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明日方舟/幹員密錄/第三十五期

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{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
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明日方舟/幹員密錄 > 第三十五期

琴柳

為了祭奠自己的朋友,琴柳回到了小丘郡的廢墟之上,令她意想不到的是,還有人在那裡生活。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 一双羽兽
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="21_G6_decisivebattlealley_n",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$warm_intro",key="$warm_loop", volume=0.3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[delay(time=2)]
[Character(name="avg_479_sleach_1#8$1",fadetime=1)]
[Delay(time=2)]
[name="琴柳"]其实,来到罗德岛之前......我对我要遇到的事情都有预想,但当它们真的来临,我才发现,所有的准备都无济于事。
[name="琴柳"]作为军人,哪怕只是一个小小的仪仗兵,一直以来我都坚信,生命是坚韧的,不应轻易流逝。
[name="琴柳"]可在这一年,我随着本舰四处奔波,见识过太多人......
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]太多人,他们离开得就像一阵不被察觉的风,你还没意识到他们来过,他们就已经悄然远去。
[name="琴柳"]什么也没能留下......
[name="琴柳"]我试图记下那些面孔,那些在我面前逝去的生命,但是仅仅过去了一年,他们便也从我的记忆中离去了。
[name="琴柳"]这些您都经历过,对吗?
[Dialog]
[PlaySound(key="$d_avg_snowstormflp", channel="a", loop=true)]
[Delay(time=3)]
[name="琴柳"]......可您也不会给我答案了,对吗?
[stopsound(channel="a", fadetime=3)]
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]唉......
[name="琴柳"]看我,怎么还跟以前一样,一股脑儿地和您讲这么一大堆话......
[name="琴柳"]我今天带了一束花给您,不过有点蔫了。因为没有车队愿意来这里,我只好徒步走过来,一路上花束很难保鲜。
[Dialog]
[StopMusic(fadetime=3)]
[Character(name="avg_479_sleach_1#1$1",focus=-1)]
[playsound(key="$d_gen_walk_n",volume=0.6)]
[Delay(time=2)]
[Character(name="avg_479_sleach_1#6$1")]
[name="琴柳"](有人......?)
[name="琴柳"]抱歉,女士,请您稍做等待。
[Dialog]
[Character(name="avg_479_sleach_1#6$1")]
[PlaySound(key="$d_avg_drawsword")]
[PlaySound(key="$d_avg_exsheath",delay=0.3)]
[delay(time=2)]
[Character]
[Character(name="avg_npc_423_1#1$1",fadetime=1)]
[Delay(time=2)]
[name="???"]是你,简·薇洛。
[name="???"]你怎么在......
[Dialog]
[Character(name="avg_479_sleach_1#6$1")]
[playMusic(intro="$drift_intro",key="$drift_loop", volume=0.4)]
[Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.2, block=true)]
[PlaySound(key="$d_avg_daggerexsheath")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="琴柳"]你怎么知道我的名字?
[Character(name="avg_npc_423_1#1$1")]
[characteraction(name="middle", type="shake", power=10, times=100, fadetime=0.3, block=false)]
[name="???"]别、别杀我!
[name="???"]我是阿奇顿!阿奇顿·库彻!第五防卫队,隶属小丘郡驻军第六营。你、你还记得吗?就几年前,我们见过的!
[Character(name="avg_479_sleach_1#5$1")]
[multiline(name="琴柳")]阿奇顿......
[Character(name="avg_479_sleach_1#8$1")]
[multiline(name="琴柳")]是,我想起来了,我是有见过你。你怎么在这里?驻扎在此的军队不是早就撤走了吗?
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"](拉了拉袖子)
[name="受伤的士兵"]我......
[Character(name="avg_479_sleach_1#4$1")]
[name="琴柳"]你的胳膊上......难道你们当时没能从十七区撤离吗?
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]脏弹投下来的时候,我们没有一个人收到上级发出的撤退指令,或许是机器坏了,或许是长官忘记了,再或者......
[name="受伤的士兵"]呵,务农人的常识不是吗?拔除杂草的时候难免要殃及几株麦苗。
[Character(name="avg_479_sleach_1#8$1")]
[PlaySound(key="$d_avg_exsheath",volume=0.5)]
[name="琴柳"]......我很抱歉,阿奇顿。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]没、没关系。可是,简,你又怎么会在这里?
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]我......我就是回来悼念一位故人。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]那你呢,你就住在这片废墟里吗......?
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]没,我们的营地在地块外的荒地,刚刚我只是在废墟里找吃的,没想到居然遇上了你。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]你的意思是,除了你,还有其他人生活在这里?
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]嗯,除了被留下的士兵,还有一些幸存的塔拉人在这里流浪。
[name="受伤的士兵"]事变后,军队想要找出幸存的感染者并将他们集中管控,为此组织过几次搜查,但我们侥幸躲过了。
[name="受伤的士兵"]再后来,他们觉得这里的损毁和污染都太过严重,于是决定彻底废弃这个地块,放任上面的人自生自灭。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]那......你刚刚有找到什么吗?
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"](摇头)哈,看来又得饿上几天啦。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]我身上带了些口粮和药品,你需要的话,都可以给你。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]谢谢你,简妮。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]你们这里有发信装置吗?如果我能联系上同事,我想他们或许愿意帮忙送些物资过来。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]呃,我是有在废墟里看到过。
[Character(name="avg_479_sleach_1#4$1")]
[name="琴柳"]在哪里?!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]就在不远处,但那里是塔拉人的活动范围......我们两个要是碰上那群人,恐怕很难办。
[name="受伤的士兵"]虽然我们双方势同水火,但这样的环境里谁都很难,都不想再发生冲突了。
[name="受伤的士兵"]所以平时,如果能避开的话......我们都是尽量绕着对方走。
[Character(name="avg_479_sleach_1#6$1")]
[name="琴柳"]阿奇顿,给我指个方向吧,无论如何,我都得试试。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="21_G5_victoria_street_n_ruins",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[Character(name="avg_479_sleach_1#5$1",fadetime=1)]
[Delay(time=2)]
[name="琴柳"]前面的活性源石浓度已经超过安全范围了......难道那些塔拉人就住在这种环境里吗?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]走了这么久......一个人影也没有。
[Character(name="avg_479_sleach_1#4$1")]
[name="琴柳"]等等,那是?!
[Dialog]
[Character]
[character(name="avg_npc_243",fadetime=0.5)]
[Characteraction(name="middle", type="move", xpos=100, fadetime=1, block=true)]
[Delay(time=0.5)]
[Character(fadetime=0.5)]
[Delay(time=1)]
[Character(name="avg_479_sleach_1#4$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="琴柳"]女士!请留步!
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]我没有恶意!
[name="琴柳"]我这里有些急救药品和口粮,作为交换,我可以借用此地的发信装置吗?!
[Dialog]
[Character]
[Delay(time=1)]
[character(name="avg_npc_243",fadetime=1)]
[Delay(time=2)]
[name="瘦弱的女人"]你......
[name="瘦弱的女人"]你刚刚说,你有药品,是真的吗?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]真的。给,你看,如果你需要可以都拿走。
[Dialog]
[character(name="avg_npc_243")]
[Delay(time=1)]
[name="瘦弱的女人"]跟我过来。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_indoor_u",screenadapt="coverall")]
[playsound(key="$dooropenquite")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[character(name="avg_npc_243")]
[name="瘦弱的女人"]爱舍尔,我来了,我带人来了......
[Character]
[name="濒死的女孩"]好痛......救救我。
[character(name="avg_npc_243")]
[name="瘦弱的女人"]这是我的女儿,你的药能救她吗?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]这......她的症状实在是太严重了,急救药品恐怕很难起效。
[character(name="avg_npc_243")]
[name="瘦弱的女人"]试试吧,她还不到七岁......
[Character(name="avg_479_sleach_1#6$1")]
[name="琴柳"]我......我尽力。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]爱舍尔,你能听见我说话吗?
[name="琴柳"](将针剂注射进女孩的身体)
[name="琴柳"]没事的,别紧张。
[character(name="avg_npc_243")]
[name="瘦弱的女人"]怎么样?!
[Dialog]
[Character(name="avg_479_sleach_1#9$1")]
[Delay(time=2)]
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]对不起,实在是......于事无补。
[Character]
[name="濒死的女孩"]......好黑......妈妈,好......害怕。
[character(name="avg_npc_243")]
[name="瘦弱的女人"]爱舍尔,爱舍尔,别怕,妈妈就在你身边。
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]......对不起。
[name="琴柳"]我实在是......没法子了,抱歉,女士。
[Character]
[name="濒死的女孩"]好冷......
[character(name="avg_npc_243")]
[name="瘦弱的女人"](抱紧女孩)
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]女士......
[character(name="avg_npc_243")]
[name="瘦弱的女人"]快走吧,别再来了。
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]这些食物,我放在这里了。
[name="琴柳"]这几天我在地块外的荒地上住,如果你们有人需要帮助,可以来找我。
[name="琴柳"]打扰了,我会尽早离开。
[character(name="avg_npc_243")]
[name="瘦弱的女人"]......你要借的设备就在对面的房子里,自己去搬吧。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]......谢谢。
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(fadetime=0)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.4)]
[Delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=15, randomness=90, fadeout=true, block=false)]
[playsound(key="$bodyfalldown3")]
[Delay(time=1)]
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]哎,小心!
[Character(name="avg_479_sleach_1#4$1")]
[name="琴柳"]呼——没想到你们的营地离地块有这么远。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]这么大的家伙,你居然自己一个人就搬回来了!
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]好了好了,别顾着感慨了,阿奇顿,我们还是先看看它到底还能不能用吧。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]给你螺丝刀。
[Dialog]
[Character]
[Character(name="avg_479_sleach_1#8$1")]
[playsound(key="$d_avg_handcuff")]
[playsound(key="$d_avg_pick_lock",delay=0.5)]
[Delay(time=3)]
[name="琴柳"]很幸运,里面构件完备,只需稍做调试就能使用。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]你居然还会这个?不可思议......什么时候学的?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]只能说,从新的工作当中,我确实学到了很多东西。好了,螺丝刀还给你,谢谢。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]我这就去把发电装置连接上。
[Dialog]
[playsound(key="$d_gen_walk_n",volume=0.7)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_npc_423_1#1$1",fadetime=0.5)]
[Delay(time=1)]
[name="受伤的士兵"]怎么样,灯亮了吗?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]嗯,顺利启动了。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]你是怎么找到这台设备的,那群塔拉人没有为难你吗?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]没有,我拿随身的物资和他们做了交换。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]那就好,算他们识抬举。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]阿奇顿......
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]怎么了?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]在物资送到之前,我们需要等待很长的时间。
[name="琴柳"]在这期间,我想开辟几块田地种植作物保证食物自给,总好过在地块上搜寻,危险不说,效率也低。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]好是好,可是......营地里很多人的情况都不乐观,能用的人手很少。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]还有那些在地块上游荡的塔拉人,我想让他们也参与进来......如果能够提供食物和净水,他们应该不会拒绝。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]不可能,那些家伙来到这里第一件事就是干掉我们!
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]阿奇顿,我知道你们双方的矛盾激烈,难以调和,但是现状艰难,你们都别无选择。
[name="琴柳"]我只能给予你们一时的帮助,之后的路,还是需要你们自己走。而能够和你们抱团一起前行的,也只有同为感染者的他们了。
[name="琴柳"]所以,要么暂时搁置前嫌,一起活下去;要么继续抱恨,一起死在这里。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]我再想想......我得问问其他人。
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]阿奇顿,我在寻找设备的路上,遇到了一个女人......我没能救活她的女儿,但她还是为我指了路。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]你说那个带孩子的女人吗?我知道她。怪不得......这些天都只看到她只身一人。
[name="受伤的士兵"]唉,接下来她要怎么办......她的丈夫、父母、姐妹都在那场浩劫中离开了,现如今......她的女儿也不在了。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]所以阿奇顿,考虑下吧,他们也只是一群想要生存下去的人。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",fadetime=1)]
[Delay(time=2)]
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",focus=1)]
[name="烦躁的塔拉男性"]喂,查克,你信这些人的话吗?我总觉得他们肯定留了一手将来要对付我们。
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"]我不知道,也不想知道。几天没吃饭,我满脑子只想吃些什么垫一垫。
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",focus=1)]
[name="烦躁的塔拉男性"]这就是骗局,绝对的。要我说这些大头兵肯定不安好心。
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"]那又如何,说了那么多,你不还是来了。
[character(name="avg_npc_242",name2="avg_npc_421_1#1$1",focus=1)]
[name="烦躁的塔拉男性"]哼......那个瓦伊凡的手里有抑制矿石病的药物,我这几天患处发作起来痛得厉害。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character(fadetime=0)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]营地的东面有简易的净水装置,南面是我们即将开垦的田地,病患统一安置在北面的帐篷接受看护。
[name="受伤的士兵"]每天中午和晚上的时候,可以来营地中心领取一份食物。
[name="受伤的士兵"]嗯咳......就只有这些了,简妮,你还有什么要说的吗?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]麻烦问下诸位,有没有见过一个女人,很瘦小,带着一个女孩,但是孩子不久前去世了。
[character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]穆丽,你是说穆丽吗?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]褐色头发,眼睛下面有一颗小痣?
[character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]对,是她,你找她干什么?怎么,她得罪你了?
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]没有,我只是想问问她还好吗?
[character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]谁知道呢,好久没看见她了,说不定也死在哪里了。
[Character(name="avg_479_sleach_1#5$1")]
[name="琴柳"]可你们......我以为你们多多少少对彼此有些了解。
[character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]在这里吗?!
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="烦躁的塔拉男性"]瓦伊凡,在这里,没人有空闲关心别人。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]......
[character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]为什么这么看我,我说的......不过是实话。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]没什么,走了这么久的路,辛苦大家了,尽早休息吧,明天还有很多事情等着我们。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_forest",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_grass")]
[Character(name="avg_npc_423_1#1$1",fadetime=0.5)]
[Delay(time=1)]
[name="受伤的士兵"]简妮,我不懂,你做这些的意义在哪里?我们给了他们吃的东西,提供了住的地方。
[name="受伤的士兵"]我也没期望他们能给我们什么好脸色看,但是最起码,相安无事总可以做到吧!
[name="受伤的士兵"]昨天倒好,听说直接干着活就打起来了,有个人现在还躺在床上犯晕乎呢。
[Dialog]
[PlaySound(key="$leaveshake",volume=1)]
[Character(name="avg_479_sleach_1#5$1")]
[Delay(time=1)]
[name="琴柳"]呜......这果子也太高了,够不到啊。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]简妮、简妮!你有在听我说话吗?
[Character(name="avg_479_sleach_1#4$1")]
[name="琴柳"]嗯?哦,那件事啊,我知道。是你的人先出言不逊的,阿奇顿。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]谁说的?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]冲突发生的第一时间我就急忙赶去现场了,脑袋上挨了一拳的人也是我扶回去的。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]这......你都问清楚了吗,简妮?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]嗯。所以,为表歉意,不如就由你出面把这篮野果送给他们吧。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_towerinside",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[name="难受的士兵病患"]好难受......琴柳小姐,我会死吗?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]没事的,我已经为你注射了止痛药剂,稍做忍耐,一会儿就能起效。
[Character]
[name="难受的士兵病患"]......谢谢你,咳咳。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]怎么样,有没有好一些?
[Character]
[name="难受的士兵病患"]能和我说些什么吗......我好怕。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]你想听什么?
[character]
[name="难受的士兵病患"]什么都行,我只是想......有个声音能陪着我。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]好,诗歌可以吗?
[character]
[name="难受的士兵病患"]嗯......
[Character(name="avg_479_sleach_1#2$1")]
[name="琴柳"]“但愿我们化作一双白色的羽兽,出没在浪尖。”
[name="琴柳"]“时光会将我们遗忘,悲伤亦不会再临......”
[Dialog]
[Character]
[Delay(time=1)]
[playsound(key="$d_gen_walk_n", volume=0.7)]
[Character(name="avg_npc_421_1#1$1",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_479_sleach_1#2$1",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"]琴柳小姐......
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_421_1#1$1",focus=1)]
[name="琴柳"]嘘,他睡着了。
[name="琴柳"](谢谢你,查克先生,愿意帮我们看顾这些人。)
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"](没事,你吃野果吗?我给你拿一个。)
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_421_1#1$1",focus=1)]
[name="琴柳"](野果?你摘的吗?)
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"](没,一个大头兵送来的,味道还可以。不知道他为什么突然这么好心。)
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_421_1#1$1",focus=1)]
[name="琴柳"](大概,是想为几天前的事表示歉意吧。)
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_421_1#1$1",focus=2)]
[name="麻木的塔拉男性"](谁信呢......)
[Character]
[name="难受的士兵病患"]呃......冷。
虽然面露不耐,男人还是动作轻柔地帮床上的病患掖好了被角。
[Character(name="avg_npc_421_1#1$1")]
[name="麻木的塔拉男性"](啧,睡着都不老实。)
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(fadetime=0)]
[Background(image="bg_towerinside",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[playsound(key="$d_avg_rainheavy_loop", loop=true, channel="a")]
[playMusic(intro="$suspenseful_intro",key="$suspenseful_loop", volume=0.4)]
[Delay(time=1)]
[PlaySound(key="$d_avg_knockdoorfast",volume=1)]
[Delay(time=2)]
[name="琴柳"]阿奇顿,醒醒,快醒醒!
[Dialog]
[PlaySound(key="$dooropenquite",volume=1)]
[Delay(time=1)]
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]怎么了,简妮?
[Character(name="avg_479_sleach_1#6$1")]
[name="琴柳"]北面安置病患的帐篷漏水很严重,快叫起来几个人跟我过去!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]什么?!等等,我马上就来。
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]快点,阿奇顿!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]来了,里面的病患呢?你打算怎么安排?该死,一淋雨,那几个兄弟的病情肯定要恶化,这可怎么办?
[Character(name="avg_479_sleach_1#8$1")]
[playsound(key="$d_gen_thunders_amb")]
[name="琴柳"]塔拉人第一时间过去了,估计他们已经转移到其他的帐篷了。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]什么?
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]我说,那些塔拉人已经及时把所有病患转移走了,他们很安全!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]包括我们的人?
[Character(name="avg_479_sleach_1#9$1")]
[name="琴柳"]对,包括那些士兵,但是我带来的那些药品,没能及时转移,恐怕都泡水了......
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]没事,我会想想办法。
[dialog]
[StopSound(channel="a", fadetime=3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(fadetime=0)]
[Background(image="21_G4_victoria_street_d_ruins",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Delay(time=1)]
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_242",fadetime=1)]
[Delay(time=1)]
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_242",focus=1)]
[name="琴柳"]谢谢你,德文,愿意陪我来这里寻找阿奇顿。
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]别谢我,谢你手上的药好了。
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_242",focus=1)]
[name="琴柳"]其实,我手上的药已经不够了,这几天发放给大家的,都是阿奇顿带人冒着风险在废墟里找到的......
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]啧,烦死了。
[name="烦躁的塔拉男性"]喂,阿奇顿!你这个混蛋死哪里去了,给老子吱一声啊!
[Dialog]
[character]
[Delay(time=2)]
[name="受伤的士兵"]我......我在这儿,我被困住了。
[Dialog]
[PlaySound(key="$rungeneral")]
[Character(name="avg_479_sleach_1#6$1",name2="avg_npc_242")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[character(fadetime=0)]
[Character(name="avg_479_sleach_1#6$1",name2="avg_npc_242")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_242",focus=1)]
[name="琴柳"]有受伤吗?
[Character]
[name="受伤的士兵"]没,就是出去的路塌了......
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]你没事跑到这间地下室做什么?
[Character]
[name="受伤的士兵"]别废话了,帮我一把,这有个受伤的女人昏迷不醒。
[Character(name="avg_479_sleach_1#6$1",name2="avg_npc_242",focus=1)]
[name="琴柳"]好,我拉她上来。
[Dialog]
[Character]
[playsound(key="$rockhit")]
[Delay(time=2)]
[Character(name="avg_npc_242",fadetime=0.5)]
[Delay(time=1.5)]
[name="烦躁的塔拉男性"]这是穆丽......她居然还活着?
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(fadetime=0)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[playMusic(intro="$calm_loop",key="$calm_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="char_empty",name2="avg_npc_242",fadetime=1)]
[Delay(time=1)]
[playsound(key="$rungeneral",volume=0.6)]
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]嘿,你要吃司康吗?
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]司康,你在逗我吗?哪来的食材做这东西?
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]是简妮捣鼓出来的,不知道她昨天从林子里摘了些什么回来,居然真的让她做成了。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]真的吗?给我一个尝尝。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]想不到啊,我居然还能在这里吃上一口点心,之前咱们明明连饭都吃不饱。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]那丫头带着咱们开了荒,养起了羽兽,救治病人她有一手,修建木屋她也能上。你看现在,甜点都让她捣鼓出来了。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]赶紧吃你的吧!还要吗?
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]不吃了,给穆丽留一个。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]她怎么样了?
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]看着好多了,但还是不言不语的,失去孩子对她的打击还是太大了。
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=1)]
[name="受伤的士兵"]只是辛苦简妮了,这些时日一直陪在她身边。
[Dialog]
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=-1)]
[playsound(key="$rungeneral",volume=0.6)]
[delay(time=2)]
[Character(name="avg_npc_423_1#1$1",name2="avg_npc_242",focus=2)]
[name="烦躁的塔拉男性"]嘿,一说,这不就来了。
[Dialog]
[Character]
[Character(name="avg_479_sleach_1#1$1",fadetime=0.5)]
[delay(time=1)]
[name="琴柳"]阿奇顿先生!我收到同事给我的回复了!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]简妮,这可真是太好了。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]呼......他们刚刚发来消息,说会从南部的办事处紧急调用一部分物资运送过来。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]那什么时候送到?
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]顺利的话,估计一周后。
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]这么快!
[Character(name="avg_479_sleach_1#8$1")]
[name="琴柳"]你先别急着高兴,我听同事的意思,好像车队那边遇上了点麻烦?说是无法准确定位我们的位置,大概是信号的问题......
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]没事,我一会儿去地块上找找,说不定能找到一台增幅设备。
[Character(name="avg_479_sleach_1#1$1")]
[name="琴柳"]那就麻烦你了。还有一件事,我们需要在营地中心竖一面旗子作为标识,与定位器一起配合,方便车队靠近时能够更准确地定位。
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]旗子?这有什么好再思索的,随便扯一块鲜艳的布料挂上去不就行了。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]好歹要有个图案吧。
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]要图案的话,干脆去地块上捡一块以前的郡旗用得了。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]怎么,你不会还把自己当小丘郡的人看吧?
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]哼,要不把你们驻扎军队的旗帜拿来用,说不定地块上也能找着。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]够了......我这辈子都不想再看见那玩意儿了。
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]得......那你倒是拿个主意啊。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]简妮,你有什么想法?
[Character(name="avg_479_sleach_1#5$1")]
[name="琴柳"]我也不清楚,这个得看大家的想法。
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]哼,大家的想法就是,你的想法一定是最好的想法。
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]嗯......我也赞同。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_snowconutryinside",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]不好意思,阿奇顿,这么晚了还让你和我一起做针线活。
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]没事,你不嫌弃我手脚笨就好。
[Character(name="avg_479_sleach_1#9$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]唉......
[Character(name="avg_479_sleach_1#9$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]看你愁眉苦脸的,不会还是在为旗子的事苦恼吧?
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]我今天在营地里转了一大圈,一问起旗子的事,大家就像约好了一样告诉我,让我来决定就好。
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]是啊,你的决定大家一直都很信服。
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]越是这样越难,总得拿出一个大家都满意的方案来,才不算辜负了你们对我的信赖。
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]简妮,你知道,就算你做了一面空白的旗帜,大家也不会说什么的。
[name="受伤的士兵"]这段时间,你一直为了我们忙前忙后,天不亮就领着人去地块和林子寻找食物。
[name="受伤的士兵"]好不容易回到营地,你也很少休息,总有各项杂事都等着你来处理。
[name="受伤的士兵"]我想,大家把旗帜交给你,本质上是想着这样轻松的活计能让你好好放松休息一下。
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]这样吗......?
[Character(name="avg_479_sleach_1#4$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]是啊,你要是再为了旗帜的事情劳心劳力,岂不是说不过去。
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]......谢谢。
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]所以剩下的事情就交给我吧,简妮,你今天早点去睡吧。
[Character(name="avg_479_sleach_1#1$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]烛火......它有点暗了,我去把窗子开大些,好让月光进来得更多些。
[Dialog]
[Character(name="avg_479_sleach_1#5$1",name2="avg_npc_423_1#1$1",focus=1)]
[Delay(time=1)]
[name="琴柳"]......咦,阿奇顿,你听到歌声了吗?
[Character(name="avg_479_sleach_1#5$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]啊?
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]风有些大,可能传过来有些不清晰,你仔细听。
[Dialog]
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=2)]
[Delay(time=1)]
[name="受伤的士兵"]唔,听到了,从哪里传来的?
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]不知道......
[Character(fadetime=1)]
孤单细弱的歌声颤颤悠悠地飘在风中,但那些捕捉到它的人,不自觉地都跟着唱和起来。
于是歌声渐响,风声渐弱。直至营地的每个角落,都萦绕着歌声。
......
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Subtitle(text="♪转瞬便会远离玫瑰、百合和星尘的侵蚀♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="♪只要我们是一双浪尖上的白色羽兽♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Delay(time=1)]
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",fadetime=1)]
[Character(fadetime=2)]
[Character(name="avg_479_sleach_1#8$1",name2="avg_npc_423_1#1$1",focus=2)]
[name="受伤的士兵"]......是穆丽吧,之前照顾她的时候,我听到了她在呢喃。
[Character(name="avg_479_sleach_1#2$1",name2="avg_npc_423_1#1$1",focus=1)]
[name="琴柳"]很好听。
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_barracks",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$d_avg_crwddiscuss_outside", volume=0.7)]
[playMusic(intro="$newhope01_intro",key="$newhope01_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="avg_npc_242",fadetime=1)]
[Delay(time=2)]
[name="烦躁的塔拉男性"]啊哈......困死了,外面怎么回事?好吵啊......
[Dialog]
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]德文!过来,快过来!
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]发生什么了?!
[Character(name="avg_npc_423_1#1$1")]
[name="受伤的士兵"]是简妮!是简妮!
[Character(name="avg_npc_242")]
[name="烦躁的塔拉男性"]啊......?
[Dialog]
[Character(fadetime=1)]
[Delay(time=2)]
挤过纷拥的人群,男人看向营地的空旷处。
在那里,迎着晨露和寒风,女孩笔直的身影面对旗杆肃立。
她穿戴整齐,鬓发一丝不乱,手里持着一面卷起的旗帜。
[Dialog]
[Delay(time=1)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Subtitle(text="♪但愿我们化作一双白色的羽兽,出没在浪尖♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="♪时光会将我们遗忘,悲伤亦不会再临♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="♪转瞬便会远离玫瑰、百合和星尘的侵蚀♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="♪只要我们是一双浪尖上的白色羽兽♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Delay(time=1)]
[Dialog]
[PlaySound(key="$d_avg_flag")]
伴随女孩的歌声和她拉动旗绳的动作,旗帜缓缓升上高空,风把旗帜铺展开来。
一双白色羽兽在上面翱翔。
[Dialog]
[Delay(time=1)]
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]

和弦

阿赫茉妮遇到了一個了解她的過去的人,對方提出可以讓她擺脫情報人員的身份,而她沒有同意。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 孤独的舞者
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_school",screenadapt="coverall")]
[Delay(time=1)]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[playMusic(intro="$calm_loop",key="$calm_loop",volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[delay(time=2)]
[Character(name="avg_npc_229_1#6",fadetime=1)]
[delay(time=2)]
[name="丽塔"]好久不见,洛西莉。
[name="丽塔"]......
[name="丽塔"]洛西莉!
[Dialog]
[Character]
[Character(name="avg_npc_228_1#1",fadetime=1)]
[delay(time=2)]
[name="洛西莉"]——啊,亲爱的丽塔。
[name="洛西莉"]我们是不是很久没机会说上话了?真可惜呀,我们没能像以前一样,被分到同一间宿舍。
[name="洛西莉"]近卫学校的军事化训练,真是比我们之前想象的还要繁重,你说是不是?
[Character(name="avg_npc_229_1#5")]
[name="丽塔"]......你那天,赶上入学考试了吗?
[Character(name="avg_npc_228_1#3")]
[name="洛西莉"]咳咳......怎么突然问这个?我当然赶上了,不然我怎么会在这里?
[Character(name="avg_npc_229_1#6")]
[name="丽塔"]......没事。给,你的《军事科学概论》。上面的批注和笔记很有用,多谢了。
[name="丽塔"]考试当天早上我准备还给你,但是没等到你。我一直有点担心。
[name="丽塔"]一起去吃晚饭吗?我们可以顺带聊聊天,你替我选选休息日穿的长裙。
[Character(name="avg_npc_228_1#1")]
[name="洛西莉"]不了,我正要赶去斯蒂芬妮举办的舞会呢。
[Character(name="avg_npc_229_1#4")]
[name="丽塔"]你说那位莱塔尼亚伯爵的女儿?
[Character(name="avg_npc_229_1#5")]
[name="丽塔"]我听说她的确有一些人脉,商人要寻找门路,音乐家和剧作家要找人引荐,先进入她的交际圈不会有错。
[name="丽塔"]上次碰到你的时候,你是要去那位集团军参谋的外孙女主持的宴会,那样的军事家族总是需要培养一些亲信。
[name="丽塔"]但是,那应该都跟你的志向没什么关系。过去你是不喜欢那些吵闹的社交活动的。
[Character(name="avg_npc_228_1#1")]
[name="洛西莉"]别这么说,丽塔。我就不能只是喜欢跳舞吗?
[Character(name="avg_npc_229_1#2")]
[name="丽塔"]......好。
[name="丽塔"]那等你下次有空闲时间,我们再聊吧。
[Character(name="avg_npc_228_1#1")]
[name="洛西莉"]别这么板着脸呀。
[name="洛西莉"]只是到了新环境,我们都需要一点时间来找到自己的节奏,不是吗?
[name="洛西莉"](哼唱)......就像舞步的节奏。可惜,我多么希望你能陪我一起呀。
[Character(name="avg_npc_229_1#5")]
[name="丽塔"]......洛西莉,你还记得我们为什么要努力考入皇家近卫学校吗?
[Character(name="avg_npc_228_1#1")]
[name="洛西莉"]当然啦,为了成为优秀的军人。
[Character(name="avg_npc_229_1#6")]
[name="丽塔"]嗯。不是军官,不是军事贵族,是军人。我不想当一个像父亲那样只知道明哲保身的斯卡曼德罗斯。
[name="丽塔"]而你想像我们的老师那样,做一个能坚定捍卫秩序的军人。
[Character(name="avg_npc_229_1#5")]
[name="丽塔"]我的意思是......你如果有什么心事,可以跟我说。
[name="丽塔"]老师过世之后,我们还没有去她的墓前看望过吧。
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]......啊,真不好意思,我得走了,丽塔。
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="25_mini02_victoria_street_n",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[playMusic(intro="$m_dia_street_intro",key="$m_dia_street_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="avg_npc_417_1#1$1",fadetime=1)]
[Delay(time=2)]
[name="报刊亭老板"]报纸上是这么写的,“伦蒂尼姆及卡兹戴尔经济文化交流协会”。
[name="报刊亭老板"]不知道背后是哪位大公爵,找来那么一大队萨卡兹雇佣兵,作为自己放在伦蒂尼姆城内的棋子。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]我可不这么想。
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]哎,别说别说。您要是知道什么内幕,也千万别跟我说。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]哎呀,哪位大公爵最有可能掌控维多利亚,贵族之间对狮王后裔的下落有什么传言,有几座城市可能会爆发动乱......你都不好奇一下吗?
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]知道这种事,对我有什么好处呢?我连您是哪位市议员的家庭教师都不愿意知道。
[name="报刊亭老板"]不过,您家庭教师的身份,应该也是过去式了。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]是呀,我昨天刚刚结束最后一次课程。
[name="阿赫茉妮"]那位年幼的公子已经掌握了足够多的知识,当然也用不上我了。
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]哈哈......是您从他们那里打探到的消息足够多了吧。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]你是说,多到我的上级决定自己负责这一带的事务,为他的荣誉墙再增添几枚勋章?
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]咳、咳咳......我可不敢随便议论别人。
[name="报刊亭老板"]唉,您应该准备一些手段,避免这样被抢功。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]这样的事情总会发生,有什么好在意的呢?
[name="阿赫茉妮"]好啦,来一份时尚杂志。
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]好。
[Dialog]
[PlaySound(key="$book_close",volume=1)]
[Delay(time=1)]
[name="报刊亭老板"]今后不管是哪位来,只要拿着您的这种特制硬币,就能买到这份杂志,我没弄错吧?
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]放心,牵线搭桥的工作我都已经做好了,你不会犯错的。
[name="阿赫茉妮"]而且,你什么都不知情,就算有人找到你,也不能对你做什么。
[name="阿赫茉妮"]你平静的生活不会被影响,只会得到我们承诺的报酬。
[Character(name="avg_npc_417_1#1$1")]
[name="报刊亭老板"]嘿嘿,您是了解我的。
[name="报刊亭老板"]多亏了这笔收入,我的孩子能上更好的学校了,他们会成为真正的绅士。
[name="报刊亭老板"]对了,您花了多长时间,才磨掉自己身上军人的英气?我认识的那些军官,哪怕脱下制服,我也能分辨出来,您却不一样。
[Character(name="avg_npc_228_1#7")]
[name="阿赫茉妮"]军人?
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]......虽然我是军方的人,但我从来没有说过,我当过军人呀。
[name="阿赫茉妮"]好啦,还有人邀请我赴宴,我该走了。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Character(name="avg_npc_228_1#7")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_npc_228_1#7")]
[name="阿赫茉妮"]哪怕将来的某一天,邻近的城市地块坍塌,或者圣王会西部大堂血流成河,自己也可以置身事外,维持自己一贯的生活......
[name="阿赫茉妮"]体面优雅的聪明人,我已经看厌了。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]那么,让我看看......我的好线人会给我带来什么样的消息呢?
[Dialog]
[PlaySound(key="$d_avg_paper1",volume=1)]
[Character(name="avg_npc_228_1#1")]
[Delay(time=2)]
[Character(name="avg_npc_228_1#7")]
[name="阿赫茉妮"]这封信......
[name="阿赫茉妮"]......信被人调换过?里面夹了一张便条。
[name="阿赫茉妮"]“......我知道你的身份,但我并非维多利亚的敌人。”
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]哎呀,这句话可证明不了你究竟是有意协助,还是想将我抓住。
[name="阿赫茉妮"]所有人都喜欢说,自己是“为了维多利亚”。
[name="阿赫茉妮"]当年无论是吊死狮王的人,还是坚定捍卫王室的人,可都同样觉得自己是在捍卫维多利亚呀。
[name="阿赫茉妮"]要是各位努力的方向一致,也就不需要我这样刺探情报的人了。
[name="阿赫茉妮"]或许,今晚在宴会上,我还要多传出去一条信息,弄清楚这位神秘人士究竟有什么意图。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_manorgarden",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_177",name2="avg_npc_176",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_177",name2="avg_npc_176",focus=1)]
[name="好奇的贵族"]你听说了吗?市议会的那些老顽固里总算有两个松口了,愿意再造一批蒸汽战车,同时出台法令,放宽对工厂主的限制。
[Character(name="avg_npc_177",name2="avg_npc_176",focus=2)]
[name="夸夸其谈的商人"]哈哈,我们花在他们身上的金币至少没浪费。
[name="夸夸其谈的商人"]越是上年纪的那些家伙,越是不敢表态。军队增添武备是常事,可是他们就害怕被人问:这是谁的军队?要去打谁?
[name="夸夸其谈的商人"]自从没了狮王,这些问题就越来越不好回答了。
[Character(name="avg_npc_177",name2="avg_npc_176",focus=1)]
[name="好奇的贵族"]那可不是,上个月病死在床上的那位老议员,你还记得吗?
[name="好奇的贵族"]我听她的邻居说,那天晚上大家都隐约听见了惨叫声。谁敢说她实际上是不是病死的呢?
[Character(name="avg_npc_177",name2="avg_npc_176",focus=2)]
[name="夸夸其谈的商人"]这就是老顽固们不肯放开手里权力的恶果。
[name="夸夸其谈的商人"]走吧,我们去宴会厅里,请让我为您拿一杯酒。
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[Character(fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_228_1#1",fadetime=0.5)]
[Delay(time=1)]
[name="阿赫茉妮"]阴谋,贿赂,暗杀......没有什么新鲜事。
[Character(name="avg_npc_228_1#6")]
[name="阿赫茉妮"]应该可以去那边的小阳台见见我的好伙伴了。
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$nervous_intro",key="$nervous_loop", volume=0.4)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n",volume=1)]
[Character(name="avg_npc_175",fadetime=1)]
[Delay(time=2)]
[name="面色和善的贵族"]晚上好,阿赫茉妮小姐。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]哎呀......
[Character(name="avg_npc_175")]
[name="面色和善的贵族"]您现在有空吗?
[Dialog]
[Character]
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[characteraction(name="left", type="move", xpos=-100, fadetime=0, block=false)]
[CameraShake(duration=0.5, xstrength=20, ystrength=10, vibrato=15, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_singleblunt",volume=0.7)]
[characteraction(name="left", type="move", xpos=100, fadetime=0.3, block=false)]
[Delay(time=1)]
[name="阿赫茉妮"]不算太有空,如果您言行不够谨慎的话,我的源石技艺产生的水流会灌进您的气管,扼住您的喉咙。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]您的反应真快。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]您的气色不错,呼吸也没有变得急促。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]您误会我了。我混入您的情报网留下一张字条,并不是打算威胁您什么。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]那么,您找我是有什么事呢?
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]有位侯爵派我前来,向您传达善意。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]......如果您想协助我们的工作,至少应该先带一些有效的情报来,不是吗?
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]不,我想为您提供一个新的去处。
[name="面色和善的贵族"]您被迫成为情报人员,为已经腐朽的狮王军队效力,这实在是埋没了您的资质。
[name="面色和善的贵族"]您也不应该再为自己数年前做错的一件小事受折磨,更何况,您当时完全不知情,这不能算是您的过错。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]......他们为了隐瞒那桩丑闻,可是给了我不少好处。
[name="阿赫茉妮"]您是不是知道得太多了?
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[Background(image="bg_warehouse",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$dooropenquite")]
[Delay(time=1)]
[Character(name="avg_npc_228_1#1")]
[name="洛西莉"]老师,我回来了,信我已经带到了。
[name="洛西莉"]明天就是入学考试了,我还想请教您几个问题,主要是源石技艺测试方面......
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]......没有人在?
[Dialog]
[Character]
[playMusic(intro="$plot_intro",key="$plot_loop", volume=0.4)]
[PlaySound(key="$d_avg_knife", volume=0.6)]
[PlaySound(key="$d_avg_doorbreak", volume=0.6,delay=0.3)]
[Delay(time=1)]
[PlaySound(key="$fightgeneral", volume=0.5)]
[PlaySound(key="$swordtsing1", volume=0.6,delay=0.3)]
[PlaySound(key="$swordtsing2", volume=0.6,delay=0.5)]
[Delay(time=2)]
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]老师?您还好吗?
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]熟悉的撞击声,应该是老师用的那种军刀的声音......欸,难道是有人来抢劫?
[name="洛西莉"]老师那样身经百战的军人,处理几个匪徒应该绰绰有余。不过,正好我也可以测试一下自己的能力......
[Dialog]
[Character]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="陌生的声音"]......走私团伙已经全部击倒!进入仓库检查!
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]老师......霍里女士?
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun", volume=0.6)]
[name="陌生的声音"]这里还有残余同伙!
[name="陌生的声音"]放下武器!举起手来!
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]......你们是谁?
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="21_G2_opera_room",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="avg_npc_248",fadetime=1)]
[Delay(time=2)]
[name="严厉的军官"]全都问清楚了?
[Character(name="avg_npc_241")]
[name="温和的军官"]已经问过了,她是霍里的学生,年纪还小,对该团伙倒卖军方物资的事情一无所知。
[name="温和的军官"]她确实多次充当中间联络人的角色,帮霍里送信,但她并不知道自己转交的是什么,也没有怀疑过自己的老师。
[name="温和的军官"]霍里退伍后在一所贵族私立中学执教,近五年没有任何违规记录,很受学生尊敬。
[name="温和的军官"]那名学生本人回忆,霍里没有拉拢任何学生作为自己同伙的迹象,应该不必再对其他学生进行排查了。
[name="温和的军官"]我们已经控制她两天了,虽然只是普通问话,没有刻意施压,但根据观察到的细节来判断,她是十分诚实的。
[Character(name="avg_npc_248")]
[name="严厉的军官"]好,让她进来吧,我们执行上面的安排。
[Dialog]
[Character]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[Character(name="avg_npc_228_1#7",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_248")]
[name="严厉的军官"]你已经明白事件的前因后果了吗?
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]老师犯了重罪,我在不知情的情况下成了帮凶......大致上应该是这样。
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]......请问,老师她最后......?
[Character(name="avg_npc_248")]
[name="严厉的军官"]她拒绝配合,甚至率人和军方发生暴力冲突,只有死路一条。
[name="严厉的军官"]军方物资被倒卖的情况,我们已经追踪了一年多,霍里凭借自己过去在军队的人脉,成了倒卖链条中的关键人物,这一点不会有错。
[name="严厉的军官"]希望你不要对她有太多同情心。
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]......嗯。
[Character(name="avg_npc_241")]
[name="温和的军官"]......她是个好老师吗?
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]她......
[name="洛西莉"]她是个坚定有力的战斗者,我很仰慕她展现出的力量。
[name="洛西莉"]比起礼仪课或是社交话术训练,似乎我从她那里学到的东西更有价值。
[name="洛西莉"]结果她做了这样的事情,然后以这种方式失败、倒下......
[name="洛西莉"]......有些出乎我的意料。仅此而已。
[Character(name="avg_npc_228_1#4")]
[name="洛西莉"]我尊敬的人,也不过如此而已呀。
[Character(name="avg_npc_241")]
[name="温和的军官"]对于你在这一事件中受到的冲击,我们表示理解。
[name="温和的军官"]请放心,我们不会追究你的所作所为,也不会将你视作她的同伙。
[name="温和的军官"]只是,我们希望你作为唯一知情的平民,务必对这一事件的真相保持沉默。
[name="温和的军官"]接下来,霍里将和另外两名参与倒卖的士兵一起,被记录为此次行动中军方的协助者。
[name="温和的军官"]你记住,他们是“在交战中英勇地牺牲”。她的死讯传到校园后,你对你的同学、老师或者其他人,都应该这么说。
[name="温和的军官"]他们还会被追授勋章。希望你能理解我们的良苦用心,为你尊敬的人维护身后的名誉,让她的死亡能体面一些。
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]......
[name="洛西莉"]嗯,我懂得该在什么事情上沉默。
[Character(name="avg_npc_241")]
[name="温和的军官"]很高兴我们能达成共识,你会得到一些好处。
[Character(name="avg_npc_228_1#7")]
[name="洛西莉"]好处?
[Character(name="avg_npc_241")]
[name="温和的军官"]你自述是为准备近卫学校入学考试而来找她。
[name="温和的军官"]你想进入皇家近卫学校,对吗?
[Character(name="avg_npc_228_1#2")]
[name="洛西莉"]我......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[Subtitle(text="我还在乎吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[character(fadetime=0)]
[Background(image="bg_manorgarden",screenadapt="coverall")]
[Character(name="avg_npc_228_1#7",name2="avg_npc_175")]
[CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_228_1#7",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]我不过恰好是当年军队内的知情者之一。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]如果您是为了来与我叙旧,那您真是太客气了。
[name="阿赫茉妮"]毕竟,那都已经是好几年前的事情了,连我自己都记不太清了。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]正是您数年来的境遇令我同情,我不忍心看一名前途无量的年轻人得不到她应有的荣誉。
[name="面色和善的贵族"]您应该能感觉到,您的人生在那场意外事件之后就已经不再受自己控制。
[name="面色和善的贵族"]尽管进入了近卫学校,但尚未毕业,您就被迫改换身份隐姓埋名,从事情报工作,连真诚的人际关系都难以搭建。
[name="面色和善的贵族"]好在,您同时可以说是十分幸运。眼下侯爵似乎对您的能力青睐有加,在我的引荐下,您可以接触到他,或许能凭努力成为他的亲信。
[name="面色和善的贵族"]您既可以从情报人员这一身份中解脱,也能够获得更高的地位。
[name="面色和善的贵族"]我这样说,能否取信于您?
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]......是呀,也不过是这些东西而已。
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=2)]
[name="面色和善的贵族"]......您的意思是?
[Character(name="avg_npc_228_1#1",name2="avg_npc_175",focus=1)]
[name="阿赫茉妮"]别放在心上,只是一句自言自语。
[name="阿赫茉妮"]我倒是觉得,我们维持现在这样,我的法杖能抵着您喉咙的距离,显得更亲近一些。
[Dialog]
[character]
说完,阿赫茉妮却抽回了法杖。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]——请您离开吧。
[Character(name="avg_npc_175")]
[name="面色和善的贵族"]女士,如果您是担心自己作为情报人员难以脱身才拒绝,请相信我们有足够的手段协助您。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]看起来,您认为我一定要恨我的生活与我的命运才行。
[name="阿赫茉妮"]您有一种不算少见的错觉,生活中处处埋藏着阴谋,许多小事件其实都有您这样的大人物在背后设计,是不是?
[Character(name="avg_npc_175")]
[name="面色和善的贵族"]作为情报人员,您应该见过许多这样的情况。
[Character(name="avg_npc_228_1#1")]
[name="阿赫茉妮"]是呀,已经见得有些厌倦了,甚至也做得有些厌倦了。
[name="阿赫茉妮"]实际上,没有人胁迫我做情报工作。几位老师选中了我,我同意了,仅此而已。
[name="阿赫茉妮"]你知道吗?如果我真的无力掌控自己的生活,那我现在就必须杀了你,免得你给我招来什么麻烦。
[Character(name="avg_npc_228_1#4")]
[name="阿赫茉妮"]但我很喜欢你。
[Character(name="avg_npc_175")]
[name="面色和善的贵族"]...... 
[Character(name="avg_npc_228_1#1")]
[StopMusic(fadetime=3)]
[name="阿赫茉妮"]好啦,我们应该都是来参加这场宴会的,是不是?
[Dialog]
[Character]
阿赫茉妮轻巧地转身。
[playMusic(intro="$bar_intro",key="$bar_loop", volume=0.4)]
宴会厅里,乐队躬身准备开始演奏,通明的灯火透过落地窗,映亮她的轮廓。
[Dialog]
[Character(name="avg_npc_228_1#6",fadetime=0.5)]
[Delay(time=1)]
[name="阿赫茉妮"](哼唱)
[Character(fadetime=1)]
她自顾自地抬手,转了个圈。
在庭院里,她独自一人跳起轻快的舞步。
[Dialog]
[Character]
[Delay(time=1)]
[Character(name="avg_npc_175",fadetime=1)]
[Delay(time=2)]
[name="面色和善的贵族"]您......要与谁共舞呢?
[Character]
名叫阿赫茉妮的菲林没有回答。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]

梅在自己負責的第一個案子中,陷入線索不足的困境。在臨時助手海蒂小姐的鼓勵下,這位未來的大偵探沒有放棄尋找線索,最終成功找出兇手。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 大侦探探案集·卷一
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$nervous_intro",key="$nervous_loop", volume=0.4)]
[delay(time=2)]
[name="???"]布莱德夫人的死亡时间已经确定是在昨天夜里,女仆锁上大门之后。
[name="???"]庄园警备森严,三面被人工湖环绕,庄园和人工湖之间建有高墙,地理位置非常特殊。
[name="???"]外人想要侵入装设有警戒设备的别墅内部,并且不被任何人发现,是不可能的!
[name="???"]也就是说......
[dialog]
[charslot]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot(slot = "middle", name = "avg_133_mm_1#8$1", duration = 2,isblock=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="???"]也就是说,凶手就在诸位之中!
[Dialog]
[charslot(slot = "middle", afrom = 1, ato = 0,duration = 0.5, end = false)]
[delay(time=1)]
[charslot]
[charslot(slot = "left", name = "avg_npc_176", duration = 1,end = false)]
[charslot(slot = "left", action="zoom", poszoom = "0.5,0.5", scale=0.95,duration = 0)]
[charslot(slot = "right", name = "avg_npc_175", duration = 1, end = false)]
[charslot(slot = "right", action="zoom", poszoom = "0.5,0.5", scale=0.95,duration = 0)]
[delay(time=1)]
[charslot(slot = "left", focus = "none")]
[charslot(slot = "left",action="zoom", poszoom = "0.5,0.5", scale=1,duration = 2)]
[charslot(slot = "left", posfrom = "0,0", posto = "-300,0",duration = 2)]
[charslot(slot = "left",afrom = 1, ato = 0,duration = 2, end = false)]
[delay(time=2.1)]
[charslot(slot = "left", name = "avg_npc_177", duration = 2,end = false)]
[charslot(slot = "left", posfrom = "-300,0", posto = "0,0",duration = 0)]
[charslot(slot = "left", action="zoom", poszoom = "0.5,0.5", scale=0.95,duration = 0)]
[charslot(slot = "right", focus = "none")]
[charslot(slot = "right",action="zoom", poszoom = "0.5,0.5", scale=1,duration = 2)]
[charslot(slot = "right", posfrom = "0,0", posto = "300,0",duration = 2)]
[charslot(slot = "right",afrom = 1, ato = 0,duration = 2, end = false)]
[delay(time=2)]
[charslot(slot = "left", focus = "none")]
[charslot(slot = "left",action="zoom", poszoom = "0.5,0.5", scale=1,duration = 2)]
[charslot(slot = "left", posfrom = "0,0", posto = "-300,0",duration = 2)]
[charslot(slot = "left",afrom = 1, ato = 0,duration = 2, end = false)]
[delay(time=2)]
[charslot(slot = "middle", name = "avg_npc_400_1#1$1", duration = 1, end = false)]
[delay(time=2)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1, end = false)]
[delay(time=2)]
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]梅缇丝小姐,这、这是真的吗?!
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]难以置信!我们之中怎么会有那样残忍的杀人凶手?
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]别开玩笑了,这绝无可能!
[charslot(slot = "middle", name = "avg_npc_400_1#1$1")]
[name="从容的女性"]......梅缇丝小姐这么说,难道已经找到能够锁定嫌犯的证据了?
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"]欸?这、这个嘛......
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]咳、咳嗯!证据当然是有啦!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]第一,根据女仆的证词,原本应该在卧室内的一个小型精炼源石摆件在案发后不知所终,这立刻引起了本侦探的注意。
[name="梅缇丝"]从死者头部致命伤的打击面来看,我怀疑那就是犯人使用的凶器!
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]你该不会想说,带着凶器的人就是凶手吧?
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]如果真的有那样的东西,我想应该不会有人特地带在身上......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]安静,安静!不要打断本侦探的推理!
[name="梅缇丝"]本侦探当然不会这么说!下面就是我要说的第二点:案发现场十分凌乱,死者面部和手部都沾有大量血迹。
[name="梅缇丝"]除去头部的致命伤外,布莱德夫人的身上还有多处伤口,海蒂小姐,你知道这意味着什么吗?
[charslot(slot = "middle", name = "avg_npc_400_1#1$1")]
[name="海蒂"]这意味着......凶手与死者之间,曾发生过冲突?
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]没错!而且还是流血冲突!流血的!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]凶手处在至近距离,不论如何,一定会沾到死者的血液,所以——
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="梅缇丝"]身上带着血迹的人,就一定是真凶!
[charslot(slot = "middle", name = "avg_133_mm_1#1$1")]
[name="梅缇丝"]哈哈!我的推理如何?
[charslot(slot = "middle", name = "avg_npc_400_1#9$1")]
[name="海蒂"]......
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]......
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]......
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]......
[name="富有的男性"]哼,简直是一派胡言!你看好了,在场诸位之中,可没有谁身上带着血迹!
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"]欸?!可、可是!
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]怎么会没有呢?不可能......犯人、犯人绝对就在我们之中!
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_canteen",screenadapt="coverall")]
[playMusic(intro="$path_intro",key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1",duration=1)]
[Delay(time=2)]
[name="凛冬"]我说,你这家伙是不是傻啊?
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]什......你怎么忽然骂人?!凛冬你对本侦探有什么不满?!
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]哈,我可没骂你,只是实话实说。
[name="凛冬"]虽然我也没期待你的这个第一个案子能有多精彩,但你这破绽也太多了吧。
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]嗯......确实。
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]你看,安娜也同意了。
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅"]真理!怎么连你也......!
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]就目前听到的部分而言,确实会让人产生这样的疑问。
[name="真理"]你的推理是没有错,但是,真正的凶手不可能就这样穿着带血的衣物出现在他人面前,对方一定会想办法处理掉对自己不利的证据......
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]肯定的,正常人都会这么干。
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅"]这个嘛......确实是这样没错啦。
[name="梅"]犯人也没有笨到会带着一身血迹行动的程度,而且,当时在庄园内的所有人都一口咬定,没有见过身上带血的人。
[charslot(slot = "middle", name = "avg_133_mm_1#1$1")]
[name="梅"]嗯哼,不过,本侦探当然也早就考虑到了这一点,所以当时——
[stopmusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_ltroom",screenadapt="coverall")]
[playMusic(intro="$nervous_intro",key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_npc_177",duration=0.5)]
[Delay(time=1)]
[name="富有的男性"]你已经检查了我们所有人的物品,根本没有什么沾血的衣物!
[name="富有的男性"]依我看,这场闹剧差不多也该结束了吧!梅缇丝·杰拉尔丁小姐!
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]可、可是这不可能,一定是遗漏了......
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]但是梅缇丝小姐,结果您也看到了。
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]确实,我们大家都接受了检查,没有什么可疑的东西呀!
[name="贵族女性"]事已至此,这件事就应当交给警察处理,我想,我们应该已经可以离开了吧?
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]是啊,这已经耽搁了不少时间了,实在不能再奉陪了。
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"]不、不可以走!再给我一点时间!现在还不能就这么下结论!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]我一定!一定会找到证据!找到真凶!
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]请再给我一点时间......
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]这......
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]唉......您说呢,海蒂小姐?
[charslot(slot = "middle", name = "avg_npc_400_1#2$1")]
[name="海蒂"]......
[charslot(slot = "middle", name = "avg_npc_400_1#12$1")]
[name="海蒂"]我想请各位......再多留下一段时间吧。
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]......呜,海蒂小姐!
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]海蒂小姐,难道您真的相信我们之中有真凶?
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]我当然愿意相信在座各位不会犯下这样可怕的罪行,既然如此,不妨就让侦探小姐用证据来证明我们的清白。
[name="海蒂"]如果我们现在离开,万一事后警方也无法查明真相,外面的人会如何猜测,各位应该都可以想象得到吧?
[name="海蒂"]流言蜚语可从来不会明辨是非呀。
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]嗯......这样说,倒也有道理。
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]好吧,既然是海蒂小姐的请求,那就再等一阵子也无妨。
[name="富有的男性"]我倒是要看看,这个自称侦探的小姑娘能找到什么证据!
[Dialog]
[StopMusic(fadetime=2)]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1 )]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_npc_175")]
[Delay(time=0.5)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1 )]
[Delay(time=1)]
[PlaySound(key="$doorclosequite", volume=0.7)]
[Delay(time=2)]
[playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.4)]
[Character(name="avg_133_mm_1#8$1",fadetime=0.5)]
[Delay(time=1)]
[name="梅缇丝"]什么叫自称侦探的小姑娘......本侦探还需要自称吗!
[name="梅缇丝"]本侦探......呃,虽然确实是第一次接这样的案子......但是绝对会漂亮地破案的!
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]给我记好了!那个拿鼻孔看人的混蛋!
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]唉,梅缇丝小姐,您别在意,我们自然都是相信您的......
[charslot(slot = "middle", name = "avg_133_mm_1#10$1")]
[name="梅缇丝"]感谢您的支持!哈尔先生!
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"]......嗯?
[name="梅缇丝"]哈尔先生,您的外套怎么和领结不太配套?
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]是、是吗?可能是出门时,下人拿错了外套吧,真是让您见笑了。
[name="肥胖的商人"]我就不耽搁梅缇丝小姐的时间了,我们等着您的好消息。
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1 )]
[Delay(time=2)]
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]......
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]  
[name="海蒂"]好啦,别发呆了。
[charslot(slot = "middle", name = "avg_npc_400_1#1$1")]
[name="海蒂"]威廉爵士虽然态度强硬了一些,但不管怎么说,他都还算配合。
[charslot(slot = "middle", name = "avg_npc_400_1#12$1")]
[name="海蒂"]梅缇丝小姐怀疑威廉爵士是凶手......?
[charslot(slot = "middle", name = "avg_133_mm_1#2$1")]
[name="梅缇丝"]那倒也不是......
[charslot(slot = "middle", name = "avg_133_mm_1#3$1")]
[name="梅缇丝"]......本侦探现在另有怀疑对象。
[charslot(slot = "middle", name = "avg_133_mm_1#10$1")]
[name="梅缇丝"]先不说这个,刚刚我就想问了......我拜托你调查的事情怎么样了,海蒂小姐?
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]房间检查什么也没发现,完全无法锁定真凶,现在我可以信任的只有身为委托人的海蒂小姐你了!
[name="梅缇丝"]对,没错!欢呼吧,你就是本侦探的第一任助手!
[charslot(slot = "middle", name = "avg_npc_400_1#11$1")]
[name="海蒂"]......那真是荣幸。
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]不过,委托人是犯人的可能性也是有的哦?
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"]欸?当、当然!我当然有考虑过这一点!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]虽然海蒂小姐你有不在场证明,但我可没有因此而放松警惕!
[name="梅缇丝"]这不过是侦探用来迷惑嫌疑人,让人放松警惕的小手段......没错,就是这样!
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]呵呵,好的,那我可要更努力地给自己洗刷嫌疑了。
[name="海蒂"]现在,要先听听我调查的结果吗,侦探小姐?
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]当然——要!
[name="梅缇丝"]庄园内检查结果如何?有没有人私下进入厨房,或者在夜里使用了壁炉?还有其他能点火的地方——
[charslot(slot = "middle", name = "avg_npc_400_1#2$1")]
[name="海蒂"]很遗憾。就我调查到的结果来看,答案是——没有。
[charslot(slot = "middle", name = "avg_npc_400_1#9$1")]  
[name="海蒂"]仆人们守着厨房,互相之间可以作证,没有人出入。所有房间的壁炉都没有点火的痕迹,并没有人使用壁炉烧毁任何东西......
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"]也就是说,还是没有任何线索?
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]怎么会这样......
[name="梅缇丝"]犯人绝对不会把这样的证据带在身边,一定会想方设法把证据销毁,最不留后患的方法就是用火!
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"]难道是......源石技艺?!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]如果是使用了源石技艺的话,那岂不是能凭空用火焰把证据都烧毁,这样一来,就更加不可能找到证据了!
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]不,也不对......精炼源石做成的摆件没有那么容易烧掉,总会留下点什么痕迹的啊!
[charslot(slot = "middle", name = "avg_npc_400_1#12$1")]
[name="海蒂"]但是,庄园内能找的地方,我们应该都已经找过了。
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]结果什么都没有......
[name="梅缇丝"](连最基本的凶器都找不到,这个案子,我该怎么破?)
[name="梅缇丝"](......果然靠我一个人还是不行吗......)
[charslot(slot = "middle", name = "avg_npc_400_1#4$1")]
[name="海蒂"]......梅缇丝小姐,要放弃了吗?
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]不,才不是放弃!
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]我只是......
[charslot(slot = "middle", name = "avg_npc_400_1#7$1")]
[name="海蒂"]是觉得证据一定已经被销毁,没有希望了?
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]我确实没能找到线索......
[name="梅缇丝"](海蒂小姐作为委托人,一定也很失望吧?)
[name="梅缇丝"](啊,糟糕,眼泪要掉下来了......不行,给我回去!)
[name="梅缇丝"]对、呜、不起,海蒂小姐,如果你不满意,我可以、可以帮你联络更有经验的侦探!
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"]但是能不能请你再给我一点时间!
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]我一定、一定会......不要现在换掉我呜呜啊啊啊......
[charslot(slot = "middle", name = "avg_npc_400_1#4$1")]
[name="海蒂"]......
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]我可从来没有说过,打算更换委托对象呢。
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"]......欸?
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]虽然是新人侦探,但我认为一心寻找线索的梅缇丝小姐很有成为大侦探的潜力。
[name="海蒂"]就算真的失去一两条线索,应该也还可以从其他的方向入手。
[name="海蒂"]真相一直就在那里,不会改变,不是吗?
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"]真相一直就在那里......
[name="梅缇丝"]......“只要是犯罪就一定会留下痕迹”......
[charslot(slot = "middle", name = "avg_npc_400_1#11$1")]
[name="海蒂"]说得没错呀!
[name="海蒂"]只是一时没有收获而已,如果就此灰心丧气,可和我心目中的大侦探不太相符呢。
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]可、可是,我还只是个没什么名气的侦探,这还是我第一次接手这样的大案子,呜......我、我......
[name="梅缇丝"]只有我一个人的话......
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]嗯......我记得我委托的,可是一位自信满满的侦探小姐呀。
[name="海蒂"]而且,怎么能说是只有一个人呢?
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]什么意思......
[charslot(slot = "middle", name = "avg_npc_400_1#10$1")]
[name="海蒂"]哎呀,难道我不是大侦探的第一任助手吗?
[name="海蒂"]这可是梅缇丝小姐刚刚亲口说的,不能这么快就反悔哦。
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]......
[name="梅缇丝"]呜哇啊啊海蒂小姐......!
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]当然!本侦探迟早有一天一定会成为家喻户晓的名侦探!到时候所有人都会知道,海蒂小姐就是本侦探最初的助手!
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_canteen",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$path_intro",key="$path_loop", volume=0.4)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_115_headbr_1#6$1")]
[name="凛冬"]哇,恶心。好肉麻。
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]索尼娅,说得太过分了。只是有点不适合吃饭的时候听而已。
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]不是,你这说法和我的有什么区别啊?
[name="凛冬"]而且犯人不明显就是那个胖子嘛,这哪还有悬念啊!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]都没区别!都好过分啊!!
[name="梅"]这可是本侦探的第一个案子里第二感人的情节欸!!侦探和助手欸!!在侦探心灰意冷的时刻,体贴的助手站出来温柔鼓励......
[name="梅"]这难道不够让人感动吗??
[charslot(slot = "middle", name = "char_195_glassb_2#3")]
[name="真理"]嗯......这个嘛,确实应该是很感人的一幕,吧。
[charslot(slot = "middle", name = "char_195_glassb_2#2")]
[name="真理"]侦探和助手之间的互动,确实是很多推理小说的卖点之一。那些流传甚广的经典作品,大多也都会塑造这样两个相辅相成的形象。
[charslot(slot = "middle", name = "avg_133_mm_1#10$1")]
[name="梅"]对吧!嘿嘿......
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]......
[name="真理"](但是当事人之一的侦探是这个样子,实在没什么文学性可言。)
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]行了,别扯你那之后再也没见过面的第一任助手了,上回你不是还擅自封天火那个大小姐为你的第七任助手?
[name="凛冬"]把那家伙气得差点都要拿火烧你了。我看人家只是随口鼓励你一下,只有你一个人在感动吧!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]哼哼,才不是!侦探和助手的事,说了你也不懂!
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]行,行,我不懂就我不懂。快说之后怎么样了,快点说完我好专心吃饭。
[charslot(slot = "middle", name = "avg_133_mm_1#3$1")]
[name="梅"]之后嘛,那自然是本侦探重振旗鼓,大显神威......
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="33_g7_reception",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playMusic(intro="$loneliness_intro",key="$loneliness_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="avg_133_mm_1#8$1",fadetime=0.5)]
[Delay(time=1)]
[PlaySound(key="$d_avg_chairrub")]
[charslot(slot = "middle", posfrom = "0,0", posto = "-80,0",duration = 0.8)]
[Delay(time=2)]
[charslot(slot = "middle", posfrom = "-80,0", posto = "0,0",duration = 0.8)]
[Delay(time=2)]
[name="梅缇丝"]嗯,现场还是和之前看过的一样......
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"](现场已经找过很多遍了,再看也不会冒出新的线索。)
[name="梅缇丝"](还是去别的地方再找找吧。)
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[Background(image="bg_manorindoor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot(slot = "middle", name = "avg_133_mm_1#11$1",duration=0.3)]
[name="梅缇丝"]唔唔。
[name="梅缇丝"](这里也没有......也是,本来也不可能把沾了血的重要证据丢在这种随时可能被发现的地方吧。)
[Dialog]
[PlaySound(key="$d_avg_clothmovement",volume=0.7)]
[charslot(slot = "middle", posfrom = "0,0",posto="0,-50" ,duration = 0.5)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 0.5, end = false)]
[Delay(time=2)]
[charslot(slot = "middle", name = "avg_133_mm_1#11$1",duration=0.5)]
[charslot(slot = "middle", posfrom = "0,-50",posto="0,0" ,duration = 0.5)]
[Delay(time=0.8)]
[PlaySound(key="$d_avg_punch02",volume=0.7)]
[CameraShake(duration=0.5, xstrength=20, ystrength=10, vibrato=20, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"]嘶!好痛......
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"]我的脑袋......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[Background(image="bg_manorgarden",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_133_mm_1#9$1",duration=0.6)]
[Delay(time=1)]
[charslot(slot = "middle", posfrom = "0,0", posto = "100,0",duration = 1)]
[Delay(time=1.5)]
[PlaySound(key="$leaveshake")]
[charslot(slot = "middle", posfrom = "100,0", posto = "100,-10",duration = 0.2)]
[Delay(time=0.2)]
[charslot(slot = "middle", posfrom = "100,-10", posto = "100,0",duration = 0.1)]
[Delay(time=0.1)]
[charslot(slot = "middle", posfrom = "100,0", posto = "100,-10",duration = 0.2)]
[Delay(time=0.2)]
[charslot(slot = "middle", posfrom = "100,-10", posto = "100,0",duration = 0.1)]
[Delay(time=1.5)]
[name="梅缇丝"]......
[Dialog]
[charslot(slot = "middle", posfrom = "100,0", posto = "0,0",duration = 1)]
[Delay(time=1)]
[name="梅缇丝"](没有,没有,这里也没有异常。)
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅缇丝"](奇怪,肯定有哪里是我忽略了的......但是,到底会在哪里?)
[charslot(slot = "middle", name = "avg_133_mm_1#7$1")]
[name="梅缇丝"](难道真的已经被彻底销毁了......)
[name="梅缇丝"]......
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]不!不可能!!
[name="梅缇丝"]只要是犯罪就一定会留下痕迹!休想瞒过本侦探!!
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"](这里就是最后一片区域了,如果还是没有的话......)
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅缇丝"](在这个庄园里,难道凶手真的能做到犯案后不留下任何痕迹吗?)
[name="梅缇丝"](......嗯?)
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅缇丝"](等等,从窗外能看到的那个是......)
[name="梅缇丝"](庄园外的......人工湖?)
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"](等等,如果从这个高度可以看到人工湖的话,那案发现场应该也可以!)
[Dialog]
[StopMusic(fadetime=2)]
[PlaySound(key="$rungeneral", volume=0.7)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="33_g7_reception",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[playMusic(intro="$suspenseful_intro",key="$suspenseful_loop", volume=0.4)]
[charslot(slot = "middle", name = "avg_133_mm_1#8$1",duration=0.5)]
[Delay(time=1.5)]
[name="梅缇丝"]这里......就是这个位置!
[name="梅缇丝"]果然可以!
[name="梅缇丝"]这里的高度已经超过了围墙,而这间房间的窗户,就正对着外面的人工湖!
[name="梅缇丝"]总算被我发现了......
[Dialog]
[charslot]
[playsound(key="$rungeneral")]
[charslot(slot = "middle", name = "avg_npc_400_1#4$1",duration=1)]
[Delay(time=2)]
[name="海蒂"]稍等一下......呼,呼哈,梅缇丝小姐,发生什么事了吗?怎么忽然......
[charslot]
[charslot(slot = "left",name="avg_133_mm_1#6$1",focus = "l")]
[charslot(slot = "right",name="avg_npc_400_1#4$1",focus = "none")]
[name="梅缇丝"]海蒂小姐!
[charslot(slot = "right",focus = "r")]
[name="海蒂"]欸!我在。
[charslot(slot = "left",name="avg_133_mm_1#8$1",focus = "l")]
[name="梅缇丝"]我找到线索了!我终于找到了!
[name="梅缇丝"]答案不是火,而是——水!
[name="梅缇丝"]如果我没有猜错的话,证据就藏在那里......你看!
[charslot(slot = "right",name="avg_npc_400_1#9$1",focus = "r")]
[name="海蒂"]那是......人工湖?
[name="海蒂"]你的意思是说,凶手将血衣脱下,扔进了庄园外的人工湖里?
[name="海蒂"]因为已经处在庄园之外,之前我们确实没有搜索过!
[name="海蒂"]可是......
[charslot(slot = "left",name="avg_133_mm_1#10$1",focus = "l")]
[name="梅缇丝"]嘿嘿,海蒂小姐,你是想说如果只是衣物的话,恐怕没有办法扔出这么远的距离,对吧?
[name="梅缇丝"]但是仔细想想,我们找不到的,不止是应该存在的血衣吧!
[charslot(slot = "right",name="avg_npc_400_1#4$1",focus = "r")]
[name="海蒂"]......!
[charslot(slot = "left",name="avg_133_mm_1#5$1",focus = "l")]
[name="梅缇丝"]还有凶器啊!
[name="梅缇丝"]为什么没有任何人目击,因为凶手并没有穿着血衣离开犯罪现场!
[name="梅缇丝"]为什么找不到消失的凶器,因为凶器被裹在沾血的衣物里,一并扔进了湖里!
[name="梅缇丝"]这样一来,一切就都说得通了!
[charslot(slot = "right",name="avg_npc_400_1#12$1",focus = "r")]
[name="海蒂"]可是......如果所有证据都已经被真凶扔进了湖中,想要找到,恐怕没有那么容易......
[charslot(slot = "left",name="avg_133_mm_1#1$1",focus = "l")]
[name="梅缇丝"]哈哈!只是“没有那么容易”这种程度而已,难不倒本侦探!
[name="梅缇丝"]就算是掘地三尺,本侦探也一定会找出证据,将真凶绳之以法——!!
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[Background(image="bg_canteen",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playMusic(intro="$path_intro",key="$path_loop", volume=0.4)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_115_headbr_1#3$1")]
[name="凛冬"]......
[charslot(slot = "middle", name = "char_195_glassb_2#6")]
[name="真理"]......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]喂喂喂这里可是高潮部分!再多给一点反应啊!
[name="梅"]至少为我这个名侦探鼓鼓掌吧!一言不发也太过分了......!
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]......
[PlaySound(key="$d_avg_clapsolo",volume=0.7)]
[name="真理"](无言地鼓掌)
[charslot(slot = "middle", name = "avg_115_headbr_1#5$1")]
[name="凛冬"]别吊人胃口,然后呢?
[name="凛冬"]不可能就在这里结束了吧?
[charslot(slot = "middle", name = "avg_133_mm_1#3$1")]
[name="梅"]哦,哦......那当然没结束!然后,然后当、当然是本侦探重振旗鼓,大显神威......
[charslot(slot = "middle", name = "avg_115_headbr_1#2$1")]
[name="凛冬"]这台词你刚才已经说过了。
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]这种小事无所谓啦!你是对我的探案历险记有什么意见吗?!
[name="梅"]总之故事的结尾就是——
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[Background(image="bg_ltroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[playMusic(intro="$plot_intro",key="$plot_loop", volume=0.4)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_npc_175",duration=1)]
[Delay(time=1)]
[name="贵族女性"]已经够久了吧,到底什么时候才能放我们离开?
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]太荒唐了!各位难道真的相信一个小女孩的侦探过家家?!
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]梅缇丝小姐啊,再不拿出证据,这、这就有点说不过去了......
[charslot(slot = "middle", name = "avg_133_mm_1#10$1")]
[name="梅缇丝"]呼呼呼......
[CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#1$1")]
[name="梅缇丝"]呼呼,呼呼呼呼,哈哈哈!
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]你、你在笑什么!
[charslot(slot = "middle", name = "avg_133_mm_1#1$1")]
[name="梅缇丝"]我?我当然是在笑愚蠢的真凶,竟然到了这一步,还以为能够逃过本侦探的眼睛......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]真正的罪犯绝对会留下破绽,找出破绽就是侦探的职责——
[name="梅缇丝"]证据,我当然已经找到了!
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]真的?!
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]诸位,本次案件很快就要落幕......请看!这就是能够指证凶手的关键性证据!
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]这是......这是哈尔先生昨天穿的那件外套,怎么全都湿透了?
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="贵族女性"]上面的污渍,难道说是血迹?!
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]还有精炼源石摆件......这就是凶器吗?!
[charslot(slot = "middle", name = "avg_npc_400_1#8$1")]
[name="海蒂"]看来应该没错了,哈尔先生,您要怎么解释这些东西呢?
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]这、这是个误会!
[name="肥胖的商人"]我只是,呃......只是......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅缇丝"]不要再挣扎了——!
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]哼哼,这就是小看本侦探的下场!现在证据确凿,乖乖束手就擒吧!!
[charslot(slot = "middle", name = "avg_npc_175")]
[name="贵族女性"]天啊,梅缇丝小姐,我简直难以想象你是怎么做到的......!
[charslot(slot = "middle", name = "avg_npc_177")]
[name="富有的男性"]哼,我必须要承认你这个侦探确实有点本事!
[charslot]
[charslot(slot = "left", name = "avg_npc_175")]
[charslot(slot = "right", name = "avg_npc_177")]
[name="贵族女性&富有的男性"]不愧是名侦探!
[charslot]
[charslot(slot = "middle", name = "avg_npc_176")]
[name="肥胖的商人"]啧......可恶的侦探!
[name="肥胖的商人"]别想就这样抓到我!
[Dialog]
[PlaySound(key="$rungeneral", volume=0.7)]
[charslot(slot = "middle", posfrom = "0,0", posto = "-200,0",duration = 1)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1, end = false)]
[Delay(time=1.5)]
[charslot]
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[charslot(slot = "middle", posfrom = "-200,0", posto = "0,0",duration = 0)]
[name="梅缇丝"]休想跑!看我的厉害!
[Dialog]
[charslot(slot = "middle", posfrom = "0,0", posto = "-200,0",duration = 1)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 1, end = false)]
[Delay(time=2)]
[Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1, block=true)]
[PlaySound(key="$staplegun_n")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$fightgeneral", volume=0.6)]
[Delay(time=0.3)]
[PlaySound(key="$d_avg_doorbreak")]
[Delay(time=0.5)]
[PlaySound(key="$p_atk_lasergun_n")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#5$1",duration=0.2)]
[charslot(slot = "middle", posfrom = "-200,0", posto = "0,0",duration = 0)]
[name="梅缇丝"]嘿!哈!嗬!
[charslot(slot = "middle", name = "avg_npc_176")]
[charslot(slot = "middle",action="shake",power=10,random=30, times=100,duration = 0.5)]
[name="肥胖的商人"]呃!
[Dialog]
[PlaySound(key="$rungeneral", volume=0.7)]
[charslot(slot = "middle", posfrom = "0,0", posto = "300,0",duration = 1)]
[charslot(slot = "middle",afrom = 1, ato = 0,duration = 0.3, end = false)]
[Delay(time=1)]
[PlaySound(key="$d_avg_gunload")]
[Delay(time=1)]
[name="梅缇丝"]举起手来!不许动!
[Dialog]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[charslot(slot = "middle", name = "avg_133_mm_1#8$1",duration=1)]
[charslot(slot = "middle", posfrom = "300,0", posto = "0,0",duration = 0)]
[Delay(time=2)]
[name="梅缇丝"]在本侦探面前,没有解决不了的案件!
[name="梅缇丝"]哈尔先生。
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅缇丝"]本次案件的真凶——就是你!
[Dialog]
[Delay(time=1)]
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[charslot]
[Background(image="bg_canteen",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$holiday_intro",key="$holiday_loop", volume=0.4)]
[Delay(time=1)]
[charslot(slot = "middle", name = "avg_115_headbr_1#3$1",duration=0.5)]
[Delay(time=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "middle", name = "avg_115_headbr_1#7$1")]
[name="凛冬"]给我慢着——!!
[name="凛冬"]慢着,等会!这结局明显不对劲吧!!
[name="凛冬"]怎么可能进展这么快,一下子就跳到指证凶手的环节啊!这故事也结束得太随便了,其他人的台词明显是你瞎编的吧?!
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]哪哪哪里不对劲了!其他人都被本侦探的英姿折服......这不也很正常吗!
[name="梅"]凛冬我忍你很久了!你这是对本名侦探的挑衅!
[charslot(slot = "middle", name = "avg_115_headbr_1#7$1")]
[name="凛冬"]哈,你要是名侦探,那我就能当警长。
[name="凛冬"]你这故事前面还好说,结尾编得比那本《嫌疑人伊里奇之死》还烂......
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]你,你!哼,我才不和你一般见识!
[name="梅"]真理!你一定能明白的,对吧......?
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]唔......
[name="真理"]索尼娅虽然说得稍有些过头,但是故事里确实存在很多没有交代清楚的地方。
[name="真理"]比如说,凶手如果将证据丢进人工湖,恐怕是会用血衣包裹着沉重的精炼源石摆件,确保这些证据能够顺利沉入湖底的。
[charslot(slot = "middle", name = "avg_133_mm_1#2$1")]
[name="梅"]嗯嗯,没错!
[charslot(slot = "middle", name = "char_195_glassb_2#3")]
[name="真理"]我想,想要短时间内从湖底找到证据,恐怕没有那么容易吧?
[charslot(slot = "middle", name = "avg_133_mm_1#11$1")]
[name="梅"]这个......呃,确实是花了一些时间,我连续好几天都泡在烂泥里,最后警方也参加了搜索,这才找到......
[charslot(slot = "middle", name = "avg_115_headbr_1#6$1")]
[name="凛冬"]这不根本就是没你也行嘛。
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]线索是我发现的!!而且我在湖底摸了三天泥欸!最后才亲手找到证据!
[name="梅"]只是迟了一点点而已嘛,最后能指证凶手不就好了!
[charslot(slot = "middle", name = "char_195_glassb_2#1")]
[name="真理"]还有一个问题。
[charslot(slot = "middle", name = "avg_133_mm_1#2$1")]
[name="梅"]什、什么?还有什么问题?!
[charslot(slot = "middle", name = "char_195_glassb_2#6")]
[name="真理"]这次虽说恰好保留了证据,顺利找到了你说的血衣和凶器,但如果对方真的使用源石技艺将证据销毁,那样的话要怎么办呢?
[charslot(slot = "middle", name = "avg_133_mm_1#3$1")]
[name="梅"]这个......呃呃呃,其实,这种情况也不算罕见来着。
[name="梅"]一般来说,警方会有各种各样的检测方法,专门针对施术者犯罪的情况啦......
[charslot(slot = "middle", name = "avg_115_headbr_1#6$1")]
[name="凛冬"]啊?这不还是没你也行嘛。
[charslot(slot = "middle", name = "avg_133_mm_1#5$1")]
[name="梅"]啰嗦啦!!
[charslot(slot = "middle", name = "char_195_glassb_2#2")]
[name="真理"]别的不提,我觉得这种笨蛋侦探和聪明助手的情节,倒还挺有意思的。
[name="真理"]之后你再也没有见过这位海蒂小姐了吗?
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"]什么叫别的不提......
[charslot(slot = "middle", name = "avg_133_mm_1#9$1")]
[name="梅"]在那个案子之后没多久,我就遇到了那个可疑的企鹅,一路追着那家伙,开始潜入调查......
[charslot(slot = "middle", name = "avg_133_mm_1#6$1")]
[name="梅"]啊不对,没什么,我什么都没说。
[charslot(slot = "middle", name = "avg_133_mm_1#8$1")]
[name="梅"](嘘!你们就当没听过潜入调查的事......!)
[charslot(slot = "middle", name = "avg_115_headbr_1#3$1")]
[name="凛冬"](......你真觉得自己还在隐藏啊?)
[charslot(slot = "middle", name = "avg_133_mm_1#3$1")]
[name="梅"]咳咳,总之,我在那之后就没有再见过海蒂小姐啦。
[Character(name="avg_133_mm_1#4$1")]
[name="梅"]不过没关系,身为本名侦探的第一任助手,想必她现在应该也正在大显身手吧!
[name="梅"]等到我成为家喻户晓的名侦探的那一天,总会有机会再见的!
[charslot(slot = "middle", name = "avg_133_mm_1#1$1")]
[name="梅"]现在嘛,作为我名侦探之路的关键一步——
[name="梅"]我一定要先找到那只戴金链子的胖企鹅的犯罪证据才行!
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[charslot]
[Image]

慕斯

慕斯精心布置,準備迎接前來羅德島探望自己的媽媽,卻從開始就出現了小小的意外......

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 小点心
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_corridor",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$warm_intro",key="$warm_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[delay(time=1)]
[name="斑纹“猫猫”"]喵呜——
[Dialog]
[Character(name="avg_185_frncat_1#1$1",fadetime=1)]
[delay(time=2)]
[name="慕斯"](等等哦,猫猫,今天也不能陪你们玩了。)
[dialog]
[Character]
[PlaySound(key="$d_gen_walk_n", volume=0.7)]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",fadetime=1)]
[delay(time=2)]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]这就是我住的地方,妈咪。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]你自己一个人住吗,小点心?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]不是的,妈咪,我还有一位舍友,她也住在这里。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]......是这样啊,妈咪都没有给她准备礼物,来之前没想到你是与别人合住一个房间。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]没关系的,妈咪。
[name="慕斯"]她有任务需要出外勤,短期内应该是没法回舰上了。她还说,如果你不介意的话,这几天可以睡在她的床上。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]呃,其实妈咪在接驳的城区里订了酒店......
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]......也是,酒店里的陈设肯定比这里要好,妈咪住在那里肯定更舒服些。
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]不过嘛,酒店的房间虽然好,但没有我的小点心陪在身边,感觉那里有些空荡荡,一个人睡肯定会失眠的。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]所以,妈咪决定这几天都留在这里吗?
[dialog]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213")]
[characteraction(name="right", type="move", xpos=-10, fadetime=0.5, block=false)]
[Delay(time=0.5)]
[characteraction(name="right", type="move", xpos=10, fadetime=0.3, block=false)]
[Delay(time=0.3)]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"](刮了下慕斯的鼻子)没错,小点心。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]知道你要来,我昨天花了一整天做扫除,里面所有家具都被我擦得闪闪亮!
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]小点心,你记得吗?在家里,你连床都不用自己铺的啊......
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]罗德岛......和家里不一样的,很多事情都需要我自己动手,刚开始的确很不习惯,不过后来,我在适应的过程中学到了很多东西。
[name="慕斯"]我以前都不知道,那么大一床被子,要怎么才能把它塞进被罩里面。
[name="慕斯"]第一次尝试的时候,我费了半天劲都不得要领。
[name="慕斯"]最后,我满头大汗,终于把拉链拉上了,妈咪你猜怎么样了?
[name="慕斯"]差点把我自己给套进去了,哈哈。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"](尴尬的笑容)妈咪真的是很意外呢......哈哈。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪,把眼睛闭上好不好?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]为什么呢?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]总之,妈咪你先把眼睛闭上,就一小会儿。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]欸......好好好。
[Dialog]
[Character(fadetime=1)]
[Delay(time=2)]
[Character(name="avg_185_frncat_1#7$1")]
[name="慕斯"]我保证,你看到我的房间一定会大吃一惊的。
[StopMusic(fadetime=3)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_room_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$dooropenquite")]
[Delay(time=1.5)]
[PlaySound(key="$doorclosequite")]
[Character(name="avg_npc_213",fadetime=0.5)]
[playMusic(intro="$normal_loop",key="$normal_loop", volume=0.4)]
[Delay(time=2)]
[name="瑟丽斯夫人"]......呃。
[name="瑟丽斯夫人"]......小点心,妈咪确实是大吃一惊啊。
[Character(name="avg_185_frncat_1#5$1")]
[name="慕斯"]......呜,妈咪,不是的不是的,我早上离开时还不是这个样子的。
[Dialog]
[Character]
[PlaySound(key="$d_avg_catfootstep")]
一片狼藉的房间里,数只“猫猫”在里面窜跑打闹。
挂在窗台上的那些一缕一缕的织物,依稀还能看出窗帘的原样。
而原本放置在桌面上的那几只花瓶就没有那么好运了,统统被“猫猫”们扫落,沦为一地碎片。
[PlaySound(key="$d_avg_pawfootstep_3")]
一只“猫猫”在桌子上抬头俯身,打算跳上旁边的衣柜。
慕斯抬头看去,有一只花瓶歪倒在衣柜顶部,从边缘处探出半拉来,摇摇欲坠,岌岌可危。
[name="条纹“猫猫”"](蹿上柜顶)
[name="条纹“猫猫”"]喵嗷呜——!
[Character(name="avg_185_frncat_1#6$1")]
[name="慕斯"]啊,不要动我的花瓶!
[Character]
[name="条纹“猫猫”"]喵?
[dialog]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$bottlebroken")]
[Delay(time=2)]
[Character(name="avg_185_frncat_1#6$1")]
[name="慕斯"]呜......坏猫猫!
[name="慕斯"]你们这些坏猫猫!真是太过分了!
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]没事没事,小点心,这些小淘气总是这样。
[Character(name="avg_185_frncat_1#5$1")]
[name="慕斯"]妈咪,对不起,房间里的这幅景象绝对不是我想要你看到的样子,我真的有好好收拾一遍的。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]妈咪知道的,小点心,我们先找个地方坐下,一起想想办法,看怎么把房间恢复成原来的样子。
[name="瑟丽斯夫人"]让我看看......这里还有没有能坐的地方?
[Dialog]
[characteraction(name="middle", type="move", xpos=100, fadetime=1.5, block=false)]
[Delay(time=1.5)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_185_frncat_1#4$1")]
[name="慕斯"]妈咪,小心地上的毛线绳!
[Character(name="avg_npc_213")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="瑟丽斯夫人"]小点心,什么?!啊——
[Dialog]
[Character(fadetime=0.5)]
[PlaySound(key="$bodyfalldown1",volume=0.7)]
[Delay(time=1.5)]
[Character(name="avg_185_frncat_1#5$1")]
[name="慕斯"]妈咪,你还好吗?
[Dialog]
[Character]
[Character(name="avg_npc_213",fadetime=0.5)]
[PlaySound(key="$d_avg_clothmovement",volume=0.7)]
[Delay(time=1)]
[name="瑟丽斯夫人"]......没事,小点心......别担心。就是......
[Character(name="avg_185_frncat_1#4$1")]
[name="慕斯"]我这就去叫医疗部的干员来!
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]不不......我没有受伤,是我刚刚摔倒的时候踩到了裙子。所以我想,不出意外的话......
[Character(name="avg_185_frncat_1#3$1")]
[name="慕斯"]嗯?
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]它的后面应该破了一个大洞。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[Character(name="avg_185_frncat_1#1$1",name2="avg_252_bibeak_1#1$1")]
[Background(image="bg_rhodesroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_185_frncat_1#5$1",name2="avg_252_bibeak_1#1$1",focus=1)]
[name="慕斯"]呜......忙活了一天好累啊,腰酸背痛,好难受。
[Character(name="avg_185_frncat_1#5$1",name2="avg_252_bibeak_1#3$1",focus=2)]
[name="柏喙"]可是慕斯你今天不是休假吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#3$1",focus=1)]
[name="慕斯"]我妈咪要来了,我一直在为此做准备。这几天一直紧张得要死......
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#6$1",focus=2)]
[name="柏喙"]亲人来探望不是应该高兴才对吗?慕斯你为什么会紧张成这个样子?
[Character(name="avg_185_frncat_1#2$1",name2="avg_252_bibeak_1#6$1",focus=1)]
[name="慕斯"]我......一直很担心自己会让妈咪失望,比起优秀的兄弟姐妹,我是家里最平凡的孩子。
[name="慕斯"]不仅事业上没有什么成就,还感染了见不得人的病症......
[Character(name="avg_185_frncat_1#2$1",name2="avg_252_bibeak_1#6$1",focus=2)]
[name="柏喙"]慕斯你不要这样妄自菲薄,前几天博士不是还特地在战斗后夸奖你进步飞速吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#6$1",focus=1)]
[name="慕斯"]可是......可是,这些都远远不够,我的兄弟姐妹实在是太厉害啦。
[name="慕斯"]布伦年纪轻轻就成了军队的中校,艾米丽刚毕业,就在好几家银行做顾问。
[name="慕斯"]瓦尔莱著作等身,是源石技艺研究领域的学术权威,还有我最小的弟弟卡尔......
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#3$1",focus=2)]
[name="柏喙"]等等,瓦尔莱小姐?是我想的那个瓦尔莱小姐吗?
[Character(name="avg_185_frncat_1#7$1",name2="avg_252_bibeak_1#3$1",focus=1)]
[name="慕斯"]嗯,没有错,她是我的亲姐姐。
[Character(name="avg_185_frncat_1#7$1",name2="avg_252_bibeak_1#6$1",focus=2)]
[name="柏喙"]......我现在可算明白你为什么会紧张了,慕斯。
[Character(name="avg_185_frncat_1#2$1",name2="avg_252_bibeak_1#6$1",focus=1)]
[name="慕斯"]小时候,只要出席聚会,免不了要被别人和他们做一番比较。
[name="慕斯"]虽然妈咪一直在人前维护我,但她那么要强的一个人,一定觉得有我这样的孩子很丢人吧。
[Character(name="avg_185_frncat_1#2$1",name2="avg_252_bibeak_1#7$1",focus=2)]
[name="柏喙"]上流社会的家族这点最讨厌了,比这比那,到处都是闲言碎语。
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#7$1",focus=1)]
[name="慕斯"]......所以这次妈咪来,我得多多向她展示我在这里的成长啊。
[Character(name="avg_185_frncat_1#3$1",name2="avg_252_bibeak_1#4$1",focus=2)]
[name="柏喙"]唉......
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Character(name="avg_252_bibeak_1#1$1",name2="avg_npc_213")]
[Background(image="bg_rhodesroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[playMusic(intro="$path_intro",key="$path_loop", volume=0.4)]
[Character(name="avg_252_bibeak_1#6$1",name2="avg_npc_213",focus=1)]
[name="柏喙"]......
[name="柏喙"]你好......瑟丽斯夫人,我是柏喙,是慕斯的朋友。
[Character(name="avg_252_bibeak_1#6$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]啊,你好,柏喙小姐,辛苦你帮我补裙子了。
[name="瑟丽斯夫人"]真的非常感激,真的。
[Character(name="avg_252_bibeak_1#6$1",name2="avg_npc_213",focus=1)]
[name="柏喙"]没事没事,能帮上忙我很开心,哈哈哈。
[Character(name="avg_252_bibeak_1#6$1",name2="avg_npc_213")]
[name="柏喙&瑟丽斯夫人"]......
[Character(name="avg_252_bibeak_1#2$1",name2="avg_npc_213",focus=1)]
[name="柏喙"](看起来,慕斯的妈妈不是个健谈的人呢......慕斯怎么还不回来,我总不能就这么一直和她妈妈面对面干坐着吧。)
[name="柏喙"](可该聊什么呢?算了,随便找点话题吧。)
[Character(name="avg_252_bibeak_1#6$1",name2="avg_npc_213",focus=1)]
[name="柏喙"](深吸一口气)瑟丽斯夫人,我......
[Dialog]
[Character]
[PlaySound(key="$dooropenquite")]
[Delay(time=1)]
[Character(name="avg_185_frncat_1#7$1")]
[name="慕斯"]妈咪,我拿来了杏仁蛋糕,是你最喜欢的味道。
[Character(name="avg_252_bibeak_1#6$1")]
[name="柏喙"](太好了,你终于回来了,慕斯!)
[Character(name="avg_185_frncat_1#7$1")]
[name="慕斯"]柏喙,我也为你做了一份布丁挞,我记得你最爱吃这道甜点了。
[Character(name="avg_252_bibeak_1#6$1")]
[name="柏喙"]谢谢你,慕斯!对了,瑟丽斯夫人的裙子我已经补好了,上身完全没有问题。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]是啊,柏喙小姐真的很厉害呢,那么大一个破洞经她的手修补过后,一点都看不出来呢。
[Character(name="avg_185_frncat_1#7$1")]
[name="慕斯"]太好了,柏喙!以后你要是有什么想吃的甜点就告诉我,我、我一定给你做出来!
[Character(name="avg_252_bibeak_1#6$1")]
[name="柏喙"]太夸张了,慕斯。别傻站着了,一起坐下来品尝吧。我看瑟丽斯夫人也等不及要吃了,对吗?
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]来吧,小点心,妈妈好久都没吃你做的蛋糕了。
[Character(name="avg_185_frncat_1#3$1")]
[name="慕斯"]好、好的。
[Dialog]
[Character]
[PlaySound(key="$d_avg_dishes")]
[Delay(time=3)]
[Character(name="avg_185_frncat_1#3$1")]
[name="慕斯"]妈咪,柏喙,怎么样?
[Character(name="avg_252_bibeak_1#6$1")]
[name="柏喙"]真的是太美味了,慕斯。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]是呀,无论是蛋糕胚还是奶油都做得恰到好处,嗯......真的是非常非常......呃!
[Character(name="avg_185_frncat_1#1$1")]
[name="慕斯"]妈咪,怎么了?
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]......我好像吃到一些奇怪的东西。
[Character(name="avg_252_bibeak_1#7$1")]
[name="柏喙"]一撮毛?怎么会出现在蛋糕里?
[Character(name="avg_185_frncat_1#4$1")]
[name="慕斯"]糟了,是猫猫的毛!妈咪,你不要吃了,我这就去给你换一份。
[name="慕斯"]抱歉,妈咪,是我当时没有关好厨房的门,才让猫猫跑了进来。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]唉......没有关系的,小点心,妈妈不介意。
[Character(name="avg_185_frncat_1#5$1")]
[name="慕斯"]可是妈咪你......
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]真的没有关系,小点心。
[Character(name="avg_185_frncat_1#2$1")]
[name="慕斯"](可是,妈咪你的眼圈都红了啊......)
[Character(name="avg_252_bibeak_1#4$1")]
[name="柏喙"]慕斯......
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]咳咳,柏喙小姐,身为设计师,你一定对最近流行的款式颇为了解吧?
[name="瑟丽斯夫人"]因为庄园里的裁缝风格守旧,我不喜欢,所以一直想要订购几套新式的裙子。
[name="瑟丽斯夫人"]所以问问你们年轻人,都喜欢些什么样式的裙子?
[Character(name="avg_252_bibeak_1#3$1")]
[name="柏喙"]啊......?哦哦,对,最近两年流行在裙子上加入针织元素。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]针织元素,我记得十几年前也流行过一阵子呢。
[Character(name="avg_252_bibeak_1#6$1")]
[name="柏喙"]所以说,流行就是一个轮回......
[Character(name="avg_185_frncat_1#2$1")]
[name="慕斯"](沉默地扭着手指)
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_canteen",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[playMusic(intro="$normal_loop",key="$normal_loop", volume=0.4)]
[PlaySound(key="$d_avg_chess",volume=1)]
[Character(name="avg_226_hmau_1#1$1",fadetime=0.5)]
[Delay(time=1)]
[name="吽"]慕斯小姐,菜都上齐了,你和你妈妈试试看,这口味能不能吃惯?
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=1)]
[name="慕斯"](埋头喝茶)
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]小点心?
[Character(name="avg_185_frncat_1#1$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]嗯?啊,好、好多啊,吽先生,我刚才没有点这么多菜啊?
[Character(name="avg_226_hmau_1#1$1")]
[name="吽"]岛上干员的亲属都是好不容易来一次,多送你两个菜,别客气。
[name="吽"]我回去忙了,你们慢用。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]嗯,谢谢你,吽先生。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]哎,小点心,刚刚这位厨师先生也是你的朋友吗?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]吽先生手很巧,会做很多炎国的糕点,我时不时会向他学一些技法,来丰富自己的经验。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]真是难得,以前你在庄园里,总是孤零零一个人,身边只有猫猫在。
[name="瑟丽斯夫人"]我们又都有自己的事情要忙,唉......
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]当时,妈咪和爹地已经尽最大的努力保护我了!
[name="慕斯"]虽然来到这里后,我交到了很多朋友,但其实心里也一直在想念妈咪和爹地。当时收到你要来这里的消息,我真的非常激动。
[name="慕斯"]在这里工作我没能赚很多钱,不过这两年还是攒了些积蓄。
[dialog]
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213")]
[characteraction(name="left", type="move", xpos=50, fadetime=0.8, block=false)]
[PlaySound(key="$d_avg_glassclink", volume=0.7)]
[Delay(time=1.5)]
[characteraction(name="left", type="move", xpos=-50, fadetime=0.8, block=false)]
[Delay(time=1.5)]
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]小点心,这是......?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]我在可颂小姐那里买了一套茶杯,肯定是比不上妈咪在家里用的,希望妈咪你不要嫌弃。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"](捂住胸口)怎么会呢,小点心?你送给我的,我怎么会不喜欢呢?
[name="瑟丽斯夫人"]看看这精致的托盘,真是太漂亮了,我带回去一定都舍不得用,说不定还要摆在柜子里,让每个人都能看见。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪你喜欢就好,之前本来都是想向你好好表现的,可却在一直出糗......
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]你还在想之前的事吗,小点心?妈咪都告诉你了,没有事的。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]可是我刚刚都看到......嗯,食堂怎么进来一只猫猫?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]啊,猫猫在哪里?
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]就、就在妈咪的背后。
[Character]
[name="斑纹“猫猫”"]喵嗷——!
[StopMusic(fadetime=3)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]哇!不要往桌子上跳啊,猫猫!
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]糟了,我的杯子。
[Dialog]
[Character]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_glass_break",volume=0.5)]
[Delay(time=2)]
[playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.4)]
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]呜哇——!坏猫猫,你们这些坏猫猫!
[name="慕斯"]我讨厌你们!
[name="慕斯"]妈咪好不容易来一次,为什么你们总是要过来捣乱!
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]我花了好久打扫屋子,攒了好久的钱给妈咪买礼物......呜呜......你们这些坏猫猫。
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]小点心,别哭......
[name="瑟丽斯夫人"](站起身)
[Dialog]
[Character]
[PlaySound(key="$rungeneral",volume=0.7)]
[Character(name="avg_226_hmau_1#5$1",fadetime=1)]
[Delay(time=2)]
[name="吽"]慕斯小姐,怎么了?我在厨房里听到你在哭。
[Character(name="avg_388_mint_1#5$1")]
[name="薄绿"]慕斯你不要捡地上的碎片了,可能会扎到你,我去拿扫把清理。
[Character(name="char_259_Jessica_1#1")]
[name="杰西卡"]没事的没事的,慕斯,杯子打碎不要紧,如果你需要,我那里有很多,你可以随便选一套。
[Character(name="avg_141_nights_1#5$1")]
[name="夜烟"]喵呜,怎么了怎么了?是谁欺负小慕斯了吗?别担心,我会和帽子一起把他狠狠修理一遍。
[Character(name="avg_185_frncat_1#2$1")]
[name="慕斯"]不是的......其实都要怪我自己没有做好。
[Character(name="avg_185_frncat_1#2$1",focus=-1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="众人"]瞎说什么!不许你这么说自己!
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]呼——
[name="瑟丽斯夫人"](真的是太好了。)
[StopMusic(fadetime=2)]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_room_2",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$warm_intro",key="$warm_loop", volume=0.4)]
[Delay(time=1)]
[Character(name="avg_185_frncat_1#1$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]再靠过来些,小点心,我帮你把头发擦干。
[name="瑟丽斯夫人"]你把头发剪短了,妈咪记得你以前非常爱惜自己的长发呢。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]出任务不方便,做蛋糕也不方便,所以我一狠心就都剪掉了。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]......也好,你短头发看起来也好看,妈咪也喜欢。
[name="瑟丽斯夫人"]好了,躺上来睡觉吧,小点心。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪......
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]怎么了?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]今晚你真的要和我挤一张床吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]你不想吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]没有,只是担心你会睡不好。
[name="慕斯"]上次瓦尔莱写信告诉我,你去看她的时候,一整夜都没睡踏实......你在她那里睡的还是五星级酒店。
[name="慕斯"]和我挤在一起,你真的可以睡好吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]啊......不是的,妈咪那天不是因为床不好才失眠。
[name="瑟丽斯夫人"]瓦尔莱那时实验出了些事故,额头上留了好大一块疤,我一看到担心得要死,当然睡不好。
[name="瑟丽斯夫人"]不过,幸好没什么大事,第二天,她准时出现在了台上作报告,非常精彩的报告,台下的掌声好久才停。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]你在台下一定很自豪吧,妈咪?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]当然了,瓦尔莱从小就是个优秀的孩子,没怎么让我操过心。不像卡尔那个混小子,上个月胳膊摔断了还整天笑嘻嘻地跑来跑去。
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]卡尔比赛的时候受伤了吗?
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]是啊,都那样了还不愿意下场换人,硬是要坚持踢完整场比赛,你爹地知道后狠狠地把他臭骂了一顿。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]最后,是他的球队赢了吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]当然......他和他的队友是那个年龄段里最好的一批选手。
[name="瑟丽斯夫人"]啊哈——好困......
[Dialog]
[Character(name="avg_185_frncat_1#3$1",name2="char_empty",fadetime=1)]
[PlaySound(key="$d_avg_clothmovement",volume=0.5)]
[Delay(time=2)]
[Character(name="avg_185_frncat_1#2$1",name2="char_empty",focus=1)]
[name="慕斯"](往被子里缩了缩)
[name="慕斯"]妈咪......
[name="慕斯"]你......今天对我失望了吗?
[name="慕斯"]瓦尔莱和卡尔都是可以让妈咪自豪的孩子,可我不是......从小,我就没什么天赋,也没什么特长。
[name="慕斯"]在学校,我学习成绩也不起眼,染病后,让妈咪一直为我操心,甚至很长一段时间里,妈咪不得不抛下自己的工作,陪在我身边。
[name="慕斯"]对不起,妈咪。
[name="慕斯"]一直都不能让你为我骄傲。
[Character(name="avg_185_frncat_1#2$1",name2="char_empty",focus=2)]
[name="瑟丽斯夫人"]......
[Character(name="avg_185_frncat_1#3$1",name2="char_empty")]
[name="慕斯"](转头)妈咪?
[Character(name="avg_185_frncat_1#3$1",name2="char_empty",focus=2)]
[name="瑟丽斯夫人"]Zzz......
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[name="瑟丽斯夫人"]小点心......
[name="瑟丽斯夫人"](摸向床铺另一边)
[Dialog]
[Character(name="avg_npc_213",fadetime=1)]
[Delay(time=2)]
[name="瑟丽斯夫人"]小点心?!奇怪,她去哪里了?天都还没亮呢......盥洗室里也没人。
[Character]
[name="条纹“猫猫”"]咪呜......
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]猫猫......?
[name="瑟丽斯夫人"]小家伙,你知道我的小点心在哪里吗?
[Character]
[name="条纹“猫猫”"](低下头舔屁股)
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]不要不理会我啊,猫猫。
[Character]
[name="条纹“猫猫”"](继续舔屁股)
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]我知道,慕斯这一周以来一定忙着准备迎接我的事宜,冷落了你们这些小淘气,所以你们才会为了吸引她的注意调皮捣蛋。
[name="瑟丽斯夫人"]我代她向你们说声抱歉。
[Character]
[name="条纹“猫猫”"]喵......
[Dialog]
[Character(name="avg_npc_213")]
[characteraction(name="middle", type="move", ypos=-50, fadetime=1, block=false)]
[Delay(time=1)]
[name="瑟丽斯夫人"](摸摸“猫猫”的下巴)
[name="瑟丽斯夫人"]还在生气吗?
[Character]
[name="条纹“猫猫”"]喵呜。
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]你现在愿意带我去找她吗?
[Character]
“猫猫”在瑟丽斯夫人的脚边轻轻蹭了蹭,然后蹲在门口,示意她跟上自己。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character(fadetime=0)]
[Background(image="bg_canteen",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$bigbell",volume=0.5)]
[Delay(time=2)]
[Character(name="avg_185_frncat_1#2$1",fadetime=0.5)]
[Delay(time=0.5)]
[name="慕斯"]欸,已经六点了吗?不行,还得再快点,得赶在早饭前把面包烤好。
[name="慕斯"]今天怎么就睡过了呢?
[Character(name="avg_185_frncat_1#1$1")]
[name="慕斯"]或许是因为睡在妈咪身边觉得很安心吧......面团已经准备好,可以制作内馅了。
[name="慕斯"](拿起盆子开始打发奶油)
[Character(name="avg_185_frncat_1#2$1")]
[name="慕斯"]嘶......啊,手怎么在这个时候发痒。
[name="慕斯"]好难受,好想挠一挠......不行,一挠就没完没了。
[Character(name="avg_185_frncat_1#2$1",focus=-1)]
[name="???"]让我来吧,小点心。
[Character(name="avg_185_frncat_1#4$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]你、你怎么来了,是我起床的时候吵到你了吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]小点心,你每天都会起这么早,为这里的干员准备早餐吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]嗯......这是我唯一擅长的事情,何况,我也很喜欢......
[name="慕斯"]在庄园里,我没什么机会做这些,来到这里后,发现能够有所施展,感觉心里很开心。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]噢,我的小点心......
[name="瑟丽斯夫人"]你做到哪一步了,我来和你一起弄。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]不用了,妈咪,我一个人能搞定的。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]我看看,面团已经发酵好了,内馅就交给我吧,奶油酱可以吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]可、可以。不过妈咪你......
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]嘘,小点心,这是独属于我们母女的时刻,我们可有很长时间都没有在一起做过面包了。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]......好,妈咪。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]内馅就拜托你了。
[Character]
厨房里,母女两人的身影不断在料理台和烤箱间穿行。
她们之间几乎没有对话,一个轻微的眨眼,一个细微的动作,就已经足够完成所有的交流。
羽兽蛋液被打进碗中,淡奶油渐渐充满气泡,发酵的面团被抹上糖浆,预热好的烤炉冒出丝丝烟气。
[StopMusic(fadetime=3)]
丁零当啷,就是厨房里的颂歌。
[Dialog]
[PlaySound(key="$d_avg_dishes")]
[Delay(time=2)]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",fadetime=0.5)]
[Delay(time=1)]
[playMusic(intro="$normal_loop",key="$normal_loop", volume=0.4)]
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪,我们成功了。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]是的,小点心,我们成功了。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]赶在早饭前。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]是的,赶在早饭前。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]或许可以再多做一些......
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]做什么?
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=1)]
[name="慕斯"](在面包上撒上一层糖霜)
[name="慕斯"]这才是完美的。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]我同意。
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213")]
[name="瑟丽斯夫人&慕斯"](对视良久)
[Character(name="avg_185_frncat_1#7$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]我为你自豪,小点心,非常非常。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]啊......?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]我从来没和你说过,对吗?
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]为什么呢?妈咪如果自豪,应该是为了布伦、为了艾米丽、为了瓦尔莱、为了卡尔,他们都是优秀的孩子。
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]而我......我只是不起眼的慕斯。
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]我有两条尾巴,学不懂数学,文法一团糟,还得了矿石病,发病时......手还会变得很难看。
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]可这些妈咪从来都不在乎啊!
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]那妈咪到底在乎我什么呢?!
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]听着,小点心,妈咪只在乎你是不是快乐,是不是做着自己热爱的事情。
[name="瑟丽斯夫人"]当时,关于要不要把你送到这里来,妈咪和爹地吵了很多次架。
[name="瑟丽斯夫人"]妈咪不想让你一个人来到这里,生活条件比不上家里不说,如果你出了什么事,我们中没有一个人可以及时赶到你身边。
[name="瑟丽斯夫人"]来之前,我很忐忑,我想,如果我的小点心在这里过得不好,就是和你爹地狠狠打一架我也要带你回家。
[name="瑟丽斯夫人"]可你在这里非常幸福......不再孤零零一个人,有了那么多关心你的朋友。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]可我还是没有能够像瓦尔莱他们一样好好招待你。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]并没有,小点心,我很满意啊?!
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]可是,昨天从蛋糕里吃出猫猫的毛时,你都委屈得要落泪了......
[Character(name="avg_185_frncat_1#2$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]不是的,小点心。
[name="瑟丽斯夫人"]我是在高兴。
[Character(name="avg_185_frncat_1#1$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]高兴......?
[Character(name="avg_185_frncat_1#1$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]我很久都没吃到你做的蛋糕了,自从生病后,你就再也没有进过厨房了......小点心。
[name="瑟丽斯夫人"]刚刚走进厨房时,妈咪还有了更令人惊喜的发现,你不仅重拾了自己的烘焙爱好,你还......还在这里继续着自己热爱的烘焙事业。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]妈咪的这些想法......我从来都不知道......
[Dialog]
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213")]
[characteraction(name="left", type="jump", xpos=250, fadetime=0.8,power=5,times=1, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[PlaySound(key="$d_avg_clothmovement")]
[characteraction(name="right", type="move", xpos=20, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="left", type="move", xpos=-20, fadetime=0.4, block=true)]
[characteraction(name="right", type="move", xpos=-20, fadetime=0.4, block=true)]
[Delay(time=1)]
[Character(name="avg_185_frncat_1#5$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]慕斯,妈咪的小点心。
[Dialog]
[Character]
[playsound(key="$rungeneral",volume=0.7)]
[Character(name="avg_npc_088",fadetime=0.5)]
[Delay(time=1)]
[name="着急的小干员"]慕斯姐姐,我今天有早课,麻烦你帮我装两个......呃,阿姨你好。
[Dialog]
[Character]
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213")]
[characteraction(name="left", type="move", xpos=100, fadetime=0, block=false)]
[characteraction(name="left", type="move", xpos=-100, fadetime=1, block=false)]
[Delay(time=1.5)]
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=2)]
[name="瑟丽斯夫人"]呃,你好,小朋友。
[Character(name="avg_185_frncat_1#3$1",name2="avg_npc_213",focus=1)]
[name="慕斯"]是蔡斯啊,两个是吗......?装好了。
[Character(name="avg_npc_088")]
[name="着急的小干员"]谢谢慕斯姐姐......咦,这个面包以前没有吃过,慕斯姐姐,这是什么种类啊?
[Character(name="avg_185_frncat_1#3$1")]
[name="慕斯"]就是随便做的,没有什么......
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]它是“妈妈的骄傲”。
[Character(name="avg_185_frncat_1#1$1",name2="avg_npc_088")]
[name="慕斯&着急的小干员"]啊?
[Character(name="avg_npc_213")]
[name="瑟丽斯夫人"]我说,这款面包的名字是“妈妈的骄傲”。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]