功?
那么,你为什么要帮助我?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[name="???"]......陈......陈警司......
[Dialog]
[Delay(time=1)]
[Background(image="bg_uptown_2",screenadapt="coverall")]
[PlayMusic(intro="$escape_intro", key="$escape_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[character(name="char_010_chen_1#1",fadetime=0.5)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="陈"]?!
[Character(name="char_308_swire_1#3",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]真难得啊,向来对工作一丝不苟的陈警司也会在这种地方偷懒。
[Character(name="char_308_swire_1#3",name2="char_010_chen_1#1",focus=2)]
[name="陈"]诗怀雅,你现在应该在贫民区外围待命才对。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]那边准备得差不多了,我是来喊你的。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=2)]
[name="陈"]对讲机的信号范围能覆盖到贫民区。
[Character(name="char_308_swire_1#3",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]但是我想亲眼看看你哭丧着脸的样子。
[Character(name="char_308_swire_1#3",name2="char_010_chen_1#1",focus=2)]
[name="陈"]你指什么?
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]别装了,陈晖洁,九是你的后盾,新的感染者居住案是你今年最上心的事之一。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]而现在,九突然辞职,法案没有通过,你说我想看什么?
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#5",focus=2)]
[name="陈"]......
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=2)]
[name="陈"]九不是我的后盾。
[Character(name="char_308_swire_1#1",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]魏总督也不是,嗯哼?
[Character(name="char_308_swire_1#1",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]一个“毫无背景”加入近卫局两年不到的新人,不仅刷新了加入特别督察组的最快记录,还成为了新的感染者居住案的有力推动者之一。
[Character(name="char_308_swire_1#1",name2="char_010_chen_1#1",focus=2)]
[name="陈"]看来在入组测验上输给我这件事,比我想象的还让你记恨,施怀雅家的大小姐,心眼也不过如此。
[Character(name="char_308_swire_1#1",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]嘁,技不如人,这我认了。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]不过,我第一次在近卫局以外的地方听到你的名字竟然是在一场宴会上。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]陈晖洁小姐,你知道为什么吗?
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#5",focus=2)]
[name="陈"]......
[Character(name="char_308_swire_1#1",name2="char_010_chen_1#5",focus=1)]
[name="诗怀雅"]因为那份法案。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#5",focus=1)]
[name="诗怀雅"]他们说,你自以为有魏总督和九做后盾,就觉得自己好像能做到什么事了。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#5",focus=1)]
[name="诗怀雅"]然后他们碰了碰杯,一脸自得地说了句“自不量力”,接着聊别的去了。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=2)]
[name="陈"]......自不量力。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]对,你为这件事的不停奔走在他们眼里就是这种程度的东西,他们甚至没有再提到你。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]而如果你现在还打算在这里偷懒,那我可以告诉你,你另一件准备许久的事——近卫局入驻贫民区,也做不成。
[Character(name="char_308_swire_1#5",name2="char_010_chen_1#1",focus=1)]
[name="诗怀雅"]几支队伍都准备好了,九现在不在,你是主导者,所有人都在等你。
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]	
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="所有人都在等我。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="可如果我错了呢?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[character(name="char_010_chen_1#4",fadetime=0.5)]
[name="陈"]我还不用你来教我做事。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)]
[Character(name="char_308_swire_1#5")]
[name="诗怀雅"]你最好不用。
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="char_136_hsguma_ns_1#1",fadetime=1.5)]
[delay(time=2)]
[name="星熊"]Missy,为什么你不把你当时走上去把手里的酒浇在那两个人头上的事也一起说了?
[Character(name="char_308_swire_1#3",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]我又不是来安慰她,或者和她同仇敌忾的,我是来嘲笑她的。
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]而且她是今天行动的负责人,她不动起来,难道要我去指挥吗?
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=2)]
[name="星熊"]但你至少觉得她没做错,不是吗?
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]......
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]我从小呢,也见过不少在我祖父面前,摆出一副自己想要做大事的样子的人。
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]不过他们大多只是装的,想骗点钱。
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#2",focus=2)]
[name="星熊"]那位想必慧眼如炬。
[Character(name="char_308_swire_1#3",name2="char_136_hsguma_ns_1#2",focus=1)]
[name="诗怀雅"]他老人家是不是慧眼如炬我不知道,但托他的福,我可擅长分辨那种只知道装腔作势的人了。
[Character(name="char_308_swire_1#3",name2="char_136_hsguma_ns_1#1",focus=2)]
[name="星熊"]那老陈呢?
[Character(name="char_308_swire_1#1",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]她?
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#1",focus=1)]
[name="诗怀雅"]正蠢材。
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#5",focus=2)]
[name="星熊"]哈哈,无法反驳。
[Character(name="char_308_swire_1#5",name2="char_136_hsguma_ns_1#5",focus=2)]
[name="星熊"]走吧,今天要做的事可有不少。 
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_lungmen_b",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$longmenoffice_intro", key="$longmenoffice_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[name="记者"]陈警司,今天是近卫局驻贫民区办事处成立的大好日子。
[name="记者"]可以说一下您现在的心情吗?
[Character(name="char_010_chen_1#1")]
[name="陈"]无可奉告。
[Character(name="char_015_lmg")]
[name="警员A"]走开走开。
[dialog]
[character]
[name="记者"]哎,你怎么推人!
[Character(name="char_015_lmg")]
[name="警员A"]哎,不知道哪里钻出来的。
[Character(name="char_010_chen_1#4")]
[name="陈"]我不是说了,不允许记者靠近吗?
[Character(name="char_015_lmg")]
[name="警员A"]陈警司,我们赶了。进驻贫民区这么大阵仗的事,哪里赶得走这些苍蝇。
[Character(name="char_015_lmg")]
[name="警员B"]都在等着我们出丑呢。
[Character(name="char_010_chen_1#5")]
[name="陈"]......
[Character(name="char_015_lmg")]
[name="警员B"]呃,没有说您这个决策有问题,只是,九忽然辞职,您又是感染者居住案的推动者之一,这会儿难免有些风口浪尖的意思。
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="感染者居住案,进驻贫民区,所有人都在说这些。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="就好像在讨论一个新鲜的玩具。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]......让他们拍吧。
[Character(name="char_010_chen_1#1")]
[name="陈"]列队。
[Character(name="char_015_lmg",name2="char_015_lmg")]
[name="警员们"]到!
[Character(name="char_010_chen_1#1")]
[name="陈"]一直以来,贫民区对于近卫局来说,都是块难啃的骨头。
[Character(name="char_010_chen_1#1")]
[name="陈"]贫民区藏污纳垢,贫民区有感染者,贫民区是法外之地......贫民区是龙门的一个问题。
[Character(name="char_010_chen_1#1")]
[name="陈"]我知道你们之中有许多人对于进驻贫民区也不理解。
[Character(name="char_015_lmg",name2="char_015_lmg")]
[name="警员们"]......
[Character(name="char_010_chen_1#5")]
[name="陈"]但我要说,之所以形成这种状况,我们这些生活在市区的人需要承担起一部分责任。
[Character(name="char_010_chen_1#5")]
[name="陈"]是我们没有将贫民区当作龙门的一部分。
[Character(name="char_010_chen_1#5")]
[name="陈"]而今天,以及未来,我们要做的,就是用我们的行动去告诉这里的人,他们也是龙门的一分子,龙门对他们一视同仁。
[Character(name="char_010_chen_1#4")]
[name="陈"]明白了吗?
[Character(name="char_015_lmg",name2="char_015_lmg")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="警员们"]明白!
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我能听到他们的窃窃私语。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="他们在犹豫。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="是不是因为我不够坚定?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[character(name="char_136_hsguma_ns_1#1")]
[name="星熊"]别的不说,我们对贫民区的人有没有一视同仁我是不知道,有些人对我们还是挺一视同仁的。
[character(name="char_136_hsguma_ns_1#1")]
[name="星熊"]不管我们近卫局在哪里做什么,都会想来给我们搞点麻烦。
[character(name="char_136_hsguma_ns_1#1")]
[name="星熊"]而今天呢,是咱们在贫民区“开张大吉”的日子,肯定会有些看不惯我们的人来送礼。
[character(name="char_136_hsguma_ns_1#5")]
[name="星熊"]大家伙也不用想太多,我们兵来将挡水来土掩就是。
[character(name="char_136_hsguma_ns_1#5")]
[name="星熊"]完事了之后,今晚我请客。
[Character(name="char_015_lmg")]
[name="警员A"]吃啥?
[character(name="char_136_hsguma_ns_1#5")]
[name="星熊"]大排档。
[Character(name="char_015_lmg",name2="char_015_lmg")]
[name="警员们"]切......
[character(name="char_136_hsguma_ns_1#5")]
[name="星熊"]你们要是能说动老陈也掏腰包,那就是另一回事了,对吧,老陈。
[Character(name="char_015_lmg")]
[name="警员B"]陈警司,怎么说?
[Character(name="char_010_chen_1#7")]
[name="陈"]......没问题。
[character(name="char_136_hsguma_ns_1#5")]
[name="星熊"]哈哈,这就对了。
[dialog]
[character]
[delay(time=1)]
[PlaySound(key="$transmission", volume=1)]
[Delay(time=1)]
[PlaySound(key="$d_gen_transmissionget", volume=1)]
[Delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]谁?
[dialog]
[character]
[name="???"]陈警司,阿发在我们手上,不想他死的话,就麻烦你一个人走一趟了。
[Character(name="char_010_chen_1#5")]
[name="陈"]......
[Character(name="char_010_chen_1#5")]
[name="陈"]位置。
[dialog]
[character]
[name="???"]不愧是陈警司,痛快人。
[name="???"]发给你了,半个小时内你如果没有出现,阿发的命就难保了。
[Character(name="char_010_chen_1#1")]
[name="陈"]我知道了。
[character(name="char_136_hsguma_ns_1#4")]
[name="星熊"]......
[character(name="char_136_hsguma_ns_1#4")]
[name="星熊"]老陈,怎么?
[Character(name="char_010_chen_1#1")]
[name="陈"]麻烦这就来了。
[character(name="char_136_hsguma_ns_1#4")]
[name="星熊"]我跟你一起去?
[Character(name="char_010_chen_1#1")]
[name="陈"]不用,我一个人应付得来,指挥权暂时交给你。
[character(name="char_136_hsguma_ns_1#4")]
[name="星熊"]行吧。
[character(name="char_136_hsguma_ns_1#4")]
[name="星熊"]各位,准备开始扫除了。
[Character(name="char_015_lmg",name2="char_015_lmg")]
[name="警员们"]是!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_2",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_npc_013")]
[name="贫民区居民"]......
[Character(name="char_010_chen_1#1")]
[name="陈"]我来了,一个人,没别人。
[character(name="avg_npc_013")]
[name="贫民区居民"]陈警司......
[Character(name="char_010_chen_1#1")]
[name="陈"]阿发,你只有一个人?
[character(name="avg_npc_013")]
[name="贫民区居民"]......
[character(name="avg_npc_013")]
[name="贫民区居民"]对唔住,陈警司。
[Character(name="char_010_chen_1#2")]
[name="陈"]......你骗我,阿发。
[character(name="avg_npc_013")]
[name="贫民区居民"]铁锚帮的老大逼我在这里把你炸死,我不做,我的老母就得死。
[character(name="avg_npc_013")]
[name="贫民区居民"]他们知道你是对这件事最上心的人,只要把你解决,这件事就成不了。
[Character(name="char_010_chen_1#5")]
[name="陈"]你还没按下起爆键,我就会砍下你的手。
[Character(name="char_010_chen_1#5")]
[name="陈"]别做蠢事。
[character(name="avg_npc_013")]
[name="贫民区居民"]遥控器不在我手上,要是我死了,外面的人也会引爆炸药,不要轻举妄动的人是你,陈警司。
[Character(name="char_010_chen_1#2")]
[name="陈"]你......
[character(name="avg_npc_013")]
[name="贫民区居民"]......不要怨我,陈警司。
[character(name="avg_npc_013")]
[name="贫民区居民"]鬼姐把我介绍给你,我知道你是好人,有些贫民区的人也知道,但别人不知道。
[character(name="avg_npc_013")]
[name="贫民区居民"]你知道一些盘踞在贫民区的大佬不会坐视近卫局进驻贫民区。
[character(name="avg_npc_013")]
[name="贫民区居民"]但你不知道,就算是生活在贫民区的普通人,也没有多少真的相信近卫局进驻贫民区是为了做好事。
[character(name="avg_npc_013")]
[name="贫民区居民"]他们只觉得自己最后的一点自由都要没了。
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我做得还是太快了?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]我没想......
[character(name="avg_npc_013")]
[name="贫民区居民"]我知道你不是。
[character(name="avg_npc_013")]
[name="贫民区居民"]但他们不这么想。
[character(name="avg_npc_013")]
[name="贫民区居民"]我求你,陈警司。
[character(name="avg_npc_013")]
[name="贫民区居民"]你是个好人,我不想你出事。
[character(name="avg_npc_013")]
[name="贫民区居民"]你发个消息,让那些阿sir都散了,别来了。
[character(name="avg_npc_013")]
[name="贫民区居民"]你们现在这样进驻贫民区,没好下场的。
[character(name="avg_npc_013")]
[name="贫民区居民"]就算撑过了今天,也撑不过明天。
[character(name="avg_npc_013")]
[name="贫民区居民"]那些大佬没人性的,他们会用你接受不了的法子把近卫局赶走的!
[Character(name="char_010_chen_1#1")]
[name="陈"]你觉得......我会答应?
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我会答应吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我应该答应吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我......想答应吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[character(name="avg_npc_013")]
[name="贫民区居民"]我当初也跟了鬼姐这么久,我想做个好人,陈警司!
[character(name="avg_npc_013")]
[name="贫民区居民"]不要逼我。
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="是我在逼他?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="还是,他在逼我?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_explo_n",volume=0.4)]
[delay(time=2.5)]
[Character(name="char_010_chen_1#5",name2="avg_npc_013",focus=1)]
[name="陈"] ?!
[Character(name="char_010_chen_1#5",name2="avg_npc_013",focus=2)]
[name="贫民区居民"]爆炸?我没......
[Character(name="char_010_chen_1#2", name2="avg_npc_013",focus=1)]
[name="陈"]趴下!
[dialog]
[characteraction(name="left", type="move", xpos=300, fadetime=0.3,isblock=true)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[characteraction(name="left", type="move", ypos=-300, fadetime=1,block=false)]
[characteraction(name="right", type="move", ypos=-300, fadetime=1,block=false)]
[character(fadetime=0.5)]
[delay(time=2)]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_explo_n")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[delay(time=2.5)]
[character]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[name="贫民区居民"]啧,难道是铁锚帮?!
[name="贫民区居民"]陈警司,你当心,是......
[name="贫民区居民"]陈警司,陈警司?!
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="九,我做的这一切,真的没有意义吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="在你的眼里,我是不是只是一个笑话?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_2",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[character(name="avg_npc_013")]
[name="贫民区居民"]还有气,陈警司这是昏过去了......
[character(name="avg_npc_013")]
[name="贫民区居民"]一定是为了保护我受了伤。怎么办,要是陈警司真在这里出事,我怎么向鬼姐交代......
[dialog]
[character]
[name="感染者打手"]交代?今天你和她都得给我死在这。
[dialog]
[character]
[PlaySound(key="$d_gen_soldiersrun",volume=1)]
[Character(name="avg_npc_007",name2="char_empty",fadetime=0.5)]
[delay(time=0.51)]
[Character(name="char_empty",name2="avg_npc_007",fadetime=0.5)]
[delay(time=0.51)]
[Character(name="avg_npc_007",name2="char_empty",fadetime=0.5)]
[delay(time=0.51)]
[Character(name="avg_npc_007",name2="avg_npc_007")]
[delay(time=2)]
[character(name="avg_npc_013")]
[name="贫民区居民"]你们,你们是铁锚帮的......不是说这件事让我来做吗!
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="感染者打手"]我们老大不放心你,就让我们来看看。
[name="感染者打手"]说好的等她进来就把她炸死呢,你还在这和她聊上了,怎么个意思,嗯?
[character(name="avg_npc_013")]
[name="贫民区居民"]陈警司没那么好骗,我在引诱她到一定能炸死她的地方。
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="感染者打手"]是吗?那我随便引爆一下怎么就把她炸倒了?
[character(name="avg_npc_013")]
[name="贫民区居民"]......
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="感染者打手"]去,看看死了没。
[Character(name="avg_npc_007",name2="avg_npc_007",focus=2)]
[name="感染者小弟"]是。
[dialog]
[character]
[character(name="avg_npc_013")]
[characteraction(name="middle", type="move", xpos=50, fadetime=0.5, block=false)]
[delay(time=1)]
[name="贫民区居民"]......!
[delay(time=1)]
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="感染者打手"]你作死啊,李宝发,别忘了你老母还在我们手上。
[character(name="avg_npc_013")]
[name="贫民区居民"]我......
[Character(name="avg_npc_007",name2="avg_npc_007",focus=2)]
[name="感染者小弟"]大哥,只是昏过去了。
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="感染者打手"]没死?也行,带回去让老大处置。
[Character(name="avg_npc_007")]
[name="感染者小弟"]是......
[dialog]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)]
[CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$fightgeneral", volume=1)]
[Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)]
[Dialog]
[delay(time=0.51)]
[Dialog]
[PlaySound(key="$bodyfalldown2", volume=1)]
[characteraction(name="middle", type="move", ypos=-300, fadetime=2,block=true)]
[character(fadetime=0.5)]
[delay(time=2)]
[dialog]
[character]
[Character(name="avg_npc_007")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="感染者打手"]谁,敢动铁锚帮的人?!
[character(name="avg_npc_036")]
[name="林雨霞"]光天化日之下,要谋害龙门近卫局特别督察组的人,你们胆子也真不小。
[character(name="avg_npc_036")]
[name="林雨霞"]传出去,别人是不是以为鼠王管不住他的人了?
[Character(name="avg_npc_007")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="感染者打手"]林小姐......!这、这是个误会,我们老大只是想请陈警司去喝杯茶。
[character(name="avg_npc_036")]
[name="林雨霞"]那回去告诉深哥,说鼠王也请陈警司,深哥想请,去问鼠王请。
[Character(name="avg_npc_007")]
[name="感染者打手"]这......
[character(name="avg_npc_036")]
[name="林雨霞"]我把你们都放倒后,亲自去和深哥说也可以。
[Character(name="avg_npc_007")]
[name="感染者打手"]我知道了,我知道了,您请,您请!
[Character(name="avg_npc_007")]
[name="感染者打手"]走!
[dialog]
[PlaySound(key="$d_gen_soldiersrun",volume=0.6)]
[character(fadetime=1.5)]
[delay(time=2)]
[character(name="avg_npc_013")]
[name="贫民区居民"]林小姐......
[character(name="avg_npc_036")]
[name="林雨霞"]你母亲很安全,放心。
[character(name="avg_npc_013")]
[name="贫民区居民"]......!
[character(name="avg_npc_013")]
[name="贫民区居民"]谢谢您!
[character(name="avg_npc_013")]
[name="贫民区居民"]但是陈警司......
[character(name="avg_npc_036")]
[name="林雨霞"]你不用管,鼠王确实要我带她过去,只是我也没想到......
[character(name="avg_npc_036")]
[name="林雨霞"]真是狼狈,陈晖洁。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=3, block=true)]
[Background(image="bg_outcounty",screenadapt="coverall")]
[stopmusic(fadetime=1)]
[Character(fadetime=0)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_222_bpipe")]
[name="风笛"]  ......你是要回去当警察?
[Character(name="char_010_chen_1")]
[name="陈"]  警察?
[Character(name="char_222_bpipe")]
[name="风笛"]  哇。我一直觉得陈陈你看上去就是那种,会狠狠地揍歹徒一顿的人。我没看错!
[Character(name="char_010_chen_1")]
[name="陈"]  别下结论。但警察......
[name="陈"]  做警察也不坏。
[name="陈"]  警察应该会手握更多线索吧,当年的事,现在的事......不用再靠我那个一脸老谋深算样的舅舅了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我在维多利亚学了很多,我门门都考第一,我几乎没有娱乐。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我不希望依靠他。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="但我真的没有依靠他吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_npc_036")]
[name="林雨霞"]她居然......
[character(name="avg_npc_034")]
[name="鼠王"]唉,这也是命数,我已经通知魏彦吾了。
[character(name="avg_npc_036")]
[name="林雨霞"]爸,真要把这个麻烦保下来?
[character(name="avg_npc_034")]
[name="鼠王"]即使她不是魏彦吾的侄女,光凭她这两年在贫民区做的事,我也会保下她。
[character(name="avg_npc_036")]
[name="林雨霞"]但她根本不知道自己在做什么,她以为这样能让事情变好。
[character(name="avg_npc_034")]
[name="鼠王"]她这样做,事情不会变得更糟,反而会有变好的可能。
[character(name="avg_npc_036")]
[name="林雨霞"]如果我来做,我会做得更聪明。
[character(name="avg_npc_034")]
[name="鼠王"]如果你来做,你能否做得更好?
[character(name="avg_npc_036")]
[name="林雨霞"]......
[character(name="avg_npc_034")]
[name="鼠王"]去吧,既然插手了,就帮一把近卫局的人。
[character(name="avg_npc_034")]
[name="鼠王"]还有,去敲打一下阿深。
[character(name="avg_npc_036")]
[name="林雨霞"]我晓得。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)]
[stopmusic(fadetime=1)]
[delay(time=2)]
[Character(name="char_010_chen_1#6",fadetime=1)]
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="陈"]......唔。
[PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Character(name="char_010_chen_1#6")]
[name="陈"]这里是......
[Character(name="char_010_chen_1#3")]
[name="陈"]林叔?!
[character(name="avg_npc_034")]
[name="鼠王"]不用惊讶,是我差人救下的你。
[Character(name="char_010_chen_1#2")]
[name="陈"]阿发......!
[character(name="avg_npc_034")]
[name="鼠王"]阿发没事,他的母亲也没事。
[Character(name="char_010_chen_1#1")]
[name="陈"]谢谢您。
[character(name="avg_npc_034")]
[name="鼠王"]近卫局要进贫民区,我不出手,你怨不怨我?
[Character(name="char_010_chen_1#1")]
[name="陈"]我明白您的立场,您愿意不出手,我已经很感激了。
[character(name="avg_npc_034")]
[name="鼠王"]呵呵,龙门人都说陈晖洁不懂变通,我看,只是你不想按他们的想法变通罢了。
[Character(name="char_010_chen_1#1")]
[name="陈"]......谢谢您的夸奖。
[Character(name="char_010_chen_1#1")]
[name="陈"]如果有时间的话,我也想和您多聊聊,但是现在近卫局还在执行任务,所以我先......
[character(name="avg_npc_034")]
[name="鼠王"]你不能去。
[Character(name="char_010_chen_1#5")]
[name="陈"]......为什么?
[character(name="avg_npc_034")]
[name="鼠王"]晖洁,你知道我与魏彦吾的关系,所以我喊你一声晖洁。
[character(name="avg_npc_034")]
[name="鼠王"]刚才那种程度的爆炸,原本不该让你陷入昏迷。
[character(name="avg_npc_034")]
[name="鼠王"]你知道为什么你昏过去了吗?
[Character(name="char_010_chen_1#1")]
[name="陈"]因为我......当时心里杂念太多,没反应过来。
[character(name="avg_npc_034")]
[name="鼠王"]有这个原因,但另一个原因是......
[character(name="avg_npc_034")]
[name="鼠王"]你知不知道,你被感染了?
[Character(name="char_010_chen_1#4")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="陈"]......?!
[dialog]
[character]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=3, block=true)]
[Background(image="bg_outcounty",screenadapt="coverall")]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_043_1#2")]
[name="九"]实在抱歉,陈。我没能护住你。
[Character(name="avg_npc_043_1#2")]
[name="九"]虽然花挡住了大多数,但还是有一些碎片飞出去了。我想......我看到有好几块碎片刺穿了你。赶紧去处理吧。说不定还来得及。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="char_010_chen_1#1")]
[name="陈"]是那时候。
[Character(name="char_010_chen_1#1")]
[name="陈"]难怪,这段时间,我觉得有些把握不住力道。
[character(name="avg_npc_034")]
[name="鼠王"]感染矿石病带来的身体变化,加上这段时间的心力交瘁,你早就是一只炸药桶了,爆炸只是引爆了这只炸药桶而已。
[Character(name="char_010_chen_1#1")]
[name="陈"]......
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我已经是感染者了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我已经是感染者了?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[character(name="avg_npc_034")]
[name="鼠王"]近卫局那边,我差人去帮忙和报信了,你不必担心。
[character(name="avg_npc_034")]
[name="鼠王"]机会难得,陪我这个老人家走走吧,晖洁。
[Character(name="char_010_chen_1#5")]
[name="陈"]......好。
[dialog]
[character]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_lungmen_d",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[name="贫民区儿童"]陈姐姐!
[Character(name="char_010_chen_1#3")]
[name="陈"]阿琳?......啊,现在是放学的时候了。
[dialog]
[character]
[name="贫民区儿童"]嗯!
[Character(name="char_010_chen_1#7")]
[name="陈"]今天有好好学习吗?
[dialog]
[character]
[name="贫民区儿童"]嗯!陈姐姐你让我好好学习,我听你的话。
[Character(name="char_010_chen_1#7")]
[name="陈"]好孩子。
[dialog]
[character]
[name="贫民区儿童"]我去带弟弟吃饭了,陈姐姐下次来我家玩,我给你讲我新学的东西。
[Character(name="char_010_chen_1#7")]
[name="陈"]好。
[character(name="avg_npc_034")]
[name="鼠王"]这两年,你用自己的工资资助了二十多个贫民区的孩子。
[character(name="avg_npc_034")]
[name="鼠王"]工作之余,你也会来陪他们,教他们道理和知识。
[character(name="avg_npc_034")]
[name="鼠王"]这些孩子,大部分都被你教得不错。
[Character(name="char_010_chen_1#7")]
[name="陈"]是我应该做的。
[character(name="avg_npc_034")]
[name="鼠王"]晖洁,如果没有你这两年在贫民区的所作所为,今天我不会见你,你永远见不到贫民区的鼠王。
[character(name="avg_npc_034")]
[name="鼠王"]你会与我走这一道,是因为你是推动新感染者居住案的陈晖洁,你是想要让近卫局入驻贫民区从而推动贫民区融入龙门的陈晖洁。
[character(name="avg_npc_034")]
[name="鼠王"]而不是魏彦吾的侄女,那个得他赤霄剑术亲传,从维多利亚皇家近卫学校毕业的陈晖洁。
[character(name="avg_npc_034")]
[name="鼠王"]无论魏彦吾怎么想,我都会对你说一声,你做得不错。
[Character(name="char_010_chen_1#7")]
[name="陈"]......谢谢您。
[character(name="avg_npc_033")]
[name="贫民区感染者"]陈警司,你怎么和鼠王老人家凑一块了。
[character(name="avg_npc_034")]
[name="鼠王"]只是陪我这个老人家散散步而已。
[character(name="avg_npc_033")]
[name="贫民区感染者"]这样啊。
[character(name="avg_npc_033")]
[name="贫民区感染者"]对了,陈警司,你帮我带的那个矿石病抑制药好像真的挺有用的,我上次病发的时候吃了一点,居然感觉好多了。
[Character(name="char_010_chen_1#1")]
[name="陈"]这样就好,我......
[character(name="avg_npc_033")]
[name="贫民区感染者"]你可千万别说下次还帮我带,陈警司,我还不起的。
[Character(name="char_010_chen_1#6")]
[name="陈"]......
[character(name="avg_npc_033")]
[name="贫民区感染者"]光是你带给我的药我这辈子恐怕都还不起了。
[character(name="avg_npc_033")]
[name="贫民区感染者"]我省着点吃就好了。
[Character(name="char_010_chen_1#6")]
[name="陈"]我......
[character(name="avg_npc_033")]
[name="贫民区感染者"]哎,陈警司,我听说那个新的感染者居住案没通过,你别太往心里去,其实我一开始就觉得要通过很难。
[character(name="avg_npc_033")]
[name="贫民区感染者"]不过,不少贫民区的人都觉得你只是哗众取宠,找点不可能实现的事来给自己赚名声,但我不觉得。
[character(name="avg_npc_033")]
[name="贫民区感染者"]你帮过我,我知道你是真心的,所以你一定很难过。
[character(name="avg_npc_033")]
[name="贫民区感染者"]这不,我听说今天近卫局要进驻贫民区,就想能不能见你一面和你说一声,没想到在这见到了。
[Character(name="char_010_chen_1#7")]
[name="陈"]......谢谢。
[character(name="avg_npc_033")]
[name="贫民区感染者"]哪里,是我谢谢你才对。
[character(name="avg_npc_033")]
[name="贫民区感染者"]我等一会儿还要去工地做事,就先走了。
[Character(name="char_010_chen_1#1")]
[name="陈"]注意身体。
[character(name="avg_npc_034")]
[name="鼠王"]贫民区接受过你恩惠的感染者也有不少。
[character(name="avg_npc_034")]
[name="鼠王"]他们的生活要比其他感染者好一些,但好得有限。
[Character(name="char_010_chen_1#1")]
[name="陈"]所以我才想要从根本上去改变一些东西。
[character(name="avg_npc_034")]
[name="鼠王"]晖洁,你觉得龙门是不是一座好城市?
[Character(name="char_010_chen_1#1")]
[name="陈"]相比我知道的其他地方,这里算好的。
[Character(name="char_010_chen_1#5")]
[name="陈"]但我不愿意说它好。
[character(name="avg_npc_034")]
[name="鼠王"]因为你觉得可以更好。
[character(name="avg_npc_034")]
[name="鼠王"]我看着你的时候,我也觉得可以更好。
[character(name="avg_npc_034")]
[name="鼠王"]但陈晖洁只有一个。
[Character(name="char_010_chen_1#1")]
[name="陈"]您也想劝我。
[character(name="avg_npc_034")]
[name="鼠王"]有什么可劝的,你的路是你自己的选择。
[character(name="avg_npc_034")]
[name="鼠王"]只不过,你的路,不是龙门近卫局的路,不是魏彦吾的路。
[character(name="avg_npc_034")]
[name="鼠王"]你能让别人相信你陈晖洁是个想要善待感染者的好人,可怎么让他们相信,堂堂施怀雅家族的大小姐是和你一样的人?
[character(name="avg_npc_034")]
[name="鼠王"]即便是和我有缘的星熊,我也无法替她做担保,更不必说你手下的警员们。
[character(name="avg_npc_034")]
[name="鼠王"]当你说,你想要从根本上改变什么的时候,你是无法只靠自己的力量达成的。
[character(name="avg_npc_034")]
[name="鼠王"]你要如何说服别人相信你所代表的东西,你要如何让别人相信你所代表的东西有你想象的力量,晖洁?
[Character(name="char_010_chen_1#1")]
[name="陈"]......
[character(name="avg_npc_034")]
[name="鼠王"]这边来。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_2",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_npc_013")]
[name="贫民区居民"]陈警司!
[Character(name="char_010_chen_1#3")]
[name="陈"]阿发?!
[character(name="avg_npc_013")]
[name="贫民区居民"]我......对不起,陈警司。
[character(name="avg_npc_013")]
[name="贫民区居民"]我害了你。
[Character(name="char_010_chen_1#1")]
[name="陈"]我不怪你。
[character(name="avg_npc_013")]
[name="贫民区居民"]哎,幸好你没事,差点我就没脸去见鬼姐了。
[Character(name="char_010_chen_1#1")]
[name="陈"]你没事,我也放心。
[character(name="avg_npc_013")]
[name="贫民区居民"]但是,陈警司,我对你说的那些话,都是真心的。
[character(name="avg_npc_013")]
[name="贫民区居民"]近卫局现在不该进来,来了也没用。
[character(name="avg_npc_013")]
[name="贫民区居民"]贫民区还没到能见光的时候,现在还太早了。
[Character(name="char_010_chen_1#5")]
[name="陈"]......
[dialog]
[character]
[stopmusic(fadetime=3)]
[dialog]
[character]
[delay(time=1)]
[PlaySound(key="$d_gen_soldiersrun", volume=1)]
[Character(name="avg_npc_007",enter="left",name2="avg_npc_007",enter2="right",fadetime=1.5,block=true)]
[Delay(time=2)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="char_010_chen_1#4")]
[name="陈"]鼠王,您这是什么意思?
[character(name="avg_npc_034")]
[name="鼠王"]很简单。
[character(name="avg_npc_034")]
[name="鼠王"]不管怎么说,他确实受到铁锚帮的指使,伤了晖洁你。
[character(name="avg_npc_034")]
[name="鼠王"]他在你不知道的地方也和好几个帮派有些关系。
[character(name="avg_npc_034")]
[name="鼠王"]把他带走,你能顺藤摸瓜揪出不少东西。
[character(name="avg_npc_034")]
[name="鼠王"]但我毕竟不能让近卫局的人从我眼皮子底下将人带走。
[character(name="avg_npc_034")]
[name="鼠王"]否则,我在其他老朋友面前也不好抬头。
[character(name="avg_npc_034")]
[name="鼠王"]所以,我需要你做出选择,晖洁。
[character(name="avg_npc_034")]
[name="鼠王"]你要带走阿发,那么今日你与我这一道,就当没有发生过。
[character(name="avg_npc_034")]
[name="鼠王"]你继续试试走你的阳关道。
[character(name="avg_npc_034")]
[name="鼠王"]如果你不带走阿发,你可以离开近卫局,来我手下做事。
[character(name="avg_npc_034")]
[name="鼠王"]我的女儿,你可能还记得,雨霞,身边一直缺个同龄又说得上话的好帮手,她见到你肯定很高兴。
[Character(name="char_010_chen_1#1")]
[name="陈"]林雨霞......倒是未必。
[character(name="avg_npc_034")]
[name="鼠王"]你不必担心,魏彦吾那边,我去与他说。
[Character(name="char_010_chen_1#5")]
[name="陈"]您......这是在招揽我?
[character(name="avg_npc_034")]
[name="鼠王"]魏彦吾岂会同意一个感染者留在近卫局?
[character(name="avg_npc_034")]
[name="鼠王"]你能做的选择,并不多,晖洁。
[dialog]
[character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我已经是一个感染者了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="感染者的处境我一清二楚。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="该放弃了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="该放弃吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="不该吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="为什么?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=3, block=true)]
[Background(image="bg_lungmen_o",screenadapt="coverall",block=true)]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_010_chen_1#5",name2="char_2005_weiyw_1#5",focus=1)]
[name="陈"] 报告魏长官,我所指的是十年前龙门遭到外部势力侵入,市民遭到绑架并自此失踪的事件。
[name="陈"] 我加入近卫局后,会进一步推动龙门对失踪人口的调查和追踪工作。
[Character(name="char_010_chen_1#5",name2="char_2005_weiyw_1#5",focus=2)]
[name="魏彦吾"] 陈......你不知道你在说什么。
[Character(name="char_010_chen_1#5",name2="char_2005_weiyw_1#5",focus=1)]
[name="陈"] 报告长官,我知道。
[Character(name="char_010_chen_1#5",name2="char_2005_weiyw_1#5",focus=2)]
[name="魏彦吾"] 我不会反对的。那就这样吧,若你做不下去,就告诉我。
[name="魏彦吾"] 陈警司,你想在近卫局干几年?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_indoor_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]	
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我做不下去了吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="到此为止了吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="明明什么都还没做到。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="没找到她,也没让这座城市变好。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="这样放弃真的好吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我还......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]......
[Character(name="char_010_chen_1#1")]
[name="陈"]我不会带走阿发,他没想害我。
[character(name="avg_npc_013")]
[name="贫民区居民"]陈警司......
[Character(name="char_010_chen_1#5")]
[name="陈"]但今日我与您这一道,就当没发生过吧。
[character(name="avg_npc_034")]
[name="鼠王"]哦?
[Character(name="char_010_chen_1#5")]
[name="陈"]您不用骗我,既然您救下我,魏彦吾想必已经知道了我感染这件事。
[Character(name="char_010_chen_1#5")]
[name="陈"]只是我向不向他坦白的区别罢了。
[character(name="avg_npc_034")]
[name="鼠王"]呵呵,我与魏彦吾之间,倒也没有你想象的那样毫无保留。
[character(name="avg_npc_034")]
[name="鼠王"]只不过,这件事,确实不好隐瞒。
[Character(name="char_010_chen_1#1")]
[name="陈"]我不知道他会怎么想,如果我还能留在近卫局,我会继续做我该做的事。
[Character(name="char_010_chen_1#1")]
[name="陈"]如果不能,我会寻找别的方法。
[Character(name="char_010_chen_1#1")]
[name="陈"]我相信,在您的身边也能做到许多事。
[Character(name="char_010_chen_1#1")]
[name="陈"]但这不适合我。
[Character(name="char_010_chen_1#1")]
[name="陈"]抱歉。
[character(name="avg_npc_034")]
[name="鼠王"]不必向我道歉,晖洁。
[character(name="avg_npc_034")]
[name="鼠王"]你还不打算放弃,我不会说这很好,因为你选的是一条看不到未来的路。
[character(name="avg_npc_034")]
[name="鼠王"]但你还年轻,你还有尝试的机会。
[dialog]
[character]
[Character(name="char_empty",name2="char_010_chen_1#1",focus=2)]
[PlaySound(key="$transmission",volume=1)]
[delay(time=1)]
[PlaySound(key="$d_gen_transmissionget",volume=1)]
[CharacterCutin(widgetID="1", name="char_136_hsguma_ns_1#1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)]
[Character(name="char_empty",name2="char_010_chen_1#1",focus=-1)]
[name="星熊"]老陈,你没事吧!
[Character(name="char_empty",name2="char_010_chen_1#3",focus=2)]
[name="陈"]星熊?我没事,只是出了点小状况。
[Character(name="char_empty",name2="char_010_chen_1#3",focus=-1)]
[name="星熊"]行,看来Missy那个朋友没骗我们。
[Character(name="char_empty",name2="char_010_chen_1#3",focus=-1)]
[name="星熊"]我们这边差不多搞定了,不过下一步要怎么做......还得你来判断。
[Character(name="char_empty",name2="char_010_chen_1#1",focus=2)]
[name="陈"]我知道了。
[Character(name="char_empty",name2="char_010_chen_1#1",focus=2)]
[name="陈"]我这就过来。
[PlaySound(key="$d_gen_transmissionget",volume=1)]
[dialog]
[CharacterCutin(widgetID="1", block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[character]
[Delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]今天谢谢您,林叔。
[character(name="avg_npc_034")]
[name="鼠王"]不必谢我,要谢,就谢你自己吧。
[dialog]
[Character(name="char_010_chen_1#1")]
[delay(time=1)]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[stopmusic(fadetime=2)]
[delay(time=2)]
[character(name="avg_npc_034")]
[name="鼠王"]......
[character(name="avg_npc_034")]
[name="鼠王"]魏彦吾,你看,她和你当年简直是一个模子里刻出来的。
[dialog]
[character]
[delay(time=1)]
[playsound(key="$d_gen_walk_n")]
[Character(name="char_2005_weiyw_1",fadetime=1.5)]
[delay(time=2)]
[name="魏彦吾"] 这不是好事。
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]现在你开始说这不是好事了。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]我很好奇,一个感染者,能不能治理一座城市?
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]如果她想,那她就应当能。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]有些话应该你来说。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]如果我来说,她未必听得真切。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]这可不像一个听到侄女被感染后,立刻推掉所有安排赶过来的长辈会说的话。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]你总是这样,她只会愈发不理解你。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]她不理解的不是我,而是枷锁、规则。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]而她既然没有斩断的力量,那她就永远无需理解我。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]但你期望她有,并在为她打造最锋利的剑,一柄叫作龙门的剑。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]我们从那些年走过来,并笑到了最后,林舸瑞。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]但我们又有谁希望有人重蹈我们的覆辙?
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]我教她剑术,但最终,出剑的是她。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]她必须靠自己去理解如何运用自己手上的东西,只有这样,我使的云裂之剑,与她最后能领悟的云裂,才能不是同一剑。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]她不应当与我递出同一剑。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]命数,都是命数啊。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]我们拼了命拿到手上的好东西,还没怎么享受,就被人给毁得七七八八。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]你给晖洁准备了这片大地上最好的礼物,她的生命却开始倒计时了。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]大少爷,你说,老天爷难道就真的见不得人好?
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]......
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]老天爷怎么想,与我无关。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=1)]
[name="魏彦吾"]但龙门会越来越好,这是我现今唯一能做的事。
[Character(name="char_2005_weiyw_1", name2="avg_npc_034", focus=2)]
[name="鼠王"]你看,我就说,你们两个啊,简直是一个模子里刻出来的。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
在近卫局第一次尝试进驻贫民区时,陈借机雷霆出击,扫除了窝藏在贫民区内的数个黑恶势力。
陈凭借着这份功绩,升任特别督察组组长。
但就在所有人都以为近卫局要在贫民区站稳脚跟时,陈却出人意料地宣布,近卫局将从贫民区撤出。
大部分人认为,进驻贫民区本就是她为后续的雷霆行动走的一步险棋。
[delay(time=2)]
半年后
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_3",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="char_015_lmg", name2="char_015_lmg", fadetime=0.7)]
[delay(time=0.7)]
[Character(name="char_015_lmg", name2="char_015_lmg", focus=1)]
[name="警员A"]陈警司呢?有她的信。
[Character(name="char_015_lmg", name2="char_015_lmg", focus=2)]
[name="警员B"]刚泡了杯咖啡回办公室了。
[Character(name="char_015_lmg", name2="char_015_lmg", focus=1)]
[name="警员A"]她不会又没回宿舍吧,这也太拼了。
[Character(name="char_015_lmg", name2="char_015_lmg", focus=2)]
[name="警员B"]可不是,感觉自从半年前的那次行动后,陈警司就把自己逼得更紧了。
[Character(name="char_015_lmg", name2="char_015_lmg", focus=1)]
[name="警员A"]哎,真怕她这样把自己身体搞垮......
[Character(name="char_010_chen_1#1")]
[name="陈"]在说什么悄悄话?
[Character(name="char_015_lmg", name2="char_015_lmg", focus=1)]
[name="警员A"]啊,陈警司,没什么,这里有你的信。
[Character(name="char_010_chen_1#1")]
[name="陈"]信?让我看看......
[Character(name="char_010_chen_1#1")]
[name="陈"](九寄来的?!)
[Character(name="char_010_chen_1#1")]
[name="陈"](成为感染者后,她......和整合运动搭上了关系?!)
[Character(name="char_010_chen_1#1")]
[name="陈"](上面还有她留的特别联络号码......)
[Character(name="char_010_chen_1#1")]
[name="陈"](......)
[Character(name="char_010_chen_1#1")]
[name="陈"](整合运动......)
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[PlaySound(key="$d_gen_dooropen", volume=0.6)]
[Background(image="bg_rooftop_2",screenadapt="coverall")]
[Delay(time=1)]
[PlaySound(key="$d_avg_snowstormflp", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[PlaySound(key="$transmission", volume=1)]
[Delay(time=1)]
[Character(name="char_010_chen_1#1")]
[name="陈"]喂......是我。
[dialog]
[character]
[PlaySound(key="$transmission", volume=1)]
[Delay(time=1)]
[PlaySound(key="$d_gen_transmissionget",volume=1)]
[dialog]
[character]
[Delay(time=1)]
[CharacterCutin(widgetID="1", name="avg_npc_043_1#1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, width=200, block=true)]
[delay(time=1)]
[name="九"] 好久不见,陈。 
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[stopmusic(fadetime=1)]
[Character]
[Image]

烏有

一個小錦囊,裏面塞着些烏有家鄉特產的話梅蜜餞。
可惜的是,這個錦囊在路途中被水浸泡,裏面的蜜餞都失了味道,想要再買把對味的,也不知要等到何年何月了。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 落水人
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[PlayMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 荆先生,荆兄,这一杯,就祝你前程似锦,告别每天摆路边摊的生活,怎么样?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 欸,正有此意,干杯。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 你要去哪儿,想好了吗?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 还没呢,就是决定走得远一点,一边走一边找机遇呗。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 我记得你说,你已经去过勾吴城里面了?
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 是啊,勾吴城周围的镇子,我也都走遍了,可惜哪儿都混不下去。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 我们这里你也混不下去?我记得你好像来这里还没多久哇,是不是还没体会到我们云水镇的好?
[name="街头混混"] ......算啦,谁没点难处呢?我不也找不到工作嘛,哈哈哈。
[name="街头混混"] 来,再来一杯。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 哎,别急着喝,喝多了怎么帮我写信?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 啊,对对对,还有写信这回事。那我现在先帮你写了,不耽误咱们喝酒。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 来,纸和笔。笔还拿得稳吗?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 那当然。写什么?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 嗯......你就写,“楚师弟得贵人提携,飞黄腾达”。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 哎,好嘞。
[name="街头混混"] 呃,这个“携”字怎么写?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 我蘸点酒写给你看。就这样。
[name="“荆先生”"] 哎,你这儿少了一横......算了,也没事,接着写。
[name="“荆先生”"] “此去京城三千里,山高水远,请二老莫要牵挂。”
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 得嘞。
[name="街头混混"] 哎,这个师弟,是你什么人?有这种好事,怎么不捎上你一起?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 呃......一块学做钳兽粉丝煲的师弟,他做得好,进京给人当大厨去了。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 哎呀,但是当大厨可就有讲究了。天南地北的菜系不计其数,互相见了就要掐架不说,同门之间呢,还要论你的菜正不正宗。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 这么吓人?
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 你就想想,京城许多人,只许人吃砂糖粽子,不许人吃咸粽子。
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 那还真挺吓人。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 所以说嘛,这里面水深,我不乐意蹚。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 欸,但我看你每天在街边摆摊,从算命看风水到卖炸豆腐串,没看出你跟大厨有什么关系啊?该不会是这师弟嫌你学艺不精,不理你吧?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 哎,这话我可不爱听。
[name="“荆先生”"] ......这师弟在大厨门下时,我们当师兄师姐的可没少照拂他。他这次要背井离乡,心里还挂念着同门情分呢。
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 他四处找人陪他,想着无论去了哪里至少有个帮衬,可惜,这条路太难走了。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 到头来,他只能托人写一封家书。你看,我这不就是跟他关系最好,所以替他写信吗?
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 哦......好像有点道理。
[name="街头混混"] 那接下来怎么写?你那师弟,什么时候把父母接去京城玩?或者什么时候能回家看看?
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 呃......那可真没个准信儿。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] ......这封就这样吧。你再帮我写一封别的,咱们接着喝两壶。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 掌柜的,加酒!
[Character(name="avg_npc_303_1#1$1" )]
[name="酒家掌柜"] 哎,来了。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 兄弟好义气。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 那是当然,咱们这关系,我走之前可不得喝个够。
[name="“荆先生”"] 来,这封你就写,“令郎已死,屏息噤声,莫要涉足江湖事端”。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 令郎......已死......嗯?
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 嘘......咱们也别问就是了。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 啊?呃,好。
[name="街头混混"] 哎,我有点不明白了。你字儿写得挺好的,为什么要我帮你写信——
[stopmusic(fadetime=1)]
[Dialog]
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_305_1#1$1")]
[PlaySound(key="$d_avg_doorbreak", volume=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_305_1#1$1",focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=70, fadeout=true, block=false)]
[name="街头混混"] 砸、砸场子的?!
[Character(name="avgnew_455_nothing_1#4$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 这边跑!
[dialog]
[Character(name="avgnew_455_nothing_1#4$1", name2="avg_npc_305_1#1$1")]
[PlaySound(key="$rungeneral", volume=0.5)]
[characteraction(name="left", type="exit", direction="left",fadetime=1)]
[delay(time=1)]
[PlaySound(key="$rungeneral", volume=0.5)]
[characteraction(name="right", type="exit", direction="left",fadetime=2)]
[delay(time=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Character]
[Background(image="bg_towerinside",screenadapt="coverall")]
[playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$rungeneral", volume=0.5)]
[Character(name="avgnew_455_nothing_1#11$1",name2="char_empty",enter="right",fadetime=2)]
[delay(time=1)]
[PlaySound(key="$rungeneral", volume=0.5)]
[Character(name="avgnew_455_nothing_1#11$1",name2="avg_npc_305_1#1$1",enter2="right",fadetime=1)]
[delay(time=2)]
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 哎呀,可怕可怕。还好我跑得快。
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 呼......这是哪儿?这客栈还有这么一条路?
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 呃,情急之中就撞进来了,我也不知道是哪儿。
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_305_1#1$1",focus=-1)]
[name="凶恶的声音"] 小子,还不上酒?
[name="掌柜的声音"] 是、是......
[name="凶恶的声音"] 你这柜台里,就收了这么点钱?
[name="掌柜的声音"] ......大冬天的,生意不景气。
[name="凶恶的声音"] 穷酸生意,倒敢挑三拣四。大小姐不嫌你砢碜,你倒是嫌蓟家的门槛高,你迈不过去腿?
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] (蓟家......?)
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 哎呀,又是那帮人。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 怎么回事?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 儿女情长的事。勾吴城里的蓟家大小姐一眼相中了掌柜的,可掌柜的对她没那个意思,所以那大小姐时不时就派人来闹事。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=-1)]
[name="凶恶的声音"] 呵,原来是有了别的意中人。这土里土气的银镯子,不知道是准备送给谁?
[name="掌柜的声音"] 不是——
[name="凶恶的声音"] 我就替大小姐把这东西收走了。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 哎,怎么能让他们这么欺负人!
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 是啊,这掌柜的干嘛不答应呢?一夜之间,荣华富贵,应有尽有啊。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 老兄,你这是什么话?咱们虽然穷,也得有骨气啊。
[name="街头混混"] 依我看,我们现在就应该冲出去——
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] ——我们报个官?
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] 啊?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_305_1#1$1",focus=1)]
[name="“荆先生”"] 哎,可千万不能轻举妄动啊。
[name="“荆先生”"] 虽说那掌柜的确实是对我们有恩,可我一个看风水的,冲出去也无能为力啊。
[name="“荆先生”"] 更何况,蓟家可是勾吴城里的大户人家,万一得罪了,怕是要被追杀到天涯海角。
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_305_1#1$1",focus=2)]
[name="街头混混"] ......唉,也对。掌柜的,对不住了!                       
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g05_mountaincity_d",screenadapt="coverall")]
[Character]
[playmusic(intro="$farce_intro", key="$farce_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avgnew_455_nothing_1#1$1",fadetime=1.5)]
[delay(time=2)]
[name="“荆先生”"] 风水占卜,针灸按摩,荆氏百年秘传,客官——
[name="“荆先生”"] ——欸,掌柜的。嘿嘿,您身体怎么样?跌打损伤贴要来一贴吗?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] ......我来问风水。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 没问题,觅气寻地,消灾积福,包在我身上,您请问。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 正是想请先生帮我寻一个消灾的法子。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 呃,不知道是哪种灾......?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 你知道的,荆先生。
[Character(name="avgnew_455_nothing_1#12$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] ......
[Character(name="avgnew_455_nothing_1#12$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 我记得你欠着债,要用钱。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] ......啊,对对对,是有这么回事。
[name="“荆先生”"] 之前那些来追杀......追债的人,实在凶残,多谢掌柜的给我指了一道暗门,让我藏身半日。
[name="“荆先生”"] 当时我要磕头谢恩,您不肯受,这会儿我给您补三个响头——
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 先生不必如此。只是此次我肯破财消灾,还请先生不吝帮忙。
[name="酒家掌柜"] 我有一只旧手镯,昨天被人拿了去。
[name="酒家掌柜"] 镯子不算名贵,却是家母留的一个纪念。
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 原来不是送人的信物。我记得令堂......
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 不在了。
[name="酒家掌柜"] 钱财都在其次,我只求把这件纪念取回来。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] ......寄托了如此哀思的物件,竟然被歹人夺去,实在令人心痛。
[name="“荆先生”"] 只可惜,这不是风水能寻的东西,我爱莫能助。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 哎,掌柜的,昨天夜里我已经报过官了,你再等等,应该很快就有消息了。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 那些闹事的人知道分寸。我报过几次,一来取不到证据,二来事情也不足以立案。
[name="酒家掌柜"] 更何况,一只银镯子,在蓟家的贵人眼里,实在不值一提。我怕他们随手就把那镯子扔到不知哪里去了。
[name="酒家掌柜"] 所以我想请先生替我出手,把那只镯子买回来。
[name="酒家掌柜"] 昨晚先生......勉强算是在场,假称是一眼看中了银镯子想要买下,应该不会招惹到那些贵人。
[name="酒家掌柜"] 当然,钱我出。
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 呃,这等阔气的事,从我口中说出恐怕不像真的。
[name="“荆先生”"] 掌柜的,要不您再斟酌一下?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 先生的意思是,不肯出头。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 是,还不敢死。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] ——哈哈哈,我嘛,即使有行侠仗义之心,也没有那个能力呀。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 唉,遗憾。我看你总拿着把扇子,以为你也是位侠士。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] “也是”?
[name="“荆先生”"] 呃,这都什么时代了,还有人自称侠士?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 有的。前两年镇子上来过一位年纪轻轻的女侠,平日里最爱替人打抱不平,一扇子就能敲昏一个人。
[name="酒家掌柜"] 不过后来听说是撞上了蓟家的人,唉,人就不见啦。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] ......可惜。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 欸,所以你真没有什么,江湖奇术,独门源石技艺之类的?
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 那哪儿能有呢,要是有的话,我不就去当天师了吗?
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 那你这堪舆之术......
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 咳,这是学问。
[name="“荆先生”"] 不过我对自己的字还有点信心——要不我给您也写个扇面?您看是要“日进斗金”还是“和气生财”?
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 不必了,大冬天的。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 哈哈,您说的是。
[name="“荆先生”"] 掌柜的,这蓟家的打手,我要去哪里找?
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g02_yanalley_n",screenadapt="coverall")]
[Character]
[PlayMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Character(name="avgnew_455_nothing_1#8$1",fadetime=1.5)]
[delay(time=2)]
[name="“荆先生”"] 唉。车子买好了,信使的身份做好了,给父母的信也寄了,这节骨眼上可别出什么乱子啊。
[name="“荆先生”"] 那姓蓟的虽然与师父有仇......但只是两个来找掌柜麻烦的打手,应该还是认不出我的吧。
[name="“荆先生”"] 就算被认出来了,也不过就是再逃跑一次。
[Character(name="avgnew_455_nothing_1#5$1",fadetime=1.5)]
[name="“荆先生”"] ......不知道师姐是死是活。要是真能找到师兄师姐的下落,行走江湖也算有个帮衬。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g11_yanroom",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avgnew_455_nothing_1#1$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avgnew_455_nothing_1#1$1")]
[name="“荆先生”"] 咳,二位,多有打扰。
[Character(name="avgnew_455_nothing_1#1$1",focus=-1)]
[name="蓟家打手"] 算命的,跑到这里来做什么?
[Character(name="avgnew_455_nothing_1#1$1")]
[name="“荆先生”"] 实不相瞒,昨日二位不是在如意酒家替大小姐教训那不知好歹的穷小子嘛,我刚好在场。
[Character(name="avgnew_455_nothing_1#1$1",focus=-1)]
[name="蓟家打手"] ......店里没人。
[Character(name="avgnew_455_nothing_1#7$1")]
[name="“荆先生”"] 后厨,我在后厨。
[name="“荆先生”"] 别误会,我觉得你们做得好,做得特别好,那小子真是不识相。
[Character(name="avgnew_455_nothing_1#7$1",focus=-1)]
[name="蓟家打手"] 哼,有话直说。
[Character(name="avgnew_455_nothing_1#1$1")]
[name="“荆先生”"] 呃,那我可说了......那掌柜的银镯子,就是桌上你们压着泡面的这件,不知道你们愿不愿意转个手?
[name="“荆先生”"] 依我之见,这东西给大小姐带去,恐怕更教人气恼。
[name="“荆先生”"] 加上这镯子成色不好,也不是什么值钱宝贝,恐怕也配不上二位贵人的身份。
[Character(name="avgnew_455_nothing_1#7$1")]
[name="“荆先生”"] ......实话跟二位讲吧,我想买下这只镯子去孝敬我家中的老母亲。老人家不喜欢潮流的玩意,就想要这种土里土气的设计。
[name="“荆先生”"] 欸,钱我先放在这儿了,二位若是点头,我必感激不尽,视二位为恩人。
[name="“荆先生”"] 对了,二位要不来算一卦?免费赠的——
[Dialog]
[Background(image="bg_black",screenadapt="coverall")]
[Character(name="avgnew_455_nothing_1#1$1",blackstart=0.2,blackend=0.7)]
[delay(time=1)]
[name="“荆先生”"] ......咦?
[name="“荆先生”"] 这客栈还能停电?
[dialog]
[PlaySound(key="$d_avg_arrowshot",volume=0.8)]
[delay(time=1.1)]
[name="“荆先生”"] ——呃。
[name="“荆先生”"] (有暗器?)
[name="“荆先生”"] 哎呀!没想到我竟是灾星,这一来就让客栈停电了......抱歉抱歉,给二位添麻烦了!
[dialog]
[characteraction(name="middle", type="move", xpos=-100, ypos=0,fadetime=0.6, block=true)]
[delay(time=1.1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[PlaySound(key="$swordtsing6",Delay=0.05,volume=1)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="middle", type="move", xpos=200, ypos=0,fadetime=1, block=true)]
[delay(time=1.1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[PlaySound(key="$swordtsing5",Delay=0.05,volume=1)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)]
[characteraction(name="middle", type="move", xpos=-100, ypos=0,fadetime=1, block=true)]
[delay(time=1.5)]
[name="“荆先生”"] (真是怪事,怎么突然要抓我?难道我替掌柜取货的意图太明显?)
[Character(name="avgnew_455_nothing_1#1$1", blackstart=0.2, blackend=0.7, focus=-1)]
[name="暗处的声音"] 抓住他。
[Character(name="avgnew_455_nothing_1#1$1", blackstart=0.2, blackend=0.7)]
[name="“荆先生”"] (......墙后有隔间?)
[name="“荆先生”"] 得罪二位了!我这就去找前台报修!
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g02_yanalley_n",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$rungeneral", volume=1)]
[Character(name="avgnew_455_nothing_1#4$1",fadetime=1.5)]
[delay(time=2)]
[name="“荆先生”"] ......似乎没人追上来。
[Character(name="avgnew_455_nothing_1#5$1",fadetime=1.5)]
[name="“荆先生”"] 还好还好,没把自己的命丢在那儿,镯子也趁黑摸到手了。
[name="“荆先生”"] 唉,但掌柜的恐怕也没法在这里久留了。
[Character(name="avgnew_455_nothing_1#10$1",fadetime=1.5)]
[name="“荆先生”"] 此祸因我而起,却又要连累他人......楚某人实在惭愧。
[Character(name="avgnew_455_nothing_1#8$1",fadetime=1.5)]
[name="“荆先生”"] ......刚才客栈里,隔墙的声音,真不是我听错了?
[Character]
[name="暗处的声音"] ......使伞的?
[name="女性的声音"] 嗯。是那个姓楚的小子,不会有错。就算他不用扇子和拳法,我也认得他。
[name="暗处的声音"] 也难怪几个人都拦不住他。
[name="女性的声音"] 我去追货。
[Character(name="avgnew_455_nothing_1#5$1")]
[name="“荆先生”"] ......唉,倒是不用打听师姐的去向了。
[name="“荆先生”"] 此路已经不通,待我回酒家交了差,就连夜逃跑吧。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[Character]
[PlayMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$rungeneral", volume=1)]
[Character(name="avgnew_455_nothing_1#11$1",fadetime=1.5)]
[delay(time=2)]
[name="“荆先生”"] 掌柜的,你听我说——
[Dialog]
[Character]
[Character(name="avg_npc_141#2", name2="avg_npc_303_1#1$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avgnew_455_nothing_1#6$1")]
[name="“荆先生”"] ......
[Character(name="avg_npc_141#2", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 哎呀,荆先生,你来得倒挺巧。你看,这位就是白天我对你提起过的女侠。没想到——
[Character(name="avgnew_455_nothing_1#1$1")]
[name="“荆先生”"] ——既然如此巧合,容我给女侠看个手相。来,扇子先放下。
[Character(name="avg_npc_141#2", name2="avg_npc_303_1#1$1",focus=1)]
[name="女侠?"] ......荆先生,是吗?
[Character(name="avg_npc_141#2", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 呃,他这个人就是不着调,女侠请多担待。
[name="酒家掌柜"] 就你那手相学问,你之前拉着我说的没一个字准的。
[Character(name="avgnew_455_nothing_1#1$1")]
[name="“荆先生”"] 哎,不也没收你钱嘛。
[name="“荆先生”"] 别担心,女侠,我与你有眼缘,免费算命。你需要的话,等会儿还能送你一卦。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 先生请说。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 看女侠的手相,少年时应该是在勾吴城里面生活。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 嗯,没错。
[name="女侠?"] 不过这我倒也会说,先生你也是勾吴城人士,一眼便知。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 话总要从浅的开始说嘛。我接着说,女侠命中有一位恩人。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 许多人对我有恩。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 这位恩人,不是父母,却影响女侠十余年——女侠想必有一位恩师吧?
[name="“荆先生”"] 那恩师想必常说,人间这么多冤枉事,总要有人给它们一个清白,所以女侠才成为这云水镇百姓眼中的侠士。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] ......大意没有错。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 你这不是合理推断嘛。谁没上过学啊,哪个老师不会教你一点做人的道理啊?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 这可不是推断出来的。
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 女侠,实不相瞒,此处有凶相。冒昧问一句,近年来你可曾回去探望过这位恩人?......你可还惦记着她?
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] ......她死了。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 死了?好生可惜。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] ......恩师年事已高,还和年轻时一样,执意涉水渡江。江水涨潮,浪头冲过来,她撑不住,就没再从水里站起来。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] ......
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 唉,那她可真是个糊涂人。
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 借风借水,顺水推舟,这才是聪明人,对吧?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] 不去水边走,才是聪明人。前两年江上大潮,也有观潮人被卷了进去,死生不知。
[name="女侠?"] ......就算真有人寻到下落,恐怕也只剩一具尸体吧。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 唉,官府每年都发通告提醒,可隔三岔五的还是要出些事故。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 是啊,可惜可惜。平日我在水边钓鱼,听到有人落水,我还忍不住帮忙去捞呢,就是捞不着。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 看不出先生还有这份热心。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 哎,死生事大嘛。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 我倒相信先生是讲义气的人。
[name="女侠?"] 还请先生帮我卜一下未来之事。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 欸,对对,我看看啊......
[name="“荆先生”"] 未来可就不好说了,女侠命里有道坎,但也不难跨过去。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 你可别来你破财消灾那一套了,说点好听的。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 女侠一来行侠仗义,二来对人有恩,老天爷大概也不愿意让你遭灾——听听,这句吉祥话不收钱的。
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 这行侠仗义和对人有恩,不是一回事?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 欸,不是。
[name="“荆先生”"] 哎,咱们在这儿聊了半天了,要不拿点酒来?
[Character(name="avg_npc_303_1#1$1")]
[name="酒家掌柜"] 啊。我这心事重重的,连招待的事情都忘了。
[name="酒家掌柜"] 正好,我这儿还有一件事想说给女侠听,我去取好酒来。
[Dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)] 
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] ......
[Character(name="avgnew_455_nothing_1#8$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] ......
[Character(name="avgnew_455_nothing_1#10$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 那我松手了?
[Character(name="avgnew_455_nothing_1#10$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 许久没有切磋武艺,还请师弟多多指教。
[Character(name="avgnew_455_nothing_1#12$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 师姐,得罪!
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[delay(time=1)]
[Subtitle(text="师父,饭我烧好了。钳兽粉丝煲,我打工的时候跟头牌大厨学的,您尝尝?", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="想过,当然想过,师父您早就说了,我是廉家武馆的关门弟子,等我找到份好差事,您就可以退隐休息了。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="师兄师姐不知都去了哪里,这两年也都没回来看望过您。唉,真想问问他们如今都在哪里讨生活,要是能帮我一把,那就再好不过了。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="......师父教训得是。这次武馆切磋结束之后,我就回家看看爸妈。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="真要是没出路,我就回去当个庄稼汉。哪怕能为乡亲们驱赶一次野兽,也算不令廉家功夫蒙羞。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="——这廉家功夫,您还未教完?", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[subtitle]
[delay(time=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="25_g04_yaninn",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=0.1, block=false)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=0.1, block=false)]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=0.1, block=false)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",fadetime=1.5)]
[delay(time=2)]
[playMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.4)]
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] ......承让。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] ......你胜了一招。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 身负重托,不敢死罢了。
[name="“荆先生”"] ......那时候师兄师姐们都走了,只留下我这个最愚钝的徒弟没听到风声,师父只好把剩下的招式教给了我一个人。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] ......师父从不看错人。
[name="女侠?"] 她不肯教的,都是取人性命的杀招。
[name="女侠?"] 怎么收手了?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#2",focus=1)]
[name="“荆先生”"] 切磋武艺,点到为止嘛。俗话说得好,做人留一线,日后好相见,对吧?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] 你明知道我是受你仇家之托,来取你性命的。
[Character(name="avgnew_455_nothing_1#10$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 嗯,我知道。你要来取两件货,一件是掌柜的银镯子,一件是我的项上人头。
[Character(name="avgnew_455_nothing_1#12$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 哎,但是你也可以跟他们说,那个姓楚的又跑掉了嘛。我都从他们眼皮底下跑了那么多次了,你又不会轻功,一个人抓不住我也正常。
[Character(name="avgnew_455_nothing_1#12$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] 你为什么要这样?
[name="女侠?"] ——因为我“一来行侠仗义,二来对人有恩”?
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 可不是嘛,往年我父母来武馆看我的时候,你们就故意在切磋时放水,让我能赢一两招,搞得我家里人到现在还以为我是个练武奇才。
[name="“荆先生”"] 师父知道我家乡那边常做话梅蜜饯,每次额外准备一些,你们也不跟我抢。
[name="“荆先生”"] 真要说起来,师门各位都对我有恩,我楚某人忘不了。
[name="“荆先生”"] ——而且,被大潮卷进去的落水人,到底是身不由己。
[Character(name="avgnew_455_nothing_1#9$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] 呵,你也知道身不由己......却还想去捞?
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] ......师姐,师父是被我害死的。
[name="“荆先生”"] 无论背后有多少算计,那小子是死在我的拳下,师父是为了我这个不争气的徒弟......我有愧于师门。
[Character(name="avgnew_455_nothing_1#10$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] 师父教的功夫,我没脸用。只有方才师门切磋,是有意请师姐赐教。
[Character(name="avgnew_455_nothing_1#10$1", name2="avg_npc_141#1",focus=2)]
[name="女侠?"] ......既然同是落水人,你又指望谁来捞你呢?
[name="女侠?"] 但你扇子上的字,我看清了。既然师父要你收下这把扇子,你就不该让她失望。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#1",focus=1)]
[name="“荆先生”"] ......这么说来,我更不该动手了。师父教的功夫,不应该是用来掺和这些糊涂事的。
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_141#2",focus=2)]
[name="女侠?"] 你真这么固执?
[name="女侠?"] 那多谢师弟手下留情了。
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[character(name="avgnew_455_nothing_1#3$1",name2="char_empty",fadetime=0.5)]
[delay(time=3)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[delay(time=0.51)]
[characteraction(name="right", type="move", xpos=-300, fadetime=1, block=false)]
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",fadetime=0.7)]
[delay(time=2)]
[Character(name="avgnew_455_nothing_1#3$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 女侠——啊,女侠呢?
[name="酒家掌柜"] 怎么只有先生一个人站在这里?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 方才外面有打闹声,女侠便追出去了。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 原来如此。我刚才在酒窖里,也听见打斗声,又有扇子开合的声音,想必是女侠出手了。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 我猜也是,可得躲好了,晚点再出去。
[name="“荆先生”"] 对了,掌柜的,你的镯子在这。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] ......你真去拿了?
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 逝者遗物嘛,丢了总是会让人痛心的,我只不过将心比心——欸,不过,掌柜的,报酬可不能少。
[Character(name="avgnew_455_nothing_1#6$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 多谢多谢,报酬好说。
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 呃,还有,我劝你最近多加小心,最好趁早离开云水镇......
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 你惹他们生气了?
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 呃,挺生气的。
[Character(name="avgnew_455_nothing_1#5$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] ......
[name="酒家掌柜"] 那还真是谢谢您。
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 实在是对不住!掌柜的,我给您赔个礼,再赔您一卦,您看......可还行?
[Character(name="avgnew_455_nothing_1#11$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 唉,也罢。蓟家盯上了我这小破酒家,这生意本来也不好做了。
[name="酒家掌柜"] 报酬我依之前说好的给你,一分不少。
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 欸,多谢老板。
[name="“荆先生”"] 对了,掌柜的,你这里还有没有话梅蜜饯剩下?
[Character(name="avgnew_455_nothing_1#1$1", name2="avg_npc_303_1#1$1",focus=2)]
[name="酒家掌柜"] 还剩了不少,你要?
[Character(name="avgnew_455_nothing_1#7$1", name2="avg_npc_303_1#1$1",focus=1)]
[name="“荆先生”"] 嗯,准备出门远游,带点在路上吃。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
那姓楚的小子,你没抓到?
属下失职。
......但是,我见到他连夜从东边开车逃走了。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Character]
[Image]

水產小販,也可以為龍門治安出一份力。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 将错就错
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Subtitle(text="龙门有一个传说。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="在灰暗的贫民区,各方势力交错复杂,如同汹涌暗流。身处其中时必须要万分小心,否则一不留神便会被波涛吞没。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="然而有一个人,立于所有势力的顶点,暗中主导着贫民区的秩序。甚至说整个贫民区都是按他的意愿运转也不为过。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="关于他的传闻有很多,却极少有人见过他的真身。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="他平日里,就像任何一个贫民区的普通人一样。哪怕他从你身边走过,你也未必能认出他来。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="但你永远不会知道,你见到的某个路人就是他的耳目;也不会知道,他会在某个角落,随手除掉某个不知好歹、敢于违逆他的人。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="他就是龙门的影子,贫民区的化身。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[Subtitle(text="也有很多人坚信,这不只是一个传说......", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)]
[subtitle]
[delay(time=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Background(image="bg_park",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[name="???"] 就是他?你确定没认错?这可不是闹着玩的。
[name="???"] 盯了有一阵了,和传出来的消息一模一样,绝对错不了。
[name="???"] 嘶......看起来的确不太好惹的样子。
[name="???"] 怎么办,真要动手?
[name="???"] 丢的这批货至关重要,由不得我们选......暗号是什么?
[name="???"] 我记得,是......
[dialog]
[delay(time=1.5)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_034",fadetime=1.5)]
[delay(time=2)]
[name="鼠王"] 哟,生意挺好啊,大过年的也不休息?
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 趁晚上人多,正好多做点生意。
[name="孑"] 小姐,您的麻辣鳞丸。
[character(name="avg_npc_032")]
[name="女游客"] 哇,闻着就好香,老板,给你钱。
[name="女游客"] 唔唔......真不错,不愧是在百大民间美食攻略里特别推荐的鳞丸。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 等一下!
[character(name="avg_npc_032")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="女游客"] 咦?!
[name="女游客"] 怎......怎么了?
[character(name="avg_272_strong_1#4$1")]
[name="孑"] 钱给多了,喏,找您钱。
[character(name="avg_npc_032")]
[name="女游客"] 谢......谢谢......
[name="女游客"] 我......我可以走了吗?
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 啊,还有事吗?
[character(name="avg_npc_032")]
[name="女游客"] 没、没事!老板再见!
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 好像又吓到客人了......
[name="孑"] 我说错什么了吗......?
[character(name="avg_npc_034")]
[name="鼠王"] 呵呵,这几天好像都是你在出摊啊,老董他人呢?
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 最近天冷,董阿伯腿痛,我多帮帮他。
[name="孑"] 大爷,您认识董阿伯?
[character(name="avg_npc_034")]
[name="鼠王"] 龙门最好的鳞丸师傅,我当然认识。
[name="鼠王"] 正巧路过,就照顾一下他的生意吧,给我来一份,也让我尝尝你学到了他几分手艺。
[character(name="avg_272_strong_1#4$1")]
[name="孑"] 好嘞,您稍等。
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_031",fadetime=1.5)]
[delay(time=2)]
[name="凶狠的叉烧帮成员"] 四份鳞丸,三个咖喱,一个菌汤。
[character(name="avg_272_strong_1#4$1")]
[name="孑"] 好,您稍等,我做完前面这份就做您的。
[character(name="avg_npc_031")]
[name="凶狠的叉烧帮成员"] 咳咳,我说四份鳞丸,三个咖喱,一个菌汤。
[character(name="avg_272_strong_1#4$1")]
[name="孑"] 嗯,我记清楚了,三个咖喱,一个菌汤。
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] ......
[name="凶狠的叉烧帮成员"] (怎么回事?!你不是说这是暗号吗?)
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="精明的叉烧帮成员"] (没错啊!那个菲林女杀手每次和他接头都说这个!)
[character(name="avg_272_strong_1#4$1")]
[name="孑"] 大爷,您的鳞丸好了。
[character(name="avg_npc_034")]
[name="鼠王"] 好,给你钱。
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 不用了大爷,您是董阿伯的熟人,不好意思收您的钱了。
[character(name="avg_npc_034")]
[name="鼠王"] 那可不行,该给的钱得给,该办的事也得办。
[name="鼠王"] 你说对吧?
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (怎么回事,那个老头好像在看我们?)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (啧,真麻烦。)
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 这位老板......?
[name="孑"] 您的鳞丸还要吗?
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 我......我......
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 您要是不确定要啥口味的,我给您挑两个,您先尝尝——
[dialog]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.51)]	
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1.5)]
[Character(fadetime=1.5,block=true)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[Delay(time=1.5)]
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="精明的叉烧帮成员"] 你怎么这就动手了?!
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 不趁这会儿偷袭,等着他干掉我们吗?!
[name="凶狠的叉烧帮成员"] 少废话!赶快把人带走!
[name="凶狠的叉烧帮成员"] 这就给卤水帮送信,说他们老大在我们手里,今晚就得拿东西来换!
[character(name="avg_npc_034")]
[name="鼠王"] 喂,年轻人,下手要有轻重,别坏了龙门的规矩。
[character(name="avg_npc_031")]
[name="凶狠的叉烧帮成员"] 老头,这是道上的事,一般人躲远点,别多管闲事!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)] 
[character(name="avg_npc_034")]
[name="鼠王"] ......有意思。
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_indoor_n",screenadapt="coverall")]
[PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(name="avg_272_strong_1#1$1",fadetime=1.5)]
[delay(time=2)]
[name="孑"] ......
[name="孑"] 呜......
[name="孑"] 头好痛......
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 这是怎么回事......?这是哪?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 哟,你醒了。先喝杯水吧。
[character(name="avg_272_strong_1#3$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="孑"] 谢——怎么回事,你们是谁......我怎么被绑起来了......?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 对您这样的大人物,用这种手段也是迫不得已。之前一直不知道卤水帮是您的人,多有得罪了。
[name="凶狠的叉烧帮成员"] 但是话说回来,这次抢我们的货到底是卤水帮不对在先。您看,是不是该给个说法?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 什么货?鳞?那渔船就在码头,最新鲜的鳞当然是谁去得早归谁,怎么就成我抢你们的了?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (他说“码头”?我们的货不就是在码头被劫的?)
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (懂了,“鳞”是黑话,他意思是说,货被谁拿到就该归谁。)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 咳咳......行,您说的也不是没有道理。
[name="凶狠的叉烧帮成员"] 但干这行也有这行的规矩,这批货的生意一直是我们叉烧帮在做,您突然要加进来,是不是该先和我们有个商量?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 我开水产摊这么久了,怎么从来没见过你们?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (“水产摊”也是黑话?)
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (他意思是说,他混得比我们早,我们才是后来的。)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] ......是,我们当然知道,您在整个龙门也是有头有脸的人物。我们敬重您的地位,所以才和您商量。
[name="凶狠的叉烧帮成员"] 您要想做生意,我们可以谈,但是您抢去的那批货,对我们叉烧帮也很重要,大家和气生财,您就把东西还给我们吧。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 在龙门......有头有脸?
[name="孑"] 那个......你们好像是找错人了,能不能放我走啊......
[dialog]
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=0.75)]
[name="凶狠的叉烧帮成员"] 喂,别敬酒不吃吃罚酒!
[name="凶狠的叉烧帮成员"] 我们看在你的面子上和你好好说话。你也别以为我们叉烧帮是好糊弄的!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 我实在不知道你们在说什么......
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 还在这装傻?呵,把东西拿出来。
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 这张照片,您还有印象吧?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 这是,槐琥小姐?
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 别以为我们不知道,这是你们卤水帮的职业杀手,也是暗中保护你的护卫。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 什......
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 上个月月底那天,她来你这买了鳞丸,第二天,卤水帮的对头就被人抄了家,说是一个使古怪功夫的菲林干的。
[name="凶狠的叉烧帮成员"] 你还说她不是受你的指使?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 槐琥小姐,怎么偏偏在那个时候去行侠仗义......
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 还有这张呢?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 近卫局的鬼姐?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 看来不只是我们,近卫局的人也早就盯上了你。
[name="凶狠的叉烧帮成员"] 我们的人可不止一次在那家鳞丸摊附近看到过鬼姐。
[name="凶狠的叉烧帮成员"] 你倒是解释解释,近卫局特别任务组的督察,为什么会对一个卖鳞丸的小贩感兴趣?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 那也是个误会......
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 哼,别以为卤水帮替身的把戏能瞒过我们。
[name="凶狠的叉烧帮成员"] 承认吧,你们卤水帮明面上的老大不过是个傀儡,真正的老大,是你!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] ......
[name="孑"] (我还是先别说话了。)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 不说话,看来是没的谈了?	
[name="凶狠的叉烧帮成员"] 好啊,不谈也罢,那就看您手下的人,到底要不要管他们的老大了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
与此同时
[name="???"] 二哥,终于有老大消息了!
[name="???"] 什么情况?!
[name="???"] 叉烧帮刚送信过来,说头儿在他们手里。
[name="???"] 给了我们一个地址,让我们今晚带货物去换人。
[name="???"] 他妈的,果然是他们!把大伙都叫上,找叉烧帮算账去!
[name="???"] 那我们要带货物吗......?
[name="???"] 带个屁!当我们卤水帮好欺负?抄家伙!和他们拼了!
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_indoor_n",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 考虑得怎么样,“老大”?
[name="凶狠的叉烧帮成员"] 信已经送到了你们卤水帮手里。现在交出货物,我们还能和平解决,等一会儿打起来撕破脸,可就不太好收场了。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 你们怎么还送了信过去,万一对面真的派人过来可怎么办......
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 好家伙,事到如今还敢威胁我们?!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 我不是这个意思——唉,算了。
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (怎么办,他说的好像也有道理。万一打起来,我们人手确实不够啊。)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (你怎么不多带点人来?!)
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (不是你说这次要秘密行动的?!)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (谁能想到他真的什么都不说?!)
[name="凶狠的叉烧帮成员"] (......罢了,你先看好他,最好能逼他把东西交出来。我去多叫几个兄弟来。)
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[character(name="avg_npc_031",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 咳咳......
[name="精明的叉烧帮成员"] 考虑得怎么样,“老大”?
[name="精明的叉烧帮成员"] 识相点,现在交出货物,我们和平解决,一会儿要是打起来撕破脸,可就真的不好收场了!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 能问问,你们说的“货”,到底是什么吗?
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 还要装傻?你们卤水帮的人在码头打伤我们好几个兄弟,就为了抢这个东西,能不知道这东西的分量?
[name="精明的叉烧帮成员"] 呵,这么危险的生意也就你们卤水帮敢和我们叉烧帮抢了。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 你说,“危险”?
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 别装了,谁不知道这东西有多危险?敢在近卫局眼皮底下和我们抢这生意,不就是想赚笔大的嘛。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] ......那个,现在就剩你一个人了对吧?
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 哎,好吧,我告诉你东西到底藏在哪了。
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 哦?这还差不多。快说。
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 你靠过来点,我悄悄告诉你。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_031", focus=2)]
[name="精明的叉烧帮成员"] 好了,你说吧。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_031", focus=1)]
[name="孑"] 再过来点。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_031", focus=2)]
[name="精明的叉烧帮成员"] 磨磨叽叽的,真是——
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_031")]
[dialog]
[characteraction(name="right", type="move", xpos=-150, fadetime=1.5,block=false)]
[delay(time=2)]
[characteraction(name="left", type="move", xpos=100, fadetime=0.8,block=false)]
[delay(time=1)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral", volume=0.4)] 
[characteraction(name="left", type="move", xpos=-100, fadetime=0.8,block=false)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[character(name="avg_272_strong_1#2$1",name2="char_empty", fadetime=1)]
[delay(time=2)]
[character]
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 董阿伯说得对,用脑袋撞人有时候比拳头还好使。
[name="孑"] 这绳子绑得真紧......不好意思,这把刀先借我用用,有机会再还你吧。
[name="孑"] 虽然不知道你们到底要找谁又要找什么东西,可是你们真的找错人了,我真的不是什么老大。
[name="孑"] 唉,说了你们也不听,我还是先走吧......
[name="孑"] 呜,头好痛......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[name="???"] 按信上写的,就是这了。叉烧帮的人呢?
[name="???"] 看那边,有一个拿着刀的人从楼里走出来了,应该就是叉烧帮接头的人吧。
[name="???"] 等一下,你们看那个人,是不是有些面熟?
[name="???"] 我想起来了!他就是那个伪装成水产贩子的顶级杀手。我上次亲眼见他用一把刮鳞刀砍翻了二十个人!
[name="???"] 没想到他居然是叉烧帮的人,这下可不好办了......
[name="???"] 先别急,过去问问再说。
[dialog]
[stopmusic(fadetime=1)]
[delay(time=1.5)]
[PlaySound(key="$rungeneral", volume=1)]
[character(name="avg_272_strong_1#1$1",fadetime=1.5)]
[delay(time=2)]
[name="孑"] 没人追出来,应该甩掉了吧......
[name="孑"] 唉......大过年的,摊都没收呢,这都是什么事啊......
[dialog]
[character]
[character(name="avg_npc_033",fadetime=1.5)]
[delay(time=2)]
[name="???"] 喂,那边那个。
[character(name="avg_272_strong_1#3$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="孑"] 啊,叫我?
[character(name="avg_npc_033")]
[name="???"] 这儿是叉烧帮的地盘吗?
[character(name="avg_272_strong_1#3$1")]
[name="孑"] (刚那几个人,说他们是叉烧帮的来着。)
[name="孑"] 啊对,这就是叉烧帮的地方。
[character(name="avg_npc_033")]
[name="???"] ......
[character(name="avg_272_strong_1#3$1")]
[name="孑"] ......
[playMusic(intro="$longmenbat_intro", key="$longmenbat_loop", volume=0.4)]
[character(name="avg_npc_033")]
[name="凶恶的卤水帮成员"] 抓住他!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] ?!
[character(name="avg_npc_033")]
[name="凶恶的卤水帮成员"] 我们老大在哪?!
[character(name="avg_272_strong_1#3$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="孑"] 我哪知道?!
[character(name="avg_npc_033")]
[name="凶恶的卤水帮成员"] 呵,知道你们叉烧帮人多,但别以为我们卤水帮就好欺负!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 你们找错人了——
[dialog]
[character(name="avg_npc_033")]
[Delay(time=1)]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1.5)]
[Character(fadetime=1.5,block=true)]
[PlaySound(key="$bodyfalldown2", volume=1)]
[Delay(time=1.5)]
[character(name="avg_npc_033")]
[name="愤怒的卤水帮成员"] 竟然一下子就把二哥打倒了,不愧是叉烧帮第一杀手!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 怎么还有这个版本......
[character(name="avg_npc_033")]
[name="愤怒的卤水帮成员"] 别怕!我们这么多人,压都能压死他!
[name="愤怒的卤水帮成员"] 大家跟我上,救出老大!
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 这......现在还是先跑路比较好吧......
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[character(name="avg_npc_033")]
[name="愤怒的卤水帮成员"] 别让他跑了!追!
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Character(name="char_empty")]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="middle", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_272_strong_1#3$1",fadetime=0.7)]
[delay(time=2)]
[character(name="avg_npc_031")]
[name="凶狠的叉烧帮成员"] 好啊,还真带着人过来了。
[name="凶狠的叉烧帮成员"] 兄弟们,和他们拼了!
[dialog]
[character]
[Character(name="char_empty")]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="middle", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_npc_033",fadetime=0.7)]
[delay(time=2)]
[character(name="avg_npc_033")]
[name="愤怒的卤水帮成员"] 嗬,原来还有埋伏。
[name="愤怒的卤水帮成员"] 兄弟们别怕,跟他们拼了!
[character(name="avg_npc_031")]
[name="凶狠的叉烧帮成员"] 交出东西!
[character(name="avg_npc_033")]
[name="愤怒的卤水帮成员"] 交出我们老大!
[Dialog]
[Character]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)]
[Dialog]
[stopmusic(fadetime=1)]
[Delay(time=1)]
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 唉,你们怎么打起来了?大家有话好好说,别打架啊。
[dialog]
[PlaySound(key="$fightgeneral", volume=1)]
[delay(time=0.51)]
[PlaySound(key="$fightgeneral", volume=1)]
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 这,唉......我还是先回去收摊吧。
[name="孑"] 可是,他们说的“货”,到底是什么......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Character]
[delay(time=1)]
[playMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_272_strong_1#2$1",fadetime=1.5)]
[delay(time=2)]
[name="孑"] 王阿伯,晚上好。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 哎,这不是孑小子么。你怎么来了,这个点可没新鲜的鳞卖你啊。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=1)]
[name="孑"] 不是,阿伯,我想向您打听点事情。
[name="孑"] 就在最近,您有见过两伙人在码头打架吗?
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 别开玩笑了,就在这码头,一天到晚打架的人比买鳞的人还多,你问的是哪一次?
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=1)]
[name="孑"] 不是一般的路人打架,是那种,一看就是很坏的两伙人打架。
[name="孑"] 哎,这么说也不对......阿伯,最近您在码头上见过什么生面孔吗?
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 嗐,这么大的码头,每天人来人往的,我哪能记得清?
[name="王阿伯"] ......欸,不过你这么一说,我好像有点印象。
[name="王阿伯"] 我记得上个月有一阵子,每天傍晚的时候都有人运一批箱子到码头。
[name="王阿伯"] 要是一般送货的人我也不会在意,但是那批箱子都用黑色的布裹得严严实实,看起来还蛮奇怪的。
[Character(name="avg_272_strong_1#1$1", name2="avg_npc_005", focus=1)]
[name="孑"] 您还记得那些人的长相吗?那些箱子都送到哪去了?
[Character(name="avg_272_strong_1#1$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 那会儿我正忙着收摊呢,哪有功夫记这个。你当谁都像你小子一样,记性那么好?
[Character(name="avg_272_strong_1#1$1", name2="avg_npc_005", focus=1)]
[name="孑"] (看来叉烧帮说的就是这批货物。)
[name="孑"] (他们到底在谋划什么......?)	
[Character(name="avg_272_strong_1#1$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 哎哟,刚都没注意,看你脸上这伤,又打架了吧。
[name="王阿伯"] 接着,拿冰块敷一下吧。
[Character(name="avg_272_strong_1#4$1", name2="avg_npc_005", focus=1)]
[name="孑"] 谢谢......
[Character(name="avg_272_strong_1#4$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 你这孩子,明明看着挺老实,怎么总见你身上挂着伤。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=1)]
[name="孑"] 这......其实我也不想的......
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 这么些年了,我也算了解你小子。心眼好,性子又直,见不得半点不公道。所以才总是和那些混混起冲突。
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=1)]
[name="孑"] 不是阿伯,那些其实都是误会......
[Character(name="avg_272_strong_1#2$1", name2="avg_npc_005", focus=2)]
[name="王阿伯"] 我知道你是个好孩子,但你也要保护好自己。出了事自然有该管事的人,不该惹的人你千万不要惹,明白不?
[Character(name="avg_272_strong_1#4$1", name2="avg_npc_005", focus=1)]
[name="孑"] 嗯,谢谢您阿伯。但今晚我有必须要做的事,而且我想我知道该怎么做了。
[name="孑"] 对了阿伯,能借您电话一用吗?
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[playmusic(intro="$farce_intro", key="$farce_loop", volume=0.4)]
[character(name="avg_npc_033")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[name="受伤的卤水帮成员"] 该死的叉烧帮,还挺能打......
[name="受伤的卤水帮成员"] 其他人也真是......怎么都跑得那么快。都跑哪去了......
[Character]
[name="???"] 还好,看起来剩了一个没跑掉啊。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_272_strong_1#1$1",fadetime=1.5)]
[delay(time=2)]
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 是......是你!
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 对,是我。
[name="孑"] 叉烧帮第一杀手。
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 噫!
[name="受伤的卤水帮成员"] 饶命......饶命!
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 刚才的事我姑且不和你计较。
[name="孑"] 但你仔细听好了,接下来的问题,我只问一遍,如果回答不能让我满意——
[PlaySound(key="$d_avg_singleblunt")]
[delay(time=1)]
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 你知道会是什么下场。
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 我说!只要我知道的,我一定说!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 上周,卤水帮从我们这抢去的东西,现在放在哪?
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 我不知道!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 卤水帮抢我们的东西是有什么打算?准备卖给谁?
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 我不知道......
[character(name="avg_272_strong_1#3$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="孑"] 还说不知道?!
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 我真的不知道!
[name="受伤的卤水帮成员"] 我、我入伙还不到两个月......帮里的那些机密,我真的是一点都不知道!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 那你知道些什么!
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 就在上周!在码头,帮里派人抢了叉烧帮的什么东西,老大很高兴。但是没过几天,老大就失踪了。
[name="受伤的卤水帮成员"] 帮里派了好多人去找,但怎么都找不到。
[character(name="avg_272_strong_1#1$1")]
[name="孑"] (原来卤水帮的老大是真的失踪了。)
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="孑"] 然后呢?
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 然后,然后直到今天,听说收到叉烧帮的信,我只是以为要打架了,才跟着其他人来的,别的什么我是真的不知道了......
[character(name="avg_272_strong_1#1$1")]
[name="孑"] (嗯......好像确实问不出什么东西了。)
[name="孑"] 咳,告诉你,你们老大就在我们叉烧帮手里。
[name="孑"] 去告诉你们老大,不对......告诉你们帮里现在能管事的人。
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 再给你们一次和谈的机会,今晚零点,带着从我们叉烧帮抢的东西,在码头等我们。
[name="孑"] 这次要是再看不到你们卤水帮的诚意,我们就真的要撕票了!
[name="孑"] 滚吧。
[character(name="avg_npc_033")]
[name="受伤的卤水帮成员"] 好嘞!
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=1)]
[characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[character(name="avg_272_strong_1#1$1")]
[name="孑"] 呼......
[name="孑"] 看样子,他应该是相信了吧。
[name="孑"] 演坏人,好难。
[name="孑"] 冷静,冷静......接下来是......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_indoor_n",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="凶狠的叉烧帮成员"] 废物!饭桶!
[name="凶狠的叉烧帮成员"] 抓住的人还能让他给跑了,人丢了,我们拿什么和卤水帮谈判?
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 你还骂我?你带那么多人不也没逮住他?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 你——
[dialog]
[character]
[name="???"] 听说有人要找我,我来了。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_272_strong_1#2$1",fadetime=1.5)]
[delay(time=2)]
[character(name="avg_npc_031", name2="avg_npc_031")]
[name="叉烧帮众人"] 是你!
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 是我。
[name="孑"] 呵,该夸你们观察力不错,竟然能发现我的真实身份。
[name="孑"] 没错,我就是卤水帮的老大。
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 果然......你、你想怎么样?
[character(name="avg_272_strong_1#2$1")]
[name="孑"] 很简单,卤水帮抢叉烧帮的东西,我会如数归还。但叉烧帮绑架我这件事,我也要一个说法。
[name="孑"] 今晚零点,卤水帮会带着东西在码头等着你们。同样的,我要叉烧帮上下所有人全部到场。
[name="孑"] 该还的东西我会还,可丢掉的面子,我也会找回来。
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] (怎么办,这东西我们还敢要吗......)
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] (等、等等......他只有一个人,刚才能打晕他一次,说不定......)
[dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="char_243_waaifu_1#3",fadetime=1.5)]
[delay(time=2)]
[name="槐琥"] 我看谁敢妄动!
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 她......她就是那个菲林女杀手!真的是她!
[character(name="char_243_waaifu_1#3", name2="avg_272_strong_1#3$1", focus=2)]
[name="孑"] 呵,刚才我大意被你们偷袭得逞了一回,你们还有胆子干第二次?!
[name="孑"] 看起来,你们是真的不清楚,你们到底是在和什么人打交道。
[character(name="char_243_waaifu_1#3", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 咳咳!
[character(name="char_243_waaifu_1#2", name2="avg_272_strong_1#1$1", focus=1)]
[name="槐琥"] (接下来该干嘛了?)
[character(name="char_243_waaifu_1#2", name2="avg_272_strong_1#3$1", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="孑"] (墙,墙!)
[character(name="char_243_waaifu_1#3", name2="avg_272_strong_1#3$1", focus=1)]
[name="槐琥"] (哦对。)
[character(name="char_243_waaifu_1#3")]
[name="槐琥"] 喝!
[dialog]
[CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=40, randomness=90, fadeout=true, block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[playsound(key="$b_char_rockexplo")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=false)]
[delay(time=1)]
[playsound(key="$d_avg_rockfall")]
[delay(time=1)]
[character(name="avg_npc_031")]
[name="精明的叉烧帮成员"] 一拳就......把墙打穿了!
[character(name="avg_272_strong_1#3$1")]
[name="孑"] 两小时后,我在码头等着你们。要是见不到叉烧帮的人,后果自负!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2)] 
[character(name="avg_npc_031", name2="avg_npc_031", focus=1)]
[name="精明的叉烧帮成员"] 现在该怎么办......?
[character(name="avg_npc_031", name2="avg_npc_031", focus=2)]
[name="凶狠的叉烧帮成员"] 还能怎么办,该来的躲不了,我们去就是!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$rungeneral", volume=1)]
[character(name="char_243_waaifu_1#2", name2="avg_272_strong_1#1$1",fadetime=1.5)]
[delay(time=2)]
[character(name="char_243_waaifu_1#2", name2="avg_272_strong_1#1$1", focus=1)]
[name="槐琥"] 等等等等,跑这么快干什么?
[character(name="char_243_waaifu_1", name2="avg_272_strong_1#1$1", focus=1)]
[name="槐琥"] 你还没告诉我呢,为什么专门叫我来陪你演这出戏?
[character(name="char_243_waaifu_1", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 呼......到这里应该差不多了。
[name="孑"] 唉,说实话,其实到现在我也不完全清楚到底是怎么一回事。
[name="孑"] 总之先谢谢你了,下次请你吃鳞丸。
[character(name="char_243_waaifu_1", name2="avg_272_strong_1#1$1", focus=1)]
[name="槐琥"] 不客气,倒也没什么大不了的。
[name="槐琥"] 不过你刚才还真挺像一个黑老大的,看得我都差点信了。
[character(name="char_243_waaifu_1", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 我看上去就那么像坏人?
[character(name="char_243_waaifu_1#4", name2="avg_272_strong_1#1$1", focus=1)]
[name="槐琥"] 你不会真的有什么秘密身份吧?
[character(name="char_243_waaifu_1#4", name2="avg_272_strong_1#2$1", focus=2)]
[name="孑"] 你就别调侃我了......
[name="孑"] 哎,我还是先去码头吧,等到零点,应该一切都清楚了。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Character]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(name="avg_npc_031", name2="avg_npc_031",fadetime=1.5)]
[delay(time=2)]
[name="叉烧帮"] 不错,来得挺准时啊。
[character(name="avg_npc_033", name2="avg_npc_033")]
[name="卤水帮"] 呵,你们也不差。
[character(name="avg_npc_031", name2="avg_npc_031")]
[name="叉烧帮"] 我们要的东西呢?
[character(name="avg_npc_033", name2="avg_npc_033")]
[name="卤水帮"] 先别急着问货,我们老大在哪里?
[character(name="avg_npc_031", name2="avg_npc_031")]
[name="叉烧帮"] 开什么玩笑,你们卤水帮还想耍我们到什么时候?
[name="叉烧帮"] 废话少说,快把抢我们的东西交出来!
[character(name="avg_npc_033", name2="avg_npc_033")]
[name="卤水帮"] 做梦,先让我们见到老大!
[character(name="avg_npc_031", name2="avg_npc_031")]
[name="叉烧帮"] 简直是欺人太甚,你们还想打一架?
[character(name="avg_npc_033", name2="avg_npc_033")]
[name="卤水帮"] 要打便打,还怕你们不成?
[dialog]
[character]
[name="星熊"] 哎哎,都先把家伙放下。有什么话去局里慢慢说吧。
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="char_136_hsguma_ns_1",fadetime=1.5)]
[delay(time=2)]
[character]
[playsound(key="$d_gen_soldiersrun")]
[character(name="char_015_lmg",name2="char_015_lmg",fadetime=1.5)]
[delay(time=2)]
[character(name="avg_npc_031",name2="avg_npc_033")]
[name="叉烧帮&卤水帮"] 他妈的,上当了!
[character(name="char_136_hsguma_ns_1")]
[name="星熊"] 所有人,跟我走一趟。
[stopmusic(fadetime=1)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Character]
[playMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)]
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 就是你报的警吧。
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#2$1", focus=2)]
[name="孑"] 对,是我......
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#2$1", focus=1)]
[name="星熊"] 能不能说说,你是怎么知道这两伙人今晚在码头有交易的?
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 这个,解释起来,好复杂......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 还有好多事情我到现在也没弄明白,但大概情况就是这样......您能相信吗?
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 哈哈哈,不用紧张,其实这件案子,近卫局也跟了一段时间了。
[name="星熊"] 告诉你也无妨。其实在之前那场动乱后,好多武器遗落在龙门街头。近卫局已经尽力回收了,但还是有不少被叉烧帮这些人捡去了。
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 这、这岂不是很危险?
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 嗯,不过这些人倒也没直接走私武器的胆子。
[name="星熊"] 他们打算把这些武器上还完好的源石装置拆卸下来再卖到其他地方去。当然这种事也是违法的。
[character(name="char_136_hsguma_ns_1#2", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 前几天,近卫局抓住了卤水帮的头目,当时他正在给那批从叉烧帮手里抢来的货物找下家。
[name="星熊"] 那家伙嘴还挺严,我们没问出多少东西。今晚能将这些人一网打尽,你功不可没。也真亏你能有这个主意。
[character(name="char_136_hsguma_ns_1#3", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 哎哎,但话说回来,下次可不许再干这么危险的事了。
[character(name="char_136_hsguma_ns_1#3", name2="avg_272_strong_1#1$1", focus=2)]
[name="孑"] 原来是这样,我总算是明白了......
[name="孑"] 警官,要是没什么事,我能走了吗?
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#1$1", focus=1)]
[name="星熊"] 稍等一下。
[name="星熊"] 实不相瞒,我也关注你好久了。我觉得凭你的本事,只在龙门当一个小摊商贩实在是有些屈才了。
[name="星熊"] 我知道有份更适合你的差事,你要不要考虑一下?
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#2$1", focus=2)]
[name="孑"] 这......谢谢您的好意,警官。
[name="孑"] 可是,龙门需要您这样的警官,也需要水产贩子,没什么屈不屈才的。
[name="孑"] 哎,我嘴笨,总之,我觉得现在没什么不好......
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#2$1", focus=1)]
[name="星熊"] 哈哈,我明白。行,我当然尊重你的选择。不过要是什么时候改了主意,随时可以来找我。
[character(name="char_136_hsguma_ns_1#5", name2="avg_272_strong_1#2$1", focus=2)]
[name="孑"] 辛苦您了,那我就先回去了。
[character(name="char_136_hsguma_ns_1", name2="avg_272_strong_1#2$1", focus=1)]
[name="星熊"] 哎,等近卫局年假放完记得来领奖状!
[character(name="char_136_hsguma_ns_1", name2="avg_272_strong_1#4$1", focus=2)]
[name="孑"] 啊,有空一定。
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)]
[character(name="char_136_hsguma_ns_1",name2="char_empty",fadetime=0.5)]
[delay(time=2)]
[character]
[delay(time=1)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_034",fadetime=2)]
[delay(time=2)]
[name="鼠王"] 好小子,不愧是跟着姓董的出来的,我也算没看错人。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_park",screenadapt="coverall")]
[Character]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
数月后
[dialog]
[delay(time=1)]
[name="???"] 哎,看到那个鳞丸摊了吗?
[name="???"] 看起来生意不错啊,要不去尝尝?
[name="???"] 嚯,你别以为那只是个普通鳞丸摊,摊主的真实身份,是龙门码头总舵主!
[name="???"] 大年夜那天,他一人约战叉烧帮卤水帮两个帮派共两百多人,你猜怎么着,他一个人把两百多人全都打趴下了!而且啊——
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="???"] 嘘!小点声,他好像听见了!
[dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_272_strong_1#4$1",fadetime=1.5)]
[delay(time=2)]
[name="孑"] 老板,要来份鳞丸吗?
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

阿消

過去的事會化為阿消的動力,而不是她的包袱。她永遠在為阻止下一場悲劇的發生做準備。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 易燃品
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_black",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
阿消工作日志
1月5日  阴
下城区一栋居民楼发生火灾。
[PlaySound(key="$fireburst", volume=0.4)]
[name="阿消"]请各位不要慌乱听从指示尽快撤至警戒线外,请大家不要慌乱......
[name="???"]完了......一辈子积蓄,全没了......
[name="???"]哈哈......烧得好啊,把这鬼地方烧得干干净净才好!哈哈哈哈......
[name="???"]妈......妈妈......
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_lungmen_d",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_277_shaw_1#2",fadetime=1.5)]
[delay(time=2)]
[name="阿消"] ......
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 开辟道路!优先确保重伤人员得到救治!
[name="资深近卫局成员"] 咳咳......咳......
[name="资深近卫局成员"] 居民都疏散完了吗?
[dialog]
[character]
[name="近卫局成员"] 报告长官,没有发现其他被困人员。
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 妈妈!
[character(name="avg_npc_032")]
[name="女性居民"] 萌萌!
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 唉......
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 请大家相互看看,有没有自己认识的人还没有撤离出来?
[character(name="avg_npc_032")]
[name="女性居民"]有没有人见到,住在三楼的那个怪人......
[character(name="avg_npc_033")]
[name="男性居民"]对啊,好像没见到他。
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 三楼,那不就是起火的楼层吗?
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 这可不是开玩笑的事,你们能确定他在家吗?
[character(name="avg_npc_032")]
[name="女性居民"]我......我不确定。
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 我知道!
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 那个叔叔每次出门的时候都会拉开窗帘,可我刚才跑下来的时候,看到窗帘是拉上的。
[character(name="char_015_lmg")]
[name="资深近卫局成员"] ......麻烦了。
[PlaySound(key="$d_gen_transmissionget",volume=0.6)]
[delay(time=1)]
[name="资深近卫局成员"]喂,喂——
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 报告总部,现场还有被困人员,火势严峻已不允许消防人员再次进入,请尽快调派消防车,请尽快——
[character(name="avg_277_shaw_1#1")]
[name="阿消"]让我去吧!我会想办法把那个人带出来!
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 开什么玩笑,你这是在送命!
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 这应该是源石点火装置爆炸引起的火灾,现场随时可能发生连锁爆炸——
[character(name="avg_277_shaw_1#6")]
[name="阿消"]所以困在里面的人才更危险!
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 可是——
[character(name="avg_277_shaw_1#6")]
[name="阿消"]没时间犹豫了长官!
[character(name="avg_277_shaw_1#6")]
[name="阿消"]我有不止一次的火场救援经验请相信我长官!
[character(name="char_015_lmg")]
[name="资深近卫局成员"] 保持联络......千万小心。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_2",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.4)]
[Blocker(a=0.2, r=0.85, g=0.2, b=0.2, fadetime=2, block=true)]
[Delay(time=2)]
[PlaySound(channel="bgs",key="$burningloop1", volume=1, loop=true)]
[dialog]
[PlaySound(key="$transmission",volume=0.6)]
[delay(time=1.5)]
[name="通讯声"] ......阿消,现场怎么样?
[character(name="avg_277_shaw_1#1")]
[name="阿消"]报告,我已进入燃烧建筑。火场温度大概在四百五十度左右。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]建筑是老式居民楼,楼体为普通钢筋混凝土结构。如果不能及时灭火楼体承载能力也会受到影响。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]一楼暂时没有被火情波及但是已有大量烟雾。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]我已进入安全通道,即将进入二楼。
[dialog]
[character]
[PlaySound(key="$transmission",volume=0.6)]
[name="通讯声"] 收到,请注意安全。
[stopSound(channel="bgs")]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Blocker(a=0.2, r=0.85, g=0.2, b=0.2, fadetime=2, block=true)]
[Delay(time=2)]
[dialog]
[character]
[PlaySound(key="$transmission",volume=0.6)]
[name="通讯声"] 阿消,汇报情况。
[character(name="avg_277_shaw_1#5")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="阿消"]咳咳......目前我在二楼烟雾浓度很高......三楼情况应该更加严峻。
[character(name="avg_277_shaw_1#2")]
[name="阿消"]被困的人处境一定很危险得抓紧时间才行。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]视野很不清楚......
[dialog]
[character]
[PlaySound(key="$transmission",volume=0.6)]
[name="通讯声"] 阿消,不要逞能。如果无法进入就立刻撤出来!
[character(name="avg_277_shaw_1#1")]
[name="阿消"]报告长官安全通道可以通行!准备进入三——
[Dialog]
[character(fadetime=0.5)]
[delay(time=1)]
[CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$b_char_rockexplo", volume=1)]
[delay(time=1)]
[PlaySound(key="$d_avg_rockfall", volume=1)]
[dialog]
[character]
[PlaySound(key="$transmission",volume=0.6)]
[name="通讯声"] 阿消!
[dialog]
[delay(time=1.5)]
[playsound(key="$d_avg_clothmovement")]
[character(name="avg_277_shaw_1#5",fadetime=1.5)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[delay(time=2)]
[name="阿消"]咳咳......报告长官我没事!是居民放在这里的柜子倒了。
[character(name="avg_277_shaw_1#1")]
[name="阿消"](安全通道里一定不能堆积杂物这个知识点得加到下次的消防安全演讲稿里才行。)
[dialog]
[character]
[PlaySound(key="$transmission",volume=0.6)]
[name="通讯声"] 小心一点......
[dialog]
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="???"] 救命......救......命......
[character(name="avg_277_shaw_1#6")]
[name="阿消"]啊!报告长官我听到求救声!
[character(name="avg_277_shaw_1#6")]
[name="阿消"]在那边!
[Dialog]
[delay(time=0.7)]
[PlaySound(key="$rungeneral", volume=0.9)]
[characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)]
[Character(fadetime=0.5)]
[delay(time=2)]
[Dialog]
[PlaySound(key="$rungeneral", volume=1)]
[name="阿消"]是这间屋子!
[name="???"]救......救救我......
[name="阿消"]先生!我听见您了!
[name="阿消"]请您捂住口鼻不要说话尽量保留体力!我这就想办法救您出来。
[PlaySound(key="$sheildimpact")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
瘦小的札拉克用肩膀拼命撞向灼热的铁门,大门纹丝未动。
[name="阿消"](糟糕门框已经因为高温变形了。)
[name="阿消"](试试能不能用斧子劈开。)
[name="阿消"]先生!请您离门边远一点!要小心!
[name="阿消"]嘿呀——
[dialog]
[PlaySound(key="$d_avg_axeimp", volume=0.9)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.51)]
[PlaySound(key="$d_avg_axeimp", volume=0.9)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="阿消"]可以!有效果!
[dialog]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$e_skill_skulsrsword", volume=1)]
[delay(time=1)]
火星飞溅,阿消手中的斧头也因火场的高温变得滚烫。
阿消用力攥紧斧柄,又更用力地向门锁劈砍下去。门锁处的裂口已经清晰可见。
[name="阿消"]就差一点了......
[dialog]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$e_skill_skulsrsword", volume=1)]
[delay(time=1)]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_explo_n")]
[playsound(key="$smallearthquake", volume=1)]
[CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)]
[delay(time=2.5)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[stopmusic(fadetime=2)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=2)]
[name="阿消"]救火......
[name="阿消"]救火......救火......
[name="阿消"]救人......
[dialog]
[delay(time=1)]
[PlaySound(key="$rungeneral", volume=1)]
[delay(time=1.2)]
[name="???"]阿消?
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="???"]阿消,阿消!醒醒!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[delay(time=2)]
[Character]
[Background(image="bg_lungmen_r",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[character(name="avg_277_shaw_1#6")]
[name="阿消"]火灭了吗——
[dialog]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", fadetime=0.7)]
[delay(time=0.7)]
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 阿消!
[name="资深近卫局成员"] 吓死我了,你可算醒了......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=2)]
[name="阿消"] 火、火情怎么样了?!
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=1)]
[name="资深近卫局成员"] 你别乱动!
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=1)]
[name="资深近卫局成员"] 别担心,火已经灭了。你已经做得很好了。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=1)]
[name="资深近卫局成员"] 现在问题在你。医生说你吸入了过多一氧化碳,现在必须安静休息。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=1)]
[name="资深近卫局成员"] 不要乱动,把呼吸面罩戴好。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="阿消"] 等,等一下!那个人呢!还有一个人被困在火场里那位先生怎么样了?!我得去——
[Character(name="char_015_lmg", name2="avg_277_shaw_1#6", focus=1)]
[name="资深近卫局成员"] 阿消!
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=2)]
[name="阿消"] 长官我还能——
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 已经来不及了。
[musicvolume(volume=0.2, fadetime=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_windows",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[musicvolume(volume=0.4, fadetime=1)]
阿消没有想到,在那扇门后面居然是这样狭小的一间房间。
屋里的一切都化为焦炭,这让它看上去又有些空旷。
在房间的角落里有一个保险箱,已经因为高温而变形,里面存放的东西却奇迹般地保留了下来。
是一小沓龙门币和一本集邮册。
[name="阿消"] ......
[name="资深近卫局成员"] 阿消。
[name="资深近卫局成员"] 收队了。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=2)]
火灾事发突然,造成一人死亡,十一人重伤。
第一次见到生命在眼前消逝。
[dialog]
[delay(time=1.2)]
1月8日  小雨
找回了一只宠物羽兽。
训练的时候走神了,受到批评。写了一份检讨。
[dialog]
[delay(time=1.2)]
1月11日 晴
关于之前火灾的调查结束了,是家用源石点火装置老化引发的火灾,进而引发连锁爆炸。居民楼中堆积了许多杂物导致火势迅速蔓延。
在大会上得到表扬。
[dialog]
[delay(time=1.2)]
1月13日 阴
请假。
[dialog]
[delay(time=1.2)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_3",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=2)]
[name="阿消"] 您、您说查不到?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 是啊,现场你也看到了,生活痕迹全都被烧得干干净净,什么线索都没留下。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 后来我们在周围邻居间调查过,只了解到死者是名男性,平时独居,工作不明,没有什么人际来往。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=2)]
[name="阿消"] 那他的亲人呢?他的亲人,总该要知道的。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 我们已经在报纸上发了尸体认领通知,但是到现在也没有人来认领。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 可是万一,万一家属看不到呢?如果他的家人都不在龙门......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 这可不是我们职责范围内的事了。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=2)]
[multiline(name="阿消")] 难道真的没有办法了吗......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[multiline(name="阿消",delay=0.02)] 对了,集邮册!
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=2)]
[name="阿消"] 房间里不是还剩下一本集邮册吗?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 你说那个啊,我们也研究过了。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 虽然不知道他为什么要专门锁在保险箱里,但经过检查可以确定只是本普通的集邮册,甚至连指纹都没有。查不出什么线索。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 话说回来,阿消,你为什么还在追问那次火灾的事,相关调查应该已经结束了吧。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#4", focus=1)]
[name="资深近卫局成员"] 就是家用源石点火装置引发的火灾,这是近卫局和消防队一致得出的结论,应该没什么疑问才对。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=2)]
[name="阿消"] 长官......我......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=2)]
[name="阿消"] 长官......可以把那本集邮册给我吗?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 按规定,这种无名死者的遗物本来是要销毁的。给你倒也不是不行,不过你要它干什么?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=2)]
[name="阿消"] 长官......我有非常重要的事想要知道但我还不知道怎么解释——
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=1)]
[name="资深近卫局成员"] 哎,真拿你没办法......跟我来吧。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#7", focus=2)]
[name="阿消"] 非常感谢!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_lungmen_b",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_npc_033")]
[name="男性居民"]三楼住户?不是前几天才来问过一遍吗?都说了不认识他!
[character(name="avg_npc_033")]
[name="男性居民"]整天摆着张臭脸,见谁都爱搭不理的样子,谁会理那种人......
[character(name="avg_npc_033")]
[name="男性居民"]我一大半屋子都烧没了,哪还有功夫管别人?我很忙,别烦我了。
[Character(name="avg_277_shaw_1#5")]
[name="阿消"] 非常抱歉,打扰您了......
[character(name="avg_npc_032")]
[name="女性居民"]这栋楼里居民不多,大家基本都是相互认识的......
[character(name="avg_npc_032")]
[name="女性居民"]但是那一位,从来不和别人说话,好像甚至从来不在白天出门,所以大家都不太清楚他的情况......
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 我见过那个叔叔一次,他个子特别高!有这——么高。
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 他对我笑了,还给了我一颗糖。
[character(name="avg_npc_045_nn_1")]
[name="小女孩"] 咦,是叔叔还是爷爷?我也不清楚......
[character(name="avg_npc_032")]
[name="女性居民"]萌萌!和你说过多少次,不许拿陌生人的东西!
[character(name="avg_npc_032")]
[name="女性居民"]不好意思没能帮上您,我们还有事,先走了。
[Character(name="avg_277_shaw_1#1")]
[name="阿消"] 打扰您了非常感谢再见!
[Character(name="avg_277_shaw_1#2")]
[name="阿消"] ......
[Character(name="avg_277_shaw_1#5")]
[name="阿消"] 还是不知道......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character]
[delay(time=1)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=2)]
1月15日  阴
请假。
问过了许多人,没有人知道那位先生的情况。
好像火灾真的可以把一个人的生活痕迹烧得干干净净。他仿佛从来没有在这个城市出现过一样。
不对,这些不是工作内容,不应该写在这......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_building_2",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_223",fadetime=1.5)]
[delay(time=2)]
[PlaySound(key="$rungeneral", volume=0.9)]
[character(name="avg_npc_223",focus=-1)]
[delay(time=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="阿消"] ......请等一下!
[dialog]
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",fadetime=0.7)]
[delay(time=0.7)]
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"] 您好打扰您了请问您是邮局的工作人员吗我可以向您咨询一点事吗?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"] 请您看看这本集邮册!
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=1)]
[name="邮局员工"] 啊?要是想咨询收藏品价值,你得找邮局的收藏专家挂号预约才行。我这都要下班了......
[Character(name="avg_npc_223",name2="avg_277_shaw_1#5",focus=2)]
[name="阿消"] 不是的!非常抱歉,我想问一下,您可以通过这本集邮册看出它的主人的信息吗?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=1)]
[name="邮局员工"] 这是什么意思......这本集邮册不是你的?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=2)]
[name="阿消"] 不是......不对也不能说不是,总之可以麻烦您看看吗?这真的很重要......
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 好吧好吧,你先别急,我看看再说。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 嗯......这种收集倒是少见。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#4",focus=2)]
[name="阿消"] 您看出什么了吗?!
[Character(name="avg_npc_223",name2="avg_277_shaw_1#4",focus=1)]
[name="邮局员工"] 也算不上看出什么,只是很奇怪啊,为什么会有人收集这种邮票?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"] 这、这怎么说?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=1)]
[name="邮局员工"] 人们一般都会选择收集有特殊意义,或者是限量发行的邮票对吧?
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=1)]
[name="邮局员工"] 但是这本集邮册里全是最常见的邮票,完全没有收藏价值啊。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=2)]
[name="阿消"] 没有收藏价值?可是它的主人明明把它保管得很好......
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 完全看不懂这位藏主的收藏逻辑,邮票的主题和年份都很混乱,有邮戳和没有邮戳的邮票也都混在一起......
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 不过关于勾吴风景的格外多,你看,从这一页开始后面就全是勾吴风景主题的了。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 这张“灰齐山麓”倒是有些年头了,没记错的话应该是好几十年前发行的?当时发行量很大,所以也不算很值钱。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#2",focus=1)]
[name="邮局员工"] 除了这些,我是真的看不出这套收藏有什么特别的了。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#5",focus=2)]
[name="阿消"] 只有这些了吗......
[Character(name="avg_npc_223",name2="avg_277_shaw_1#5",focus=1)]
[name="邮局员工"] 你要是问能从这套收藏中看出藏主的什么信息,我只能说抱歉了。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#5",focus=1)]
[name="邮局员工"] 非要说的话,那他大概是个很喜欢勾吴风景的人吧。
[Character(name="avg_npc_223",name2="avg_277_shaw_1#7",focus=2)]
[name="阿消"] 明白了......非常感谢您!
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Character(name="char_empty",name2="avg_277_shaw_1#1",fadetime=1.5)]
[delay(time=1.8)]
[Character(name="avg_277_shaw_1#2")]
[name="阿消"] 勾吴风景......
[name="阿消"] 那位先生......是勾吴人吗?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_park",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_277_shaw_1#2",fadetime=1.5)]
[delay(time=2)]
[name="阿消"]“勾吴人家”......就是这了。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]客人里面请,随便坐啊。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]老板您好我想和您打听一些事......请问您这是正宗勾吴菜吗?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]哎你这小姑娘,你倒是在整个龙门打听一遍,看哪家勾吴菜敢说比我家正宗!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#3",focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="阿消"]对、对不起!我不是这个意思!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#3",focus=2)]
[name="阿消"]我想问的是,会有勾吴人经常来您这里吃饭吗?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#3",focus=1)]
[name="老板"]勾吴人?当然有啊。好多来龙门打工的勾吴人,来我这吃过,都说和老家味道一模一样。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#3",focus=1)]
[name="老板"]你要是不信,不如亲自尝尝!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]老板......我想向您打听一个客人......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]他......他应该是勾吴人......是男性,个子特别高。应该很拮据。看上去或许有点凶,也许不凶......只会在晚上过来吃饭,经常独来独往......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]唔......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]可能我说得不太清楚但是......您有印象吗!哪怕是一点点线索都行!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]你说......个子特别高?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]有印象,有印象。的确有这么一号客人。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="阿消"]您认识他?!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=1)]
[name="老板"]嗯......算是个熟人吧。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=2)]
[name="阿消"]——!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=1)]
[name="老板"]就像你说的,每次都是一个人来吃饭,还总是赶凌晨我快打烊了才过来。就为他一个客人,我得晚收摊一个小时,嗐。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=1)]
[name="老板"]他来了也不多点,就点一条鳞一盘小菜,还有一瓶酒。吃完喝完,自己坐一会儿就走了。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=1)]
[name="老板"]对,看上去是有点凶,但人还不错,吃完饭还会主动帮我收拾。有时候多喝几杯,还会拉着我给我讲他老家的事,真是......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]老板......您知道,他有什么亲人朋友吗?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]亲人朋友?那他可没跟我说过。不过看起来不像是结了婚的人。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=1)]
[name="老板"]不过你要这么想知道,他下回来我可以帮你问问?不对不对,我这算不算泄露客人隐私啊......哎,还是下回你自己找他问吧。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#1",focus=2)]
[name="阿消"]老板,您能再和我说说,这个客人的事吗?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=2)]
[name="阿消"]他应该,再也不会来了......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]不会来了?不可能不可能,他可喜欢吃我做的菜了。就是他说,我做的菜和老家的味道一模一样。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]不过说起来,他的确有段时间没来了......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]那个年轻人,也不知道在忙什么。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=2)]
[name="阿消"]等、等一下!
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=2)]
[name="阿消"]您、您刚说,他是个......年轻人?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#4",focus=1)]
[name="老板"]对啊,是个年轻人,看上去年纪比你大一些,但也大不了多少吧。
[dialog]
[character]
[PlaySound(key="$flashback",volume=0.4)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.03, block=true)]
[Blocker(a=0.4, r=255, g=255, b=255, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=255, g=255, b=255, fadetime=0.2, block=true)]
[cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)]
[Background(image="bg_building_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="avg_npc_223",name2="avg_277_shaw_1#1",focus=1)]
[name="邮局员工"] 这张“灰齐山麓”倒是有些年头了,没记错的话应该是好几十年前发行的?
[Dialog]
[character(fadetime=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Background(image="bg_park",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=2)]
[name="阿消"]......
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]哎哎哎,小姑娘你怎么哭了?你,你是要找亲人还是?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]好好我答应你,下回那个人来的时候我一定问清楚,你别哭了好不好?
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]哎哟,这不是巧了。小伙子你可来了,你看看这个小姑娘,说是找我打听你,结果说着说着还哭了。
[Character(name="avg_npc_006",name2="avg_277_shaw_1#5",focus=1)]
[name="老板"]我可不知道发生了什么事啊,你看着劝劝吧。
[dialog]
[character]
[character(name="char_015_lmg",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_277_shaw_1#5")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)]
[name="阿消"]是......是您!
[dialog]
[character(name="char_015_lmg")]
[name="资深近卫局成员"]阿消?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Delay(time=2)]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)]
[name="资深近卫局成员"]真怀念啊。
[name="资深近卫局成员"]“灰齐山麓”......我就是在这灰齐山脚下的小镇子长大的。
[name="资深近卫局成员"]还记得,后山有一座小池塘。小时候家里吃的鳞,都是从那里面钓的。
[Dialog]
[Background(image="bg_rooftop_2",screenadapt="coverall")]
[Delay(time=1)]
[PlaySound(key="$d_avg_snowstormflp", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 到了龙门,码头倒也能买到挺新鲜的鳞,可是再也找不到那样钓鳞的好去处了。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 好久没回去了,老家风景,在邮票上看起来居然这么好看。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=2)]
[name="阿消"] 您说的这些地方,那个人也去过吗?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 那可不好说啊......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 勾吴不大,但人口也算不上少。只可惜,我不认识那一位。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#1", focus=1)]
[name="资深近卫局成员"] 不过,刚听你讲了这些,我对这个人好像也不能说是陌生了——你倒是心细,我们之前调查时,都没有想到这一层。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=2)]
[name="阿消"] 长官......您觉得,这位先生是怎样的人?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=1)]
[name="资深近卫局成员"] 不好说啊......应该,是个很想家的人吧。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=1)]
[name="资深近卫局成员"] 所以你要这本集邮册,就是想找到死者的家人?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#2", focus=1)]
[name="资深近卫局成员"] 为什么这么执着?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 我......我没能救下他......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 当时......我,我已经听到他的声音了,他就在门口向我求救......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 如果当时我的动作可以再快一点,我是不是就可以......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 一个人不应该就这样消失了......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 我想至少要找到他的家人,把他这本集邮册交给他们,说一句对不起......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 阿消,不管多少遍我还是要说,你尽力了。在那种情况下,没人能做得比你更好,你自己也不行。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 我不能告诉你这样的念头就是错的,但是,你背着这样的包袱,下次还能毫不犹豫地冲进火场吗?
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 我......我......
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 阿消,这不是你的错。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 不说了,这是你自己要想明白的事,我也没什么资格教育你就是了。
[Character(name="char_015_lmg", name2="avg_277_shaw_1#5", focus=1)]
[name="资深近卫局成员"] 晚上风大,早点回去吧。
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Character(name="char_empty",name2="avg_277_shaw_1#5",fadetime=1.5)]
[delay(time=1.8)]
[Character(name="char_empty", name2="avg_277_shaw_1#5", focus=2)]
[name="阿消"] 呜......呜呜......
[character(fadetime=1)]
[delay(time=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=1)]
[Background(image="bg_black",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="阿消"] 呜......呜呜......呜......
[name="阿消"] 呜啊......
[dialog]
[musicvolume(volume=0, fadetime=1.5)]
[delay(time=3)]
[musicvolume(volume=0.4, fadetime=1.5)]
阿消工作日志
1月16日  阴
调休的最后一天,做了很丢脸的事。
虽然到最后还是没有找到那位先生的信息,也不知道该怎么整理好心情,但是还有更重要的事要去做。
1月17日  晴
回到岗位第一天。
落下了许多训练,得抓紧补上才行。似乎有点感冒,要努力恢复过来!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_bridge",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$farce_intro", key="$farce_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_277_shaw_1#1")]
[name="阿消"]刚才,向大家讲述了常见的点火装置可能造成的危害。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]事例中的火灾情形并不只是理论上的可能,在两年前,龙门就发生过这样的一场火灾......
[character(name="avg_277_shaw_1#1")]
[name="阿消"]我们要牢记在火灾现场正确的逃生方式,但是归根结底,对于火灾,最有效的方式,永远是防患于未然。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]比起天灾,火灾,往往因人的行为而产生,但却很难因人的意志而消失。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]事故可以从源头上防范,而悲剧一旦发生,无论怎样懊悔,都无法挽回......
[dialog]
[Character(name="char_281_popka_1",name2="char_209_ardign",fadetime=1)]
[delay(time=1)]
[character]
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",fadetime=1)]
[delay(time=1)]
[character]
[Character(name="char_166_skfire_3",name2="char_134_ifrit_5#10",fadetime=1)]
[delay(time=1.5)]
[Character(name="char_166_skfire_3",name2="char_134_ifrit_5#10",focus=2)]
[name="伊芙利特"] 喂喂,天火。是不是我的错觉,刚才小个子说了那么一大段话好像都没有紧张哎。
[Character(name="char_166_skfire_3#2",name2="char_134_ifrit_5#10",focus=1)]
[name="天火"] 嘘——认真听讲,就是专门说给你听的,你还打岔!
[Character(name="char_166_skfire_3#2",name2="char_134_ifrit_5#7",focus=2)]
[name="伊芙利特"] 你还说我——
[Character(name="char_166_skfire_3",name2="char_134_ifrit_5#6",focus=2)]
[name="伊芙利特"] 可是,小个子怎么看起来很难过的样子,这种时候该怎么办?是不是应该掌声鼓励一下?
[Character(name="char_166_skfire_3",name2="char_134_ifrit_5#6",focus=1)]
[name="天火"]安静听讲!
[Dialog]
[Character]
[Delay(time=1)]
[character(name="avg_277_shaw_1#1")]
[name="阿消"]大家,大家都听明白了吗?
[character(name="avg_277_shaw_1#3")]
[name="阿消"]我、我是不是讲得太快了?
[character(name="avg_277_shaw_1#2")]
[name="阿消"]不能紧张不能紧张......呼......
[character(name="avg_277_shaw_1#1")]
[name="阿消"]咳......刚、刚才讲了点火装置造成的火灾,但是除此之外造成火灾的原因还有很多。
[character(name="avg_277_shaw_1#1")]
[name="阿消"]接下来我们要讲的电路安全请相关工程干员一定要认真听讲......
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[stopmusic(fadetime=1)]
[Character]
[Image]