置顶公告:【置顶】关于临时开启评论区所有功能的公告(2022.10.22) | 【置顶】关于本站Widget恢复使用的公告
  • 你好~!欢迎来到萌娘百科镜像站!如需查看或编辑,请联系本站管理员注册账号。
  • 本镜像站和其他萌娘百科的镜像站无关,请注意分别。

明日方舟/剧情/喧闹法则

来自萌娘百科
跳到导航 跳到搜索
{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
 欢迎来到萌娘百科
「明日方舟」专题!
本页面所使用游戏文本及数据,仅以介绍为目的引用,其著作权属于上海鹰角网络科技有限公司
希望您能一同参与建设明日方舟」系列专题(编辑导航页面)

[ 显示全部 ]

活动 战地秘闻 ◀︎ 活动 喧闹法则 ▶︎ 活动 洪炉示岁
活动 玛莉娅·临光 ◀︎ 活动 喧闹法则(复刻) ▶︎ 活动 孤岛风云

该页面记录了明日方舟活动 喧闹法则(Code of brawl,日文:喧騒の掟)的剧情,关卡请前往明日方舟/喧闹法则条目查看。
下文中,“-[1]”处为博士的名字,随用户名字变化。

序幕

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 序幕 剧情

// Comments
[Dialog]
[Delay(time=0.5)]
[Background]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
11:37 P.M.    天气/多云
龙门日落大道,某酒吧,靠后门边最后一张没擦干净的桌子
[Dialog]
[Delay(time=0.4)] 
[Character(name="avg_npc_027#3",fadetime=1,block=true)]
[Delay(time=1)]
[name="卡彭"]   黑桃J,同花顺,又是我赢了,甘比诺。
[Dialog]
[Character]
[Character(name="avg_npc_028#4",fadetime=1,block=true)]
[Delay(time=1)]
[name="甘比诺"]   是你赢了,但你藏牌的速度比我用脚趾还慢。
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.8,crossfade=1)]
[Character(name="avg_npc_028#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   你又想赖账了吗?
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   给我闭嘴。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   闭嘴?你昨晚怎么不知道闭嘴?那样能省不少事,真的。
[Character(name="avg_npc_028#3",name2="avg_npc_027",focus=1)]
[CameraShake(duration=0.4, xstrength=0, ystrength=8, vibrato=30, randomness=30, fadeout=true, block=true)]
[name="甘比诺"]   你在龙门待的有点久了,卡彭。也许你该回忆一下怎么和我说话,我才是首领。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   坐下,你这蠢货,叙拉古的生意越来越差就是因为你的好脾气。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   你在龙门待了七八年,除了学到几句龙门粗口,你又干了什么?眼睁睁看着我们的渠道越来越少?
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   至少昨天赢得了那位支持的人是我,而你,差点搅黄了我这么长久的努力。
[name="卡彭"]   还有,在龙门我们平起平坐,“首领”。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   鼠王在龙门搞的这一套,不都是叙拉古玩烂了的把戏?
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   但是你把叙拉古的一手好牌打得稀烂。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   而你就是我手里最烂的一张牌。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   我们会在龙门占据一席之地的。好好想想,一座疲惫不堪、暗流涌动的城市,这里会成为家族的下一个故土。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   只有叙拉古的土地会尊重我们,卡彭,别忘了被赶出那张桌子,夹着尾巴离开叙拉古的耻辱。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   信条喂不饱任何人。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   哼。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   魏彦吾在这座城市定下了规则,只要不过界,我们依旧可以在这里大展拳脚,龙门需要一些“人情产业”。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   ......有几年没见,你越来越让我感到厌倦了。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   彼此彼此,首领。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   你——!
[Character]
[Dialog]
[stopmusic(fadetime=2)]
[name="???"]   别在这里叭叭叭叭地吵架,这杯劣质气泡酒已经够让我烦躁的了,拿着玻璃瓶,去外面打一架如何?
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   滚开,这不关你事。
[Character]
[name="???"]   注意你的口气,我才是这里的老板。
[name="???"]   顺便提供殡葬一条龙包办,如果你俩有幸同归于尽,丧葬费打八折。
[Character(name="avg_npc_028#3",name2="avg_npc_027",focus=2)]
[name="卡彭"]   喂......这家伙是......
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   ......从叙拉古离开之后,这就是我们的境遇。没人还记得你是一个西西里人。
[Character]
[name="???"]   谁管你是谁。
[Character(name="avg_npc_028#3",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   嘁!卡彭,炸掉这间品味令人作呕的酒吧,算不算美化市容?魏彦吾不会生气的吧。
[Character(name="avg_npc_028#3",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   闭嘴!别挑衅他!
[Character]
[name="???"]   啊?
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.4, xstrength=0, ystrength=8, vibrato=30, randomness=30, fadeout=true, block=true)]

[Dialog]
[PlayMusic(intro="$emperor_intro", key="$emperor_loop", volume=0.6, crossfade=1.5)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_105_emper",fadetime=2,block=true)]
[Delay(time=2)]
[name="大帝"]   你说谁的品味令人作呕?
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_black",xScale=1.3, yScale=1.3)]
[Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.4)] 
[PlaySound(key="$pistol", volume=0.9)]
[Delay(time=0.2)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.4, xstrength=8, ystrength=8, vibrato=30, randomness=30, fadeout=true, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Image(image="ac5_title1",  xScale=0.7, yScale=0.7,fadetime=3,block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.4, xstrength=8, ystrength=8, vibrato=30, randomness=30, fadeout=true, block=true)]
[Image(fadetime=2,block=true)]
[Delay(time=2)]
[stopmusic(fadetime=2)]
[Dialog]

CB-1 6:44PM

年轻的信使拜松遭到了叙拉古黑手党的袭击,而企鹅物流的能天使与可颂及时出手相救。废弃的小巷内,敌人落入了大帝嚣张的陷阱中。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-1 行动前
[PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.8, crossfade=1.5)]
[Character]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
6:44 P.M.    天气/晴
龙门绕城公路,车内
[dialog]
[Delay(time=1)]
[Character(name="avg_npc_029",fadetime=0.7,block=true)]
[Delay(time=1)]
[name="管家"]   少爷?
[name="管家"]   少爷,您睡着了?
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_1",xScale=0.9, yScale=0.9, fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(xFrom=0, yFrom=0, xTo=-30, yTo=0, xScale=0.9, yScale=0.9, duration=15, block=false)]
[name="拜松"]   唔,抱歉......我们到哪儿了?
[name="管家"]   就快到约定的碰头地点了,请打起精神来,少爷。企鹅物流的诸位已经在等着了。
[name="拜松"]   嗯,我知道。
[name="管家"]   您看上去很疲惫。
[name="拜松"]   没有的事。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[delay(time=0.5)]
[Character(name="avg_npc_029",name2="char_325_bison_1",fadetime=0.7)]
[delay(time=0.7)]
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   请原谅我多嘴,但老爷这次的决定实在是有些仓促,如果少爷有什么难处,请务必开口。
[Character(name="avg_npc_029",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   ......父亲,一定有他自己的想法。
[name="拜松"]   而且,只要能在企鹅物流有所作为,父亲身边的那些人,说不定就不会再阻拦我了。
[Character(name="avg_npc_029",name2="char_325_bison_1#2",focus=1)]
[name="管家"]   少爷是家族有史以来最年轻的信使,您的工作能力无可挑剔,这就足够了。
[Character(name="avg_npc_029",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   也许吧,但是,那些大人们未必会这么想。
[Character(name="avg_npc_029#2",name2="char_325_bison_1#2",focus=1)]
[name="管家"]   少爷......
[Character(name="avg_npc_029#2",name2="char_325_bison_1",focus=2)]
[name="拜松"]   看看窗外,现在龙门大半的民营信使业务已经落到了父亲的手里。
[name="拜松"]   企鹅物流,他们是最后的,也是最独立的,奇怪传闻最多的公司。
[name="拜松"]   虽然父亲和大帝先生的关系好像很好,可我们必须了解他们,至少我得这么做。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   所以我才会担心少爷,企鹅物流太过于特殊了,我很清楚。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   你不用总摆出这么一副表情。我可以自己处理好。
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=1)]
[name="管家"]   您也是,少爷。多像同龄人一样笑一笑吧。
[name="管家"]   今晚是安魂夜,您本可以和朋友们一起去街上逛逛。
[Character(name="avg_npc_029#3",name2="char_325_bison_1#3",focus=2)]
[name="拜松"]   ......你是在嘲笑我没朋友吗?
[Character(name="avg_npc_029#3",name2="char_325_bison_1#3",focus=1)]
[name="管家"]   岂敢,岂敢,哈哈哈。
[dialog]
[Delay(time=2)]
[stopmusic(fadetime=1)]
[Character(name="avg_npc_029",name2="char_325_bison_1#3",focus=1)]
[name="管家"]   抱歉,少爷,您的盾还在手边吗?
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   怎么?
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   我们被盯上了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   发现目标,准备好了吗?
[dialog]
[Character(name="avg_npc_031",fadetime=0.7,block=true)]
[Delay(time=0.7)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[name="黑帮"]   呃,引爆组的导火索似乎有点短......
[Character]
[name="甘比诺"]   那不是问题,动手。
[Dialog]
[Character]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_029",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   唔——爆炸!?
[Character(name="avg_npc_029",name2="char_325_bison_1#4",focus=1)]
[name="管家"]   少爷,抓稳了——
[dialog]
[Character]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031")]
[name="黑帮"]   发现目标,还活着。
[Character]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   把他带走,动作快。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1.5, block=true)]
[name="拜松"]   (居然炸毁了公路.....?到底,是谁......)
[name="拜松"]   (该死,视野......看不清......)
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   情况怎么样?
[Character(name="avg_npc_031")]
[name="黑帮"]   目击者很多,但没有看见其他目标人员。
[name="黑帮"]   等等,烟雾里还有其他人!
[Character]
[name="甘比诺"]   还有幸存者?那就一起——
[Character(name="avg_npc_031")]
[Dialog]
[PlaySound(key="$pistol", volume=0.9)]
[CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true,block=true)]
[name="黑帮"]   唔呃——
[dialog]
[Character]
[delay(time=0.4)]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   喂?喂!
[name="甘比诺"]   这么简单就被干掉了?
[name="甘比诺"]   嘁,我可不喜欢这么老套的电影戏码。
[name="甘比诺"]   企鹅物流。 
[Character]
[name="???"]   哟,看来你很清楚嘛。
[dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_103_angel_1#3",fadetime=2,block=true)]
[Delay(time=2)]
[name="能天使"]  不过在我看来,在边郊公路中央设置路障再埋下炸弹,这手法也是相当复古哦?
[Character]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   爆破只是个人爱好,环顾一下你的周围,事情没这么简单。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031",name2="avg_npc_031",fadetime=2,block=true)]
[Delay(time=2)]
[Character]
[PlaySound(key="$d_gen_walk_n",volume=0.5)]
[Character(name="avg_npc_027#2",fadetime=1,block=true)]
[Delay(time=1)]
[name="卡彭"]   该死,那个蠢货竟然用了这么多源石炸药,如果让鼠王知道了,我们吃不了兜着走。
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=1)]
[name="黑帮"]   发现企鹅物流的信使,是能天使。她把爆破组的人都给......
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   我不瞎,没所谓。那只叫德克萨斯的狼呢?
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=1)]
[name="黑帮"]   不,没有看见。
[Character(name="avg_npc_031",name2="avg_npc_027",focus=2)]
[name="卡彭"]   哼。那就算了,包围他们,速战速决。
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#3")]
[name="能天使"]   果然还有埋伏,做得挺彻底嘛。
[name="能天使"]   喂,你还能动吗?手脚都摇摇晃晃的哦。
[Character(name="char_325_bison_1",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   ......勉强吧,你就是......能天使小姐?
[Character(name="char_325_bison_1",name2="char_103_angel_1#4",focus=2)]
[name="能天使"]   嗯!你是叫,呃,什么来着?
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#4",focus=1)]
[name="拜松"]   拜松。
[name="拜松"]   我们......我们得先离开这里。
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   不要绷着一张脸,那位老管家平安无事哦。
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   真的吗!?
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   姑且有把他送到路边,不过看他的样子其实不太需要帮忙......但是算啦!
[Dialog]
[Character]
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[PlaySound(key="$d_gen_walk_n",volume=0.5)]
[Character(name="avg_npc_027",fadetime=0.5,block=true)]
[delay(time=0.5)]
[name="卡彭"]   企鹅物流的能天使,还有这位小少爷,投降吧,跟我们走。
[Character(name="char_103_angel_1#3")]
[name="能天使"]   不少生面孔呢,都是你在叙拉古的亲戚?有没有提醒他们在龙门抢生意的注意事项?
[Character(name="char_103_angel_1#3",name2="avg_npc_027",focus=2)]
[name="卡彭"]   这不关你事,这一次,我们会把你们彻底击溃。
[Character(name="char_103_angel_1#5",name2="avg_npc_027",focus=1)]
[name="能天使"]   嗯......在龙门呆了这么多年,你们抢地盘的方式倒是最简单粗暴的。
[name="能天使"]   看来叙拉古的黑手党也不是只有在酒吧挨揍的份嘛。
[Character(name="avg_npc_027#2")]
[name="卡彭"]   啊啊......你会后悔小看西西里人的,*龙门粗口*,动手!
[Dialog]
[Character]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[playsound(key="$sheildimpact")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.7)]
[Character(name="char_201_moeshd#3",fadetime=1,block=true)]
[delay(time=2)]
[name="可颂"]   哎呀,我这算勉强赶上?
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#3",focus=1)]
[name="能天使"]   时机完美,可颂!
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#2",focus=2)]
[name="可颂"]   可他们好像不打算收手哎,接下来怎么办?
[Character(name="char_103_angel_1#3",name2="char_201_moeshd#2",focus=1)]
[name="能天使"]   老规矩,你开路,我殿后,完事儿奖金对半分~
[Character(name="char_201_moeshd#3")]
[name="可颂"]   那我就——不客气了啊啊啊啊——
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avg_npc_031")]
[name="黑帮"]   那,那个怪力疯子直接撞开了一条路!?
[Character(name="avg_npc_027#2")]
[name="卡彭"]   ......你们先追,不要跟太紧,等首领的支援。
[Character(name="avg_npc_031",name2="avg_npc_031")]
[name="黑帮"]   是、是!
[dialog]
[Character(fadetime=1)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Delay(time=2)]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="甘比诺"]   你把他们放跑了,废物。
[Character(name="avg_npc_027#2")]
[name="卡彭"]   嘁,绑票本来就不是我的长项。企鹅物流其他成员没有出现,部署完成之前,贸然进入龙门市区对我们不利。
[Character]
[name="甘比诺"]   随便你找借口,有一辆车向你那儿去了。开着敞篷,可都是熟到发焦的老熟人了。
[Character(name="avg_npc_027")]
[name="卡彭"]   ......这么快?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_103_angel_1#4")]
[name="能天使"]   啊,不好,这是第几个死胡同了?
[Character(name="char_103_angel_1#4",name2="char_201_moeshd#1",focus=2)]
[name="可颂"]   反正周围都是些几百年没人管的烂尾楼,不如直接在墙上开个洞呗。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   等、等等,两位!我们到底要去哪里?
[Dialog]
[Character]
[name="黑帮"]   他们在这儿!居然钻到死胡同里等死,包围他们!
[dialog]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031",name2="avg_npc_031",fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   我们这不是无路可退了!?
[Character(name="char_103_angel_1#7")]
[name="能天使"]   对了!
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#7",focus=1)]
[name="拜松"]   有什么对策!?
[Character(name="char_325_bison_1#3",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   我们还没正式打过招呼吧?
[Character(name="avg_npc_031")]
[name="黑帮"]   把他们全部干掉!
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   现在不是说这个的时候吧!这很重要吗!?
[Dialog]
[Character]
[name="???"]   不。
[name="???"]   这很重要,非常重要,相当重要。
[PlayMusic(intro="$emperor_intro", key="$emperor_loop", volume=0.6, crossfade=1.5)]
[name="???"]   我们可是非常注重塑造企业文化的,而今天的文化关键词恰好是“仪式感”。
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_105_emper",fadetime=2,block=true)]
[Delay(time=2)]
[name="大帝"]   虽然是刚刚决定的。
[Character(name="avg_npc_031")]
[name="黑帮"]   是、是大帝!快通知首领!
[name="黑帮"]   等等,后面还有一个!
[Character]
[dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_102_texas_1",fadetime=1,block=true)]
[Delay(time=1)]
[name="德克萨斯"]   饵撒空了,能天使。
[Character(name="char_102_texas_1",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   叙拉古的家伙们也不全是傻瓜嘛,下次还有机会,别介意别介意。
[name="能天使"]   比起这个,给你们介绍一下,这位就是咱们企鹅物流的临时成员,拜松。
[Character(name="avg_npc_031")]
[name="黑帮"]   那家伙堵住了退路,只、只能动手了!
[dialog]
[Character(name="char_102_texas_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   都躺下,轮不到你们送死。
[Character(name="avg_npc_031")]
[name="黑帮"]   嘁!不要慌,只要拖到首领的支援——!
[dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0,fadetime=0.5,block=true)]
[Background]
[Blocker(a=0.5, r=0, g=0, b=0,fadetime=1,block=true)]
[Image(image="ac5_2_off",x=-20,y=-20,xScale=0.9, yScale=0.9,fadetime=2)]
[name="大帝"]   拖?
[name="大帝"]   开灯,啊哈!
[dialog]
[Blocker(a=0.3, r=1, g=1, b=1,fadetime=0.1, block=true)]
[Blocker(a=1, r=0, g=0, b=0,fadetime=0.1, block=true)]
[Blocker(a=0.3, r=1, g=1, b=1,fadetime=0.1, block=true)]
[Blocker(a=1, r=0, g=0, b=0,fadetime=0.1, block=true)]
[Blocker(a=1, r=1, g=1, b=1,fadetime=0.1, block=true)]
[Background(image="ac5_2_on",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[Image(image="ac5_2_on",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[Blocker(a=0, r=0, g=0, b=0,fadetime=2,block=false)]
[Background(image="ac5_2_on", x=-20,y=-20,xScale=0.9, yScale=0.9,fadetime=1)]
[Image(image="ac5_2_on",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[BackgroundTween(image="ac5_2_on",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=30,duration=15)]
[ImageTween(image="ac5_2_on",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=-30,duration=15)]
[Delay(time=1)]
[name="黑帮"]   好、好闪!哪儿来的聚光灯!?
[name="大帝"]   欢迎来到企鹅物流,小猫小狗们。
[name="大帝"]   你们已经出现在我的视线之内,而我视线之内就是企鹅帝国的国土。
[name="大帝"]   不好意思,请问你们的过境签证有带在身上吗?
[name="大帝"]   没有?
[name="大帝"]   那你们得准备好滚回娘家哭鼻子了。
[dialog]
[Blocker(a=1,r=0, g=0, b=0, fadetime=1, block=true)]
[Dialog]
[Background]
[Image]
[Character(fadetiem=1)]
[Delay(time=0.5)]
[Dialog]
[Blocker(block=true)]

被带到据点的拜松被迫接受了企鹅物流“优秀的企业文化”,然而在一片七嘴八舌之中,能天使不小心触发了敌人留下的炸弹陷阱......

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-1 行动后
[Dialog]
[Character]
[PlaySound(key="$d_gen_dooropen")]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_pgbase_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=2, block=true)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
7:10 P.M.    天气/晴
企鹅物流据点,糟糕的室内
[Dialog]
[Delay(time=1)]
[Character(name="char_325_bison_1")]
[name="拜松"]   这里就是企鹅物流的据点......
[name="拜松"]   (好乱,而且好暗。)
[Character(name="char_102_texas_1",name2="char_325_bison_1#2",focus=1)]
[name="德克萨斯"]   只是我们的据点之一,没怎么好好收拾,随意坐吧。
[Character(name="char_102_texas_1",name2="char_325_bison_1",focus=2)]
[name="拜松"]   啊,谢谢......我好像还没有正式向你们道谢,企鹅物流的各位。
[Character(name="char_102_texas_1",name2="char_325_bison_1",focus=1)]
[name="德克萨斯"]   只是工作,先做个自我介绍好了。
[Character(name="char_325_bison_1#3")]
[name="拜松"]   ——信使,代号拜松,来自龙门峯驰物流,受家父指教,前来贵司参观学习,请多关照。
[name="拜松"]   关于我与大帝先生的合同内容,虽然之前已经确认过了,但还是......
[Character(name="char_105_emper")]
[name="大帝"]   慢着,我有个小问题,你那五大三粗的爹是怎么把你养得这么——
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   ......老板。
[Character(name="char_105_emper")]
[name="大帝"]   好,好,你继续。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   咳,关于刚才的袭击,无疑是对峯驰物流和企鹅物流的挑衅。
[name="拜松"]   这件事情绝不能轻视,如果有必要的话,我会通知家父和近卫局,此事应当被视作一起恶性袭击——
[Character(name="char_102_texas_1",name2="char_105_emper",focus=2)]
[name="大帝"]   喂,德克萨斯。
[Character(name="char_102_texas_1",name2="char_105_emper",focus=1)]
[name="德克萨斯"]   嗯?
[Character(name="char_102_texas_1",name2="char_105_emper",focus=2)]
[name="大帝"]   晚上吃什么?
[Character(name="char_103_angel_1#8")]
[name="能天使"]   欢迎派对!还用问吗?但是空去哪儿了,不是留下看家了吗?
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   反正只要德克萨斯联系她的话,她立刻就能赶回来吧。
[Character(name="char_201_moeshd")]
[name="可颂"]   啊,抱歉,你接着说。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   (空?)
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......咳,当务之急是调查那些袭击我们的敌人,企鹅物流的各位有什么头绪吗?
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   头绪?不就是普通的业务纠纷吗?
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#7",focus=1)]
[name="拜松"]   呃,业务纠纷......?
[Dialog]
[Character(name="char_105_emper")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="大帝"]   德克萨斯!我抽屉里的雪茄呢!?
[Character(name="char_103_angel_1#8",name2="char_105_emper",focus=1)]
[name="能天使"]   老板,我们已经好久没回过这个据点了,恐怕早就发霉了。
[Character(name="char_102_texas_1",name2="char_105_emper",focus=1)]
[name="德克萨斯"]   空来打扫过,可能那时候扔掉了吧。
[Character(name="char_105_emper")]
[name="大帝"]   啊,那我今天晚上会死的,不行,这可不行......
[name="大帝"]   啊,你继续,别在意。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   首先我们应该明确敌人的目的——
[Dialog]
[Character(name="char_105_emper")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="大帝"]   慢着,音乐!我的黑胶唱片!是不是放了一箱在这里?
[Character(name="char_201_moeshd#4")]
[name="可颂"]   啊,好像是我搬来的。那一箱得有我好几个月薪水。
[Character(name="char_103_angel_1#3",name2="char_105_emper",focus=1)]
[name="能天使"]   在这儿,要听哪张?
[Character(name="char_103_angel_1#3",name2="char_105_emper",focus=2)]
[name="大帝"]   随便哪张都行,被我选中的只会是宇宙末日级精品。
[Character(name="char_105_emper")]
[name="大帝"]   啊,音乐,有了艺术的人生才不会无聊,赞美音乐,以及我自己!
[name="大帝"]   拜松,接着说。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......我、我说到哪了?
[Character(name="char_325_bison_1#2",name2="char_105_emper",focus=2)]
[name="大帝"]   他们的目的。
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=1)]
[name="拜松"]   对!他们的目的应该是我,也许,是为了挑拨贵司与我司的关系。
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=2)]
[name="大帝"]   什么啊,这点小事,还以为只是给之前的事情报仇......
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=1)]
[name="拜松"]   您有什么线索吗?
[Character(name="char_102_texas_1",name2="char_105_emper",focus=2)]
[name="大帝"]   ——咳咳!德克萨斯!去调查一下他们!
[Character(name="char_102_texas_1#2",name2="char_105_emper",focus=1)]
[name="德克萨斯"]   加班费,三倍。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   唔,这种程度的打架每个月都会有个十七八次啦。信使不都是这样工作的吗?
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#7",focus=1)]
[name="拜松"]   ......为什么?
[name="拜松"]   信使不是应该更加隐秘一点,迅速一点......从来不是以武力为标准的啊。
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   是这样的吗?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......我们明明是个物流公司,为什么总是被卷进帮派斗争里去?
[Character(name="char_105_emper")]
[name="大帝"]   因为他们的品味太低,对自己生而为人的品位太低。
[Character(name="char_201_moeshd")]
[name="可颂"]   也因为老板发我们薪水嘛。不过还是有在遵纪守法地运送货物啦。
[name="可颂"]   只是大部分时候都会变成武装运送而已。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   对嘛,这有什么问题吗?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......?这真的没问题吗?
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   唉......
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   先等等。
[name="德克萨斯"]   这里,是空留下的密码。
[Dialog]
[Character]
[Delay(time=0.5)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   饼、饼干?
[Character(name="char_103_angel_1#6",name2="char_102_texas_1",focus=1)]
[name="能天使"]   啊,干嘛要打开了放在这里,受潮了就不好吃了。
[Character(name="char_103_angel_1#6",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   有巧克力的一面是长,尾巴是短,这是密码。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   (这是什么独特的密码学......)
[Character(name="char_201_moeshd#2")]
[name="可颂"]   什么?那时候是当真的吗?不是玩笑?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......我只是普通地记下了空的话。
[name="德克萨斯"]   “可疑分子”,唔,空可能追出去了。
[Character(name="char_105_emper")]
[name="大帝"]   随她去吧,已经到下班时间了。
[name="大帝"]   今天可是安魂夜,没有加班,没有资本主义的压迫,否则死人都难安心。
[name="大帝"]   晚上谁想去喝一杯?
[Character(name="char_201_moeshd",name2="char_105_emper",focus=1)]
[name="可颂"]   啊,莫非老板请客?上次才进了一批价格不菲的藏酒~
[Character(name="char_201_moeshd",name2="char_105_emper",focus=2)]
[name="大帝"]   完全没问题,反正你们几个有大把的薪水可以扣。
[Character(name="char_201_moeshd#5",name2="char_105_emper",focus=1)]
[name="可颂"]   那算了!
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=1)]
[name="拜松"]   等等!那个......我们没有什么对策吗?
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=2)]
[name="大帝"]   不需要。
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=1)]
[name="拜松"]   就放任这些黑手党?
[Character(name="char_201_moeshd")]
[name="可颂"]   走一步看一步呗。
[Character(name="char_201_moeshd",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   ......龙门近卫局不会介入吗?
[Character(name="char_103_angel_1#7")]
[name="能天使"]   大概不会吧 ,他们应该都习惯了。
[Character(name="char_325_bison_1",name2="char_103_angel_1#7",focus=1)]
[name="拜松"]   呃......
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   既来之则安之。
[name="德克萨斯"]   但上个月发来的公物损害赔偿清单有点长,各自都稍微注意一点。
[Character(name="char_325_bison_1")]
[name="拜松"]   ......那,平时的工作呢?
[Character(name="char_103_angel_1#3")]
[name="能天使"]   按照委托送货,然后打架。如果要打架的话,打架优先。
[name="能天使"]   顺便一提,任何委托只过老板一手,至于谁来做,谁能抢到就算谁的!
[Character(name="char_325_bison_1")]
[name="拜松"]   ......
[Character(name="char_325_bison_1",name2="char_105_emper",focus=2)]
[name="大帝"]   喂,叫拜松的小子,你爹把你托付给我们,哪怕只是暂时的,你也是企鹅物流的一员了,明白吗?
[Character(name="char_325_bison_1",name2="char_105_emper",focus=1)]
[name="拜松"]   ——明白,呃,大概吧。
[Character(name="char_325_bison_1",name2="char_105_emper",focus=2)]
[name="大帝"]   那么你就必须记住,企鹅物流员工须知的第一条重要规定,那就是:“不拘小节”。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   昨天不还是“娱乐至死”?
[Character(name="char_201_moeshd#4")]
[name="可颂"]   我记得是“及时行乐”。
[Character(name="char_105_emper")]
[name="大帝"]   ......差不多。
[name="大帝"]   想要绑架你这样的公子哥的罪犯不在少数,按我们的规矩,来一个打一个,就这么简单。
[name="大帝"]   ——等等,怎么感觉屁股怪怪的,我完美的人体工程学沙发椅下是不是有什么东西?
[Character]
[name="能天使"]   嗯?我看看。
[name="能天使"]   啊,好可爱的糖果盒,老板,你竟然在椅子下面偷藏零食!
[Character(name="char_105_emper")]
[name="大帝"]   胡说,我怎么会蠢到把零食藏在这种——糖果盒?
[Character]
[name="能天使"]   就是糖果盒啊,上面还写着“维多利亚水果软糖”......
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   离远点能天使,那大概是个陷阱,别打开——
[stopmusic(fadetime=0.5)]
[Character(name="char_103_angel_1#4")]
[name="能天使"]   欸?
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   唉,趴下。
[Character]
[Dialog]
[Background]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Delay(time=1)]
[Dialog]
[Blocker(block=true)]

CB-2 7:15PM

因为蒙受了巨大损失,企鹅物流一行人驾车与敌人展开了一场追逐战,并成功把自己也卷入了车祸。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-2 行动前
[stopmusic]
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[dialog]
[Delay(time=0.4)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   咳咳,咳,大家还好吗?
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=1)]
[name="拜松"]   勉强,挡住了——
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   及时的反应,二位。
[Character(name="char_103_angel_1#4")]
[name="能天使"]   哎呀,这可......炸得真彻底啊。嗯?
[Dialog]
[Character(name="char_105_emper")]
[stopmusic(fadetime=1)]
[CameraShake(duration=2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true,block=false)]
[name="大帝"]   ————*难以名状的企鹅尖啸*————
[Character(name="char_103_angel_1#4",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   (怎、怎么了?老板发出很奇怪的声音喔!?)
[Character(name="char_103_angel_1#7",name2="char_201_moeshd#5",focus=1)]
[name="能天使"]   (喂!刚才那箱黑胶唱片是不是老板从黑市上淘来的哥伦比亚珍藏品?)
[Character(name="char_103_angel_1#7",name2="char_201_moeshd#4",focus=2)]
[name="可颂"]   (好像是的,怎么办,我已经很久没有见过老板这种万物皆空的表情了......)
[Character]
[dialog]
[Character(name="avg_npc_031",name2="avg_npc_031")]
[Delay(time=1)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="char_103_angel_1#7",name2="char_201_moeshd#5",focus=1)]
[name="能天使"]   什么怎么办——啊!他们上车了!那群穿黑衣服的家伙!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   等等!可如果他们一开始就设好了陷阱,为什么不埋伏我们?情况古怪,我们应该定制一个具体的计划再去——
[Character]
[Character(name="char_103_angel_1#8")]
[name="能天使"]   德克萨斯!
[Dialog]
[playsound(key="$sportscarstart")]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   上车。
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_105_emper")]
[name="大帝"]   ......你们,给我听好了。
[name="大帝"]   今晚的所有违章罚单全部报销。
[name="大帝"]   我要让他们,给我的黑胶陪葬啊啊啊——
[playsound(key="$drift")]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_201_moeshd#3")]
[name="可颂"]   看见了,就是前面那辆!
[Character(name="char_105_emper")]
[name="大帝"]   能天使!把我的老伙计拿来!
[Character(name="char_105_emper",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   得令!老板!
[Character(name="char_325_bison_1#2")]
[name="拜松"]   那是把铳枪!?但您要怎么扣扳机......
[Character(name="char_105_emper")]
[name="大帝"]   啊哈!见识不小嘛,小少爷,让我们的枪械专家来介绍一下!
[Character(name="char_105_emper",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   总计四十二层运输纸板,工业胶水无缝粘贴,高质量橡皮筋驱动,嗯,真是一把不错的铳枪。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......就是说,玩具?
[Character(name="char_105_emper",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   其实就是弹弓——痛!不对,是和平铳枪!
[Character(name="char_105_emper",name2="char_103_angel_1#8",focus=1)]
[name="大帝"]   在龙门市区不允许使用实弹,这是规矩。
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   每次我都在想,老板只有在这个时候遵守规矩呢。
[Character(name="char_102_texas_1#2",name2="char_105_emper",focus=2)]
[name="大帝"]   如果连我们都不守规矩了,龙门立刻就会被炸上天,明白吗?打开车篷,德克萨斯!
[Character(name="char_102_texas_1",name2="char_105_emper",focus=1)]
[name="德克萨斯"]   注意点。不要像上次那样撞在信号灯上了。
[Character(name="char_102_texas_1",name2="char_105_emper",focus=2)]
[name="大帝"]   我有那么高吗?
[Character(name="char_105_emper",name2="char_103_angel_1#5",focus=2)]
[name="能天使"]   二号狙击位准备就绪,老板~!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   等、等等,路上还有其他的车辆,我们难道就直接——
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[name="开车的黑帮"]   那帮家伙开火了!喂,还击啊!
[name="后座的黑帮"]   开什么玩笑,车开得这么颠簸怎么瞄准!
[PlaySound(key="$pistol", volume=0.9)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="开车的黑帮"]   你、你中弹了!?
[name="后座的黑帮"]   血,我流血了,快给我绷带——不对,这是什么,橡皮?
[name="开车的黑帮"]   只是橡皮!?
[name="后座的黑帮"]   但这橡皮能打穿玻璃!快甩开他们、啊,好疼!!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_105_emper",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   准头不错,老板!
[Character(name="char_102_texas_1",name2="char_105_emper",focus=2)]
[name="大帝"]   咬紧他们,德克萨斯!
[Character(name="char_102_texas_1#4",name2="char_105_emper",focus=1)]
[name="德克萨斯"]   要加速了。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   慢点,小心前面的货车——噫——
[Character(name="char_201_moeshd")]
[name="可颂"]   抓稳点喔,德克萨斯姐飙起车来是不讲情面的。
[Character]
[Dialog]
[Character(name="char_105_emper",name2="char_103_angel_1#5",focus=1)]
[name="大帝"]   阿能,打爆他们的车胎!
[Character(name="char_105_emper",name2="char_103_angel_1#5",focus=2)]
[name="能天使"]   收到!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   用橡皮弹打橡胶车胎!?
[Character(name="char_105_emper")]
[name="大帝"]   只要我想,就能做到。
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   德克萨斯小姐,就不能阻止他们一下吗!?
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   (撇开头)......
[Character(name="char_201_moeshd")]
[name="可颂"]   算啦算啦,他们玩得很开心嘛。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   看招看招!给我表演一下原地大回旋!
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)]
[Delay(time=0.1)]
[Blocker(a=0, fadetime=0.3, block=true)]
[name="开车的黑帮"]   喂,方向盘打不动了!
[name="后座的黑帮"]   废话,赶紧跳车!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)]
[Delay(time=0.1)]
[Blocker(a=0, fadetime=0.3, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   等等!车速这么快,我们也会被卷进去的!
[Character(name="char_103_angel_1#4")]
[name="能天使"]   啊。
[Dialog]
[playsound(key="$drift")]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Character(name="char_103_angel_1#4")]
[name="能天使"]   好嘞,连环追尾就交给你了!德克萨斯!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   啧,尽给我找麻烦。
[Character]
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=2,block=true)]

公园内,摆摊的孑正在与友人槐琥正在闲聊,迎接了一位神秘的“萨科塔”客人。另一面,擅自追击的拜松也遭到了神秘狙击,并跌落了立交桥。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-2 行动后
[Background(image="bg_park",screenadapt="coverall", fadetime=1)]
[Dialog]
[Character]
[Delay(time=1)]  
[PlayMusic(intro="$path_intro", key="$path_loop", volume=0.8, crossfade=1.5)]
7:16 P.M.    天气/晴
龙门中央公园,鳞鱼丸小摊
[dialog]
[Character(name="char_272_strong_1#3",fadetime=2,block=true)]
[Delay(time=2)]
[name="孑"]   您点的鱼丸。
[Character(name="avg_npc_032")]
[name="女性游客"]   哦哦,这口感,弹性,真不错。
[name="女性游客"]   不愧是百大民间美食攻略推荐的店家!
[Character(name="char_272_strong_1#3")]
[name="孑"]   客人喜欢就好。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_032",name2="avg_npc_033",focus=2)]
[name="男性游客"]   ......
[name="男性游客"]   ......哎,你不觉得那个店主有点可怕吗?
[Character(name="avg_npc_032",name2="avg_npc_033",focus=1)]
[name="女性游客"]   就是说啊,凶神恶煞的不讲,明明在卖鱼丸,为什么桌上要放把菜刀啦......
[Character(name="avg_npc_032",name2="avg_npc_033",focus=2)]
[name="男性游客"]   而且我看攻略上说,店主是个号称鱼丸之神的老伯伯才对啊。
[name="男性游客"]   啊,该不会是黑社会抢了摊子......
[Character(name="char_272_strong_1")]
[name="孑"]   嗯?客人,还有什么需要吗?
[Character(name="avg_npc_032")]
[name="女性游客"]   没、没事。
[Dialog]
[Character(fadetime=2,block=true)]
[Character(name="char_272_strong_1")]
[name="孑"]   ......最近的客人真奇怪。
[Character]
[name="???"]   还不是因为你的表情太凶了。
[Character(name="char_243_waaifu_1",fadetime=2,block=true)]
[Delay(time=2)]
[name="槐琥"]   还有你干嘛穿着这身就来看摊?你就不能为董阿伯的名声考虑一下吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   是你喔,打工结束了?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   算是吧。事务所那边说上次在你这儿赊了账,多少来着?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   三十二块六,零头抹了吧。要尝尝吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   突然干嘛,我可没带多余的零钱。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   就当是慰问品收下吧,毕竟你们总是照顾我生意。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   那,我就不客气了。
[name="槐琥"]   唔嗯......
[name="槐琥"]   好吃是好吃,但这不是阿伯的摊子吗?借花献佛?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   干嘛总是要挑我刺,我会自掏腰包的......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   那就好。不过你的手艺的确有进步,要是那群家伙像你这样认真对待自己的工作该多好。
[Dialog]
[Character]
[name="???"]   您好,一份鱼丸。
[Character(name="char_272_strong_1#3")]
[name="孑"]   啊,好的,客人请稍等。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_3",screenadapt="coverall", fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[name="???"]   没关系,我不赶时间。这里能远远看到江景,很难得。
[name="???"]   香味真不错,这本美食攻略还是挺靠谱的嘛。
[name="槐琥"]   ......
[name="孑"]   ......久等了。这是找零。
[name="???"]   谢谢。
[name="孑"]   客人请慢走。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Dialog]
[Character]
[Delay(time=0.5)]
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#2",focus=1)]
[name="孑"]   槐琥?你在看什么?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   不,那位小姐总让人觉得有点怪怪的......萨科塔人会长角的吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   安魂夜化妆吧。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   不太像,算了,无端揣测他人可不是什么好习惯。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   接下来你打算干什么?回事务所?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   回去复习,过两天有考试。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   在安魂节当天还要念书?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   安魂节是恭送灵魂的节日,现代社会对于节日的定义基本就是消费,敬谢不敏。
[name="槐琥"]   重点是,我可没那么多薪水,倒不如说我更希望绩点高一点,还能拿到奖学金。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   呃,好吧,倒像是你的作风......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   是那些家伙和社会脱节太久了。可不要把我看作那种人。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[stopmusic(fadetime=2)]
[Character(name="char_213_mostma_1")]
[name="???"]   嗯,时间应该还有很多,下一家该去哪里呢?让我看看,唔,这附近还有......
[Character]
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[name="好奇的龙门市民"]   喂!立交桥上发生什么了?是车祸吗?
[name="散步的龙门市民"]   好像不是简单的车祸,去不去凑个热闹?
[name="闲散的龙门市民"]   又打架喔?凑热闹算我一个!
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[name="黑帮"]   你们这群疯子,离我远点啊啊啊——
[Dialog]
[Delay(time=1)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_213_mostma_1#1")]
[name="???"]   ......唔,这么快?
[Character(name="char_213_mostma_1#2")]
[name="???"]   看来要提前上工了呢。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_325_bison_1#4",fadetime=1,block=true)]
[Delay(time=1)]
[name="拜松"]   疼......我,被甩出来了......?
[Character]
[name="黑帮A"]   幸好栏杆够结实,不然冲出立交桥铁定完蛋。
[name="黑帮B"]   喂,帮我一把!把我拉出去!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   他们要逃了,各位!我们得立刻追上去!
[CameraShake(duration=0.4, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character]
[name="能天使"]   唔唔唔,可这个,安全气囊,太,挤了!
[name="大帝"]   别乱动!我的老伙计要被压扁了!喂!可颂!扣你工资喔!
[name="可颂"]   可我、我动不了呀,德克萨斯姐压着我的腿了!
[name="德克萨斯"]   唉。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   嘁,那就只好让我一个人来——!
[Character]
[name="能天使"]   拜松!等等!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   围观的人越来越多,现在放跑他们就很难抓到他们了!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮B"]   快拉呀,那个丰蹄小子冲过来了!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   尽力了!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   别想跑!
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   好、好重——
[name="拜松"]   怎么——
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Delay(time=1)]
[Character]
[name="可颂"]   有狙击手!?
[name="大帝"]   喂,德克萨斯。
[name="德克萨斯"]   明白。
[Dialog]
[Character(name="char_102_texas_1",fadetime=0.5,block=true)]
[Delay(time=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   (没有命中,敌人打歪了?)
[name="拜松"]   (不对,目标是燃料箱——!)
[Character(name="avg_npc_031")]
[name="黑帮A"]   喂,怎么回事?谁在攻击那个丰蹄小子?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   别说了!那只狼也冲过来了,赶紧拉我出来!
[name="黑帮B"]   等等,我闻到什么味道?是不是燃料漏了?你赶紧的!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   ......兄弟,保重。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   你丫——!?
[Character]
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Delay(time=2)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   糟糕,平衡被——
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   啧,来不及了。
[Dialog]
[Character]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-3 7:22PM

摔落的拜松遇到了自称企鹅物流一员的神秘信使莫斯提马。在莫斯提马的帮助下,二人混入街道,躲避着黑手党的追捕。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-3 行动前
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Dialog]
[Character]
[Delay(time=1)]
[name="拜松"]   我被击落了?从桥上?
[name="拜松"]   离地面有多高?敌人从哪里发动的攻击?
[name="拜松"]   不,比起那个,我现在应该——!
[Background(image="bg_park",screenadapt="coverall",fadetime=1)]
[Dialog]
[Delay(time=1)]  
[Character(name="char_325_bison_1#4")]
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)]
[name="拜松"]   唔——!
[name="拜松"]   噗哈!
[Character(name="char_325_bison_1#2")]
[name="拜松"]   得、得救了。这是......?呃,好黏。
[name="拜松"]   是安魂夜的装饰蜡烛?谢天谢地,正好堆在这里......
[Character(name="char_213_mostma_1")]
[name="???"]   你角上也卡着一支喔。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   呃?谢、谢谢,得把这个拔下来,唔——!
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="???"]   蜡烛先生,先不要动。
[name="???"]   安静,躲到箱子后面去。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮"]   弗伦佐的通讯断了,应该就在这附近!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮"]   企鹅物流也在这儿,发现目标立刻通知首领!
[Dialog]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(fadetime=1)]
[Delay(time=1)]
[Character(name="char_213_mostma_1")]
[name="???"]   可以出来了。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   啊、好......
[name="拜松"]   虽然很感谢你的帮助,但我不能把你卷进来,所以请快点离开这里。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="???"]   我也想啊,难得回一趟龙门,但毕竟有委托嘛......
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#3",focus=2)]
[name="???"]   看你这幅狼狈样,和企鹅物流打交道很辛苦吧?
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   ......很辛苦。
[name="拜松"]   那么,你是谁?你不是普通的路人吧?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="???"]   也不用这么紧张,总之,我不是你的敌人。
[name="???"]   等等,他们又来了,先躲好。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   娘咧,弗伦佐果然被企鹅物流抓到了。我们怎么办?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   那个叫拜松的丰蹄小子落单了,这是个大好机会。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   但这里已经是市区了,我们还能动手吗?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   卡彭先生都考虑过了,只要不动明火,做得隐秘一点,龙门是不会管的。
[name="黑帮B"]   没有人会特地去关照那些散发着垃圾臭味的小街暗巷吧?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   明白了,那我们去救人,你们去找人,没问题吧?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_213_mostma_1")]
[name="???"]   看来这里已经不能久留了呢,我们得离开这里。
[name="???"]   让我看看......在那儿呢,打个招呼吧。
[Dialog]
[Character]
[PlayMusic(intro="$marketplace_intro", key="$marketplace_loop", volume=0.8, crossfade=4)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=0, fadetime=1.5, block=true)]
[Character(name="char_105_emper",name2="char_201_moeshd#2",focus=2)]
[name="可颂"]   老板,找到拜松了吗?
[Character(name="char_105_emper",name2="char_201_moeshd#2",focus=1)]
[name="大帝"]   我戴的是墨镜,不是望远镜,别催我!
[Character(name="char_105_emper")]
[name="大帝"]   啊......看见了。在向我招手呢。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   那我们快去把他接回来吧,然后再来问问这个家伙,他们在打什么主意。
[Character(name="avg_npc_031")]
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)]
[name="黑帮"]   唔——唔唔——
[Character(name="char_105_emper")]
[name="大帝"]   不。
[name="大帝"]   看来我们幸运的实习生恰好摔在了一个安全的地方,他会自己回来的。
[Character(name="char_105_emper",name2="char_201_moeshd#4",focus=2)]
[name="可颂"]   嗯......从十二米高空自由落体到了一个安全的地方?怎么个安全法?
[Character(name="char_103_angel_1#7",name2="char_105_emper",focus=1)]
[name="能天使"]   而且他也是敌人的目标之一喔,真的不管他吗?
[Character(name="char_105_emper")]
[name="大帝"]   有她在。
[Character(name="char_103_angel_1#6")]
[name="能天使"]   ......她回来了?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   能天使,别分神。
[Dialog]
[Character]
[name="黑帮"]   他们在那里!去把弗伦佐救回来!
[Character(name="char_103_angel_1#3")]
[name="能天使"]   哎呀,好像的确有点抽不开身呢。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=0, fadetime=1.5, block=true)]
[Character(name="char_213_mostma_1")]
[name="???"]   热热闹闹地走掉了。
[name="???"]   所以,德克萨斯他们又惹了什么麻烦?这次是和谁打架?
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   我该信任你吗?
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="???"]   也是,自我介绍一下,我是企鹅物流的信使,莫斯提马。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   权且算是你的同行吧,不过我更喜欢自己行动多一点。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......莫斯提马,我在父亲那里听过这个名字。
[name="拜松"]   (而且,长着漆黑双角的萨科塔......原来这个传闻是真的,不,还是不要问了吧......)
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯......好事还是坏事呢?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   不,怎么说,都是些不可思议的传闻......
[name="拜松"]   而且你刚才帮了我,也许我不该怀疑你的,抱歉。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   没关系的,你不用这么拘谨。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   谢谢......总之,我们应该先共享一下情报......虽然我也是一头雾水。
[name="拜松"]   ......简而言之,企鹅物流和一支叙拉古黑手党发生了矛盾。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯,我大概明白了。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   欸?这就明白了?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   没必要顾虑那么多,适当地放弃思考,放纵本心,才能跟上企鹅物流的节奏喔。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   呃,原来诀窍是放弃思考吗......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   毕竟他们真的很特别,常识是不起作用的。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......莫斯提马小姐也是?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   一般会这么直接地问本人吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   好、好像是这样。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   总之,我们得先离开这里。
[name="莫斯提马"]   跟我来。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=1.5, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮"]   喂!还没有发现目标吗?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮"]   该死,这里人太多了,搞什么!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮"]   走,我们去其它地方!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=0, fadetime=1.5, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......他们好像没发现我们。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   就这样保持下去,然后想办法和德克萨斯他们汇合。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   好的。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#5",focus=2)]
[name="莫斯提马"]   唔。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#5",focus=1)]
[name="拜松"]   怎、怎么了?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#5",focus=2)]
[name="莫斯提马"]   这个方向,前面的难道是......
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#5",focus=1)]
[name="拜松"]   被、被敌人发现了!?
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   原来是这里,这么多年没有回过龙门,名字都换了。
[name="莫斯提马"]   嗯......你想不想吃点什么?我想想,抹茶还是巧克力?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......
[Dialog]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=2,block=true)]

优哉游哉的拜松与莫斯提马路过了一家糖果店,却也在此时被黑手党盯上。为了顺利摆脱追踪,拜松跳上了货船,莫斯提马却不知所踪。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-3 行动后
[Dialog]
[Character]
[PlayMusic(intro="$marketplace_intro", key="$marketplace_loop", volume=0.8, crossfade=2)]
[Background(image="bg_lmstreet_1",screenadapt="coverall", fadetime=1)]
[Dialog]
[Character]
[Delay(time=1)] 
[Character(name="char_272_strong_1")]
[name="孑"]   呼啊——都这个点了......赶紧回去睡觉......
[name="孑"]   唔,如果在这里开个海鲜摊,这客流量可真不得了啊。唔?那是?
[Dialog]
[Character]
[Delay(time=0.3)]
[Character(name="char_243_waaifu_1#4")]
[name="槐琥"]   ......
[Character(name="char_272_strong_1")]
[name="孑"]   喂~
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="槐琥"]   休想得逞!
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   是我,是我啊,放手!
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#2",focus=2)]
[name="槐琥"]   什么嘛,你怎么在这里。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#2",focus=1)]
[name="孑"]   ......收摊回家的路上。
[name="孑"]   倒是你在这里发呆——不对,立刻就能反手擒拿好像也不算在发呆......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   你听说刚才在立交桥上发生的车祸了吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   ......你不是应该在复习功课吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   劳逸结合,不然明天拿到试卷的时候脑袋一白就完蛋了。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   欸,好吧。
[name="孑"]   刚才好像听客人提到过,但愿没有伤亡。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   嗯......但我在事务所听说,这事儿和一群不干不净的家伙有关系......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   先说好,我绝对和什么杀手、帮派之类的没有关系,你知道的对吧?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   你的事情大家早就清楚了——不如说你总是这幅态度,不被怀疑才奇怪吧?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   ......是喔,难怪。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   而且两个小时前还在龙门边郊的高速公路上发生了一起瓦斯爆炸。
[name="槐琥"]   高速公路上,瓦斯爆炸?这个理由也太滥用了点。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   呃。你该不会想......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   我说了嘛,劳逸结合。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   ......哈,就知道。
[name="孑"]   但这算劳还是逸?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1",fadetime=0.5,focus=2,block=true)]
[Delay(time=0.5)]
[name="莫斯提马"]   差不多了吧,再怎么说这里也是市中心,他们不可能行动自如。
[name="莫斯提马"]   你刚才点的是抹茶味的?那这份是你的,我请客。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   的确没看见什么可疑的家伙,可......我们是不是太悠闲了点?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   什么话,这可是五星推荐,比黑手党厉害多了吧?
[name="莫斯提马"]   你能联系得到德克萨斯他们吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   不能,事出突然......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   既然这样,那就更不着急了嘛。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你的冰淇淋要化了喔,别这么紧张兮兮的。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   啊,我只是......谁能料到事情会变成现在这样。我是应该冷静一下。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   黑手党们千里迢迢从叙拉古来到龙门,总不会只是为了参加安魂节狂欢吧?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......他们有别的目的,其中之一,是我。但是更具体的,我还不清楚。
[name="拜松"]   敌明我暗,既然已经摆脱了追击,应该利用单独行动的优势调查事态的因果......
[name="拜松"]   可我们该怎么入手?应该找机会进行反追踪吗?不,还是应该优先和德克萨斯小姐取得联系......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   呵呵,比起德克萨斯他们,你倒是更像个普通的信使。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   啊,抱歉,突然就开始自说自话。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   不,你说的没错。
[name="莫斯提马"]   既然我们都知道黑手党另有目的,的确不该轻举妄动。
[name="莫斯提马"]   只是偶尔也要相信一下德克萨斯她们,别看他们总是那样,企鹅物流可是很强的。
[name="莫斯提马"]   虽然用“强”来形容一个物流公司有点奇怪,嗯......算啦,反正我也没资格抱怨。
[name="莫斯提马"]   也许我们一边逛街,一边看看风景,等见到德克萨斯的时候,他们已经把敌人一网打尽了喔?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   ......是,是这样吗?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   啊......
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   莫斯提马小姐?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   看见那家糖果店了吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   与其说店,更像一个摊铺。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯,有些年头了。
[name="莫斯提马"]   很多年前我刚来龙门的时候就来过这里。
[name="莫斯提马"]   那个时候呀......身上也没有龙门币,说实话,灰头土脸的,倒是一眼就被糖果吸引了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   是......这样。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   只是单纯的长途跋涉,路上遇到了一点小麻烦。信使都是这样吧。
[name="莫斯提马"]   走,我们去看看。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......
[Dialog]
[Character]
[Delay(time=1)]
[name="小女孩"]   哇!是彩色的星星!
[name="小女孩"]   爷爷,你为什么能把星星摘下来?
[name="老人"]   这就是秘密了,可不能随随便便告诉你们。
[name="小男孩"]   这哪里是星星,不就是加了色素的水果糖嘛!
[name="小女孩"]   哎,可是这么好看的糖果真的很少见诶......你不想要吗?
[name="小男孩"]   啰、啰嗦!喂!有棉花糖吗?
[name="老人"]   有,怎么没有,来,伸手。
[name="小女孩"]   诶——但比起这点棉花糖,我还是想要那个......
[name="小男孩"]   我讨厌吃水果糖!太甜了!而且舌头会变成奇怪的颜色!
[name="老人"]   想要的话就一并拿去吧,难得的安魂夜,就不收你们钱了。
[name="老人"]   这么晚了,赶紧回家睡觉!
[name="小女孩"]   谢谢爷爷!
[name="小男孩"]   别鞠躬啦!快去那边的玩具店看看!安魂夜限定骑士哎!
[Dialog]
[Character]
[Delay(time=0.5)]
[name="老人"]   现在的孩子们真有活力。
[name="老人"]   你们也要买点什么吗?维多利亚进口的水果软糖,附赠安魂夜蜡烛装饰。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   嗯......
[name="莫斯提马"]   不着急,老先生。长夜漫漫,今晚才刚刚开始。
[Character]
[name="老人"]   啊啊,说的也是。你们这样的年轻人,一定会去参加闹市狂欢的吧?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   (莫斯提马小姐,这位是......)
[Character(name="char_213_mostma_1")]
[name="莫斯提马"]   ......老先生也会参加今晚的活动吗?
[Character]
[name="老人"]   怎么可能呢,我已经是把老骨头了,但我的糖果会代替我参加的。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   今年的狂欢盛典很特别吗?似乎还有一些外宾。
[Character]
[name="老人"]   这座城市在先前的岁月里沉寂太久了,人们的确需要一个像样的狂欢。
[name="老人"]   既然是狂欢,有更多的客人参与进来,发生各种各样的事情,不是也很有趣吗?
[Character(name="char_213_mostma_1")]
[name="莫斯提马"]   的确,是这样。
[Character]
[name="老人"]   安魂夜本来就是为了送走那些亡魂,活着的人能够开开心心,就是最好的祭奠了。
[name="老人"]   真的不买点什么吗?当年你可是在橱窗外头看入神了的。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   原来你还记得,真有点不好意思。
[Character]
[name="老人"]   哈哈,怎么记不得。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   可是很遗憾,工作之前吃太多甜食可不好。
[Character]
[name="老人"]   是吗......那一路走好,年轻人。
[Dialog]
[Character(name="avg_npc_034#10",fadetime=1,block=true)]
[Delay(time=1)]
[name="老人"]   别忘了有空回来看看。
[Character(name="avg_npc_034#10",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   嗯,会的。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[stopmusic(fadetime=2)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_213_mostma_1")]
[name="莫斯提马"]   狂欢吗,号称是龙门这么多年来最盛大的一次节日活动呢。
[name="莫斯提马"]   ......拜松?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   对不起,我在想事情......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   在这种情况下,你会想到什么显而易见。
[name="莫斯提马"]   但是你太喜欢思考了,偶尔也要以直觉行事。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   直觉......莫斯提马小姐这样的信使,也会相信直觉吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   更确切地来说,是随机应变吧。比如,我们现在正站在桥上,而下面有通行的小货船。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   是?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   然后,前后各有三名乔装打扮好的黑手党成员,正在慢慢向我们靠近。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   ——!
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   想伪装已经迟了,他们早就盯上我们了。
[name="莫斯提马"]   从刚才的糖果铺那里开始。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   我、我们被包围了?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   这附近都是游客,我们不能在这里大打出手。
[name="莫斯提马"]   但是很遗憾,对方似乎没有这种顾虑。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......现在怎么办?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   跳。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   什么?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   跳下去,现在。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   从桥上——?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   所以说你太喜欢思考了,跳过栅栏,纵身一跃,就这样——!
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   等、等一下——
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=1.5, block=true)]
[Character(name="char_325_bison_1")]
[name="拜松"]   噗哈!总觉得今天不是第一次自由落体......
[name="拜松"]   这是......糖果?为什么要用船运糖果?
[name="拜松"]   但我们总算甩开他们了,莫斯提马——
[name="拜松"]   ——
[Character(name="char_325_bison_1#2")]
[name="拜松"]   莫斯提马小姐?
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-4 7:59PM

迷路的拜松在空的带领下抄小道回到了公园。正好遇上在拷问黑手党的企鹅物流众人,因为失手把人质炸了,所以再度引来乱斗。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-4 行动前
[Background(image="bg_lungmen_n",screenadapt="coverall", fadetime=1)]
7:59 P.M.    天气/多云
龙门人工河流,码头
[Dialog]
[Character]
[Delay(time=1)] 
[name="路人"]   下次不要再突然跳到船上了啊!很危险的!
[Character(name="char_325_bison_1#2")]
[name="拜松"]   对不起,事出有因才......
[name="拜松"]   请问刚才你有看见一位萨科塔人吗?
[Character]
[name="路人"]   我没看见啦,真是遭不住,这些糖果可是今晚的后夜派对要用的,要是耽误了你赔得起......唔?
[name="路人"]   萨、萨科塔......
[Dialog]
[Character(name="char_213_mostma_1")]
[Delay(time=1)]
[Character(name="char_325_bison_1")]
[name="拜松"]   啊!莫斯提马小——
[Character(name="char_101_sora_1#3")]
[name="空"]   莫斯提马?你认识莫斯提马?
[Character(name="char_325_bison_1",name2="char_101_sora_1#3",focus=1)]
[name="拜松"]   ......不好意思,是我认错人了。
[PlayMusic(intro="$marketplace_intro", key="$marketplace_loop", volume=0.8, crossfade=2)]
[name="拜松"]   (这个人,好像在哪里见过?)
[Character]
[name="路人"]   咳嗯,总之这次就先放过你了,下次不要再做这么危险的事情了!
[Character(name="char_325_bison_1")]
[name="拜松"]   抱、抱歉,真的是麻烦你了。
[Character(name="char_101_sora_1#4")]
[name="空"]   嗯......年轻的丰蹄......总觉得好像忘了什么......是什么呢......
[Character(name="char_101_sora_1#3")]
[name="空"]   啊!
[Character(name="char_325_bison_1#2",name2="char_101_sora_1#3",focus=1)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="拜松"]   哇!?你要做什么!?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   你的角上卡着一颗糖!
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   啊,真的。是不是该还回去......
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   还有,看到这对角,我想起来了!和那个峯驰的标志一模一样!
[name="空"]   你是峯驰物流的小少爷,对不对?
[Character(name="char_325_bison_1#2",name2="char_101_sora_1",focus=1)]
[name="拜松"]   小、小少爷......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   空前辈,这条路真的能和德克萨斯小姐他们汇合吗?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   放心放心,德克萨斯在想什么,我可是一清二楚。
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   是这样。
[name="拜松"]   ......这个声音总有种熟悉感,在哪里?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   “前辈”吗,嘿嘿,想不到我也会有带着信使后辈的一天~你对大家的印象如何?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   印象?
[Character]
[Dialog]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_pgbase_1",screenadapt="coverall")]
[Character(name="char_102_texas_1#2",name2="char_201_moeshd")]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Character(name="char_105_emper",name2="char_103_angel_1#8")]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Dialog]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall",block=true)]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1#2",name2="char_101_sora_1#5",focus=1)]
[name="拜松"]   非常,呃,激动人心。
[Character(name="char_325_bison_1",name2="char_101_sora_1#5",focus=2)]
[name="空"]   啊哈哈......我大概能猜到什么情况了......
[dialog]
[Character]
[Character(name="char_101_sora_1#3")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="空"]   啊,抱歉!
[Character]
[name="孩子"]   走路注意点啊!嘁!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   明明是你冲过来的——
[Character]
[name="孩子"]   啊?关你屁事?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   你这小鬼!
[Character(name="char_325_bison_1#4",name2="char_101_sora_1#5",focus=2)]
[name="空"]   算啦算啦,随他去吧。
[Character(name="char_325_bison_1#4",name2="char_101_sora_1#5",focus=1)]
[name="拜松"]   可是他刚才顺走了你的钱包——
[Character(name="char_325_bison_1#4",name2="char_101_sora_1",focus=2)]
[name="空"]   嘿嘿,我知道哦,不过那个钱包里只装了南瓜糖就是了。你看,真正的钱包在这儿~
[name="空"]   “不给糖就捣蛋”嘛。
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   可他是直接来捣蛋的,而且今天也不是......为什么要特地这么做?
[Character(name="char_325_bison_1",name2="char_101_sora_1#4",focus=2)]
[name="空"]   龙门最近经历了很多事情,虽然在今天不太看得出来。
[name="空"]   安魂夜的蜡烛照亮不到这座城市的所有角落,这些孩子也太可怜了点。
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   诶嘿,不过说到底还是一时兴起啦,不错的主意吧?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   那如果被偷的是我可怎么办......
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   前面出去,就到了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=1, crossfade=1.5)]
[Background(image="bg_park",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]  
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=1)]
[name="拜松"]   这里是......刚才的公园?又回到这里了?
[Character(name="char_325_bison_1",name2="char_101_sora_1",focus=2)]
[name="空"]   看吧,果然在那里。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   唔——唔唔唔,唔!
[Character(name="char_103_angel_1#7",name2="avg_npc_031",focus=1)]
[name="能天使"]   喂,你再不说,我可就要点火了啊?
[Character(name="avg_npc_031",name2="char_201_moeshd",focus=2)]
[name="可颂"]   小哥你还是老实招了吧,这个烟花真的能带着你上天的喔。
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   ......你们忘了把他嘴上的胶布撕掉。
[Character(name="char_103_angel_1#4",name2="avg_npc_031",focus=1)]
[name="能天使"]   啊,抱歉抱歉,嘿咻!
[Character(name="avg_npc_031")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮"]   ——————!!
[name="黑帮"]   你们这群家伙!你们真的知道我们是什么人吗?
[Character(name="char_102_texas_1",name2="avg_npc_031",focus=1)]
[name="德克萨斯"]   ......叙拉古,黑手党。
[Character(name="char_102_texas_1",name2="avg_npc_031",focus=2)]
[name="黑帮"]   呃,德、德克萨斯吗......别以为我们会怕你们!
[Character(name="char_103_angel_1#8",name2="avg_npc_031",focus=1)]
[name="能天使"]   知道你们不怕啦,毕竟你们把老板的珍藏品全部炸飞了。糖果盒炸弹吗,真是孩子气的陷阱。
[Character(name="char_103_angel_1#8",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......你在说什么?
[Character(name="char_103_angel_1#6",name2="avg_npc_031",focus=1)]
[name="能天使"]   嗯?
[Character(name="char_103_angel_1#6",name2="avg_npc_031",focus=2)]
[name="黑帮"]   我可不知道什么糖果盒,笑话!如果真是首领亲自出手,你们早就被炸成碎片——唔唔!唔唔唔!
[Character(name="char_102_texas_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   可是这家伙也太臭屁了,不如直接把他炸了吧。
[Character(name="char_102_texas_1",name2="char_103_angel_1#6",focus=1)]
[name="德克萨斯"]   有点耐心,能天使,让他说下去。
[Character(name="char_103_angel_1#6",name2="avg_npc_031",focus=2)]
[name="黑帮"]   噗哈——哼,你们就不奇怪为什么龙门根本对我们睁一只眼闭一只眼吗!?
[Character(name="char_103_angel_1#7",name2="avg_npc_031",focus=1)]
[name="能天使"]   不,一般来说除了每个月要去警署报个到把公共财产妨害的罚款结一下,平时也不怎么管我们哦?
[Character(name="char_103_angel_1#7",name2="avg_npc_031",focus=2)]
[name="黑帮"]   呃......
[Character(name="avg_npc_031",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   唉,能天使姐你别打断人家啊,你继续。
[Character(name="avg_npc_031")]
[name="黑帮"]   看你们这样子......!
[name="黑帮"]   那一位已经默许了我们对企鹅物流的所有行动,既然都是龙门的灰色势力,你们肯定明白这意味着什么吧?
[Character(name="char_103_angel_1#8",name2="avg_npc_031",focus=1)]
[name="能天使"]   我们可是有合法运营执照的物流公司哦?而且运营状况其实还不错?
[Character(name="char_102_texas_1#2",name2="avg_npc_031",focus=1)]
[name="德克萨斯"]   所以为什么每次我们都要被当做......唉,算了。
[Character(name="char_102_texas_1",name2="avg_npc_031",focus=1)]
[name="德克萨斯"]   那一位,是哪一位?
[Character(name="char_103_angel_1#7",name2="avg_npc_031",focus=1)]
[name="能天使"]   这种装腔作势的说法真的太蠢了,透露着一股杂鱼的气息。
[Character(name="avg_npc_031")]
[name="黑帮"]   还装傻!?鼠王可是——
[Character(name="char_101_sora_1")]
[name="空"]   喂!德克萨斯!大家!
[Character(name="char_103_angel_1#8")]
[name="能天使"]   啊,是阿空!喂~
[Character(name="char_201_moeshd#3")]
[name="可颂"]   嗯?拜松好像也在。
[Character(name="char_101_sora_1")]
[name="空"]   嘿嘿,路上遇到落单的拜松,就把他带来啦。
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   ......你们这是在干什么?大帝先生呢?
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   老板说是有想要确认的事情,就去了别的地方啦。
[Character(name="char_101_sora_1",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   空,没有遇见其他人吗?
[Character(name="char_103_angel_1#3",name2="char_101_sora_1#4",focus=2)]
[name="空"]   欸?没......有吧。
[Character(name="char_103_angel_1#7",name2="char_101_sora_1#4",focus=1)]
[name="能天使"]   嗯?看着我干嘛?
[Character(name="char_101_sora_1")]
[name="空"]   没、没什么。总之,事情的来龙去脉我都已经听拜松说了,接下来我们该怎么办?
[Character(name="char_103_angel_1#8",name2="avg_npc_031",focus=1)]
[name="能天使"]   先从这家伙嘴里问出点什么,然后对·症·下·药!
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#8",focus=1)]
[name="拜松"]   等一下,能天使小姐,那个......
[name="拜松"]   其实,刚才我遇到了莫斯提马小姐。但是,她不见了。
[name="拜松"]   呃,我的意思是,我们逃避黑手党的包围,然后她——
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   ......不用担心她,常有的事啦,毕竟她一不留神就能消失好几年嘛。
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   ——好几年?
[Character(name="char_201_moeshd#2")]
[name="可颂"]   话说,我进了公司之后几乎都没见过她的面喔。
[Character(name="char_101_sora_1#5",name2="char_201_moeshd#2",focus=1)]
[name="空"]   啊哈哈,就不要刺激能天使了......
[Character(name="char_325_bison_1#2",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   这还真是非常的......脱离常识。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   身为信使,她很特殊。
[name="德克萨斯"]   虽然和老板有着契约关系,但更多的还是她身为拉特兰的——
[Character(name="char_103_angel_1#3")]
[name="能天使"]   ......
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ——能天使,别走神,注意你的火柴。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   啊,不好。
[Character(name="avg_npc_031")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮"]   唔唔唔——唔唔——!!
[Character(name="char_201_moeshd")]
[name="可颂"]   诶呀,已经来不及了。算了吧。
[Character(name="avg_npc_031")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮"]   唔唔唔——!!!!
[Character]
[dialog]
[PlaySound(key="$d_gen_signalbomb")]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.3, block=true)]
[delay(time=2.2)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="黑帮"]   怎么回事,刚才听见了弗伦佐的惨叫声!?
[name="黑帮"]   在那边那个方向!
[Character(name="char_103_angel_1#7")]
[name="能天使"]   真的能带着活人飞上天啊,那这烟花还挺劲的。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   先应付敌人,左右分工。
[Dialog]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=1,block=true)]

企鹅物流分组离开,却忘记了临时加入的拜松,迫不得已,拜松只能骑自行车去追其他人。而再一次失手的甘比诺与卡彭,发生了分歧。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-4 行动后
[Background(image="bg_park",screenadapt="coverall", fadetime=1)]
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Dialog]
[Character]
[Delay(time=1)] 
[name="路过的观众A"]  喂,这是在拍电影吗?
[name="路过的观众B"]  那不是企鹅物流那群人吗?又在打架?
[name="路过的观众B"]  对!左勾拳!就这样!帅喔!
[name="路过的观众A"]  每次都是他们赢,没意思啦。
[name="路过的观众B"]  也是。喂,不知道哪儿冒出来的黑服,你们不要输太惨啊!
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]   嘿咻,不能用实弹可真麻烦啊。
[Character(name="char_103_angel_1#7",name2="char_201_moeshd#2",focus=2)]
[name="可颂"]   这里再怎么说也是市中心,当然不能用实弹了。能天使姐,背后!
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_103_angel_1#3",name2="char_201_moeshd",focus=1)]
[name="能天使"]   哎呀,危险危险~谢啦,可颂。
[Character(name="char_325_bison_1#4",name2="char_102_texas_1",focus=1)]
[name="拜松"]   这么纠缠下去可没完没了!德克萨斯小姐!
[Character(name="char_325_bison_1#4",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   嗯......空和我,能天使和可颂,兵分两路,我们去大地的尽头。
[Character(name="char_325_bison_1#2",name2="char_102_texas_1",focus=1)]
[name="拜松"]   ......什么?
[Character(name="char_101_sora_1")]
[name="空"]   太棒...不,我明白了。
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#2",focus=1)]
[name="能天使"]   哦~分头引开这些敌人是吗?没问题,我最擅长这个!
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#2",focus=2)]
[name="可颂"]   能天使姐,路上麻烦你小心一点,赔偿清单在变长......
[Character(name="char_325_bison_1#2")]
[name="拜松"]   等等,你们说的那个“大地的尽头”是什么意思?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   一个小时后集合。
[Character(name="char_325_bison_1#4",name2="char_102_texas_1",focus=1)]
[name="拜松"]   所以是什么意思!?
[Character(name="char_101_sora_1#3")]
[name="空"]   可是我们要怎么杀出去?
[Character(name="char_103_angel_1#5",name2="avg_npc_031",focus=1)]
[name="能天使"]   我有一个办法......
[Character(name="char_103_angel_1#5",name2="avg_npc_031",focus=2)]
[name="黑帮"]   你,你想干嘛!?你这天使——我可不怕你——
[Character]
[Dialog]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_103_angel_1#3",name2="char_201_moeshd#2",focus=1)]
[name="能天使"]   可颂,上来!这辆摩托还挺帅的嘛!
[PlaySound(key="$motorbikestart")]
[Character(name="char_103_angel_1#3",name2="char_201_moeshd",focus=2)]
[name="可颂"]   好嘞,走着!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   抢车?好主意......
[name="德克萨斯"]   嗯,就你了。
[Character(name="avg_npc_031")]
[name="黑帮"]   你别过来啊,该死的狼——你——噫噫——车、车给你,别打脸!
[Character]
[Dialog]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1",name2="char_101_sora_1#3",focus=1)]
[name="德克萨斯"]   嗯,空,赶紧上来。
[Character(name="char_102_texas_1",name2="char_101_sora_1#3",focus=2)]
[name="空"]   好、好的!
[Character(name="char_102_texas_1",name2="char_101_sora_1#3",focus=1)]
[name="德克萨斯"]   抓紧了,可不能比能天使他们动作慢。
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=2)]
[name="空"]   还是稍、稍微慢——
[Dialog]
[Character]
[PlaySound(key="$motorbikestart")]
[Delay(time=2)]
[Character(name="char_325_bison_1")]
[name="拜松"]   那我——
[stopmusic(fadetime=2)]
[name="拜松"]   ......
[Character(name="char_325_bison_1",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......
[Character(name="char_325_bison_1",name2="avg_npc_031",focus=1)]
[name="拜松"]   ......
[Character(name="char_325_bison_1",name2="avg_npc_031",focus=2)]
[name="黑帮"]   企鹅物流就把这小子丢这儿了?
[name="黑帮"]   那不是正好,一起上,看他怎么反抗!
[Character(name="char_325_bison_1#4",name2="avg_npc_031",focus=1)]
[name="拜松"]   嘁!那帮家伙一个个的在想什么!?
[name="拜松"]    该死——!这附近有没有——!
[Character]
[name="路过的观众A"]    啊,要自行车吗?借你也可以。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   自、自行车......
[name="拜松"]   算了,也没空挑挑拣拣了,谢谢!
[Dialog]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[name="路过的观众A"]   好好加油啊!
[Character(name="avg_npc_031")]
[name="黑帮"]   你竟然敢帮企鹅物流——!?
[Character]
[name="路过的观众A"]   反正你们有车,也追得上吧?
[Character(name="avg_npc_031")]
[name="黑帮"]   你——
[Dialog]
[Character]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_027#2",fadetime=1,block=true)]
[Delay(time=1)]
[name="卡彭"]   忍着,不要对平民出手,否则我们就完蛋了。
[Character(name="avg_npc_027#2",name2="avg_npc_031",focus=2)]
[name="黑帮"]   对、对不起,追!都给我去追!
[Character(name="avg_npc_027#2")]
[name="卡彭"]   哼......
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_028",fadetime=1,block=true)]
[Delay(time=1)]
[name="甘比诺"]   “绑架拜松,分裂企鹅物流和峯驰物流,刺杀大帝”,你的好主意。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   我们的目的是取而代之。没必要杀光那些蠢货,这笔账你都不会算了吗?
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   德克萨斯,她可是德克萨斯。还有那个拉特兰人和峯驰物流的大少爷,给她们留后路,我们还会有安稳日子吗?
[name="甘比诺"]   必须得斩草除根。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   那样会引起其他人的瞩目。不止我们盯着这块蛋糕。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   哈!你怕了?
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   进退是需要动脑子的,蠢货。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   低声下气地恳请鼠王已经是我的底线,懦夫。在龙门的这么些年,你变得畏首畏尾。
[name="甘比诺"]   如果不是念在你对家族的贡献,我早就把你撵出去了。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   我们都有各自的事情要做,嘲讽的话一会再说。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   你说的没错。我要用我自己的手段和企鹅物流分个胜负。
[name="甘比诺"]   能靠死人解决的问题,就不要让活人互相扯皮,对吧?
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   ......随便你。但我最后警告你一次,这里是龙门,不是叙拉古。
[Character(name="avg_npc_028")]
[name="甘比诺"]   在叙拉古的失败之后,我就明白,我们不该放过任何一个机会,要不择手段地摧毁敌人。
[name="甘比诺"]   而不是妥协,商议,再落入圈套。
[name="甘比诺"]   我们应该用西西里人最传统的方式解决问题。
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(fadetime=1,block=true)]
[Delay(time=2)]
[Character(name="avg_npc_027")]
[name="卡彭"]   ......
[name="卡彭"]   是啊,家族不需要懦夫......也不需要匹夫。
[Character(name="avg_npc_027",name2="avg_npc_031",focus=1)]
[name="卡彭"]   分出一支小队,去贫民窟找鼠王。交易的内容有变。
[Character(name="avg_npc_027",name2="avg_npc_031",focus=2)]
[name="黑帮"]   卡彭先生,但如果说服不了鼠王......
[Character(name="avg_npc_027#2",name2="avg_npc_031",focus=1)]
[name="卡彭"]   哼,我们如果真想在龙门站稳脚跟,岂能容忍那只老鼠一直趴在我们头上?
[name="卡彭"]   他迟早是我们要牵制的对象。
[name="卡彭"]   现在,按照这份名单一个个找过去,都是和鼠王有接触的龙门人。
[Character(name="avg_npc_027#2",name2="avg_npc_031",focus=2)]
[name="黑帮"]   是。
[Character(name="avg_npc_027#4",name2="avg_npc_031",focus=1)]
[name="卡彭"]   我们时间不多,今晚必须得到结果,争分夺秒,快。
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Delay(time=3)]
[Character(name="avg_npc_027")]
[name="卡彭"]   我在龙门这么多年什么都没干......?
[name="卡彭"]   错了,甘比诺·里奇,大错特错。
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-5 8:31PM

眼看着拜松就要跟上众人,甘比诺横插一手打晕了拜松,并以此为要挟,逼迫企鹅物流众人正面决战。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-5 行动前
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=1, crossfade=1.5)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#8")]
[name="能天使"]   呀吼~
[Character(name="char_103_angel_1#8",name2="char_201_moeshd#2",focus=2)]
[name="可颂"]   注意看路啦,能天使姐,不要单手扶握把!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   总算跟上你们了。
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=2)]
[name="空"]   德克萨斯......下一次......请慢一点......
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=1)]
[name="德克萨斯"]   抱、抱歉。我已经尽量控制了。
[Character(name="char_103_angel_1#3")]
[name="能天使"]   既然咱们已经汇合,那么下一步就是去找老板啦——
[Character(name="char_103_angel_1#7")]
[name="能天使"]   慢着,我怎么觉得少了点什么?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   嗯?
[name="德克萨斯"]   ......拜松呢?
[Character(name="char_103_angel_1#7",name2="char_102_texas_1",focus=1)]
[name="能天使"]   欸?不应该是你们带着他走吗?
[Character(name="char_103_angel_1#7",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   ......
[Character(name="char_101_sora_1#3")]
[name="空"]   ......难道我们把他丢在那儿了?
[Character(name="char_102_texas_1#2",name2="char_101_sora_1#3",focus=1)]
[name="德克萨斯"]   ......习惯了我们自己的节奏,突然多出来一个人,是会把他忘掉啊。
[Character(name="char_102_texas_1#2",name2="char_101_sora_1#3",focus=2)]
[name="空"]   ——那我们是不是得赶紧回去帮忙?
[Character(name="char_103_angel_1#4")]
[name="能天使"]   不是有莫斯提马在吗?问题不大吧?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   喂——!等,等我一下!咳!
[Character(name="char_101_sora_1#3")]
[name="空"]   ......自行车?
[Character(name="char_201_moeshd")]
[name="可颂"]   唔噢!靠自行车就能追上德克萨斯的速度,拜松他挺行的嘛!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[name="黑帮"]   喂!他往哪个巷子去了!?
[name="黑帮"]   那个方向!
[Character(name="char_103_angel_1#4")]
[name="能天使"]   他身后还跟着一大批人喔。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   你不能奢求一个人骑着自行车还能甩开一整支武装黑手党。
[name="德克萨斯"]   ......不对,有埋伏,能天使!
[Character(name="char_103_angel_1#4")]
[name="能天使"]   但好像有点来不及了喔——!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   唔!
[name="拜松"]   总、总算追上他们了!
[stopmusic(fadetime=1)]
[Character]
[name="甘比诺"]   是啊,辛苦你带路了。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   谁——
[Character(name="avg_npc_028")]
[name="甘比诺"]   睡一小会吧,小少爷。
[Character(name="char_325_bison_1")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="拜松"]   呃!
[Dialog]
[Character(fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   啧,慢了一步。
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_028#4")]
[name="甘比诺"]   晚上好,企鹅物流的各位,我是甘比诺·里奇,家族的首领。
[name="甘比诺"]   很遗憾,人质在我们手上。
[name="甘比诺"]   不过,你们也不是会因为这点小事就乱了手脚的人吧?
[Character(name="char_103_angel_1#7",name2="char_201_moeshd",focus=1)]
[name="能天使"]   本来就是我们把他忘了......
[Character(name="char_103_angel_1#7",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   倒、倒也是。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   你想怎样?
[Character(name="avg_npc_028#4",name2="char_102_texas_1",focus=1)]
[name="甘比诺"]   哼......你们东躲西藏的,实在让人厌烦。动静闹太大,对大家都不好,不是吗?
[name="甘比诺"]   这个小少爷的确还有点用处。有了人质,你们就只能正面应战,别无选择。
[name="甘比诺"]   这样能为我省掉不少麻烦,能动手解决的问题,都是最好解决的问题。
[name="甘比诺"]   企鹅物流,你们现在无处可逃。
[stopmusic(fadetime=2)]
[Character(name="avg_npc_028#4",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   原来如此。那可真是太好了。
[Character(name="avg_npc_028",name2="char_102_texas_1",focus=1)]
[name="甘比诺"]   ......什么?
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_028",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   毕竟我们也是这么想的。
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   可颂和空维持阵型。
[name="德克萨斯"]   能天使注意掩护。
[name="德克萨斯"]   抢回拜松。
[Dialog]
[Character(fadetiem=1)]
[Delay(time=0.5)]
[Blocker(fadetime=2,block=true)]

敌人为了取得鼠王的情报而在贫民区殴打居民,路过的槐琥与孑路见不平,出手相助,却得知对方的下一个目标正是鱼丸师傅董阿伯。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-5 行动后
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background]
[Delay(time=0.4)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)]
8:52 P.M.  天气/多云
龙门贫民窟
[Dialog]
[Delay(time=1)]
[name="黑帮A"]   啧!想活命就告诉我们,鼠王到底在哪儿!?
[name="贫民窟居民"]   我、我不知道啊!什么鼠王......真的没听说过啊!
[name="黑帮A"]   敬酒不吃吃罚酒——!
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮B"]   喂,卡彭先生说过不要随便对平民动手......
[name="黑帮A"]   这种下三滥的货色能算市民吗?遮遮掩掩的,说不定就是个感染者垃圾!还敢装糊涂!?
[name="贫民窟居民"]   等、等等!别打了!我真的不知道啊!!
[name="黑帮A"]   嘴硬!?
[name="贫民窟居民"]   唔——呃,呕——
[name="黑帮B"]   走吧,别管这家伙了,恶心。
[name="黑帮B"]   看名单,下一个老东西似乎就住在这里不远,是个卖鱼丸的,就在生鲜卖场对面。
[name="黑帮A"]   嘁,浪费时间。
[name="贫民窟居民"]   咕,哈啊——骨头都断了,这帮——该死的——下手真重,嘎哈!
[name="贫民窟居民"]   必须得......告诉他们......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮A"]   那边的,站住。
[Dialog]
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",fadetime=1,block=true)]
[Delay(time=3)]
[Character(name="char_272_strong_1")]
[name="孑"]   .....
[Character(name="char_243_waaifu_1#2")]
[name="槐琥"]   ......你们有什么事吗?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮B"]   (等等,注意旁边那个男的,我总觉得不是什么善茬。)
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   (龙门当地的帮派?不用担心,按照卡彭先生的报告,都是小角色。)
[name="黑帮A"]   我有点事情要问。
[name="黑帮A"]   谁也不想惹上麻烦,对吧?乖乖回答我们,我们就走。
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=1)]
[name="孑"]   ......你的拳头上有血。
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   不好意思,只是些不配合的垃圾。
[name="黑帮A"]   但是像你们这样的好市民,当然会配合我们的吧?
[Character(name="avg_npc_031",name2="char_243_waaifu_1#2",focus=2)]
[name="槐琥"]   这是威胁?
[Character(name="avg_npc_031",name2="char_243_waaifu_1#2",focus=1)]
[name="黑帮A"]   大家心里清楚。
[Character(name="avg_npc_031",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   那我拒绝。
[Character(name="avg_npc_031",name2="char_243_waaifu_1#3",focus=1)]
[name="黑帮B"]   ......拒绝?
[name="黑帮B"]   小姑娘,你好像弄错了什么。
[name="黑帮B"]   还是说,你也想变成那边巷子里的垃圾,被打得半死不活?
[Character(name="char_272_strong_1")]
[name="孑"]   槐琥,我刚才听到的惨叫声......
[Character(name="avg_npc_031",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   ——你们刚才说了,“垃圾”,对吧?
[name="槐琥"]   以防万一我多问一句,你是指这里的居民吗?
[Character(name="avg_npc_031",name2="char_243_waaifu_1#3",focus=1)]
[name="黑帮A"]   我没那么多时间陪你废话,赶紧——
[Dialog]
[Character(name="char_243_waaifu_1#4")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.4)]
[Character(name="avg_npc_031")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮A"]   敢、敢还手!?
[name="黑帮A"]   都给我上——
[Dialog]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[Delay(time=0.55)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.7, xstrength=10, ystrength=12, vibrato=30, randomness=120, fadeout=true, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮A"]   呃!?
[Dialog]
[Character(fadetime=0.7,block=true)]
[delay(time=0.7)]
[Character(name="char_243_waaifu_1#4")]
[name="槐琥"]   下一个。
[name="槐琥"]   不,算了,反正你们也就只是一群不入流的喽啰,一起上吧。
[name="槐琥"]   古往今来,邪不压正,你们这些滥伤无辜的下九流,何足挂齿。
[Dialog]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true,block=true)]
[delay(time=1)]
[Character(name="avg_npc_031")]
[name="黑帮B"]   什么情况!?这女人的动作——?
[Character(name="avg_npc_031")]
[name="黑帮A"]   那就尝尝弩弹——
[Character(name="char_272_strong_1#4")]
[name="孑"]   ......慢着。
[Character(name="char_272_strong_1#4",name2="avg_npc_031",focus=2)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮A"]   咕!松手!你这混账!
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=1)]
[name="孑"]   唉,你这种人,属于冰箱断电馊了三天的海胆,差不多那个感觉吧。
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   你、你在说什么?
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=1)]
[name="孑"]   ......算了,我不该学槐琥咬文嚼字的,还是直接点好。
[name="孑"]   嘿。
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=2)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[name="黑帮A"]   好、好大的劲,等!等等!要断了!要断了!
[Character(name="char_272_strong_1#4",name2="avg_npc_031",focus=1)]
[name="孑"]   把武器放下,滚出这里。
[Character(name="char_272_strong_1#4",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   我、我知道了,你先放手!
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=1)]
[name="孑"]   ......但果然还是应该弄脱臼比较好吧。毕竟你拿着那么危险的武器。
[Character(name="char_272_strong_1",name2="avg_npc_031")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[Character(name="char_272_strong_1",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   呃啊!你,你真下得去手——
[Character(name="avg_npc_031")]
[name="黑帮B"]   这、这两个人怎么回事?我没听说这附近有什么注意目标啊!
[name="黑帮A"]   嘁,先走,回头再说。
[name="黑帮A"]   不管你们是哪个帮派的,都不会有好下场的!该死的龙门人!
[Dialog]
[PlaySound(key="$rungeneral")]
[Character(fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="char_272_strong_1")]
[name="孑"]   不,都说了我不是黑社会,为什么都喜欢以貌取人......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#2",focus=2)]
[name="槐琥"]   先别管这些,救人要紧,我去那边看看!
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#2",focus=1)]
[name="孑"]   啊,好。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[PlaySound(key="$rungeneral")]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_272_strong_1")]
[name="孑"]   ——别动,我来帮你!
[Character]
[name="贫民窟居民"]   阿孑?
[Character(name="char_272_strong_1")]
[name="孑"]   还好,都是皮外伤,别急,我这就去叫医生,他们离这不远。
[Character]
[name="贫民窟居民"]   阿孑!别管我,先去找你董阿伯!
[name="贫民窟居民"]   他们下一个目标就是他!
[Character(name="char_272_strong_1")]
[name="孑"]   ——
[Dialog]
[Blocker(block=true)]
[Image]

CB-ST1 晚风轻拂

卡彭背叛了甘比诺。莫斯提马救下了拜松。鼠王露出了真面目。龙门晚风轻拂。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-ST1 剧情
[Dialog]
[Delay(time=1)]
[Character]
......
......以前的日子里,我一直以为我是个出色的信使。
信使,运送货物、信件。
也许是思念,也许是财富,也有时候,会带去毁灭。
父亲是个厉害的人物,从米诺斯到龙门,他建立了峯驰物流。
利益,谄媚,党同伐异。
这些东西很复杂,也很麻烦,但我勉强能应付。
但父亲告诉过我......
大地的彼端会更精彩一点。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[playsound(key="$drift")]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......唔!我这是......
[Character(name="avg_npc_031")]
[name="黑帮A"]   你在嘟囔什么!?
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_325_bison_1#4",name2="avg_npc_031",focus=1)]
[name="拜松"]   ......
[Character(name="char_325_bison_1#4",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   醒了的话,就安静点,否则有你好看。
[name="黑帮A"]   哼,等首领解决了企鹅物流,会来处理你的。
[Character(name="char_325_bison_1#4",name2="avg_npc_031",focus=1)]
[name="拜松"]   (我......被这些家伙......德克萨斯他们还在和黑手党交战吗?)
[name="拜松"]   (该死......为什么我一点用场都派不上......我可是峯驰物流的......)
[name="拜松"]   (......车停了。)
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   是我们,首领把那个丰蹄小子抓住了......
[name="黑帮A"]   等等,你要做什么!?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮B"]   是卡彭先生的命令。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   卡彭?这可是首领的命令!他胆敢僭越——
[Dialog]
[delay(time=1)]
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_027#2",fadetime=1,block=true)]
[delay(time=1)]
[name="卡彭"]   我胆敢什么?
[Dialog]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] 
[delay(time=0.7)] 
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ——!
[Character(name="avg_npc_027#3")]
[name="卡彭"]   你好,峯驰物流的小少爷。
[name="卡彭"]   这是我们第一次正式见面,对吧?
[Character(name="char_325_bison_1#4",name2="avg_npc_027#3",focus=1)]
[name="拜松"]   ......你射杀了自己的同伴?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   惩罚叛徒可没有违背龙门的规矩。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   我不是指这个......你想做什么?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   做一笔交易。
[name="卡彭"]   显而易见,甘比诺的匹夫之勇会让家族溺毙在所谓的荣光里。
[name="卡彭"]   我并不想,相当一部分人并不想,做无意义的陪葬,谁会想呢?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   所以呢?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   我会帮助你对付甘比诺。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   我不可能信任你。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   ......我也能帮助你对付企鹅物流。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   ......
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   我不是傻子。在龙门待了很多年,我早就在做多种准备。
[name="卡彭"]   你的父亲大权在握,占据龙门七成以上的民事信使工作。
[name="卡彭"]   而且,和龙门高层有一些战略合作。
[name="卡彭"]   无论怎么看,企鹅物流都是你们事业上最大的障碍。
[name="卡彭"]   我们的目标只是接手企鹅物流的全部渠道。欠下这个人情,咱们之间的生意可以再议。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   父亲和大帝先生相交莫逆,很遗憾,你的猜测不过是自以为是。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   峯驰物流这样的庞然大物,真的只是你父亲说了算吗?
[name="卡彭"]   你似乎有点小看我们,也许如今的家族已经在多次偶然的失败中损耗殆尽......
[name="卡彭"]   但很久以前,我们的祖辈可是曾在叙拉古那些漆黑的议事桌上,骄傲的自称“西西里人”。
[name="卡彭"]   权利不断轮换,血肉模糊,而我耳濡目染。
[name="卡彭"]   实话实说吧,你父亲身边的那些人对企鹅物流是怎么想的?对龙门是怎么想的?
[name="卡彭"]   你又是怎么想的?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   ......你口口声声在强调家族,刚才却亲手杀了自己的家人。
[name="拜松"]   你觉得我会接受你的提议吗?
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   他的死只是单纯的......利益交换。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   哼,天知道你们支付的会是钞票还是炸药。
[Character(name="char_325_bison_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ——很遗憾,我本以为你会更加成熟一点。你却要为了一个与你无关的小小纰漏而丧命。
[Character(name="char_325_bison_1",name2="avg_npc_027#2",focus=1)]
[name="拜松"]   ——!
[Character(name="char_325_bison_1",name2="avg_npc_027",focus=2)]
[name="卡彭"]   你害怕了。就算身为峯驰物流的部门经理,你也只是个乳臭未干的臭小子。
[Character(name="char_325_bison_1#4",name2="avg_npc_027",focus=1)]
[name="拜松"]   ......不好意思,米诺斯的年轻人,向来都是以大胆出名的。
[Character(name="char_325_bison_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   看来你还是不打算改变主意。
[name="卡彭"]   如果你能活下去的话,你会见到更多这种事,可惜现在,你只有死路一条。
[Character(name="char_325_bison_1#4",name2="avg_npc_027#2",focus=1)]
[name="拜松"]   (啧——!这绳子怎么这么牢,来不及了!)
[Character(name="char_325_bison_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   哪怕你死了,峯驰物流按捺不住,说不定还会牵扯出龙门近卫局,局势会变得更加混乱,对我来说,也是好事。
[name="卡彭"]   交谈很短暂,说再见吧,小少爷。
[Dialog]
[Character]
[stopmusic(fadetime=1)]
[name="???"]   哎呀,可你对拜松出手的话,就不属于惩罚叛徒的范畴了喔。
[name="???"]   还是说你觉得在这里就结束,可以吗?
[Character(name="avg_npc_031")]
[name="黑帮"]   谁!?
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   路过的信使。
[Character(name="avg_npc_027",name2="char_213_mostma_1#3",focus=1)]
[name="卡彭"]   ......我对你有印象,长角的萨科塔,今晚你给我们添了不少麻烦。
[Character(name="avg_npc_027",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   非常荣幸。
[Character(name="avg_npc_027#2",name2="char_213_mostma_1#2",focus=1)]
[name="卡彭"]   我从没有在企鹅物流的任何情报中听说过你,你到底是什么人?
[Character(name="avg_npc_027#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   嗯......我有必要回答你吗?
[name="莫斯提马"]   我只是来找我丢失的包裹的,嗯,就像普通的信使那样。
[Character(name="avg_npc_031",name2="avg_npc_031")]
[name="黑帮"]   卡彭先生,我们已经控制了这个据点。这里都是支持您的人,她孤立无援。
[Character(name="avg_npc_027",name2="char_213_mostma_1#2",focus=1)]
[name="卡彭"]   ......
[Character(name="avg_npc_027",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   怎么?还是要动手吗?
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   我倒是没关系,随时奉陪。
[Character(name="avg_npc_027#3",name2="char_213_mostma_1#2",focus=1)]
[name="卡彭"]   哼......普通的信使。
[name="卡彭"]   不必,箭在弦上,我们各自都有要做的事情。
[Character]
[name="黑帮"]   卡彭先生!
[Character(name="avg_npc_027")]
[name="卡彭"]   想送死你自己去吧。
[name="卡彭"]   我们是为了活下去才做这一切的,不要本末倒置。
[Character(name="avg_npc_027",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   ......别说得那么吓人,我真的只是一个普通的信使。
[Character(name="avg_npc_027",name2="char_213_mostma_1#4",focus=1)]
[name="卡彭"]   长角的萨科塔人说自己普通,谁会相信呢?
[name="卡彭"]   我无意和你战斗,请便吧。
[Character(name="avg_npc_027",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   刚才还要杀人灭口,转眼就愿意放人了?
[Character(name="avg_npc_027#3",name2="char_213_mostma_1#2",focus=1)]
[name="卡彭"]   黑手党的生活就是这样,充满了太多我不喜欢的意外。
[name="卡彭"]   但是,既然小少爷不愿意合作,又很难去死,那我只好去找找别的办法。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......
[Character(name="avg_npc_027#2")]
[name="卡彭"]   有机会的话,今天晚些时候见。
[name="卡彭"]   但愿那个时候,你们已经被甘比诺解决掉了,或者,反过来也行。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......他真的走了。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你已经给自己松绑了吧?要搭把手吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   没事,我自己能起来。谢谢帮忙,莫斯提马小姐。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   其他人呢?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   呃。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   呵,从你脸上的表情看来,被折腾的不轻吧。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   ......他们的,节奏有点太快了。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   我提醒过你,那么,他们人呢?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   德克萨斯说要去“大地的尽头”。一个小时后在那里集合。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   我明白了,我来给你带路吧。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   那大地的尽头......这个名字,到底意味着什么?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   嗯......这个名字的由来已经不可考了,现在算是老板的私人财产,也是据点之一。
[name="莫斯提马"]   来自各地的人士趋之若鹜,至少在地下势力之间很有名吧。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   那究竟是——
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   其实就是一家酒吧。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   ......
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   莫斯提马小姐,我们这是在做什么......
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   躲在桌布里伪装成一个大号幽灵,这可是最便利的化妆。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   呃,我问的是,我们为什么要伪装成一个大号幽灵......
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   符合安魂夜的气氛嘛,其他人只会觉得我们是在搞什么活动喔?
[name="莫斯提马"]   刚才那位“卡彭先生”可没有走太远。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   ——!
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   突然出现一个长着黑角的萨科塔人,还拿着法杖,气势汹汹——
[name="莫斯提马"]   像他那种总觉得一切要尽在掌握的家伙,总会小心翼翼的吧?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   是、是这样。
[name="拜松"]   法杖......我才注意到,原来莫斯提马小姐是源石技艺的使用者?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   很久以前的事情了,真要说,我也是接受过系统训练的。
[name="莫斯提马"]   和天天睡觉偷懒的能天使完全不一样。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   原来如此......
[name="拜松"]   莫斯提马小姐果然和能天使小姐是旧识。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   哈哈,原本,我们应该在吵闹的迎新派对上畅所欲言才对。
[name="莫斯提马"]   不过偶尔发生点爆炸和袭击也是应该的。毕竟是企鹅物流。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   应该的吗......
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   意外吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   我只是在想莫斯提马小姐这样的信使也会有这样的时候......毕竟有着那么多谜一样的传言......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   失望了?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   不!没有!我这么说是不是有点太失礼了,抱歉!
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   毕竟我也是企鹅物流的一员,信使出没在这片大地的各个角落,“随机应变”可是员工须知的第一条。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   第一条的版本越来越多了......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   让我回忆一下,这里,往左,再往右,然后在第三个巷口拐弯......嗯,我们抄一条近路。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   时间已经这么晚了,但街上的人却越来越多。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   这就是安魂夜的魅力。
[name="莫斯提马"]   很有意思吧?外面有花车店铺和安魂夜派对,而这里只有难闻的下水道蒸汽,只不过一墙之隔而已。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......很有意思,是吗。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   时间很紧,我们得加快脚步了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_cenmetery",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   这里是,墓地?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   啊啊,会把墓地建在市中心的城市也只有龙门了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......那些人,都穿着丧服。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#5",focus=2)]
[name="莫斯提马"]   肃穆的哀悼,让人想起在拉特兰的日子。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#5",focus=1)]
[name="拜松"]   拉特兰......那是一个什么样的地方?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你很好奇吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   算是吧。我其实一直想去更远的地方看看。
[name="拜松"]   但我什么时候才有机会揽到国际信使合同呢......唉。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   城际网络比过去发达多了,总会有离开城市的机会的。
[name="莫斯提马"]   ......而且,越遥远的距离,承载的意义也就越重。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   穿越国家与国家之间的旅程,很艰辛吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯......真要说的话,最大的问题是天灾吧。如果不小心撞上了,那你面对的敌人会是整个泰拉。
[name="莫斯提马"]   以前因为在中转站的时候遗落了天灾信使的报告,所以遇上了那么一次,虽然离着好几座山头。
[name="莫斯提马"]   乌云密布而下坠,暴虐的天空与你为敌,这种感觉很不好,相当不好。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   天灾......如果是移动城市的话,应该不会被直击吧。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   也有很多别的麻烦。
[name="莫斯提马"]   城市为了躲避天灾而移动城区,原本近在眼前的目的地就那么渐行渐远,你想象一下?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   那还真是糟糕,太糟糕了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   所以一定要和天灾信使的同僚们打好关系。以及,一定不要在他们定期联络的时候打瞌睡。
[Character(name="char_325_bison_1#3",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......嘿嘿,这么一聊,莫斯提马小姐才更像个同行嘛。
[Character(name="char_325_bison_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ......
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   啊,对不起,是我有些松懈了。
[name="拜松"]   ——莫斯提马小姐?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   ......嗯?啊,抱歉,想起了点事情。
[name="莫斯提马"]   我们需要穿过墓地,脚步放轻点。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   好的。
[Dialog]
[Character]
[Blocker(a=1, fadetime=1, block=true)]
[Background]
[Background(image="ac5_4_back", x=-20,y=-20,xScale=0.9, yScale=0.9,fadetime=1)]
[Image(image="ac5_4_fro",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[BackgroundTween(image="ac5_4_back",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=30,duration=20)]
[ImageTween(image="ac5_4_fro",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=-30,duration=20)]
[Blocker(a=0, fadetime=2, block=true)]
[name="莫斯提马"]   你知道安魂夜的由来吗?
[name="拜松"]   为什么突然提起这个?我记得,似乎和萨卡兹们的古老祭祀有关系......
[name="莫斯提马"]   安魂夜其实来源于古代萨卡兹们的某种祭祀活动,很久以前,这个名字的意义要更加复杂。
[name="莫斯提马"]   大部分节日都和祭祀啊,崇拜啊有关吧。只是人们在不断忘却。
[name="莫斯提马"]   人们迎回逝者的灵魂,在安魂夜抚平他们留存人间的执念,转入轮回。
[name="莫斯提马"]   现在很少有人把这些东西当真了。
[name="莫斯提马"]   生者们歌舞升平地扮演幽灵,真正的亡者却在墓地里无人问津,这可不太好。
[name="拜松"]   也许有时候,经历的事情太多,就会想要靠遗忘来安抚自己......
[name="莫斯提马"]   我们都经历了很多事情。毕竟这世上最不缺的就是灾难。
[name="莫斯提马"]   只是看着那些献花的扫墓人,心情总归会平静一些。
[Blocker(a=1, fadetime=1, block=true)]
[Dialog]
[Character]
[image]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_cenmetery",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......嗯。
[name="拜松"]   说起来,莫斯提马小姐,你刚才似乎说过要抢回自己的包裹......
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   我没说过吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   什么?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   有人付了一大笔钱委托我,委托内容是“带拜松见见世面”,嗯,很有风格的委托吧。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   老、老爹......!
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   而且你的考察成绩如何,其实也看我的意见。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   欸?
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[name="老爷爷"]   ......这么晚,都没人了。
[name="老奶奶"]   吃百家饭长大的崽,真是说不见就不见,什么矿石病,是你自己想太多。
[name="老奶奶"]   董阿伯过得很好,生意一直不差。这两天还带了个小学徒。
[name="老奶奶"]   至于你嘛,就是不让人省心,不肯好好做生意,要去混.......
[name="老爷爷"]   老婆子,你少说点。
[name="老奶奶"]   都像你一样没良心?快点蜡烛!
[name="老爷爷"]   我火呢......哦,这儿。
[name="老爷爷"]   唉,这臭小子学抽烟那会,人也不见了。现在突然想起来,从来没给他递过火,遗憾。
[name="老爷爷"]   蜡烛多不得劲,我给你点支烟。
[name="老奶奶"]   臭老头,你真点烟?没大没小的,快换蜡烛!
[name="老爷爷"]   好好好,点上。
[name="老奶奶"]   阿发......
[name="老爷爷"]   行了,安魂夜不许哭丧,走吧,时候不早了,回家让董小子给咱们炒个肠粉。
[name="老奶奶"]   大半夜的吃什么肠粉?
[name="老奶奶"]   ......年轻人,谢谢你带我们来这里,晚上看不清路,帮了大忙了。
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_036",fadetime=1,block=true)]
[delay(time=1)]
[name="???"]   ......没关系,顺路罢了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   唔,起风了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   有点凉意。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#5",focus=2)]
[name="莫斯提马"]   清爽的夜风,还有股糖果的甜味,以及灯火辉煌的城市夜景,这才是龙门一绝呀。
[name="莫斯提马"]   看见那片黄金色的浮夸街道了吗?像午夜的太阳一样。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#5",focus=1)]
[name="拜松"]   唔,那就是目的地?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   日落大道东1301号,门口有巨大的企鹅涂鸦,很好认。
[name="莫斯提马"]   接下来的路,你得自己走过去了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   企鹅涂鸦......我明白了,但是莫斯提马小姐呢?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   嗯——我总不能一直护在你身边吧?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   这倒是没错......但莫斯提马小姐上次也是这样突然消失......
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   抱歉啦,怎么说我也有其他的工作在身。
[name="莫斯提马"]   要和大家好好相处喔。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   我、我尽力。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   那么,回头见。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="char_272_strong_1#4")]
[name="孑"]   ......董阿伯,发生什么了?
[Character]
[name="董阿伯"]   阿孑?你没事就好,快回家里去!
[Character(name="char_272_strong_1#4")]
[name="孑"]   是谁?码头的人?还是那些学生混混?
[Character]
[name="董阿伯"]   不,都不是,这次你就别管了,人没大碍就行,吃点小亏,多大的事。
[Character(name="char_272_strong_1")]
[name="孑"]   阿伯。
[Character]
[name="董阿伯"]   ......老头老太今天去给阿发那小子扫墓,你不认识,算是他们半个孙子。
[name="董阿伯"]   我看老人家回来得晚,就想做点菜送过去,然后就遇到那些人......
[Character(name="char_272_strong_1#4")]
[name="孑"]   谁动的手?
[Character]
[name="董阿伯"]   ......反正不是龙门人,你就别掺和了!
[Character(name="char_272_strong_1")]
[name="孑"]   嗯,我明白了。
[Character]
[name="董阿伯"]   阿孑!你好不容易才解除了和鬼姐......
[name="董阿伯"]   和星熊警官的误会,不是给你介绍了工作吗?好好珍惜!
[Character(name="char_272_strong_1#3")]
[name="孑"]   我知道,阿伯就先好好休息吧
[name="孑"]   我去看看情况。
[PlaySound(key="$rungeneral", volume=0.9)]
[Character]
[name="董阿伯"]   阿孑,臭小子,你回来,你去哪儿?!
[name="董阿伯"]   ......唉!怎么就是不肯听话!这臭小子!
[name="???"]   后生们有所为有所不为,你心里早该乐开花了吧。
[name="董阿伯"]   ......林?你来干嘛?看我出糗?
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034#3",fadetime=1,block=true)]
[delay(time=1)]
[name="林"]   作为龙门最好的鱼丸师傅,你不应该冒这个险,告诉他们又何妨?
[name="林"]   鼠王在哪里有那么重要吗?要是大家吃不到最好的鱼丸,该怎么办?
[Character]
[name="董阿伯"]   规矩就是规矩。
[Character(name="avg_npc_034#3")]
[name="林"]   这破规矩都是我们定的。
[Character]
[name="董阿伯"]   ......那也是规矩。
[Character(name="avg_npc_034#3")]
[name="林"]   但是你白挨了一顿打。我没打算一直躲躲藏藏。
[Character]
[name="董阿伯"]   呸,天知道你打的什么算盘!
[Character(name="avg_npc_034#3")]
[name="林"]   好了,我扶你起来。当了这多年鱼丸师傅,身手退步了?
[Character]
[name="董阿伯"]   我真动了手,回头又要被人盯上,你帮我摆平?
[name="董阿伯"]   我只想安安静静过日子,挨顿打就挨顿打吧,又没少挨过打。
[Character(name="avg_npc_034")]
[name="林"]   哈哈,看到老伙计们都这么有精神,我也放心了。
[Character]
[name="董阿伯"]   你才是他们的目标,你放心个屁。
[Character(name="avg_npc_034")]
[name="林"]   这样才放心啊。
[Character]
[name="董阿伯"]   ......你总是这样,不累吗?
[Character(name="avg_npc_034#3")]
[name="林"]   累得很,但毕竟不是过去了,我们都有各自的责任,我们肩负着一座城市。
[Character]
[name="董阿伯"]   我——
[Character(name="avg_npc_034#3")]
[name="林"]   卖你的鱼丸,别的不关你事。
[name="林"]   走得动吗?陪我遛个弯如何?
[Character]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] 
[name="董阿伯"]   没关系,这才多大事——痛痛痛!你干嘛!?
[Character(name="avg_npc_034#3")]
[name="林"]   皮肉伤也是伤,老样子,死逞强。
[name="林"]   ......不要再想过去的事情了,这是你选择的生活,没必要愧疚。
[name="林"]   你的鱼丸也是龙门的一部分,比我更重要的一部分。
[name="林"]   你已经自由了。
[Character]
[name="董阿伯"]   那我怎么不见你来照顾我的生意?
[Character(name="avg_npc_034#9")]
[name="林"]   ——换个话题吧,你最近过得如何?
[Character]
[name="董阿伯"]   其实我听说哥伦比亚盛行龙门料理,我打算找机会去那儿发展发展——
[Character(name="avg_npc_034")]
[name="林"]   不许。
[Character]
[name="董阿伯"]   ......
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-6 10:26PM

大地的尽头,企鹅物流正进行着无意义的品酒派对。面对追击而来的黑手党,众人选择抄起酒瓶,斗殴正式开始。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-6 行动前
[Dialog]
[Delay(time=1)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)] 
10:26 P.M.    天气/多云
日落大道,“大地的尽头”酒吧
[Dialog]
[Delay(time=0.4)]
[Character(name="char_201_moeshd#2")]
[name="可颂"]   那老板,这瓶酒又是哪一年的?
[Character(name="char_105_emper")]
[name="大帝"]   嗯哼,沉淀的色泽,悠久的香气,后觉的甜味,绵长的口感,这是——
[name="大帝"]   上个月在超市买来的便宜酒。
[Character(name="char_105_emper",name2="char_201_moeshd",focus=2)]
[name="可颂"]   十猜十中哎,不愧是自称龙门第一的品酒师!
[Character(name="char_105_emper")]
[name="大帝"]   呸,说了多少遍了,这是储备武器,不是用来喝的!空!
[Character(name="char_105_emper",name2="char_101_sora_1#3",focus=2)]
[name="空"]   好好好,这是漱口水。
[Character(name="char_201_moeshd#2")]
[name="可颂"]   欸......用炎国黄酒漱口吗......
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   酒精的确可以消毒,吧台下面有工业酒精,能凑合。
[Character(name="char_201_moeshd")]
[name="可颂"]   算了,有这个钱,不如买点别的好啦,花钱的精髓就在于过程,过程!和金额无关!
[Character(name="char_103_angel_1#8")]
[name="能天使"]   各位,苹果派烤好了!派对开始啦!
[Character(name="char_201_moeshd")]
[name="可颂"]   哦~是能天使姐亲手烤的派!
[Character(name="char_105_emper")]
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)]
[name="大帝"]   干杯!
[Character(name="char_103_angel_1#8",name2="char_101_sora_1#3",focus=2)]
[name="空"]   ......虽然不知不觉就变成这样了,但这是什么派对来着?
[Character(name="char_103_angel_1#7",name2="char_101_sora_1#3",focus=1)]
[name="能天使"]   嗯?拜松的欢迎会呀。
[Character(name="char_103_angel_1#7",name2="char_101_sora_1#3",focus=2)]
[name="空"]   ......那拜松本人呢?
[Character(name="char_103_angel_1#6",name2="char_101_sora_1#3",focus=1)]
[name="能天使"]   嗯!不知道!
[Character(name="char_105_emper")]
[name="大帝"]   那就换个借口,我们永远不缺借口。
[Dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[PlaySound(key="$dooropenquite", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1#4",fadetime=1,block=true)]
[Delay(time=1)]
[name="拜松"]   ......你们在做什么?
[Character(name="char_201_moeshd#4")]
[name="可颂"]   呃。在等你开派对,吧。
[Character(name="char_325_bison_1#4",name2="char_105_emper",focus=2)]
[name="大帝"]   啊,欢迎来到大地的尽头。
[name="大帝"]   迟到罚酒三杯,主角迟到翻三倍,但你不能喝酒,所以汽水九杯,请。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   为什么要叫这个名字......
[name="拜松"]   (还有这个装修风格,好闪亮.....为什么还有企鹅......这是某种朋克艺术吗......?)
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   别傻站着了,快进来,这可是你的欢迎派对,要不要苹果派?
[Character(name="char_325_bison_1#4",name2="char_103_angel_1#3",focus=1)]
[name="拜松"]   ......不了。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   原来在我和莫斯提马小姐对付那些黑手党的时候,你们却在这里开派对。
[name="拜松"]   那么......那个头目呢?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   让他跑了。
[Character(name="char_105_emper")]
[name="大帝"]   准确来说,是我准许了他跑了。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   反正就是跑了呗......那接下来怎么办?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   敌人的数量,目的,身份,都已经很明显了。
[name="德克萨斯"]   来自叙拉古的黑手党,想要夺取企鹅物流在龙门的势力范围。
[name="德克萨斯"]   ......虽然我们应该是个物流公司......算了。
[Character(name="char_102_texas_1",name2="char_101_sora_1",focus=2)]
[name="空"]   不要放在心上,德克萨斯,总会有那么几天要用来清扫门户的。
[Character(name="char_201_moeshd")]
[name="可颂"]   说这话就更不像是一个正经公司了哦?
[Character(name="char_103_angel_1#7")]
[name="能天使"]   他们这是白忙活啦,老板的那些生意,就算拱手相让他们也玩不来的。
[Character(name="char_105_emper")]
[name="大帝"]   企鹅物流是不可取代的,而我更是不可取代的。
[Character(name="char_325_bison_1")]
[name="拜松"]   既然如此,我们有很多种解决方法,为什么一定要和他们火拼起来?
[Character(name="char_325_bison_1",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   不知道。
[Character(name="char_325_bison_1",name2="char_102_texas_1",focus=1)]
[name="拜松"]   不知道......你们,一直以来是怎么......
[Character(name="char_105_emper")]
[name="大帝"]   好啦好啦,不要这么认真嘛,找个机会把他们的头儿揍一顿扔进江里,不就完事了吗?
[name="大帝"]   这场闹剧就和没能睡着的回笼觉一样浪费时间,我完——全提不起兴趣。
[Character(name="char_325_bison_1",name2="char_103_angel_1",focus=2)]
[name="能天使"]   就是嘛,这可不是什么值得认真讨论的事情。来,口香糖。
[Character(name="char_325_bison_1",name2="char_103_angel_1",focus=1)]
[name="拜松"]   ......唉。
[name="拜松"]   但至少我们应该制定一个计划......等等,这口香糖是什么味道?
[Character(name="char_325_bison_1",name2="char_103_angel_1",focus=2)]
[name="能天使"]   白马醇味。
[Character(name="char_201_moeshd",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   把这个牌子的口香糖列入危险品范畴吧,可颂。
[Character(name="char_201_moeshd",name2="char_102_texas_1",focus=1)]
[name="可颂"]   看到新口味就进货了,没注意,诶嘿。
[Character(name="char_105_emper")]
[name="大帝"]   喂,你们派对还搞不搞了,有酒有菜,音乐呢?
[Character(name="char_103_angel_1")]
[name="能天使"]   收到~!
[Dialog]
[Character]
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.8,crossfade=1)]
[Delay(time=5)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   居然真的是爵士乐......出乎意料......虽然有点.....
[Character(name="char_103_angel_1#8")]
[name="能天使"]   以前这里的主人的确是个爵士乐爱好者啦,只是在转让给老板之后发生了一些小小的风格变化。
[Character(name="char_101_sora_1#4")]
[name="空"]   小小的?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   主要是因为老板自己的唱片刚才全部被——
[Character(name="char_105_emper")]
[name="大帝"]   打住,不要让我回忆起悲伤的往事。
[name="大帝"]   说到底,谁让他查出那种麻烦的病,我肯抽空来帮他照顾这家酒吧就不错了。
[Character(name="char_325_bison_1",name2="char_105_emper",focus=1)]
[name="拜松"]   难道是矿石病?
[name="拜松"]   龙门经历了那么多事情,对感染者的态度应该转变了不少才对......
[Character(name="char_325_bison_1",name2="char_105_emper",focus=2)]
[name="大帝"]   不。
[name="大帝"]   是酒精过敏。
[Character(name="char_325_bison_1",name2="char_105_emper",focus=1)]
[name="拜松"]   ......
[Character(name="char_201_moeshd#4")]
[name="可颂"]   对一个立志成为龙门最好的调酒师的家伙而言,的确是绝症了呢。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[playsound(key="$drift")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_105_emper")]
[name="大帝"]   怎么又有脏东西闯进来了,喂,你们几个,想活命的立刻趴到吧台后面去。
[Character(name="char_201_moeshd")]
[name="可颂"]   得令!
[Character(name="char_103_angel_1#8")]
[name="能天使"]   啊,吧台下面有一枚硬币,赚到。
[Character(name="char_101_sora_1#3")]
[name="空"]   不要乱动啦,这里很窄——唔!能天使!你的光环!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   别发呆,拜松,趴下。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   欸?啊——
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[name="黑帮"]   开火!!
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[PlaySound(key="$bottlebroken")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$bottlebroken")]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[PlaySound(key="$bottlebroken")]
[Dialog]
[PlaySound(key="$bottlebroken")]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[PlayMusic(intro="$gorgeousdebut_intro", key="$gorgeousdebut_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   唔啊,这下店里可全毁了。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   大帝先生好像还在外面,没关系吗!?
[Character(name="char_105_emper")]
[name="大帝"]   这些人怎么就这么死缠烂打,在店铺被轰干净之前还击啊!
[Character(name="char_105_emper",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   抱歉,老板,我的橡皮弹好像用完了,不如咱们抄凳子上?
[Character(name="char_105_emper",name2="char_103_angel_1#7",focus=1)]
[name="大帝"]   不是专门买了一批便宜酒放在这儿当武器的吗!?
[Character(name="char_201_moeshd#5",name2="char_105_emper",focus=1)]
[name="可颂"]   欸、刚才喝的是最后一瓶了,剩下的都是值钱货哎。
[Character(name="char_201_moeshd#5",name2="char_105_emper",focus=2)]
[name="大帝"]   不管了,只有迂腐的老东西才会把美酒储存在自己的宫殿里。
[name="大帝"]   我们应该让这些美妙的酿造物绽放,无论是价值层面,还是物理层面。
[Character(name="char_201_moeshd#5",name2="char_105_emper",focus=1)]
[name="可颂"]   呃?但是那些藏酒的价格可非常——
[Character(name="char_201_moeshd#5",name2="char_105_emper",focus=2)]
[name="大帝"]   拿着,人手一瓶,记住,只砸头。
[name="大帝"]   保护了我的酒吧,就是保护了这片大地,上吧。
[Character(name="char_102_texas_1",name2="char_103_angel_1#3",focus=1)]
[name="德克萨斯"]   能天使。
[Character(name="char_102_texas_1",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   好嘞!抄瓶子砸人是吧,我擅长的。
[Character(name="char_101_sora_1#3")]
[name="空"]   等、等等我!
[Dialog]
[Character]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑帮"]   他们冲出来了!小心!呃啊!
[Dialog]
[Character]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_201_moeshd#5")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="可颂"]   十万、十五万、四十五万,七十万......
[name="可颂"]   那瓶多少来着?不!等等能天使!那瓶是——哎呀。
[Dialog]
[Character]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=1)]
[name="拜松"]   这、这是......?
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   今晚的损失数字,不行,至少我们两个还可以靠盾牌战斗,不能再让损失扩大了。
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=1)]
[name="拜松"]   明、明白!
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   OK~三,二,一,上!
[Dialog]
[Blocker(fadetime=0.5,block=true)]

面对全力以赴的企鹅物流,甘比诺家族迅速败下阵来,但酒吧也已经被破坏殆尽,恼怒的大帝终于下定决心,正面决战拉开帷幕。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-6 行动后
[Dialog]
[Delay(time=1)]
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.8,crossfade=1)]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)] 
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$bottlebroken")]
[PlaySound(key="$e_atk_arrow_h")]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[PlaySound(key="$bottlebroken")]
[Dialog]
[Delay(time=2)]
[Character(name="char_105_emper",fadetime=2,block=true)]
[Delay(time=2)]
[name="大帝"]   晚上好,叙拉古的丧家犬,弩弹打完了?可我怎么还活着呢?
[Character(name="avg_npc_028#4")]
[name="甘比诺"]   真不愧是大帝,枪林弹雨里还端着酒杯,运气不错。
[Character(name="char_101_sora_1#2")]
[name="空"]   ......龙门从来不会纵容真正的厮杀。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   不按游戏规则来,可是会被驱逐出局的。
[Character(name="avg_npc_028#4")]
[name="甘比诺"]   规则?
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031",name2="avg_npc_031",fadetime=1,block=true)]
[Delay(time=3)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   当龙门警察到场的时候,只会看到你们几个支离破碎的尸首,企鹅物流。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......街道上都是他们的人。
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   连后门都堵上了,唉,看来这位先生一直怀恨在心嘛,做得很彻底。
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   卡彭那个懦夫太过忌惮鼠王和魏彦吾了,后者兴许值得关注......
[name="甘比诺"]   至于你和那只装腔作势的老鼠,除了让人作呕的本事一流之外,一文不值。
[Character(name="avg_npc_028#3",name2="char_105_emper",focus=2)]
[name="大帝"]   嗯,你是真这么觉得?还是单纯想放狠话?
[Character(name="avg_npc_028#4",name2="char_105_emper",focus=1)]
[name="甘比诺"]   诚心实意,“大帝先生”。
[Character(name="char_201_moeshd#3",name2="char_105_emper",focus=2)]
[name="大帝"]   可颂,帮我捡瓶酒,我来帮他修理一下大脑皮层。
[Character(name="char_201_moeshd#4",name2="char_105_emper",focus=1)]
[name="可颂"]   但是老板,不瞒你说,我们已经砸掉了上百万龙门币的红酒了。
[Character(name="char_201_moeshd#4",name2="char_105_emper",focus=2)]
[name="大帝"]   ......那他们的命值多少钱?
[Character(name="char_201_moeshd#4",name2="char_105_emper",focus=1)]
[name="可颂"]   怎么看也没这个数吧。
[Character(name="char_201_moeshd#4",name2="char_105_emper",focus=2)]
[name="大帝"]   ......
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   要动真格的吗?
[Character(name="char_105_emper")]
[name="大帝"]   怎么会呢。我们一定会恪守和小魏的约定,在龙门之内,不打真架,不闹人命,一切生意上的纠纷,在商言商。
[name="大帝"]   只是今天我们总计逃亡了五个小时,超出了我日常工作时间的两倍,两倍!
[name="大帝"]   不仅如此,我们还炸掉了整整一年分的行动补贴!汽车,红酒,还有我的珍藏黑胶!
[name="大帝"]   现在,在我的酒吧发生了一些预料之内的意外死亡,这总没什么问题吧?嗯?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   明白了。
[Character(name="char_102_texas_1",name2="avg_npc_028",focus=2)]
[name="甘比诺"]   德克萨斯,你的名字就让我感到不快。
[Character(name="char_102_texas_1",name2="avg_npc_028",focus=1)]
[name="德克萨斯"]   我不记得自己认识你这样的叙拉古人。但你会再次夹着尾巴逃离龙门。
[Character(name="char_102_texas_1",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   你会后悔诋毁我的家族,德克萨斯。
[name="甘比诺"]   到底谁才是逃来龙门的丧家之犬,你心里清楚。你根本不配与西西里人为敌。
[Character(name="char_102_texas_1#4",name2="avg_npc_028#3",focus=1)]
[name="德克萨斯"]   ......
[Character(name="char_102_texas_1#4",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   这才是像样的表情,德克萨斯!这才有点叙拉古人的样子!
[Dialog]
[Character]
[stopmusic(fadetime=3)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   ......嗯?
[name="莫斯提马"]   真是意料之外呢,你也是被叫过来的?
[Dialog]
[Character]
[Character(name="avg_npc_035",fadetime=2,block=true)]
[Delay(time=2)]
[name="???"]   算是吧。不过能从商务酒会脱身的感觉也不错。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   唔,这些黑手党的小打小闹,值得这么兴师动众的吗?
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   不值得。而且我只是想从麻烦的社交里脱身,找个机会喘口气罢了。
[name="???"]   可颂为她的锤子定制了新的配件。能天使让我帮忙保养她的守护铳。总之,还有很多事情要做。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯,也许我也得麻烦你一下。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   没关系。除了本职工作,为同事们处理这些杂务,也是我的职责。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   这把法杖,能帮我保管一下吗?
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   白色的这把。你明白这其中的含义吧。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   至少今晚,就让我轻松一点吧,只是一场狂欢而已。
[name="莫斯提马"]   我总不能真的带着它跳进舞会现场,那会失控的。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   我知道了。交给我吧,这也是工作。
[Character(name="avg_npc_035",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   呵呵,说来说去,不还是工作嘛,你也真是辛苦。
[name="莫斯提马"]   结束之后要不要去喝一杯?我请客好了。
[Character(name="avg_npc_035",name2="char_213_mostma_1#3",focus=1)]
[name="???"]   十分赞同。同事之间的酒会比无趣的应酬要好得多。
[name="???"]   但很可惜,看这动静,也许大地的尽头很难保全。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ......那么,你是刚回来龙门?对今晚的事情知道多少?
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   全部。这次狂欢的来龙去脉并不复杂,一切情报昭然若揭。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你不打算去帮个忙?
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=1)]
[name="???"]   我拒绝。体力劳动就交给年轻气盛的孩子们吧,我就保管着你们几个人的货物,喝一杯茶,等着事情结束好了。
[name="???"]   好了。既然鼠王已经在等着你,那就玩得开心一点。
[Character(name="avg_npc_035",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ——你也是,伊斯。
[name="莫斯提马"]   难得的安魂夜,就不要这么辛苦地工作了。
[name="莫斯提马"]   那么,我先走一步。
[Dialog]
[Character]
[Character(name="avg_npc_035")]
[name="伊斯"]   ......安魂夜?
[name="伊斯"]   糟糕,安魂夜应该放假来着。
[name="伊斯"]   我为什么习惯性地加班了......嗯,亏大了。
[name="伊斯"]   但至少,她把你留给我了,我们可以难得叙叙旧了,老朋友。
[name="伊斯"]   嗯,把你握在手上的感觉还不赖,抱怨也没用。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[PlayMusic(intro="$gorgeousdebut_intro", key="$gorgeousdebut_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)] 
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1",name2="avg_npc_028#2",focus=1)]
[name="德克萨斯"]   你无路可退了。
[Character(name="char_102_texas_1",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   哈啊,哈啊,德克萨斯,你的身手倒是对得起你的名字......所以你的家族——
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   住口。
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.8)]
[Character]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_103_angel_1#8")]
[name="能天使"]   德克萨斯小姐~我比你多解决一个人哦~
[Character(name="char_103_angel_1#8",name2="char_101_sora_1#3",focus=2)]
[name="空"]   但压制头目的人是德克萨斯,至少要算三个人吧?
[Character(name="char_103_angel_1#7",name2="char_101_sora_1#3",focus=1)]
[name="能天使"]   欸?所以算我输吗?
[Character(name="char_201_moeshd#5")]
[name="可颂"]   不,没人和你比这个。
[Character(name="char_201_moeshd#2")]
[name="可颂"]  唔,这里还有一瓶完整的,我看看价码。
[name="可颂"]  一,二,三......七、七个零?谢天谢地!
[Character]
[name="黑帮"]   不要怕!这些家伙不过就五个人而已!
[Character(name="char_105_emper")]
[name="大帝"]   不许说这种烂俗的台词!哦哒——!
[Dialog]
[Character]
[PlaySound(key="$bottlebroken")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character]
[name="黑帮"]   又、又砸头......呃....
[Character(name="char_105_emper")]
[name="大帝"]   而且算上我,是六个。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   六名物流公司员工和一整支武装黑手党正面冲突,赢家竟然是前者......
[name="拜松"]   ——这也太奇怪了吧?
[Character(name="char_325_bison_1#4",name2="char_201_moeshd",focus=2)]
[name="可颂"]   没什么奇怪的喔?论打群架的本事,人数差不太多的话我们就是龙门第一!
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ——!
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1",name2="avg_npc_028#2",focus=1)]
[name="德克萨斯"]   你们输了,投降吧。
[Character(name="char_102_texas_1",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   输?投降?哈,你真的是那个“德克萨斯”吗?
[name="甘比诺"]   一旦拔剑相向,西西里人之间就不存在“输赢”,只有“生死”!
[name="甘比诺"]   你应该后悔没有痛下杀手!
[Character]
[name="黑帮"]   引爆!
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ——!注意掩护!
[stopmusic(fadetime=2)]
[Dialog]
[Character]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1")]
[name="拜松"]   呃——又是炸弹——
[Dialog]
[Character]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ——
[name="德克萨斯"]   ......啧,又让他们逃了。
[Character(name="char_102_texas_1#4",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   要追吗?
[Character(name="char_102_texas_1",name2="char_103_angel_1#7",focus=1)]
[name="德克萨斯"]   不,我也稍微有点,低估敌人了。
[name="德克萨斯"]   ......就算只是逃来龙门的失败者,毕竟也是以西西里人自居的黑手党。
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=2)]
[name="空"]   德克萨斯,你受伤了!?我、我来给你包扎。
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=1)]
[name="德克萨斯"]   伤口不深,别紧张。
[Character(name="char_102_texas_1",name2="char_101_sora_1#2",focus=2)]
[name="空"]   这可不行!先坐下!我去找一下医疗箱......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   西西里人......西西里人是什么意思?是叙拉古人的某种称呼吗?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   叙拉古十二家族起源之一的西西里联合,是最开始通过暴力取得战果的城邦。
[name="德克萨斯"]   这也是叙拉古语中“西西里人”的词源。
[name="德克萨斯"]   但现在......这个词有了别的某种含义......已经很少有叙拉古人以“西西里”自居了。
[name="德克萨斯"]   虽然他们也许因为各种原因......不再强大,但既然他们如此自称......唔。
[Character(name="char_102_texas_1#4",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   算啦,德克萨斯,一口气说这么多话很累吧?
[name="能天使"]   总之!他们真的是一群很危险的黑手党!虽然是自称的,对吧?
[Character(name="char_102_texas_1#4",name2="char_103_angel_1#7",focus=1)]
[name="能天使"]   ......嗯。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   那就更不能让他们继续这样突然袭击了,损失只会不断扩大。
[name="拜松"]   我们得反击,我们需要一个——
[Character(name="char_105_emper")]
[name="大帝"]   ......等等,都先等等,你们觉得我该找什么借口,向那位酒精过敏的白痴调酒师解释?
[Character(name="char_201_moeshd#3",name2="char_105_emper",focus=1)]
[name="可颂"]   这还有的解释吗......啊。
[Character(name="char_201_moeshd",name2="char_105_emper",focus=1)]
[name="可颂"]   至少老板你坐着的高脚凳还是完好无缺的。
[Character(name="char_201_moeshd",name2="char_105_emper",focus=2)]
[name="大帝"]   就剩这张高脚凳了?
[Character(name="char_101_sora_1#4")]
[name="空"]   ......嗯,就剩这张高脚凳了。
[Character(name="char_105_emper")]
[name="大帝"]   ——啊,破碎的酒瓶和残垣断壁也有一种别样的美感,没错,这正是本人独特的风格化改造!
[Character(name="char_103_angel_1#4")]
[name="能天使"]   不不不,这再怎么扯也太牵强了。
[Character(name="char_201_moeshd#4")]
[name="可颂"]   还是准备好全款赔偿吧,唔啊,企鹅物流的经济寒冬要到来了。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   而且酒味好重,身上也粘粘的,不过正好可以给伤口消毒。
[Character(name="char_102_texas_1",name2="char_101_sora_1#4",focus=2)]
[name="空"]   别胡闹了,哪有用葡萄酒消毒的!这里有医用酒精......为什么有个吸管?不、不管了,德克萨斯,我来帮你消毒......
[Character(name="char_105_emper")]
[name="大帝"]   ......我改主意了。
[name="大帝"]   既然他们执意要在安魂节这一天找麻烦——
[name="大帝"]   那就只好让他们此世安息了。
[Dialog]
[Character]
[Delay(time=0.5)]
[Blocker(fadetime=2,block=true)]

CB-7 11:08PM

就在甘比诺决心要与叛徒卡彭做了断的同时,全面铺开情报网络的企鹅物流也找到了卡彭的据点,战斗一触即发。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-7 行动前
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   首领,企鹅物流有动作了。
[Character(name="avg_npc_028#2",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   ......意料之内,只是给她留下了点皮肉伤......
[name="甘比诺"]   但我更在意的是,卡彭呢?
[Character(name="avg_npc_028#2",name2="avg_npc_031",focus=2)]
[name="黑帮"]   其、其实在一个小时前就彻底联系不上了。
[Character(name="avg_npc_028#3",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   ......最后一次例行联络是在哪里?贫民窟吗?
[Character(name="avg_npc_028#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   啊,是的。
[Character(name="avg_npc_028",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   那还真是可惜。
[Character(name="avg_npc_028",name2="avg_npc_031",focus=2)]
[name="黑帮"]   您的意思是?
[Character(name="avg_npc_028",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   先通知所有小队,按原计划拦截企鹅物流——
[name="甘比诺"]   但我猜,不出意外的话,大概会有那么两三个小队挂断联络吧。
[Character(name="avg_npc_028",name2="avg_npc_031",focus=2)]
[name="黑帮"]   您这是什么意思......啊。
[name="黑帮"]   难道——卡彭先生背叛了家族?
[Character(name="avg_npc_028",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   我理解他,太理解他了。
[name="甘比诺"]   我们从小一起长大,亲手为父亲解决叛徒,那是我第一次杀人,是我们第一次杀人。
[name="甘比诺"]   叙拉古的惨败改变了我们。唯一的区别是,他变得更加懦弱,而我选择了更明确的道路。
[name="甘比诺"]   他打算出卖家族,或者说,给家族换个姓氏。
[Character(name="avg_npc_028",name2="avg_npc_031",focus=2)]
[name="黑帮"]   那我们应该如何是好?
[Character(name="avg_npc_028",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   ......企鹅物流比想象中棘手,我们也不能同时树敌太多。
[name="甘比诺"]   也许,我们应该先解决叛徒的问题。
[stopmusic(fadetime=3)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮A"]   这里是三道口,没有异常。
[Character]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="黑帮B"]   明白了,那么一切照常行动。
[Character(name="avg_npc_031")]
[name="黑帮A"]   ——等、等等!我们的计划是什么来着?
[Character]
[name="黑帮B"]   啊?你小子没搞错吧?
[Character(name="avg_npc_031")]
[name="黑帮A"]   呃,我只是确认一下,对龙门不太熟悉。
[Character]
[name="黑帮B"]   安魂节的午夜过后,龙门会按例举办狂欢活动,我们的任务就是乘着万人空巷时候解决企鹅物流,就这么简单!
[Character(name="avg_npc_031")]
[name="黑帮A"]   那关于首领的——
[Character]
[name="黑帮B"]   别问那么多,这是要求,照做就是了!快!
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character(name="avg_npc_031")]
[name="黑帮"]   ......就是这样了。
[name="黑帮"]    不会杀我的,对吧?
[Character(name="char_103_angel_1#8")]
[name="能天使"]   当然,多谢小哥啦,小睡一会吧~
[Character(name="avg_npc_031")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true,block=true)]
[Delay(time=1)]
[Character(name="char_103_angel_1#3")]
[name="能天使"]   德克萨斯,听得见吗~?
[Dialog]
[Character]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   和这里的情况一样。他们打散了小队。
[name="德克萨斯"]   但既然首领亲自参与了战斗,他们一定有另一个指挥塔负责调度。
[name="德克萨斯"]   找到那里,一了百了。
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character]
[name="空"]   喂~?德克萨斯?
[name="空"]   我们已经到市中心啦,但是人真的很多。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   注意敌方小队的动向。
[Character]
[name="空"]   知道啦~会拜托街上的熟人们留意的......等等,老板?你要到花车上面去看看?欸,等等我——
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......可颂,拜松,听得见吗?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   你说的那个指挥塔,我们稍微有点意外发现。
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   ......拜松,压低身子,躲到那边的箱子后面,不要被发现。
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#3",focus=1)]
[name="拜松"]   好,德克萨斯,一会联系。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮A"]   我们,以后会怎么样?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   不知道,从我们挂断首领......挂断甘比诺·里奇的通讯开始,我们就没得选了。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   唉。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   叹什么气,卡彭先生在龙门为我们准备了这么多,结果呢?
[name="黑帮B"]   甘比诺从叙拉古转移过来就开始胡搅蛮缠,没一件好事!
[name="黑帮B"]   本来按照卡彭先生的计划,根本不需要这么大费周章。
[name="黑帮B"]   都和鼠王聊好了,为什么非要大开杀戒?这里可不是叙拉古!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   唉,首领,我是说前首领,可能只是在泄愤吧。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   呸,幼稚。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[stopmusic(time=2)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   (他们好像起了点内讧?)
[Character(name="char_325_bison_1",name2="char_201_moeshd#3",focus=1)]
[name="拜松"]   (似乎是,这是大好的机会,我们——)
[Character]
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Delay(time=1)]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮A"]   ——!谁在那里!
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   欸?哪儿来的枪声?
[Character(name="char_325_bison_1#4",name2="char_201_moeshd#5",focus=1)]
[name="拜松"]   又是那个狙击手——!他暴露了我们的位置!
[Character(name="avg_npc_031")]
[name="黑帮B"]   是企鹅物流的人,别放走他们!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_029#2",fadetime=1,block=true)]
[Delay(time=1)]
[name="管家"]   ......少爷,对不住。这是老爷交代的工作。
[name="管家"]  唉,但我竟然对少爷动了手,还让少爷陷入了危险......
[name="管家"]  等事情结束之后,不如告老还乡吧。
[name="管家"]  唉,唉!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ......他们好像遇到麻烦了。
[name="德克萨斯"]   能天使,确认完黑帮的路线之后去和可颂汇合。
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character]
[name="能天使"]   明白~
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   空。
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character]
[name="空"]   诶......今天可疑人物的动向非常复杂,不过他们好像分成两队行动了,可能是陷阱——
[playsound(key="$transmission", volume=0.4)]
[name="伊斯"]   没有那么复杂。敌人内部出现了问题。这是机会。
[name="空"]   哇!吓了我一跳!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......你也回来了啊。
[name="德克萨斯"]   为什么要黑进自己人的频道,就不能正常通讯吗?
[Character]
[name="伊斯"]   这样比较快。
[name="空"]   那你现在在哪儿?
[name="伊斯"]   伤心咖啡馆。我突然想起来今天应该放假,所以来凑个热闹。
[name="伊斯"]   可颂和那个新人的坐标已经发送给你们了,龙门城际网络的速度真是令人舒心。
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......既然如此,解决完各自的任务,就去支援他们吧。
[name="德克萨斯"]   这是反击的好机会。
[stopmusic(fadetime=1)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   卡彭先生,首领突袭企鹅物流的计划似乎失败了。
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_031",name2="avg_npc_027",focus=2)]
[name="卡彭"]   废话,那个莽夫能成什么事,不用管他。
[Character(name="avg_npc_031",name2="avg_npc_027",focus=1)]
[name="黑帮"]   ......这样真的好吗。
[Character(name="avg_npc_031",name2="avg_npc_027",focus=2)]
[name="卡彭"]   家族需要的是一个立足之地,至于姓甚名谁,根本无关紧要。
[name="卡彭"]   还没找到鼠王吗?
[Character(name="avg_npc_031",name2="avg_npc_027",focus=1)]
[name="黑帮"]   没有,鼠王实在是太不留痕迹了......
[Character(name="avg_npc_031",name2="avg_npc_027",focus=2)]
[name="卡彭"]   有点耐心,他就像是这座城市的一部分,像是龙门的影子,虽然我们的时间已经不多了。
[Character(name="avg_npc_031",name2="avg_npc_027",focus=1)]
[name="黑帮"]   可要是不够谨慎而被鼠王察觉到的话,我们会同时面临三方的压力......
[Character(name="avg_npc_031",name2="avg_npc_027",focus=2)]
[name="卡彭"]   对谁来说都是如此,如果处于劣势,我宁可让场面变得更混乱些。
[name="卡彭"]   有甘比诺的消息吗?
[Character(name="avg_npc_031",name2="avg_npc_027",focus=1)]
[name="黑帮"]   ......
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   为什么不说话?
[Dialog]
[Character]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_028#4",fadetime=1,block=true)]
[Delay(time=2)]
[name="甘比诺"]   真是见外,有什么事情直接联络我不就好了吗?
[Character(name="avg_npc_028#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ......你是怎么进来的?
[Character(name="avg_npc_028#4",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   不是每个人都能像你一样,毫无愧疚地违背在父亲墓前立下的誓言。
[Character(name="avg_npc_028#4",name2="avg_npc_027",focus=2)]
[name="卡彭"]   誓言?那仅仅是因为我们走在同一条道路上,但是今非昔比了,甘比诺。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   现在是我说了算,你让我很失望,但我愿意给你一个机会解释,老兄弟。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   哼。七年前,前首领遇刺身亡,那时我就被你派到了龙门。
[name="卡彭"]   我千里迢迢赶来,为的是建立一条史无前例的商业桥梁,作为家族的后盾。
[name="卡彭"]   但结果,你在叙拉古还是失败了,而且逃了过来,转眼就接手了我辛苦运作的一切。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   省省吧,你不是会为了这点蝇头小利就动怒的人,否则你早就死了。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   随你怎么说,我只是到了今天才发现,家族最勇猛的獠牙才是真正妨害家族的罪魁祸首。
[Character(name="avg_npc_028#4",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   所以你想掰断自己的爪牙,再给自己戴上项圈?哈!
[Character(name="avg_npc_028#4",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   继续让你在龙门肆意妄为,我们迟早会被那些不可阻挡的大势泯灭。
[Character(name="avg_npc_028#4",name2="avg_npc_027#4",focus=1)]
[name="甘比诺"]   原来如此,我都感动得要哭了。想不到你为了家族竟然如此深思熟虑。
[Character(name="avg_npc_028#4",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   彼此彼此。
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[playsound(key="$p_imp_blunt_h")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028#3",name2="avg_npc_027#4",focus=1)]
[name="甘比诺"]   你身手变得迟钝了,卡彭。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   你在叙拉古留下的伤也不好受,甘比诺。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   放弃吧,我不想杀你。
[Character(name="avg_npc_028",name2="avg_npc_027#3",focus=2)]
[name="卡彭"]   不,你想得很。
[Character(name="avg_npc_028#4",name2="avg_npc_027#3",focus=1)]
[name="甘比诺"]   呵!你可真了解我!
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[PlaySound(key="$char_emp", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   什——
[Character(name="char_201_moeshd#2")]
[name="可颂"]   哎呀?本想着破墙离开的......似乎撞到了不得了的现场?
[Character(name="char_201_moeshd")]
[name="可颂"]   没关系喔,你们继续,我们换条路。
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[name="黑帮"]   快追!别让那两个人溜走了!!
[Character(name="char_325_bison_1")]
[name="拜松"]   ......好像不太有机会。
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_028#4")]
[name="甘比诺"]   正好,搅局者都到齐了,那就把你们——
[Dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[PlaySound(key="$char_emp", volume=0.9)]
[PlaySound(key="$char_emp", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   这次又怎么了!?
[Character(name="char_103_angel_1#3")]
[name="能天使"]   喂~我们来啦!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......真巧,全都在这儿了。
[Character(name="char_101_sora_1#2")]
[name="空"]   唔,这架势是要最终决战了吗?是不是早了点?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   没关系,越早解决这出闹剧越好。
[name="德克萨斯"]   就按老板的意思,把他们扔进江里吧。
[Character(name="avg_npc_027#2")]
[name="卡彭"]   哼,越混乱,越合我意。
[name="卡彭"]   看来,谁能从这里站着出去,谁就会成为今晚的赢家。
[Character(fadetiem=1)]
[Dialog]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=1,block=true)]

战局一片混乱,莫斯提马也再次现身并加入战局,游刃有余地牵制住了敌方领袖。然而沙暴突然出现,鼠王毫无征兆地出手打散了众人。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-7 行动后
[Dialog]
[Character]
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Character(name="char_102_texas_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[dialog]
[Character(name="char_102_texas_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   哈啊,哈啊......
[Character(name="avg_npc_027#4")]
[name="卡彭"]   再来啊,企鹅物流!
[Character(name="avg_npc_027#4",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   你们这不是关系挺好的吗?
[Character(name="avg_npc_027#4",name2="char_103_angel_1#7",focus=1)]
[name="卡彭"]   嘁!
[Character(name="char_201_moeshd#3")]
[name="可颂"]   干嘛要冲着我来!?吃我一锤!
[dialog]
[playsound(key="$p_imp_blunt_h")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   呃!你到底是帮哪边的!?
[Character(name="avg_npc_031",name2="avg_npc_028#2",focus=1)]
[name="黑帮"]   不、不是我动的手!是那个天使!
[Character(name="char_103_angel_1#4")]
[name="能天使"]   诶嘿,打歪了,也没差啦。
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   趁现在——危险!你往我这儿砍做什么!?
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   对不起,我还是觉得应该忠于首领!!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=1)]
[name="黑帮A"]   但我也是啊!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮B"]   呃。
[Dialog]
[Character]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   都躺地上干什么?没死的都爬起来!
[Character(name="avg_npc_031",name2="avg_npc_028#3",focus=1)]
[name="黑帮"]   是、是!
[Character(name="char_103_angel_1#5")]
[name="能天使"]   这么勉强部下可不好哦,有医疗补贴吗?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ......有点混乱,但总之把穿黑衣服的全部打趴下就行了吧?
[Dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   真是乱成一锅粥啊。
[Character(name="char_213_mostma_1#2",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   是啊——欸!?莫斯提马小姐?
[Character(name="char_213_mostma_1#3",name2="char_325_bison_1#2",focus=1)]
[name="莫斯提马"]   但是看你们还挺有活力的。
[Character(name="char_213_mostma_1#3",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   ......你什么时候来的?
[Character(name="char_213_mostma_1#2",name2="char_102_texas_1",focus=1)]
[name="莫斯提马"]   老板喊我来的嘛。
[Dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_027#2")]
[name="卡彭"]   嘁,是那个奇怪的萨科塔人。
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   给我滚开!
[dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_213_mostma_1#3")]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   ——
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   好了好了,冷静一点。
[name="莫斯提马"]   在这里打赢了又能有什么结果?各退一步吧。
[Character(name="avg_npc_031")]
[name="黑帮A"]   她把首领给挡住了!?
[name="黑帮B"]   不对!那是法杖!首领小心!她是个术师!
[Character(name="avg_npc_027#4")]
[name="卡彭"]   ......看来没有和她正面作战是正确的选择......喂,先不要靠近他们!
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ......我从没见过你这样的萨科塔,不,你是萨卡兹?你到底是什么?
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   普通的信使啊,不然呢?
[Character(name="avg_npc_028#3",name2="char_213_mostma_1#3",focus=1)]
[name="甘比诺"]   故弄玄虚!
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[Character(name="char_213_mostma_1#3")]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[delay(time=1)]
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   该死——
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   中场休息一下......你们大概是不会听的吧。
[Character(name="avg_npc_028#3",name2="char_213_mostma_1#2",focus=1)]
[name="甘比诺"]   你在小看我!?
[dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="莫斯提马"]   别来无恙,各位,上次见面是多久以前了?
[Character(name="avg_npc_028#3",name2="char_213_mostma_1",focus=1)]
[name="甘比诺"]   你在看哪里!?
[Character(name="avg_npc_028#3",name2="char_213_mostma_1")]
[dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_201_moeshd#3")]
[name="可颂"]   有个几年了?还是几个月?
[dialog]
[Character(name="avg_npc_031")]
[playsound(key="$p_imp_blunt_h")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="黑帮"]   咕呃!
[Character(name="char_101_sora_1#3")]
[name="空"]   日子过得太充实,就会让人忘记时间呢。
[Character(name="char_103_angel_1#7")]
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.3, xstrength=5, ystrength=8, vibrato=30, randomness=60, block=false)]
[name="能天使"]   ......差不多四年零三个月哦,莫斯提马。
[Character(name="char_213_mostma_1#3",name2="char_103_angel_1#7",focus=1)]
[name="莫斯提马"]   嗯,那还真是好久不见。
[Character(name="char_213_mostma_1#3",name2="char_103_angel_1#6",focus=2)]
[name="能天使"]   ——
[Character(name="char_213_mostma_1",name2="char_103_angel_1#6",focus=1)]
[name="莫斯提马"]   别摆出那种表情嘛,你有那么一点点严肃我都会觉得你生病了的。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   不是感人的重逢吗!?
[Character(name="char_213_mostma_1#2",name2="char_103_angel_1#7",focus=1)]
[name="莫斯提马"]   感人与否先不论,但现在不是时候叙旧呢。
[Character(name="char_102_texas_1",name2="char_213_mostma_1#2",focus=1)]
[name="德克萨斯"]   你真的打算在这里动手吗?
[Character(name="char_102_texas_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   只是适当运动一下。
[Character(name="char_102_texas_1",name2="char_213_mostma_1#2",focus=1)]
[name="德克萨斯"]   ......那好吧,记得手下留情。
[Character(name="char_102_texas_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   没问题。
[name="莫斯提马"]   而且,还有另一位客人在等着我呢。
[Character(name="char_102_texas_1",name2="char_213_mostma_1#3",focus=1)]
[name="德克萨斯"]   ——?
[dialog]
[Character(name="char_213_mostma_1")]
[PlaySound(key="$p_skill_blacktimewand", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_101_sora_1#3")]
[name="空"]   无论看几次都觉得,莫斯提马小姐轻描淡写地挥舞法杖,结果总是会很夸张呢。
[Character(name="char_201_moeshd")]
[name="可颂"]   那些黑手党已经吓傻了耶。
[Character(name="char_103_angel_1#3")]
[name="能天使"]   嘿咻,是不是该趁现在多敲晕两个?
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   怎么了?不继续了吗?
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#2",focus=1)]
[name="甘比诺"]   ......也许你的确有些实力,但我发誓不会让你轻松离开。
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   别总是这么杀气腾腾的,就当是饭后运动吧——唔。
[dialog]
[Character]
[delay(time=1)]
[Character(name="avg_npc_031")]
[name="黑帮"]   怎、怎么了,刚才这些火焰是不是凝固了?
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   ......看来伊斯正好路过这附近,还是速战速决吧。
[Character(name="avg_npc_028#3",name2="char_213_mostma_1#4",focus=1)]
[name="甘比诺"]   你在自言自语些什么?面对我!
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028#3",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   你变得越来越焦躁了,作为一名家族领袖,这样可不利于控制战局。
[Character(name="avg_npc_028#2",name2="char_213_mostma_1#2",focus=1)]
[name="甘比诺"]   嘁!你那副游刃有余的样子真是让人恼火!
[PlaySound(key="$p_skill_blacktimewand", volume=0.9)]
[Character(name="avg_npc_031")]
[name="黑帮"]   法术!快躲开!
[Character(name="avg_npc_031",name2="avg_npc_031",focus=2)]
[name="黑帮"]   别去帮倒忙了,我们去对付企鹅物流就行!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......我们好像被小看了,让他们见识见识吧。
[Character(name="char_201_moeshd")]
[name="可颂"]   得令!嘿——!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1")]
[name="拜松"]   这就是信使,莫斯提马......
[name="拜松"]   信使......外面的信使都是这样的吗?
[Dialog]
[stopmusic(fadetime=1)]
[delay(time=1)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ——起风了?
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   ——风?
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   德克萨斯,撤退,快!
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ——明白!
[dialog]
[CameraShake(duration=3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   喂!怎么开始地震了!?那个术士做了什么?
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   真是,老年人总是这么心急。
[CameraShake(duration=3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   别想跑——
[CameraShake(duration=4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="甘比诺"]   呃——
[Character(name="avg_npc_027#2")]
[name="卡彭"]   嘁,这是法术,先撤退!
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=3, block=true)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   沙尘暴?在这里?
[PlayMusic(intro="$kingmouse_intro", key="$kingmouse_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   情况是不是有点不太妙!?
[Character(name="char_102_texas_1",name2="char_101_sora_1#2",focus=2)]
[name="空"]   德克萨斯!这边是出口!
[Character(name="char_102_texas_1#4",name2="char_101_sora_1#2",focus=1)]
[name="德克萨斯"]   拜松和莫斯提马人呢?唔!
[Character(name="char_103_angel_1#7")]
[name="能天使"]   他们被沙暴隔开了,我去一趟!
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   等等,能天使!
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   ——
[name="德克萨斯"]   真是的,每次和莫斯提马有关,这家伙就头脑发热。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7,fadetime=1, block=true)]
[Delay(time=0.4)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   德克萨斯!莫斯提马!你们在哪儿!?
[name="拜松"]   啊,眼睛里进了沙子——
[Character(name="char_213_mostma_1")]
[name="莫斯提马"]   不要慌。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   莫斯提马小姐!
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   遮住风沙,跟着我走就好。
[name="莫斯提马"]   ......话说回来,这么近距离感受一番,的确是一位不该随便招惹的老先生呢。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7,fadetime=1, block=true)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[Character(name="avg_npc_031")]
[CameraShake(duration=2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑帮A"]   地面、地面塌陷了!是流沙,后退!不要被卷进去!
[name="黑帮B"]   首领!请下指示!
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   其他人呢!卡彭呢!?
[Character(name="avg_npc_028#2",name2="avg_npc_031",focus=2)]
[name="黑帮A"]   趁着沙尘暴离开了,有一些我们的人混在他们的队伍里......
[name="黑帮B"]   首领!这里也要塌了!
[Character(name="avg_npc_028#2",name2="avg_npc_031",focus=1)]
[name="甘比诺"]   ......走,我们还有机会。
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   该死!到底发生了什么!?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7,fadetime=1, block=true)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034#3",fadetime=2,block=true)]
[Delay(time=2)]
[name="鼠王"]   机会,机会......啊......
[Character(name="avg_npc_034#7")]
[name="鼠王"]   奇怪......我怎么不记得,你们剩下什么机会?
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-8 11:41PM

能天使与莫斯提马久别重逢,不过好景不长,莫斯提马很快就告别离开。而能天使与拜松,以及德克萨斯一行,都分别陷入了新的危机。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-8 行动前
[Dialog]
[Character]
[Delay(time=1)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   大家没事吧?
[Character(name="char_325_bison_1#2")]
[name="拜松"]   没、没事,整栋楼都不见了......那到底是什么......
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你呢?你刚才直接穿过了法术的正中心吧,总是那么乱来。
[name="莫斯提马"]   噗嗤,我这才发现,怎么把长头发剪短了?
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   喂,你刚刚笑出来了吧!
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   头上都沾满了沙子,就算是短发也不能不珍惜啊。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   我没事的啦,谢谢。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ......谢谢?我们已经这么生疏了吗?
[Character(name="char_103_angel_1#8",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   这只说明我讲文明懂礼貌。
[Character(name="char_103_angel_1#8",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   呵呵,说的也是。
[name="莫斯提马"]   如果你不总是在工作时间睡觉,在教堂外搞摇滚乐演出,出了岔子再让公证所的人追你三条街的话。
[name="莫斯提马"]   被你失手炸掉的母校在你离开拉特兰的那一天可是拉了横幅的哦?“欢送能天使前往龙门”。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   什么?这是老友聚会互揭伤疤之类的必备项目吗?好嘞,该我了!
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   请便。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   ......不好,这么一想,我好像都不太清楚你的黑料!
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   好孩子不该知道那么多喔。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   你是我老姐吗!?
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   欸,差不多吧。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......
[name="拜松"]   (这两个人好像关系很好呢,因为都是拉特兰人吗?)
[name="拜松"]   (而且能天使竟然也会被抢走话茬......)
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   那个......莫斯提马。我还是有一点小问题要问啦,小小的问题。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯?
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   为什么这个时候回来?
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   唔,嗯,原因是有不少啦,怎么说呢。
[name="莫斯提马"]   第一,是工作。
[name="莫斯提马"]   第二,龙门安魂节总是会搞促销嘛,回龙门凑个热闹。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   ......那么多年的安魂夜你都不知所踪,偏偏在今年回来?
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   其实你想问的不是这个吧?
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   诶......你察觉到了就直接告诉我嘛。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   呵呵,难得看到你纠结的样子,让人很怀念。
[name="莫斯提马"]   而且,不管怎么说,也不能当着来参观学习的人面说那些弯弯绕绕的话题呢。
[Character(name="char_325_bison_1")]
[name="拜松"]   啊......没事,我会在后面跟着的,你们请便。
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   这可不行,还不排除被追踪的可能性。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#2",focus=1)]
[name="能天使"]   啊!用拜松当借口也太狡猾了吧!
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   先和德克萨斯他们汇合吧,那么多吓人的黑手党还在虎视眈眈呢。
[name="莫斯提马"]   我不在的时候,你们总是这么惹麻烦吗?
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#2",focus=1)]
[name="能天使"]   也算不上经常?每周有个四五六七八天的样子?
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   ......嗯,的确不太经常。
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1#4",focus=1)]
[name="能天使"]   那你呢?去了哪里?
[name="能天使"]   你知道我刚见到老板的时候,老板说你已经离开龙门了,那种长跑到终点线前摔了一跤的感觉吗?
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   很多地方,多到数不清。
[name="莫斯提马"]   来到一座无人问津的村子,接下一封信,再前往群山的另一面,追着移动城市跑,就这样。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1",focus=1)]
[name="能天使"]   听着真孤独呢。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   但写成游记的话说不定能大卖?
[Character(name="char_325_bison_1#2")]
[name="拜松"]   莫斯提马小姐,去过所有国家吗?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   大部分吧,羡慕吗?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......有一点,一般的信使是不会有这样的机会的。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   会有机会的。不过你可别指望企鹅物流哦,我们是不能用常理来判断的。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   关于这点,我已经心知肚明了......
[Character(name="char_325_bison_1",name2="char_213_mostma_1#5",focus=2)]
[name="莫斯提马"]   在漫漫大漠中坐着卡车,盯着落日穿过黄沙,听着是很浪漫,但当浪漫持续上百个小时的时候,也就消磨殆尽了。
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#5",focus=1)]
[name="能天使"]   黄沙落日我是没怎么见到过啦,但你不觉得今天沙尘很大吗?
[name="能天使"]   这几年龙门的空气质量下降了不少喔,该增加几台空气净化器了!
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   空气质量吗......也许吧。
[name="莫斯提马"]   能天使,拜松,虽然很抱歉,但你们得先——
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#2")]
[name="拜松&能天使"]   又来?
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   哎呀,我对自己离开的时机拿捏的还是比较好的吧?
[Character(name="char_103_angel_1#7",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   ......你认真的?
[Character(name="char_103_angel_1#6",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   但是对你而言只是几个小时,对我而言可是——
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="能天使"]   算了,莫斯提马!回头请我吃饭!必须!
[Character(name="char_103_angel_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ——知道啦知道啦。
[name="莫斯提马"]   ......真是的,今晚还真热闹。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_103_angel_1#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   我们真的就抛下莫斯提马小姐一个人吗?
[Character(name="char_103_angel_1#3",name2="char_325_bison_1",focus=1)]
[name="能天使"]   谁抛下谁?反正就算不听她的,她也会在哪个时间点突然消失的吧。
[Character(name="char_103_angel_1#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   ......你在生气?
[Character(name="char_103_angel_1#8",name2="char_325_bison_1",focus=1)]
[name="能天使"]   ——啊啊!先去找德克萨斯!剩下的之后再说!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_102_texas_1",name2="char_201_moeshd#2",focus=1)]
[name="德克萨斯"]   能天使那家伙,这种时候,偏偏不在。
[Character(name="char_102_texas_1",name2="char_201_moeshd#3",focus=2)]
[name="可颂"]   呃,我们这是惹上麻烦了?
[Character(name="char_102_texas_1",name2="char_201_moeshd#3",focus=1)]
[name="德克萨斯"]   他们把我们包围了。突然出现的敌人,一开始就埋伏在贫民窟里。
[Character(name="char_102_texas_1",name2="char_201_moeshd#5",focus=2)]
[name="可颂"]   这些家伙,是和那些黑手党一伙的?可看着不像啊。
[Character(name="char_101_sora_1#2")]
[name="空"]   不,有几个熟悉的面孔,都是龙门本地人......
[Character(name="avg_npc_033")]
[name="龙门路人?"]   ——
[name="龙门路人?"]   听老大的,给他们点教训。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   嗯,嗯?嗯......我们不是在找德克萨斯吗?
[name="能天使"]   发生了什么,我们才会被这些突然冒出来的家伙包围的?
[Character]
[Character(name="avg_npc_033")]
[name="龙门路人?"]   ......是你们闯进来的吧?
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   看吧!还不是因为能天使你瞎指路!
[Character(name="avg_npc_033")]
[name="龙门路人?"]   很抱歉,你们不能轻易离开。
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   怎么办?
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   既然你也是丰蹄,也拿着面盾——
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   呃?
[Character(name="char_103_angel_1#8",name2="char_325_bison_1#2",focus=1)]
[name="能天使"]   那可颂和我怎么办,咱们就怎么办!你开路,我殿后,但这次估计没奖金了,上啦!
[Character(fadetiem=1)]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=1,block=true)]

伊斯遭到了某位黎博利的监视,而莫斯提马也早已知晓鼠王存在。重新汇合的企鹅物流众人得到了大帝的联络,前往派对现场。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-8 行动后
[Dialog]
[Character]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
11:45 P.M.    天气/多云
龙门市区,露天咖啡吧
[Dialog]
[Delay(time=0.4)]
[Character(name="avg_npc_035")]
[name="伊斯"]   ——不错的香味。
[name="伊斯"]   露天咖啡吧,三明治,烛光,人流,糖果的香气。
[name="伊斯"]   如果没有这位小姐把我盯得死死的。我也许会更轻松一些。
[Character(name="char_300_phenxi_1#3",name2="avg_npc_035",focus=1)]
[name="???"]   ......我只是偶然路过,但是你手上拿着的东西似乎不太可以用偶然解释。
[Character(name="char_300_phenxi_1#3",name2="avg_npc_035",focus=2)]
[name="伊斯"]   我解释过。莫斯提马正作为企鹅物流的一员完成着她的委托。而我也只是帮她代为保管这把法杖。
[Character(name="char_300_phenxi_1#3",name2="avg_npc_035",focus=1)]
[name="???"]   你觉得我会放走一个对着她的法杖自言自语的怪胎吗?
[Character(name="char_300_phenxi_1#3",name2="avg_npc_035",focus=2)]
[name="伊斯"]   怪、怪胎......这就请当做没有看见吧。
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=1)]
[name="???"]   ......
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=2)]
[name="伊斯"]   她不会有事的。
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=1)]
[name="???"]   我没有在担心她。
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=2)]
[name="伊斯"]   她也不会惹事的。
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=1)]
[name="???"]   ......但愿吧。
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=2)]
[name="伊斯"]   ......
[Character(name="char_300_phenxi_1",name2="avg_npc_035",focus=1)]
[name="???"]   ......
[Character(name="avg_npc_035")]
[name="伊斯"]   ......(也许我应该乖乖呆在酒店里。)
[Dialog]
[Character]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   哟,你在这里,刚才那是怎么回事?
[Character(name="avg_npc_034",fadetime=2,block=true)]
[Delay(time=2)]
[name="鼠王"]   ......突然心血来潮罢了。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034",focus=1)]
[name="莫斯提马"]   你的心血来潮是不是太用力了点?明明企鹅物流也在场。
[name="莫斯提马"]   而且你也一把年纪了,总是这么拼命,不会短命吗?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   你觉得我出了几分力?
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   ......是吗。
[name="莫斯提马"]   那至少稍微收敛一些你的杀气如何?我都快不敢当着你的面说话了。
[name="莫斯提马"]   发生了什么?
[Character(name="char_213_mostma_1#3",name2="avg_npc_034",focus=2)]
[name="鼠王"]   嗯,也许我小看了年轻人的警戒心,龙门的年轻人总是会让我吃惊。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#5",focus=2)]
[name="鼠王"]   没什么大事,不过是有几个失控的傀儡,误伤了一位尽心尽责的鱼丸师傅,仅此而已。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#5",focus=1)]
[name="莫斯提马"]   “仅此而已”?你应该学会管理一下表情,再来说这种话。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   ......一直保持的微笑就失去了微笑的意义。比起你,我倒还轻松一点。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   这难道不在你的预料之内吗?
[name="莫斯提马"]   比如,为了防止企鹅物流和黑手党的冲突不好收尾,先找一个可以亲自惩戒他们的借口,之类的。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   ——你这丫头,陪着那只企鹅胡闹,真的是暴殄天物。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   哪里哪里。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034",focus=2)]
[name="鼠王"]   ......但我也没有允许他们随意践踏贫民窟。我从未允许。
[name="鼠王"]   我已经尽量容忍了他们的僭越,但他们还是坏了规矩。
[name="鼠王"]   本以为他们和叙拉古那点若有若无的联系可以为龙门带来那么一丁点有趣的利益......真是让人失望。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034",focus=1)]
[name="莫斯提马"]   停一停......干嘛和我说这么多?下一步是要把我灭口了吗?
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   老人也是需要发发牢骚的。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   是吗,那我就当只是一场安魂节狂欢吧。刚才你说的那些东西我全部都没听见喔。
[name="莫斯提马"]   那些黑手党闹的越大,说不定事后的尾款我就能拿到更多。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   那有了钱之后呢?
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   先把那家糖果铺子买下来。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   呵呵,你还真是情有独钟。
[name="鼠王"]   好啊,除了地下室,其他东西随你搬走。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   果然是有地下室的吗......你就不能稍微保护一下我的美好回忆?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   那可是我的铺子。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   真是太可惜了,我本以为你退休之后真的会去当一个杂货铺老板。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   也许吧,如果退休的时候我还活着的话。
[name="鼠王"]   时候不早了,接下来狂欢才算正式开始。戏子伶人都已经各就各位。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   不打算继续袖手旁观了?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#9",focus=2)]
[name="鼠王"]   ......这里风景不错吧。
[name="鼠王"]   安魂夜是恭送亡者的节日,而龙门终归是我们的城市。
[name="鼠王"]   活着的人们热热闹闹的,亡魂才能没有遗憾地离去。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=2)]
[name="鼠王"]   而且一个半只脚踏进棺材里的老鼠,要是不活动活动筋骨,说不定会被某些别有用心的家伙误当成已死的亡灵喔。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=1)]
[name="莫斯提马"]   那该怎么热闹?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   就该如此热闹。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   ——啊,原来如此。
[name="莫斯提马"]   那这场安魂的花销似乎有点大,嗯,甚至有点浪费。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   你很聪明。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   也是,否则魏长官早就来找你的麻烦了。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   别说那么吓人的事,我可不想再和近卫局打交道了,太麻烦了。
[name="鼠王"]   而这一出好戏的精髓就在于,所有的开销,都由演员自己承担。
[stopmusic(fadetime=2)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   哈啊,哈啊,那、那些家伙也是黑手党的成员吗?我们还要跑多久?
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   明显不是,说不定只是之前和我们结下梁子的地痞流氓。数量太多,不想记嘛,跑就是了,总能甩掉的。
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   可我刚才看见有个家伙是拿着擀面杖冲出来的......
[Character(name="char_103_angel_1#3",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   打架一般都是这样的啦,你很少来贫民窟?
[name="能天使"]   因为太不注意,偶尔会把牙齿和血擀进面里,然后遭到客户猛烈的差评,咬到别人牙齿的时候——
[Character(name="char_103_angel_1#3",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   不需要这么声色并茂。
[name="拜松"]   ......莫斯提马小姐和能天使是旧识?
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   你逐渐开始直呼其名了哎。
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   莫斯提马小姐说,她是我的考官......
[Character(name="char_103_angel_1#3",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   啥?我怎么从来没听说过?
[Character(name="char_103_angel_1#3",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   ......我想也是。
[Character(name="char_103_angel_1#7",name2="char_325_bison_1#4",focus=1)]
[name="能天使"]   为什么只有莫斯提马会加上尊称,这区别对待也太明显了吧。
[Character(name="char_103_angel_1#7",name2="char_325_bison_1",focus=2)]
[name="拜松"]   我理想中的信使——我坚持这份职业的理由,目的,她似乎都做到了。
[name="拜松"]   ......有点羡慕吧。
[name="拜松"]   虽然完全不知道她在想什么。
[Character(name="char_103_angel_1#8",name2="char_325_bison_1",focus=1)]
[name="能天使"]   那太正常了,我追着她从拉特兰来到龙门,然后遇到了老板,直到今天,还是不太明白她在想什么。
[name="能天使"]   最近我已经放弃了。干脆等她自己不晓得什么时候出现在身后比较安逸。
[Character(name="char_103_angel_1#8",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   不要说得这么可怕......慢着,从拉特兰追到龙门?
[Character(name="char_103_angel_1#3",name2="char_325_bison_1#2",focus=1)]
[name="能天使"]   嗯哼,你很在意吗~?别看我这样,其实我也完全不输给莫斯提马,也许稍微差那么一点点——
[Character(name="char_103_angel_1#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   不,说真的并不是很在意。我们应该快点和德克萨斯小姐汇合。
[Character(name="char_103_angel_1#6",name2="char_325_bison_1",focus=1)]
[name="能天使"]   啧。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=0.5, block=true)]
[PlaySound(key="$fightgeneral")] 
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   唔。
[Character(name="char_201_moeshd#5")]
[name="可颂"]   用力过度了吧?
[Character(name="char_101_sora_1#2")]
[name="空"]   这算是正当防卫,没问题的!
[Character(name="char_103_angel_1#8",name2="char_102_texas_1",focus=1)]
[name="能天使"]   啊!德克萨斯~
[Character(name="char_103_angel_1",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   你们没事,但是莫斯提马呢?
[Character(name="char_103_angel_1#7",name2="char_102_texas_1",focus=1)]
[name="能天使"]   这个问题有什么必要吗,看不就知道了。
[Character(name="char_103_angel_1#7",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   好像也是,抱歉。
[Character(name="char_103_angel_1",name2="char_102_texas_1",focus=1)]
[name="能天使"]   ......为什么要抱歉,还有你们看着我干嘛?
[Character(name="char_101_sora_1#5")]
[name="空"]   啊哈哈......莫斯提马既然回来了,迟早能见到面的吧。
[name="空"]   比起这个,我们应该先集中对付新的敌人......
[Character(name="char_201_moeshd#4")]
[name="可颂"]   那么这到底是怎么回事?
[Character(name="char_201_moeshd#2")]
[name="可颂"]   莫非是对之前我们大声扰民的报复?
[Character(name="char_103_angel_1#4")]
[name="能天使"]   有可能喔。
[Character(name="char_103_angel_1#4",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   有可能吗!?贫民窟是这么暴躁的地方吗?
[Character(name="char_201_moeshd")]
[name="可颂"]   不打不相识嘛,拳拳到肉可是最古老有效的交流手段。
[Dialog]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   有联络,是老板。
[Character]
[name="大帝"]   喂~?
[name="大帝"]   玩的还开心吗?有没有缺胳膊少腿之类的?
[name="大帝"]   没有?那好,听我说。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......大帝先生,是不是买了很多保险?
[Character]
[name="大帝"]   今晚在轱辘街有个安魂节狂欢盛典。尽是一些没牌面的营销活动。
[name="大帝"]   但是,我突然决定参加那场活动,作为一名伟大的音乐人。
[name="大帝"]   为龙门带来一些有格调的噪音。他们感激涕零,已经在楼下跪得整整齐齐了。
[name="大帝"]   至于你们的任务,就只是跟在我的身后,然后把那些号称要解决企鹅物流的蠢货一网打尽。
[name="大帝"]   明白了吗?明白了?好!就这样!
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......挂了。
[Character(name="char_201_moeshd")]
[name="可颂"]   我怎么感觉这事似曾相识?
[Character(name="char_101_sora_1")]
[name="空"]   ......总之,我们也要去那个什么派对就对了吧。
[Character(name="char_103_angel_1")]
[name="能天使"]   嗯,出发!
[Delay(time=0.6)]
[Dialog]
[Blocker(block=true)]
[Image]

CB-ST2 午夜龙门

甘比诺与卡彭的决斗再次被槐琥与孑打断。这两位龙门年轻人一定要让肆意妄为的黑手党付出代价。同时,鼠王在墓地约见了一位老友。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-ST2 剧情
[Dialog]
[Delay(time=1)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
0:00 A.M.    天气/沙尘
龙门市区,商业街
[Dialog]
[Delay(time=0.4)]
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   ——
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   喂,你知道你现在的表情很吓人吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   ......你回来了,那些人你调查清楚了吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   稍微有一些眉目,虽然很想把那些胡作非为的家伙绳之以法,但似乎不是我一个人就能解决的事情。
[name="槐琥"]   说不定要拜托事务所的那些家伙。
[name="槐琥"]   对方势力不小,阿那个家伙,又不肯直接告诉我,故弄玄虚的......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   哪个家伙?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   阿。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   啊?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   ......他就叫阿。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   哦......那,总而言之,不是什么轻松的事情对吧。
[name="孑"]   我来帮忙。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   ......你没听明白吗?如果只是那些混混倒还好说,可如果是一个有组织有规模的帮派组织,我们当然不能轻举妄动。
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   “不能轻举妄动”,也不是毫无办法,对吧。
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   你竟然会和我抠字眼?
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   我没在开玩笑。
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   ......阿伯他没事吧?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   伤不重,但这已经不重要了。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   ——没错,的确不重要了。如果只是黑吃黑的案子,我才不想多管闲事。
[name="槐琥"]   但在我的眼前伤及无辜,我可不能由着他们胡作非为。
[Character(name="char_272_strong_1#3",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   ......谢谢,之后请你吃鱼丸。
[Character(name="char_272_strong_1#3",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   鱼丸就不必了......
[name="槐琥"]   对了。
[name="槐琥"]   今晚的事件,也和企鹅物流有关系。他们根本没打算掩饰,一点都没。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   他们不是坏人,大概也是被卷进去的吧。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   今年到现在已经被卷进去几十次了?他们应该更注意一点,不要总是惹是生非。
[name="槐琥"]   如果有机会见到他们,有必要警告他们一下。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_027#2")]
[name="卡彭"]   沙子,源石技艺,法术,哼。
[name="卡彭"]   想来也是,掌控龙门暗面的怪物,总不能真的是个花架子。
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=1)]
[name="黑帮"]   难道卡彭先生的意思是?
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   当然是最不该招惹的人,不然呢?
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=1)]
[name="黑帮"]   鼠王?但是,我们岂不是要同时对付首领、企鹅物流,还有......
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   还有半座龙门。没错,情况不容乐观,所以,一步都不能走错。
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=1)]
[name="黑帮"]   卡、卡彭先生,您这是做什么?请把弩放下!
[Character(name="avg_npc_031",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   你以为背叛家族真的是一件小事吗?
[name="卡彭"]   愿意追随我在龙门扎根,做好了不惜背叛甘比诺也要活下去的准备,我记得他们每一个人的脸。
[name="卡彭"]   而你并不在其列,甘比诺的走狗,去死吧。
[Character(name="avg_npc_027#4")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_gen_walk_n")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] 
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)]
[name="卡彭"]   滚出来。
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_028",name2="avg_npc_027#4",focus=1)]
[name="甘比诺"]   我本以为你只是个忘恩负义的混账,看来你收买人心还是很有一套的。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   说起来,这还是你教我的。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   我怎么不记得?
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   你曾经赢得过我的效忠,再让我失望至极,我可不会重蹈覆辙。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   背叛意味着什么,你应该明白。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   背叛是叙拉古最肮脏的罪名,但可惜,你所拥戴的荣誉在龙门毫无价值。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   收下这个吧。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ——黑桃J?
[Character(name="avg_npc_028#4",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   我说过,你藏牌的速度太慢了!
[Dialog]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.7)]
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   你的剑更迟钝了,甘比诺,和企鹅物流的厮杀让你负伤了吗?还是说,旧伤复发?
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   你的懦弱让我感到心寒,我只是在考虑怎样的血腥下场才适合叛徒。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   现在,你才是多余的那张牌。
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$e_atk_arrow_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)]
[delay(time=1)]
[Character(name="avg_npc_028",name2="avg_npc_027",focus=2)]
[name="卡彭"]   然后呢?你打算做什么?打败企鹅物流,打败鼠王,打败龙门近卫局,再打败魏彦吾?
[name="卡彭"]   反正都要做梦,不如就别醒了吧。
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   放心,至少我会把你的骨灰送回叙拉古。或者,让你的故乡把你的尸骸碾成粉末。
[Dialog]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.7)]
[Character]
[name="黑帮A"]   站住,你们是——!?
[Dialog]
[Character(name="avg_npc_028",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   ——什么?
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   看来,有人搅局。
[Character(name="avg_npc_028",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   ......没能快点杀了你是我的错,但是,先迎接一下外来者吧。
[Dialog]
[Character]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑帮A"]   拦住他们!唔呃!竟然踩我脚趾......
[name="黑帮B"]   这家伙,炎国功夫!?根本碰不到她啊!
[Dialog]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑帮A"]   只是赤手空拳怎么做到——噗哈!
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#3",fadetiem=2,block=true)]
[Delay(time=2)]
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   ——呼。
[name="槐琥"]   所以,就是你们?
[Character(name="avg_npc_028",name2="char_243_waaifu_1#3",focus=1)]
[name="甘比诺"]   我并不想滥杀无辜,但是——
[name="甘比诺"]   你一路穿过我的队伍,走到我的面前,衣服都没沾染上一点灰尘。
[name="甘比诺"]   你是鼠王的人?
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=1)]
[name="孑"]   ......你们,刚才在贫民窟?
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   打断了西西里人的决斗,还胆敢发问?
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=1)]
[name="孑"]   ......嗯,那看来就是你们了。
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ——!?
[Dialog]
[Character(name="char_272_strong_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.7)]
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   这个家伙,呃,怎么回事——!
[Dialog]
[Character(name="char_272_strong_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Dialog]
[Character(name="char_272_strong_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.7)]
[Character(name="avg_npc_028",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   你就这么看着吗?
[Character(name="avg_npc_028",name2="char_243_waaifu_1#4",focus=1)]
[name="甘比诺"]   别误会,借刀杀人也未尝不可,但我必须亲自送他上路。
[name="甘比诺"]   可是依我看......你也不像是盏省油的灯。
[Character(name="avg_npc_028",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   我认真建议你投降。
[Character(name="avg_npc_028#4",name2="char_243_waaifu_1#4",focus=1)]
[name="甘比诺"]   笑话!
[Dialog]
[Character(name="avg_npc_028")]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_243_waaifu_1#3")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.7, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_028#4",name2="char_243_waaifu_1#4",focus=1)]
[name="甘比诺"]   你和那只狼的身手相当,没想到鼠王还藏着你这样的底牌!
[Character(name="avg_npc_028#4",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   什么底牌,完全不知道你在说什么。乖乖趴下和我去见警员吧——!
[Character(name="avg_npc_028#4",name2="char_243_waaifu_1#4",focus=1)]
[name="甘比诺"]   唔!
[Dialog]
[Character(name="char_272_strong_1#4")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.7)]
[Character(name="char_272_strong_1#4",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   啧,我想起来了,我见过你,你是那个伪装成生鲜贩子的打手。
[name="卡彭"]   真奇怪,我本以为你不是需要特别关注的对象。
[Character(name="char_272_strong_1",name2="avg_npc_027#4",focus=1)]
[name="孑"]   不,那其实是个误会......算了。
[Character(name="char_272_strong_1#4",name2="avg_npc_027#4",focus=1)]
[name="孑"]   今天,现在,就当我是吧。
[Character(name="char_243_waaifu_1#3")]
[name="槐琥"]   喝啊!
[Character(name="avg_npc_028")]
[name="甘比诺"]   哼!
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=2)]
[Character(name="avg_npc_028#3",name2="avg_npc_027#3",focus=2)]
[name="卡彭"]   看来你被一个小姑娘欺负得够呛,甘比诺。
[Character(name="avg_npc_028#3",name2="avg_npc_027#3",focus=1)]
[name="甘比诺"]   杀你的事情稍后再提,不要高兴得太早。
[Character(name="char_272_strong_1#4",name2="avg_npc_027#2",focus=1)]
[name="孑"]   ......你有好几次想要乘机偷袭,卑劣的家伙。
[Character(name="avg_npc_028#3",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   拳峰不正,如何取胜?
[name="槐琥"]   你们会为自己肆意妄为的暴行付出代价。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_cenmetery",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[name="董阿伯"]   ......你让我等这么久,就为了把我带到这儿来?
[name="董阿伯"]   什么意思?开始为我物色墓地了?还是想和我死了之后当邻居?
[Character(name="avg_npc_034#3")]
[PlaySound(key="$d_gen_walk_n")]
[name="鼠王"]   你做了这么多年生意,怎么嘴巴还是这么毒。
[Character]
[name="董阿伯"]   我可不会对客人这个态度,你又不是客人。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   真伤感情啊。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034")]
[name="鼠王"]   ——
[Character]
[name="董阿伯"]   ......这是阿发的墓,你也许不认识吧。
[name="董阿伯"]   这是癞子陈的,这是假阎王的。
[name="董阿伯"]   后边住着老吴和铁疯子,还有安老八,安老八家里有钱,给他安置在山坡上了。
[Character(name="avg_npc_034")]
[name="鼠王"]   人很多。
[Character]
[name="董阿伯"]   还好,至少都是邻居。我们也该想想以后的住处了。
[Character(name="avg_npc_034")]
[name="鼠王"]   现在想这个还太早了,还是说,你其实得了什么绝症?
[Character]
[name="董阿伯"]   也不早了。我们活得不够久,所以总觉得自己经历了很多大风大浪。
[name="董阿伯"]   像我这种人,兄弟们用命把我们救下来了,过几天安稳日子,回头再想想自己这辈子——
[name="董阿伯"]   好像也没多大个事,毕竟干大事的,都过不上安稳日子了。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   搞什么,卖个鱼丸卖得大彻大悟了?
[Character]
[name="董阿伯"]   说实话,买菜涨价比黑手党要命的多。
[name="董阿伯"]   ......头儿,你真不考虑让我以后做你邻居?我看这里风水奇好,听说墓地联买会便宜不少。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   够了没?
[Character]
[name="董阿伯"]   开个玩笑,玩笑。哎,你好歹还有个女儿,我就是个孤家寡人咯。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   不是有贫民窟的那些孩子跟着你吗?还有那个叫阿孑的小子。
[Character]
[name="董阿伯"]   和血亲终究是不一样的,老了之后,才会真正意识到这点。
[name="董阿伯"]   ——所以你要活得比我久一点,但也不要太久,稍微久一点就好,我在下面等你。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   ......你是铁了心要找机会呛我?
[name="鼠王"]   说起来,过会还要再去见个老朋友,要来喝一杯吗?
[Character]
[name="董阿伯"]   不了,我怕阿孑那小子真的去惹事,得去看着点。
[Character(name="avg_npc_034")]
[name="鼠王"]   我会帮你看着点的。
[Character]
[name="董阿伯"]   可我还剩几个活着的老朋友?不都在这儿了吗?
[Character(name="avg_npc_034")]
[name="鼠王"]   还有一个。
[Character]
[name="董阿伯"]   ——我和姓魏的聊不来,和他打交道久了,真的会短命的。
[Character(name="avg_npc_034")]
[name="鼠王"]   但当年帮魏彦吾挡下一枚流弹,这辈子都没法直着腿走路的人,是你。
[Character]
[name="董阿伯"]   你以为我想吗?靠,别提这件事,我一直感觉自己亏惨了。
[name="董阿伯"]   ......但至少龙门可以直着腿走路了,也不亏吧。
[Character(name="avg_npc_034")]
[name="鼠王"]   你啊,一点没变,不过这样也好。
[name="鼠王"]   你要是真的不想见他,就先走吧。
[name="鼠王"]   而且他见到你,我怕也没什么话说。
[Character]
[name="董阿伯"]   你总算肯放我走了,我好歹也是个伤员,林。
[Character(name="avg_npc_034")]
[name="鼠王"]   ......
[name="鼠王"]   姓董的。
[Character]
[name="董阿伯"]   没听见。
[Character(name="avg_npc_034")]
[name="鼠王"]   活久一点,多卖点鱼丸。
[name="鼠王"]   先考虑在龙门买个门面,开家店,收几个徒弟,然后再想想棺材搁哪儿,不着急。
[name="鼠王"]   鼠王还活着,轮不到你们送死。
[Character]
[name="董阿伯"]   ......得嘞。
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-9 0:01AM

鼠王出现并救下了槐琥与孑。卡彭也刺伤了甘比诺,并希望以此投诚,却遭到鼠王拒绝。黑手党早已被鼠王吞噬,这一切尽在他的掌握。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-9 行动前
[Dialog]
[Character]
[Delay(time=1)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Dialog]
[Character]
[Dialog]
[Character(name="char_243_waaifu_1#3")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)]
[Delay(time=1)]
[Character(name="char_243_waaifu_1#3")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.7, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_028")]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_028")]
[name="甘比诺"]   ......该结束了。
[Character(name="avg_npc_028",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   唔——!
[Dialog]
[Character(name="avg_npc_028")]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_028",name2="char_243_waaifu_1#3",focus=1)]
[name="甘比诺"]   你很强,让我见识到了一些有趣的功夫。
[name="甘比诺"]   但是我不能陪你继续耗下去了。
[name="甘比诺"]   很抱歉,你,你的同伴,还有那个叛徒,都要死在这里。
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   所有人,抬起武器。
[Character(name="avg_npc_031",name2="avg_npc_031")]
[name="黑帮A"]   准备!
[Character(name="avg_npc_028#3",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   想利用人数优势吗......
[Character(name="avg_npc_027#4")]
[name="卡彭"]   没那么简单,甘比诺。
[name="卡彭"]   听着,“首领”开火的一瞬间,就宣告了正式的决裂,你们从此和甘比诺家族没有任何关系,不要手下留情。
[Character(name="avg_npc_031",name2="avg_npc_031")]
[name="黑帮B"]   明白!
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#4",focus=1)]
[name="孑"]   槐琥,这边也......
[Character(name="char_272_strong_1#4",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   我们被夹在中间了呢。
[Character(name="avg_npc_028#3",name2="avg_npc_027#4",focus=1)]
[name="甘比诺"]   哈,家族四分五裂,原本的猎物全都变成了猎手,踩着互相设下的陷阱混战一场。
[name="甘比诺"]   这情况真是和叙拉古那次如出一辙......但这一次,我们必须赢下赌局。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   可惜你的赌运向来不顺。
[Character]
[name="鼠王"]   不,够了,停手吧。
[Character(name="avg_npc_027")]
[name="卡彭"]   ——!
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ——你竟然会离开那个肮脏的地方来到这里?
[Dialog]
[Character]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034",fadetime=2,block=true)]
[Delay(time=2)]
[name="鼠王"]   甘比诺先生,很遗憾,我给了你和你的家族很多次机会。
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   我们根本没有信任可言,你真以为我会把家族交给一个西西里人之外的怪物?
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   西西里人。尽管我这辈子都未曾踏足过叙拉古的城邦,但我也知道,你们早已经不配如此称呼自己。
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   ......你到底准备做什么?
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   提问的机会已经用完了,年轻人,在龙门可没有那么多犯规机会。
[name="鼠王"]   有些是你,有些是那边那位,无论如何,你们越界过多了。
[Character(name="avg_npc_027#2",name2="avg_npc_034#3",focus=1)]
[name="卡彭"]   ......
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   你想反悔?
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   我从未承诺。
[Character(name="avg_npc_034",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   哼。你真觉得能对付得了我们?
[name="甘比诺"]   你只是坐在下水道里的王座上,对着那些不得不为你卖命的人指指点点,不是吗?
[Character(name="avg_npc_034#3",name2="avg_npc_028#3",focus=1)]
[name="鼠王"]   作为一家之长,你应当学会开阔一些视野。
[name="鼠王"]   比起我们所经历的一切,你在叙拉古的挫折不过是九牛一毛。
[Character(name="avg_npc_034#3",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   闭嘴!
[Character(name="avg_npc_034#7",name2="avg_npc_028#3",focus=1)]
[name="鼠王"]   ......那么,你可曾见过真正的钢铁洪流兵临城下。
[name="鼠王"]   移动着的城市互相倾轧,硝烟浸染天空,濒死的感染者腐烂在垃圾堆旁,嘶声力竭?
[name="鼠王"]   你一无所知,却妄想要对抗一座城市。
[Character(name="avg_npc_027#4")]
[name="卡彭"]   (他的力量......超出常理,他和那个女人身边的......)
[name="卡彭"]   (该死,至少现在不能继续刺激鼠王......还没到时候......)
[Character(name="avg_npc_034#7",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   ......你自以为能代表整个龙门? 
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   龙门并不能代表我。
[Character(name="avg_npc_034#3",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   废话少说!喝啊——!
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_243_waaifu_1#4")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=2)]
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ——
[Character(name="avg_npc_028#2",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   没有人允许,你对这位老人出手。
[Character(name="char_272_strong_1#4")]
[name="孑"]   ......躲开点,槐琥!
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1)]
[stopmusic(fadetime=3)]
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   啧!碍事!
[Character(name="avg_npc_034#3",name2="char_272_strong_1",focus=1)]
[name="鼠王"]   谢谢,你就是阿孑,我听过你的事情。
[Character(name="avg_npc_034#3",name2="char_272_strong_1",focus=2)]
[name="孑"]   你就是阿伯挂在嘴上的那个......
[Character(name="avg_npc_034#3",name2="char_272_strong_1",focus=1)]
[name="鼠王"]   呵,老朋友。
[name="鼠王"]   谢谢你们帮龙门阻止了他们,也谢谢你们伸张正义的想法。
[name="鼠王"]   现在,请离开这里。
[Character(name="char_243_waaifu_1#3")]
[name="槐琥"]   可是——
[stopmusic(fadetime=3)]
[Character(name="avg_npc_034#3")]
[name="鼠王"]   我答应过很多人,至少不要让孩子们卷进这种事情里了。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   ......槐琥。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   ——好吧。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=3, block=true)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   孩子们已经离开,所以你们已经毫无胜算。
[name="鼠王"]   放下武器,跪下,至少你们的“家人”有活下去的机会。
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   这种威胁,你觉得有用吗?
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   ......你踏在我们的土地上,一如叙拉古于你。你会认识到这一点。
[name="鼠王"]   摆在赌桌上的筹码正摇摇欲坠,年轻人。
[Dialog]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[Character(name="avg_npc_031")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="黑帮A"]   流、流沙!?快躲开!
[name="黑帮B"]   呃啊啊!我、我的手!不要碰到那些沙子!!
[Character(name="avg_npc_034",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   你胆敢——
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="甘比诺"]   哼。
[Character(name="avg_npc_034#7",name2="avg_npc_028#2",focus=1)]
[name="鼠王"]   冷静点年轻人,你的剑都不需要我腾出手来对付。
[name="鼠王"]   环顾一下你周围的同伴,这座城市流的血已经很多了,我不想看见“家人”自相残杀的戏码。
[name="鼠王"]   这是最后一次机会。
[Character(name="avg_npc_034#7",name2="avg_npc_028#3",focus=2)]
[name="甘比诺"]   我绝不会再当第二次懦夫——离开叙拉古,已经是为了家族的存续做出的最后妥协。
[name="甘比诺"]   这一次,我宁可像一个真正的西西里人那样死在这里,也绝不会让敌人看到我夹着尾巴逃跑的背影。
[Character(name="avg_npc_034#3",name2="avg_npc_028#3",focus=1)]
[name="鼠王"]   也许在你心中,战士理应如此,但作为一名领袖,过犹不及。
[name="鼠王"]   你应该多回过头,看看人心叵测,可惜,迟了。
[Dialog]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_034#3",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   呃啊——!!
[Character(name="avg_npc_027",name2="avg_npc_028#2",focus=1)]
[name="卡彭"]   ——该结束了,甘比诺,你不应该带着家族以卵击石。
[Character(name="avg_npc_027",name2="avg_npc_028#2",focus=2)]
[name="甘比诺"]   卡彭,你,你竟敢!!
[Character(name="avg_npc_027#2",name2="avg_npc_028#2",focus=1)]
[name="卡彭"]   安静点,也许这样你还能死个痛快。
[Dialog]
[stopmusic]
[PlaySound(key="$knifegore", volume=0.7)]
[Character(name="avg_npc_028#2")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="甘比诺"]   咕!
[Dialog]
[Delay(time=0.5)]
[Character(fadetime=1,block=true)]
[Delay(time=3)]
[Character(name="avg_npc_034#3",name2="avg_npc_027",focus=2)]
[name="卡彭"]   ......哼,你倒是一点都不吃惊,还是说,你在等着我走到这一步?
[Character(name="avg_npc_034#3",name2="avg_npc_027",focus=1)]
[name="鼠王"]   你想要什么,刺杀领袖的阴谋家?
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   我会将整个家族双手奉上,我们要在龙门活下去,而不是陪着什么荣誉毫无意义地去死。
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   ......可惜,如果你们真的愿意齐心协力,也不至于被那个女人驱逐出叙拉古。
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   你知道的很多......但我不会问,龙门有龙门的规矩。
[Character(name="avg_npc_034",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   ——是啊,龙门有龙门的规矩。
[name="鼠王"]   对于愿意亲手解决了忤逆者的你,我应该网开一面。你想这么说,对吧?
[Character(name="avg_npc_034",name2="avg_npc_027",focus=2)]
[name="卡彭"]   我的家族将会听命于你。
[Character(name="avg_npc_034",name2="avg_npc_027",focus=1)]
[name="鼠王"]   ......“你的家族”。
[name="鼠王"]   这只是形势所迫罢了,你错估了很多事情,所以你不得不出此下策。
[Character(name="avg_npc_034",name2="avg_npc_027",focus=2)]
[name="卡彭"]   的确,今晚有很多出乎我预料的事情,我不得不一再退让,可这就是生意。
[Character(name="avg_npc_034#3",name2="avg_npc_027",focus=1)]
[name="鼠王"]   ......嗯,生意。
[name="鼠王"]   你说得对,这是一笔不错的买卖,合情合理。
[Character(name="avg_npc_034#3",name2="avg_npc_027",focus=2)]
[name="卡彭"]   那么——!
[PlayMusic(intro="$kingmouse_intro", key="$kingmouse_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_034#7",name2="avg_npc_027",focus=1)]
[name="鼠王"]   但那是龙门的规矩。
[name="鼠王"]   不是我的规矩。
[Character(name="avg_npc_034#7",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ——
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   我并不需要你的忠诚,自始至终。
[Dialog]
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_031",name2="avg_npc_031",fadetime=1,block=true)]
[Delay(time=3)]
[Character(name="avg_npc_027#2")]
[name="卡彭"]   ......
[name="卡彭"]   你们......原来如此,从一开始,你们就......
[Character(name="avg_npc_031")]
[name="黑帮"]   ......我们只是选择了更简单的存活方式。
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   企图渗透进龙门的势力有很多,而互相猜忌让你们变成了一盘散沙。敲碎岩石固然困难,但掬起一捧沙,轻而易举。
[name="鼠王"]   但尔虞我诈并不有趣,至少我这么觉得。最重要的是,我刚才说过,我不想看见家人自相残杀的戏码......
[name="鼠王"]   然后你就亲手打伤了你的兄弟。
[name="鼠王"]   在这件事上,你没有越过红线,所以我不会杀你。
[name="鼠王"]   只是你忤逆了我,我并不需要多出一个诡计多端的好朋友。
[Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   你——!从一开始就已经把这些人安排在我们身边,你在等着我们分裂的时机,你到底——!
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="卡彭"]   嘁!
[Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=1)]
[name="鼠王"]   多话短命,年轻人。
[name="鼠王"]   呵......在你玩弄权柄的时候,你的部下们却在为你们考虑,真是感人至深。
[name="鼠王"]   他们的效忠会为他们赢得在龙门生存的机会,以及,为你们两人各买了一条性命。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   好了,你们已经亲眼目睹了你们的两位领袖做出的选择,现在,轮到你们履行承诺了。
[Character(name="avg_npc_027#3")]
[name="卡彭"]   ......呵。
[name="卡彭"]   ——鼠王,不,林,灰色的林,你比我们更像一个西西里人。
[name="卡彭"]   你践踏了我的尊严,却还要饶我一命,你是在羞辱我吗?
[Character(name="avg_npc_031")]
[name="黑帮"]   ——!
[Character(name="avg_npc_034#1")]
[name="鼠王"]   ......
[Character(name="avg_npc_034#3")]
[name="鼠王"]   真奇怪。你为了活命,甚至不惜对兄弟和领袖拔剑相向,而我饶你一命,你现在又一心求死?
[name="鼠王"]   我本以为只有那边那个昏死过去的领袖,才会这样咬牙切齿地看着我。
[Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   因为,我也是,“西西里人”。
[name="卡彭"]   还是说,怎么,你真的以为熄灭了叙拉古的“家族”之一,还能安然无事地置身事外?
[Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=1)]
[name="鼠王"]   无用的威胁。你应该明白,没有人还会为一支被除名的家族大动干戈,退一万步说,就算还有一些不识趣的散兵游勇——
[Character(name="avg_npc_034#7",name2="avg_npc_027#4",focus=1)]
[name="鼠王"]   ——那就让他们来吧。让他们在这座城市真正的怒火下分崩离析。
[Character(name="avg_npc_034#7",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   ——唔!
[Character(name="avg_npc_034#3")]
[name="鼠王"]   仅凭你自己根本没有力量与我们抗衡。
[name="鼠王"]   现在,滚。
[Character(name="avg_npc_027#4")]
[name="卡彭"]   ......
[Character(name="avg_npc_027#2")]
[name="卡彭"]   ......我也没不识趣到会三番两次地挑衅找死,但你一定会后悔今天没有杀我,没有杀一个西西里人。
[name="卡彭"]   一定。
[Dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="avg_npc_034#3")]
[name="鼠王"]   ......如果,我现在立刻派人杀了他,你们会怎么办?
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   您不会这么做。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=1)]
[name="鼠王"]   但也许他说得对,我没必要对一个叙拉古黑手党如此宽容。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   我们与您做了交易。如果走到兵刃相向的那一步,我们会投诚,而您放过其他人。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=1)]
[name="鼠王"]   ——除非那些剩下的黑手党执意要你死我活。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......
[Character(name="avg_npc_034#3")]
[name="鼠王"]   呵呵,放心,他没有那个意思。他只是个想活下去的懦夫。但他的怒火也不似作假。
[name="鼠王"]   人无仪,不死何为。
[name="鼠王"]   真有趣,他那微不足道的尊严反倒救了他一命。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......谢谢。
[Character(name="avg_npc_034")]
[name="鼠王"]  走吧,该为今晚的事情收场了。
[PlaySound(key="$d_gen_walk_n")]
[Character(fadetiem=1)]
[Dialog]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=2,block=true)]

槐琥二人与企鹅物流一行在露天派对相遇,出于发泄目的,槐琥与德克萨斯打成一团。大帝的演出正值高潮,却突然被鼠王刺穿了身体。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-9 行动后
[Dialog]
[Character]
[Background(image="bg_lmstreet_1",screenadapt="coverall",fadetime=2,block=true)]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
0:38 P.M.    天气/沙尘
龙门市区,广场,露天派对
[Dialog]
[Character(name="char_325_bison_1",fadetime=1,block=true)]
[Delay(time=1)]
[name="拜松"]   虽然我们跟着指示过来了,但为什么......是个露天派对?
[Character(name="char_103_angel_1#8")]
[name="能天使"]   看到那个蜡烛了没!好大!
[Character(name="char_102_texas_1",name2="char_103_angel_1#8",focus=1)]
[name="德克萨斯"]   能天使,安静一点。
[name="德克萨斯"]   空气里甜味太重了,稍微有点不舒服。
[Character(name="char_201_moeshd#3")]
[name="可颂"]   嗯......要是下次在这里申请一个摊位的话,应该会大赚的吧。
[Character(name="char_101_sora_1#4",name2="char_102_texas_1",focus=1)]
[name="空"]   德克萨斯,老板有消息吗?
[Character(name="char_101_sora_1#4",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   暂时没有,也许他就在哪里酩酊大醉吧。
[name="德克萨斯"]   ......能天使,把我头上的东西摘下来。
[Character(name="char_102_texas_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   为什么嘛!
[name="能天使"]   我可是因为这盏日光灯,根本没有办法戴这种高高的派对帽喔?我很羡慕的喔?
[Character(name="char_101_sora_1#3",name2="char_103_angel_1#7",focus=1)]
[name="空"]   那如果强行戴上会怎么样?
[Character(name="char_102_texas_1",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   就像是宿醉醒来的时候发现自己在德克萨斯的副驾驶上高歌猛进的感觉。
[Character(name="char_201_moeshd#5")]
[name="可颂"]   ......那真是不得了呢。
[Character(name="char_101_sora_1#4",name2="char_103_angel_1#8",focus=1)]
[name="空"]   你还真的这么试过啊......
[Character(name="char_103_angel_1#3")]
[name="能天使"]   所以,老板在哪儿呢?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   这里人太多了,如果敌人追到了这里,会把普通人都卷进去的——
[Character(name="char_272_strong_1")]
[name="孑"]   啊。
[Character(name="char_243_waaifu_1")]
[name="槐琥"]   ......是你们,企鹅物流。
[Character(name="char_102_texas_1",name2="char_243_waaifu_1",focus=1)]
[name="德克萨斯"]   我记得你是......那个侦探所的打工妹......
[Character(name="char_272_strong_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   旁边这位就是传闻中一人一刀走码头的分舵主?
[Character(name="char_272_strong_1",name2="char_103_angel_1#7",focus=1)]
[name="孑"]   不是,呃,怎么还有这么夸张的版本......
[name="孑"]   我只是个普通的小商贩,啊,今晚还兼职鱼丸师傅。
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   你就是德克萨斯?
[name="槐琥"]   今天晚上发生的事情,你们可别说自己不知道。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#3",focus=1)]
[name="孑"]   槐琥,用不着这么咄咄逼人的,她们应该也只是......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1#4",focus=2)]
[name="槐琥"]   我知道。但是这种事件发生的次数实在是多到幽默。
[name="槐琥"]   如果不把其他人卷进去也就罢了。
[name="槐琥"]   殃及无辜,让平民蒙受财产损失,你们自己就没有作为合法公民的自觉吗?
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   ......
[Character(name="char_325_bison_1#2")]
[name="拜松"]   (好像完全无法反驳!)
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ......所以呢?
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   所以,有必要纠正你们的劣根性。
[Character(name="char_101_sora_1#4")]
[name="空"]   用、用不着直接拉开拳架吧,我们也知道今晚给大家添了很多麻烦,但是有话好好说嘛。
[stopmusic(time=2)]
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=1)]
[name="德克萨斯"]   ——好啊。
[Character(name="char_101_sora_1#3",name2="char_102_texas_1",focus=1)]
[name="空"]   德克萨斯!?
[Character(name="char_102_texas_1#4",name2="char_243_waaifu_1#3",focus=1)]
[name="德克萨斯"]   话说在前头,今晚的事情,对我而言,同样莫名其妙,而且,很累。
[name="德克萨斯"]   所以我现在的心情实在不怎么好。
[name="德克萨斯"]   你明白吗?
[Character(name="char_102_texas_1#4",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   一对一,我赢了,你们接下来就得乖乖遵纪守法。
[name="槐琥"]   ......至少一个月。
[Character(name="char_325_bison_1")]
[name="拜松"]   (一个月就够了!?)
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=1)]
[name="德克萨斯"]   我赢了,就让你们那些成天不务正业的家伙多管好自己的工作,少管闲事。
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   这说的倒是没错......但是,我是不会手下留情的!准备好!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9,block=true)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral",block=true)]
[PlaySound(key="$fightgeneral",block=true)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_272_strong_1")]
[name="孑"]   唉,怎么就变成这样了呢。
[Character(name="char_325_bison_1")]
[name="拜松"]   等等!都冷静一下!再怎么说,在市中心打架斗殴也有点太——
[Dialog]
[Character]
[name="酒客"]   好功夫,打得好!!
[name="酒客"]   狼小姐也不要输啊!打!小心背后!
[name="酒客"]   好久没见过这么漂亮的炎国功夫了!多耍几招啊!
[Character(name="char_325_bison_1#2")]
[name="拜松"]   这不是表演啊!
[Character(name="char_101_sora_1#2")]
[name="空"]   德克萨斯!加油!
[Character(name="char_103_angel_1#8")]
[name="能天使"]   小心脚下!是佯攻!
[Character(name="char_325_bison_1")]
[name="拜松"]   你们也不要跟着起哄啊!
[Dialog]
[Character(name="char_243_waaifu_1#3")]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_102_texas_1#4")]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9,block=true)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[PlayMusic(intro="$marketplace_intro", key="$marketplace_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_272_strong_1")]
[name="孑"]   汽水,你们要吗。
[Character(name="char_201_moeshd#2",name2="char_272_strong_1",focus=1)]
[name="可颂"]   啊!谢谢。但是你不打算稍微劝个架吗?
[Character(name="char_201_moeshd#2",name2="char_272_strong_1",focus=2)]
[name="孑"]   阻止不了,看样子也知道吧。
[Character(name="char_325_bison_1")]
[name="拜松"]   ......我们就这么看着?
[Character(name="char_272_strong_1")]
[name="孑"]   不然加加油也可以?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[stopmusic(fadetime=3)]
[name="广播"]   *杂音*——
[Character(name="char_325_bison_1")]
[name="拜松"]   ......怎么回事?
[Character]
[name="广播"]  喂——!所有参加安魂夜派对的好市民们!
[name="酒客"]   什么?
[name="酒客"]   搞什么,那个家伙是怎么回事?
[name="广播"]  听得见吗~?
[name="酒客"]   喂,你很吵欸!
[name="广播"]  不错不错,看来听得见。
[name="广播"]  那么现在,请静一静!静一静!谢谢!
[name="广播"]  然后竖起耳朵,膜拜我。
[PlayMusic(intro="$emperor_intro", key="$emperor_loop", volume=0.6, crossfade=1.5)]
[Character(name="char_105_emper",fadetime=1,block=true)]
[Delay(time=3)]
[Character]
[name="酒客"]   那、那家伙怎么回事!?
[name="酒客"]   等等,他是大帝!喂,是塞壬的说唱之神!快来!
[name="酒客"]   他不是应该在哥伦比亚吗!?怎么会在龙门?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1")]
[name="拜松"]   ......大帝先生,在干什么?
[Character(name="char_103_angel_1#4")]
[name="能天使"]   老板总自诩是音乐人嘛。
[Character(name="char_101_sora_1")]
[name="空"]   实际上也是喔。
[Character(name="char_325_bison_1",name2="char_201_moeshd",focus=2)]
[name="可颂"]   咱们的资金来源当然不光是物流业务本身,老板的资金渠道非常复杂。还有——
[Character(name="char_325_bison_1",name2="char_201_moeshd",focus=1)]
[name="拜松"]   还有?
[Character(name="char_325_bison_1",name2="char_201_moeshd#4",focus=2)]
[name="可颂"]   不,还是算了。感觉说太多会很不妙。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   ——!
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   怎么了,动作变慢了!
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=1)]
[name="德克萨斯"]   ......人流的动向太整齐了,情况不对。
[Character(name="char_102_texas_1",name2="char_243_waaifu_1#3",focus=2)]
[name="槐琥"]   别想找借口!
[Character]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$livecrowd", volume=0.4, loop=false, channel="people")]
[name="酒客"]   大帝!大帝!大帝!
[name="酒客"]   大帝!大帝!大帝!
[Character(name="char_105_emper")]
[name="大帝"]   ——
[Character]
[name="???"]   ......真吵啊。
[stopmusic(fadetime=2)]
[Character(name="avg_npc_034")]
[name="鼠王"]   今天是安魂节,大帝先生,你的噪音连死人都能吵醒。
[Character(name="char_105_emper",name2="avg_npc_034",focus=1)]
[name="大帝"]   什——!?
[PlaySound(key="$knifegore", volume=0.9)]
[Character(name="char_105_emper")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="大帝"]   你是,什么时候......在我身后......
[Character(name="char_105_emper",name2="avg_npc_034#7",focus=2)]
[name="鼠王"]   晚安,大帝先生,安魂节快乐。
[PlayMusic(intro="$kingmouse_intro", key="$kingmouse_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_105_emper",name2="avg_npc_034#7",focus=1)]
[name="大帝"]   ......臭老鼠,你给我......记住......
[Character]
[name="酒客"]   等等,怎么了?这是什么演出——
[name="酒客"]   大帝?大帝被刺穿了?死了!?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   喝啊!
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_243_waaifu_1#3")]
[name="槐琥"]   哼嗯!
[Character(name="avg_npc_033")]
[name="酒客?"]   呃——!
[Dialog]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$fightgeneral")]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=0.6)]
[Character(name="char_272_strong_1")]
[name="孑"]   哎?槐琥,你打错人——
[Character(name="char_102_texas_1#4",name2="char_272_strong_1",focus=1)]
[name="德克萨斯"]   不。她没做错什么。
[name="德克萨斯"]   被包围的是我们。
[Character]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[name="酒客?"]   ......
[Character(name="char_103_angel_1#3")]
[name="能天使"]   呃......难道说,该不会,从贫民窟一直追到了这里?
[Character(name="char_201_moeshd#5")]
[name="可颂"]   这里,这么多人,都是他们的同伙?
[Character(name="char_101_sora_1#2")]
[name="空"]   不会吧,这个人数......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   基本全都是敌人,这是个陷阱,大帝先生他——
[name="拜松"]   ——!?
[Dialog]
[Character]
[Blocker(a=1, fadetime=1, block=true)]
[Background]
[Background(image="ac5_5_back", x=-20,y=-20,xScale=0.9, yScale=0.9,fadetime=1)]
[Image(image="ac5_5_fro",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[BackgroundTween(image="ac5_5_back",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=-40,duration=20)]
[ImageTween(image="ac5_5_fro",x=-20,y=-20,xScale=0.9, yScale=0.9,xTo=20,duration=20)]
[Blocker(a=0, fadetime=2, block=true)]
[name="鼠王"]   这个话筒该怎么用......咳咳,喂?各位龙门市民,晚上好。
[name="鼠王"]   请各位不要慌张,刚才死掉的只是一只微不足道的企鹅,安魂夜庆典不会停止。自然,会有专人来处理这具麻烦的尸体。
[name="鼠王"]   虽然事出突然,深感歉意,不过是时候为今晚的狂欢增添一项临时项目了。
[name="鼠王"]   我们的叙拉古朋友为我们带来了一份特别大礼,现在藏在这场露天派对的某个地方。
[name="鼠王"]   时间不多,朋友们。
[Blocker(a=1, fadetime=1, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.4)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[image]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   (他在看着我?不,等等,那个老人是——)
[Character(name="avg_npc_034#7")]
[name="鼠王"]   如果没有人找到这份宝藏,很遗憾。
[name="鼠王"]   那将是你们人生中最后的惊喜。
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-10 1:11AM

鼠王统领的本地帮派和收编的黑手党一起对企鹅物流发起了猛攻,莫斯提马亲自牵制鼠王,拜松也终于打开心结,加入战局。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-10 行动前
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character]
[name="小女孩"]  鼠爷爷~!
[Character(name="avg_npc_034#3")]
[name="鼠王"]   怎么是你这小妮子,一个人跑来干嘛啦?灰头土脸的,又钻通风管了?
[Character]
[name="小女孩"]  嘿嘿,鼠爷爷,这是大门口的何叔给我的!何叔说我个子小跑得快,一刻钟之内送到就请我吃酸奶!你要给我作证!
[Character(name="avg_npc_034#3")]
[name="鼠王"]   好,爷爷给你作证。你先去吧。
[Character]
[name="小女孩"]  谢谢爷爷!爷爷再见~!
[Dialog]
[stopmusic(fadetime=2)]
[Delay(time=2)]
[Character(name="avg_npc_034")]
[name="鼠王"]   ......
[Character(name="avg_npc_033")]
[name="看似普通的居民"]   老爷子。怎么了?
[Character(name="avg_npc_034")]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[name="鼠王"]   还记得来找过我们的那几个叙拉古人吗?他们的“家族”已经完全从叙拉古转移到了龙门。
[Character(name="avg_npc_034",name2="avg_npc_033",focus=2)]
[name="看似普通的居民"]   需要联系线人吗?
[Character(name="avg_npc_034",name2="avg_npc_033",focus=1)]
[name="鼠王"]   没必要,按兵不动,他们会找上门来的。
[Character(name="avg_npc_034",name2="avg_npc_033",focus=2)]
[name="看似普通的居民"]   为了什么?
[Character(name="avg_npc_034",name2="avg_npc_033",focus=1)]
[name="鼠王"]   为了在这里生存下去。
[Character(name="avg_npc_034",name2="avg_npc_033",focus=2)]
[name="看似普通的居民"]   这可不需要经过任何人的同意,那他们怎么不去和天灾聊聊?
[Character(name="avg_npc_034#9")]
[name="鼠王"]   天灾要是会说话,兴许就用不着人们窝里斗了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034",name2="avg_npc_027",focus=2)]
[name="卡彭"]   ——正如您所言,鼠王先生。
[name="卡彭"]   龙门有自己的规则,魏彦吾在十几年前就默认了这个铁律,我们绝不敢轻易违反。
[name="卡彭"]   但您才是执行者,这也是我们今天冒昧来访的原因。
[Character(name="avg_npc_034",name2="avg_npc_027",focus=1)]
[name="鼠王"]   ......你们想铲除企鹅物流,取而代之。
[Character(name="avg_npc_034",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   正是。
[Character(name="avg_npc_034",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   你们对他们缺乏了解,西西里人。这笔生意你们得不到任何好处。
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   啧。
[Character(name="avg_npc_028#2",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   (甘比诺!)
[Character(name="avg_npc_028#3",name2="avg_npc_034",focus=1)]
[name="甘比诺"]   你是在说我们赢不了吗?“鼠王”先生?
[Character(name="avg_npc_028#3",name2="avg_npc_034",focus=2)]
[name="鼠王"]   “输赢”不是谈生意的时候应该出现的词,也难怪你逃离了叙拉古,你的确不是那个女人的对手。
[Character(name="avg_npc_028#3",name2="avg_npc_034",focus=1)]
[name="甘比诺"]   你敢侮辱我的家族?
[Character(name="avg_npc_028#3",name2="avg_npc_027#4",focus=2)]
[name="卡彭"]   你闭嘴,甘比诺!我们要的是针对企鹅物流的——
[Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=1)]
[name="鼠王"]   只要遵循规则,我没有庇护企鹅物流的理由。
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   ——意思是?
[Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=1)]
[name="鼠王"]   企鹅物流是明面上的合法公司,能庇护他们的只有龙门的钢铁律法。
[name="鼠王"]   不过他们有时候的确触犯了各方面的问题,而且从来不以为然。
[name="鼠王"]   但是切记,西西里人,切记不要越界。
[name="鼠王"]   另类的秩序不代表没有秩序,叙拉古应当最明白这个道理。可千万别再麻烦我这把老骨头动手了,答应我。
[Character(name="avg_npc_034#3",name2="avg_npc_027",focus=2)]
[name="卡彭"]   ——我明白。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_034")]
[name="鼠王"]   ......龙门这个季节的星星,比想象中的多。
[name="鼠王"]   放在桌上的茶,也凉了吧。
[Dialog]
[Character]
[PlayMusic(intro="$gorgeousdebut_intro", key="$gorgeousdebut_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character]
[name="路人"]  这是老爷的......喂,上工了。
[name="路人"]  我不聋,赶紧打,打完正好去喝早茶。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Blocker(a=0, fadetime=0.5, block=true)]
[name="黑帮"]   看来轮到我们了。
[name="黑帮"]   反正之前也打过招呼了,把弩枪都放下,注意不要误伤到无关人士。
[name="黑帮"]   ......该适应新的规则了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=2, block=true)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   我们是不是被包了个圆?里三层外三层的那种?
[Character(name="char_201_moeshd#5",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   啊,戚风蛋糕卷?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   鼠王是贫民窟的话事人,他的爪牙自然无处不在。
[Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   ......为什么不早说?
[Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=1)]
[name="德克萨斯"]   我以为那只是个都市传说,而且我也不知道他真的是只老鼠。谁会这么取外号?
[Character(name="char_201_moeshd#5")]
[name="可颂"]   说什么人流密集不好动手,这哪里有什么无辜民众,明明全是敌人嘛!
[Character(name="char_101_sora_1#2")]
[name="空"]   寸步难行呢。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   现在怎么办?
[Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=1)]
[name="德克萨斯"]   你一直在问怎么办,不如你自己想想?
[Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   ......
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   要来了。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="avg_npc_034")]
[name="鼠王"]   ......你来了。这里能清楚地看见下面的情况。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   你的朋友们正陷入苦战,你不打算去帮个忙吗?
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   我可没听说你会下这么重的手。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)] 
[name="鼠王"]   我也不是所有事都会和年轻人推心置腹的。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   也是,我总是会忘记,你是个什么样的人物。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   很多人会忘记这一点,他们都死无葬身之地。你已经属于特别优待了。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   你杀了老板,这件事不会这么简单地过去喔?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=2)]
[name="鼠王"]   呵呵,我心里明白。
[name="鼠王"]   企鹅物流和他们的主人过于目中无人了,龙门在变化,不能总由着他们为所欲为。
[name="鼠王"]   他们欠缺一个教训,稍微严厉一些的教训。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=1)]
[name="莫斯提马"]   过河拆桥的事情做多了,会遭到报应的。
[name="莫斯提马"]   你借企鹅物流的手做了那么多事......
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#7",focus=1)]
[name="莫斯提马"]   等等,你一开始就打算这么做?
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   谁知道呢。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   不可能的吧,你对自己应该扮演的角色拿捏得那么好。嗯,起码比我好。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_6",xScale=0.9, yScale=0.9, fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(xFrom=0, yFrom=0, xTo=-30, yTo=0, xScale=0.9, yScale=0.9, duration=15, block=false)]
[name="鼠王"]   呵呵......你真的很聪明。
[name="鼠王"]   火焰在响应你的意志,你这是打算把我送进墓地里吗?
[name="莫斯提马"]   怎么会呢。
[name="莫斯提马"]   我可是非常尊老爱幼的。
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]   莫斯提马!
[Character(name="char_102_texas_1",name2="char_103_angel_1#7",focus=1)]
[name="德克萨斯"]   等等,能天使,被包围的是我们,不要打乱阵型。
[Character(name="char_102_texas_1",name2="char_103_angel_1#6",focus=2)]
[name="能天使"]   嘁——!稍等!我马上就过来!
[Character(name="char_201_moeshd#5")]
[name="可颂"]   这些家伙混在普通市民之间,完全没法好好战斗啊!
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   这都是什么和什么啊......
[Character(name="char_201_moeshd#3")]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="可颂"]   拜松,别发呆啊,你挡着我了!快闪开!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   每个人都是,各顾各的,就这样该怎么......
[name="拜松"]   ......算了。
[name="拜松"]   既然总是这样,那就,各按各的来吧。
[Dialog]
[playsound(key="$d_gen_transmissionget", volume=0.8)]
[name="拜松"]   听得见吗?
[Delay(time=1)]
[Character(name="char_101_sora_1#3",name2="char_325_bison_1#4",focus=1)]
[name="空"]   通讯?给谁的?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   小心。
[Dialog]
[Character(name="avg_npc_031")]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1)]
[Character(fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="char_102_texas_1#4",name2="char_101_sora_1#3",focus=1)]
[name="德克萨斯"]   专心点,空。
[Character(name="char_102_texas_1#4",name2="char_101_sora_1#2",focus=2)]
[name="空"]   好、好的!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   你在的,对吧?一直都在。
[Character]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[name="管家"]   少爷......我......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   我不怪你,多半是父亲多管闲事吧。但是现在,你得帮我一把。
[Character]
[name="管家"]   ......明白了,少爷请吩咐。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   眼前这仗势,还用吩咐什么?
[name="拜松"]   把他们打飞就完事了。
[Character]
[name="管家"]   竟然会从少爷的嘴里听到这样的命令。
[name="管家"]   容我替老爷问一句,为什么?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......我哪管那么多为什么!可颂姐,让一下!
[Character(name="char_201_moeshd#5")]
[name="可颂"]   啊?
[Character(name="char_201_moeshd")]
[name="可颂"]  噢噢——
[Character(name="char_325_bison_1#4")]
[name="拜松"]   喝啊——
[Dialog]
[Character(name="avg_npc_031",name2="avg_npc_031")]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   撞、撞飞了!?这下不是和我的定位重合了嘛!
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lungmen_n",screenadapt="coverall")]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_029")]
[name="管家"]   嗯......就结果而言,老爷应该会满意的,但少爷继续这样......真的不会被企鹅物流带偏吗?
[name="管家"]   不......不能继续妨害少爷了,只要少爷觉得可以,那就可以,嗯。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   你这小子!乖乖躺下不好吗!一起上!
[Character(name="char_325_bison_1#4")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="拜松"]   ——
[Character(name="avg_npc_031")]
[name="黑帮A"]   被躲开了!?
[Dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_031")]
[name="黑帮B"]   唔哦、痛!我的棍子被什么东西打飞了!
[name="黑帮A"]   小心,有狙击手!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   给我让开!
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_034#7")]
[PlaySound(key="$p_skill_blacktimewand", volume=0.9)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[Delay(time=2)]
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   ......虽然是有在控制力度啦,但你一步都没动过,是不是太不讲理了点?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   站着不动,也不代表自己很轻松啊。
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   在龙门真的有什么可以打败你吗?
[Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   有啊,“龙门”可以。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   啊,狡猾的回答。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   我也是有坚持每天去公园晨练的,上了年纪,保持健康可是很重要的。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   晨练会有这种效果?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   还要加上一点点人生阅历。
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   那两个叙拉古人如何了?
[Character(name="char_213_mostma_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   如何了呢。
[Character(name="char_213_mostma_1",name2="avg_npc_034",focus=1)]
[name="莫斯提马"]   ......真想知道,每天有多少这样见不得光的事情被你悄悄解决了。
[name="莫斯提马"]   或者说,你让那些企图染指龙门的人自相残杀了多少次?
[Character(name="char_213_mostma_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   记不清了,孩子。我只记得为了活下去而前仆后继的家伙,远比下水道里的尸体要多,多得多。
[dialog]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=0,fadetime=3, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   莫斯提马小姐!我来帮——
[Character]
[name="看似普通的居民"]   不许再靠近了。你们几个,去帮老大。
[Character(name="avg_npc_031",name2="avg_npc_033")]
[name="黑帮&路人"]  是!
[Character(name="char_325_bison_1#4")]
[name="拜松"]   怎么会让你得逞!
[dialog]
[Character]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] 
[CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)]
[Delay(time=1)]
[Character]
[name="看似普通的居民"]   狙击?小少爷的保镖吗?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   让开!
[Character]
[name="看似普通的居民"]   你只是个普通的信使,你不该掺和进来。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   信使?没错,我只是个信使。但是我们身后身前的那几位最闹腾的,好像都是信使。
[Character]
[name="看似普通的居民"]   德克萨斯他们和你不一样,现在退出这场战斗,你还能保全自己。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......你说了算?
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character]
[name="看似普通的居民"]   唔——!你还是有点本事的嘛!
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   放手去做就对了!
[Character(name="char_213_mostma_1#2",name2="char_325_bison_1#4",focus=2)]
[name="拜松"]   ——明白!
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(fadetiem=1)]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=1,block=true)]

企鹅物流全员联手,最终靠着拜松管家的偷袭击败了鼠王,为了解除鼠王留下的炸弹,拜松选择舍命一搏,而真相却让人大跌眼镜。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-10 行动后
[Dialog]
[Character]
[Delay(time=1)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   我们......就这么看着?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   就这么看着。虽然不知道是怎么回事。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   但反正没有殃及无辜对吧?
[name="孑"]   这么多美食和饮料,就这么浪费了......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   这么浪费看的我都心疼。但我总觉得,这场斗殴好像也是派对的一部分?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   安排好的吗?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   也不太像,啊,有人冲过来了。
[Character(name="char_272_strong_1")]
[name="孑"]   呃?
[Dialog]
[Character(name="char_243_waaifu_1#4")]
[PlaySound(key="$fightgeneral",block=true)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avg_npc_031")]
[name="黑帮"]   呃......!怎么......好像......打错人......
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   呆在这儿是不是有点不太安全?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   反正回事务所也不知道该干嘛,都快通宵了。
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=1)]
[name="孑"]   你不是明天还要考试?下午?
[Character(name="char_272_strong_1",name2="char_243_waaifu_1",focus=2)]
[name="槐琥"]   ......
[Character(name="char_243_waaifu_1#2")]
[name="槐琥"]   ......糟。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_035")]
[name="伊斯"]   那边两位,似乎不是这场闹剧的相关人员。
[name="伊斯"]   应该建议他们远离这里,不小心会受伤的。
[Character(name="avg_npc_035",name2="char_300_phenxi_1",focus=2)]
[name="???"]   ......慢着,那个肚子上被开了个洞的人,是企鹅物流的大帝吧?
[name="???"]   他死了喔,你们就不慌张吗?
[Character(name="avg_npc_035",name2="char_300_phenxi_1",focus=1)]
[name="伊斯"]   慌张?怎么会。
[name="伊斯"]   大帝先生每个月都会有那么几次玩火自焚。我们习以为常。
[Character(name="avg_npc_035",name2="char_300_phenxi_1",focus=2)]
[name="???"]   哪怕他死了?
[Character(name="avg_npc_035",name2="char_300_phenxi_1",focus=1)]
[name="伊斯"]   是的。
[Character(name="avg_npc_035",name2="char_300_phenxi_1#3",focus=2)]
[name="???"]   ......莫斯提马也许真的不该和你们走得太近。
[Character(name="avg_npc_035",name2="char_300_phenxi_1#3",focus=1)]
[name="伊斯"]   你在担心她?
[Character(name="avg_npc_035",name2="char_300_phenxi_1#3",focus=2)]
[name="???"]   我只是来确保她没有做出什么出格的事情。
[name="???"]   但是,嗯,真是拙劣的演技,既然她那么有闲情逸致,那看来应该没什么值得注意的了。
[name="???"]   先走一步。还有,不要告诉她我来过这里,等完事了我会去找她的。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[playsound(key="$d_gen_walk_n")]
[Delay(time=1)]
[Character(name="avg_npc_035")]
[name="伊斯"]   ......走掉了。
[name="伊斯"]   突然出现,突然质问,又突然离开。
[name="伊斯"]   拉特兰现在已经变成这个风格了?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[PlayMusic(intro="$gorgeousdebut_intro", key="$gorgeousdebut_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_213_mostma_1",name2="avg_npc_034#7",focus=2)]
[name="鼠王"]   ......呵,我突然开始有些羡慕你这样的年轻人了。
[name="鼠王"]   你们总是喜欢自顾自地选择自己的道路,全然不顾自己在时局中的位置。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#7",focus=1)]
[name="莫斯提马"]   我也是有在好好工作的。
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   但是从来没有人能够查清你的根底。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   如果你真的查到了什么,那才是最麻烦的事情。
[Character(name="char_213_mostma_1#2",name2="avg_npc_034",focus=2)]
[name="鼠王"]   说得对,有些事情的确不该过度深究,特别是和信使莫斯提马扯上关系的时候。
[Character(name="char_213_mostma_1",name2="avg_npc_034",focus=1)]
[name="莫斯提马"]   这算什么?职业歧视吗?
[Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   只是经验谈。
[name="鼠王"]   现在,先暂停一下吧。
[dialog]
[Character(name="avg_npc_034#3")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[Blocker(a=0,fadetime=4, block=true)]
[Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   唔。
[name="莫斯提马"]   法术被压制了.....?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)]
[name="莫斯提马"]   搞什么,原来一直在手下留情的人其实是你吗?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   彼此彼此。
[name="鼠王"]   但至少,你拖延了足够的时间。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_033",focus=2)]
[name="看似普通的居民"]   你这臭小子,怎么这么耐打......呃......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   呼啊,呼啊,论耐力,我,可不会,输给任何人。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   嗯,做的不错。
[name="莫斯提马"]   真亏你们能这么快解决那么多的敌人啊。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   嘿,这次不会再让你一个人突然消失了。
[name="能天使"]   而且这家伙就是幕后黑手吧?当然要亲手暴揍他一顿啦!
[Character(name="char_201_moeshd#5")]
[name="可颂"]   今天的运动量真是超乎想象,唔,账单长度也是。
[name="可颂"]   德克萨斯姐,我感觉今晚有很多东西没法报销啊......
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   不要问我,问老板去。
[Character(name="char_101_sora_1#4",name2="char_102_texas_1#2",focus=1)]
[name="空"]   但是老板他死了......
[Character(name="char_101_sora_1#4",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   ......那就一会再说。
[Character(name="char_101_sora_1#4",name2="char_102_texas_1",focus=1)]
[name="空"]   话说,没有人去照顾一下老板的尸体吗?就那么躺在地上被踩来踩去的,是不是有点......
[dialog]
[Character]
[stopmusic(fadetime=2)]
[playsound(key="$d_gen_walk_n")]
[Delay(time=1)]
[Character(name="avg_npc_034#3")]
[name="鼠王"]   看来,人都到齐了。
[name="鼠王"]   ......年轻人总会做出自己的选择。
[name="鼠王"]   即使会在风雨飘摇的大地上粉身碎骨,你们也总是如此执意行事。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   他在说什么?
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   老爷子的碎碎念,忘了吧。
[Character(name="avg_npc_034#3")]
[name="鼠王"]   就当是这样吧,安魂夜还开心吗?
[Character(name="char_201_moeshd#2")]
[name="可颂"]   还好啦,就和宿醉一样,绝对不能去想第二天该怎么办。
[Character(name="char_101_sora_1#4")]
[name="空"]   所以没有人去照顾一下老板吗?
[Character(name="avg_npc_034#3")]
[name="鼠王"]   ......企鹅物流,还真是让人捉摸不透。
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   事到如今也没必要在意这点了吧。
[name="莫斯提马"]   企鹅物流就是企鹅物流,开战的理由也只是老板被人质疑了品味,就这么简单。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   什么?这样的吗?
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   为了捍卫自己的美学付出生命也在所不惜,这才是大帝嘛。
[PlayMusic(intro="$kingmouse_intro", key="$kingmouse_loop", volume=0.8, crossfade=1.5)]
[Character(name="avg_npc_034#3")]
[name="鼠王"]   至少在让人意外这方面,你们倒是从未让我感到过意外。
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[Blocker(a=1, r=0.9, g=0.8, b=0.7, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.9, g=0.8, b=0.7, fadetime=3, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=3, block=true)]
[Character(name="char_103_angel_1#7")]
[name="能天使"]   唔哦!哪来的沙子!
[Character(name="char_101_sora_1#2")]
[name="空"]   他还有余力吗?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ......没错,都认真一点,这和那些打打闹闹可不一样。
[name="德克萨斯"]   一瞬间都不要松懈。
[name="德克萨斯"]   会死的。
[Character(name="avg_npc_034#7")]
[name="鼠王"]   安魂夜怎么能不热闹一点?
[name="鼠王"]   让我亲眼见识见识,大帝究竟饲养着一群怎样的怪胎。
[dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ——
[Dialog]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=1.5, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=1)]
[name="德克萨斯"]   剑碰到沙子就断开了......真麻烦。
[Character(name="avg_npc_034#7")]
[name="鼠王"]   嗯,这么多年了,胆敢直接近身对我舞刀弄枪的人可不多。
[Character(name="char_103_angel_1#5")]
[name="能天使"]   那么尝尝这个!
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Delay(time=1)]
[Character(name="char_103_angel_1#4")]
[name="能天使"]   啊,果然没用!可颂,交给你啦!
[Character(name="char_201_moeshd#5")]
[name="可颂"]   但我的锤子已经被流沙缠住了喔!动都动不了喔!
[Character]
[Dialog]
[Character(name="avg_npc_034#3")]
[PlaySound(key="$e_skill_driftsand", volume=0.9)]
[CameraShake(duration=4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=0.9, g=0.8, b=0.7, fadetime=0.2, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=3, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_034#3")]
[name="鼠王"]   无用功。只是这样吗,企鹅物流?
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   不只是这样喔。
[PlaySound(key="$p_skill_blacktimewand", volume=0.9)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=1.5, block=false)]
[Delay(time=2)]
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#5",focus=2)]
[name="鼠王"]   ......唔。
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   沙盾被打破了,趁现在,能天使。
[Character(name="char_103_angel_1#5")]
[name="能天使"]   弹幕射击时间到——!
[Dialog]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Delay(time=0.5)]
[Character(name="avg_npc_034#7")]
[name="鼠王"]   ......复数的守护铳?真是麻烦的天使。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   别想得逞!
[dialog]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_034#5")]
[name="鼠王"]   哦?竟然挡住了?
[Character(name="char_103_angel_1#8")]
[name="能天使"]   谢啦,拜松!
[Character(name="char_201_moeshd#3")]
[name="可颂"]   还有我!别怪我对老年人下手太重!
[Dialog]
[Character]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   啊啊!还是没打中!!德克萨斯!
[Character(name="avg_npc_034#7")]
[name="鼠王"]   休想。
[Character(name="char_101_sora_1#2")]
[name="空"]   交给我,德克萨斯!
[dialog]
[Character(name="avg_npc_034#5")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="鼠王"]   唔,利用声音的源石技艺,有趣的小姑娘。
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   你还有空,东张西望吗?
[Character(name="avg_npc_034#5")]
[name="鼠王"]   ——唔。
[dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.5)]
[Character(name="avg_npc_034#6")]
[name="鼠王"]   ......
[Character(name="char_102_texas_1#4",name2="avg_npc_034#6",focus=2)]
[name="德克萨斯"]   那种角度,竟然被避开了......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   但至少让他挪了一步,一直站着不动对付我们,总觉得被小看了似的。
[Character(name="avg_npc_034#8")]
[name="鼠王"]   ......嗯,企鹅物流。
[name="鼠王"]   那件大衣,是我的女儿送给我的礼物。
[name="鼠王"]   这么多年,你是第一个能碰到它的外人。
[name="鼠王"]   龙门有多少像你们这样的年轻人呢,你们究竟又能担任什么样的位置呢?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#8",focus=1)]
[name="莫斯提马"]   做自己就好了吧,还是说,你生气了?
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#8",focus=2)]
[name="鼠王"]   不,只是有些五味杂陈......
[name="鼠王"]   但是夜晚的时间所剩无几,是时候——
[dialog]
[stopmusic(time=1)]
[Character(name="avg_npc_034#6")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0.4, r=0.9, g=0.8, b=0.7, fadetime=0.25, block=true)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="鼠王"]   ——!?
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=0,  fadetime=2, block=true)]
[dialog]
[Character(fadetime=1,block=true)]
[delay(time=1)]
[Character(name="char_101_sora_1#3")]
[name="空"]   他、他被击中了?
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   ......是那个狙击手,从刚才起,一直在。
[dialog]
[Character]
[playsound(key="$d_gen_transmissionget", volume=0.8)]
[name="管家"]   ......目标沉默,前去确认。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   你为什么——!
[Character]
[name="管家"]   ......少爷,他很危险。
[name="管家"]   您不应该这么接近他,他有驱动源石技艺的倾向,这个距离,我没法保证您的安全。
[name="管家"]   少爷的安全是第一优先,请您理解。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......难道说,我只是个诱饵?
[name="拜松"]   父亲知道这些事情,所以他才派你来——
[Character]
[name="管家"]   少爷。
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......
[Character]
[name="管家"]   少爷......有些事和您想的不太一样,到时候你就会明白了。我向您保证,老爷没有任何利用您的想法。
[name="管家"]   我想,企鹅物流也会需要一个解释。但现在,我必须确认鼠王的生死,我得带走他的遗体。
[Character(name="char_325_bison_1#4")]
[name="德克萨斯"]   ......没关系,老板不在,现在也没人听你解释。
[Character]
[name="管家"]   感谢理解。那么,少爷,请保重。
[playsound(key="$transmission", volume=0.4)]
[Character(name="char_325_bison_1")]
[name="拜松"]   ......
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=1.5)]
[Character(name="char_325_bison_1",name2="char_102_texas_1#4",focus=2)]
[name="德克萨斯"]   ——拜松,现在不是深究这件事的时候。
[name="德克萨斯"]   鼠王还给我们留下了一份大礼,不要忘了。
[Character(name="char_213_mostma_1#3")]
[name="莫斯提马"]   说不定是炸弹喔,毕竟那个叙拉古人最喜欢炸弹了嘛。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   那是不是不太妙?
[Character(name="char_325_bison_1#4")]
[name="拜松"]   而且敌人也没有完全溃散,他们像是在等着我们一样,怎么回事?
[name="拜松"]   鼠王就这么被带走了,他们竟然一点反应都没有?
[Dialog]
[Character]
[Character(name="avg_npc_031",name2="avg_npc_031",fadetime=1,block=true)]
[Delay(time=3)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   .....是啊,他们竟然一点反应都没有,唔......应该是这么回事吧......
[name="德克萨斯"]   分头行动。空,可颂,能天使,我们压制住剩下的敌人。
[name="德克萨斯"]   拜松和莫斯提马,解决那份礼物。
[name="德克萨斯"]   就快日出了,我们的时间不多。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   该死,到底会在哪儿——
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   你很慌张,不要总是这么急躁。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   我只是突然发现原来我一直被蒙在鼓里。
[name="拜松"]   ......莫斯提马小姐,我们之前,是不是和鼠王照过面?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   没错。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   所以你从一开始就猜到了?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   啊哈哈——
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   请不要蒙混过关!
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   唔,我也猜不透他到底在想什么。
[name="莫斯提马"]   但是时间的确不多了,近卫局会坐不住的。
[name="莫斯提马"]   这附近已经一团乱麻了,算上凑热闹的,根本没法好好侦查。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......维多利亚软糖,糖果盒,也许是个线索。
[name="拜松"]   不过按照常理来考虑,重复使用同一种陷阱是非常愚蠢的行为。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   既然如此,为什么?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   如果鼠王真的料到了今晚发生的一切,我们早些时候遇到他就必定不是偶然。
[name="拜松"]   从一开始,他就在和我们对话。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   这是他的陷阱,为什么还要给我们提示?这说不通。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   我也不知道,也许我们不该这么武断地与他为敌......但是,我有这种直觉。
[name="拜松"]   不光是猜想,是见到鼠王之后,他始终在尝试暗示某种东西......之类的。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯......听上去比毫无头绪要好得多。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   有了。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   .....这个就是——?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   长宽约八十厘米,高四十厘米,放在一个铁盒里——嗯,这算是个大号惊奇礼盒吗?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   能、能拆解吗?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   不,我一点都不懂。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   那么赶紧联系德克萨斯他们,也许他们——
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   似乎来不及了。这大概是定时型的。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   真是炸弹!?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   真是,有点老套。我是说它的造型。当然,这件事本身也是。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   啧......莫斯提马小姐,你先走。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   那你打算怎么做?
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   赌一把。
[name="拜松"]   这面盾牌是特制的,我的身体也还算结实,就算押错注,说不定还有活下来的可能。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   当真?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   嗯。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   那就让我见证到最后吧。不用担心,也许我也可以缩减爆炸的损失。
[name="莫斯提马"]   毕竟这是工作嘛。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   我知道了,呼——
[name="拜松"]   ——动手吧!
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   ......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你决定了?可那根和我头发的颜色好像。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   唔!莫、莫斯提马!不要突然开玩笑!我差点就——
[name="拜松"]   啊。
[stopmusic(fadetime=2)]
[dialog]
[Character]
[name="拜松"]   计数归零!快躲在我身后!!
[name="莫斯提马"]   好,好。
[dialog]
[Character]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Blocker(a=1, fadetime=1, block=true)]
[Background]
[name="拜松"]   呃——
[name="拜松"]   怎么不烫——
[PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=1, crossfade=1.5)]
[name="拜松"]   这是什么,糖果!?
[name="莫斯提马"]   好啦,注意落地姿势,不然会摔伤喔。
[Background(image="ac5_7_back", x=-20,y=-20,xScale=0.9, yScale=0.9,fadetime=1)]
[Image(image="ac5_7_fro",x=-20,y=-20,xScale=0.9, yScale=0.9)]
[BackgroundTween(image="ac5_7_back",x=-20,y=-20,xScale=0.9, yScale=0.9,xScaleTo=0.95, yScaleTo=0.95,duration=20)]
[ImageTween(image="ac5_7_fro",x=-20,y=-20,xScale=0.9, yScale=0.9,xScaleTo=1.1, yScaleTo=1.1,yTo=-100,duration=20)]
[Blocker(a=0, fadetime=2, block=true)]
[name="空"]   这是什么声音?
[name="可颂"]   不清楚,但——哇!有人从天上飞过来了!?
[name="拜松"]   疼疼疼,今天怎么总是......啊!抱、抱歉!
[name="可颂"]   还好啦,你们在玩什么,空中飞人吗?
[name="可颂"]   疼!什么东西砸着我了?
[name="空"]   ......糖?
[name="空"]   天上,在掉糖果?
[Blocker(a=1, fadetime=1, block=true)]
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.4)]
[image]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_102_texas_1#4")]
[name="德克萨斯"]   唉,空气里的甜腻味更重了。
[name="德克萨斯"]   你们,差不多该收手了。
[Character(name="avg_npc_031")]
[name="黑帮"]   ......知道了。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   嗯?嗯?德克萨斯,你是不是知道些什么?
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   不知道。但是能猜出个大概来。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   诶!!你有什么线索就早点说啊!
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   安魂夜,早就过了吧。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_033")]
[name="鼠王的部下"]   ......喝早茶吗?
[Character(name="avg_npc_031")]
[name="黑帮"]   这个点?那不如去天台看日出。
[Character(name="avg_npc_033")]
[name="鼠王的部下"]   你们这些黑手党真有意思,总喜欢去天台看日出......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_031")]
[name="黑帮"]   嘁,这糖果砸得我脑壳叮当响——这是停手的信号,都住手。
[name="黑帮"]   说是住手,可根本就是我们被单方面殴打。疼,浑身疼......
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_325_bison_1#2")]
[name="拜松"]   他们,真的停下了,怎么回事,总觉得哪里不太对......
[Character(name="char_201_moeshd#2")]
[name="可颂"]   怎么突然就安静下来了?大家就这么喜欢糖果吗?
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......糖果雨停了。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   是啊,很短暂吧。如果天上真的能掉下糖果就好了呢。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   似乎是有糖果这么一回事......
[name="拜松"]   等等,不对,那炸弹呢?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   你说这个?
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   呃?你把它整个拆下来了?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   让一让。
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   莫斯提马小姐!?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   哎呀,稍微有点没控制好,但愿没烧焦。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   这就只是个普通铁盒?
[name="拜松"]   ......里面还有一把糖果,呃,全都融化了,黏黏的......
[name="拜松"]   这个便签是?讯息?鼠王留下的......?
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   写着什么呢?
[Character(name="char_325_bison_1")]
[name="拜松"]   “安魂夜快乐”......
[name="拜松"]  ......
[name="拜松"]  ......
[Character(name="char_325_bison_1#2")]
[name="拜松"]  ............哈?
[Delay(time=0.6)]
[Dialog]
[Blocker(block=true)]
[Image]

CB-ST3 破晓时分

废弃的酒吧里,把酒言欢,畅所欲言,来自拉特兰的苦难陈述者(?)将会带走莫斯提马,而新一轮的斗殴也蓄势待发,日出了。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-ST3 剧情
[Dialog]
[Delay(time=1)]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
3:21 A.M.    天气/晴
龙门市区,“大地的尽头”酒吧,废墟中
[dialog]
[Delay(time=0.4)] 
[Character(name="char_101_sora_1#5",name2="char_102_texas_1#2")]
[name="企鹅物流众人"]   干杯!!
[Character(name="char_103_angel_1#8",name2="char_201_moeshd")]
[name="企鹅物流众人"]   干杯!!
[PlayMusic(intro="$marketplace_intro", key="$marketplace_loop", volume=0.8, crossfade=4)]
[Dialog]
[Character]
[delay(time=1)]
[Character(name="char_103_angel_1#8")]
[name="能天使"]   哎呀,今晚可真是打了个痛快。
[Character(name="char_201_moeshd")]
[name="可颂"]   虽然是坐在这一片狼藉里开趴,但一想到所有损失都有人报销,我就感觉浑身舒畅!
[Character(name="char_101_sora_1#3",name2="char_102_texas_1",focus=1)]
[name="空"]   德克萨斯,你要是早就知道,好歹也告诉我们一声呀。
[Character(name="char_101_sora_1#3",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   我猜的。
[Character(name="char_101_sora_1#5",name2="char_102_texas_1",focus=1)]
[name="空"]   你一点都不会撒谎,真是......
[Character(name="char_101_sora_1#5",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   反正都是老板的主意吧?别介意~吃饭喝酒打架,有益身心健康。
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   怎么了?不加入他们吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   不,免了。
[name="拜松"]   怎么说呢,我稍微有点,不太能接受。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   习惯就好啦。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   我觉得习惯了就完了。
[name="拜松"]   那今晚这么多事都是为了什么?还有大帝,他......
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   只是用生命让派对变得更加热闹而已。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   ......莫斯提马小姐,你说过,你会决定我在企鹅物流的学习成绩,是吗?
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   嗯,我考虑过了。虽然你大概和他们八字不合,但你的改变和成长有目共睹,也许——
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   不。
[name="拜松"]   我不会留在这里的。
[Character(name="char_325_bison_1#4",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   ——哎呀,我还以为以你现在的情况,你会更需要企鹅物流作为一个不被干扰的踏板呢。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#2",focus=1)]
[name="拜松"]   本来是这么打算的,话说原来莫斯提马小姐早就看穿了啊......
[name="拜松"]   我不是觉得企鹅物流很糟糕,不,也许真的很糟糕。
[name="拜松"]   但是,我在想,原来还有这样的信使,还有这样的生活方式。
[name="拜松"]   虽然常识在告诉我,这很危险。
[name="拜松"]   但也许这样......反而更接近我的理想。
[name="拜松"]   不如说,如果我自己不这么认为的话,我会开始质疑现实的。
[name="拜松"]   ......就像一个梦,荒诞的梦。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   嗯,械斗、爆炸和高空坠落总是能叩开心扉的。
[Character(name="char_325_bison_1",name2="char_213_mostma_1",focus=1)]
[name="拜松"]   呃,这种企鹅物流式的洗礼真的不利于身心健康。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   但既然你已经下定了决心,作为一名信使同僚,我会祝福你的。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#3",focus=1)]
[name="拜松"]   ——谢谢。
[Character(name="char_325_bison_1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   而且这样你的父亲就找不到借口克扣我的薪水了吧。
[Character(name="char_325_bison_1#2",name2="char_213_mostma_1#4",focus=1)]
[name="拜松"]   老、老爹吗!我都忘了这件事了,也许我该和他好好聊聊,他到底在折腾些什么......
[Character(name="char_103_angel_1#8")]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="能天使"]   莫斯提马!干杯!
[Character(name="char_213_mostma_1#3",name2="char_103_angel_1#8",focus=1)]
[name="莫斯提马"]   干杯。
[name="莫斯提马"]   干嘛要突然冲过来,都洒到身上了不是吗。
[Character(name="char_213_mostma_1#3",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   一不留神你就会跑掉嘛,我可是有很——多事情想要问你呢。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#7",focus=1)]
[name="莫斯提马"]   很多事,很多事呢......比如拉特兰的那件事?
[name="莫斯提马"]   你姐姐的事?或者是......我的角?
[Character(name="char_213_mostma_1",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   ——
[Character(name="char_213_mostma_1",name2="char_103_angel_1#3",focus=1)]
[name="莫斯提马"]   哈哈哈,笑容僵住了喔?你还是老样子,想什么都会放在脸上呢。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   莫!斯!提!马!
[Character(name="char_213_mostma_1",name2="char_103_angel_1#7",focus=1)]
[name="莫斯提马"]   好了好了,我会告诉你的。
[name="莫斯提马"]   ......但不是现在,你私底下调查了很长时间了吧,你应该能理解。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   嗯,虽然不知道为什么,那已经算得上国家机密了,但也没所谓吧?
[name="能天使"]   和你们有关的事情,我总得弄清楚啊。
[Character(name="char_213_mostma_1#2",name2="char_103_angel_1#3",focus=1)]
[name="莫斯提马"]   你还真的这么做了吗......
[name="莫斯提马"]   说不定会被超级麻烦又阴险,而且无处不在的坏孩子盯上,没收你的守护铳,然后尾随你直到天涯海角喔?
[Character(name="char_213_mostma_1#2",name2="char_103_angel_1#8",focus=2)]
[name="能天使"]   呃,为什么这么具体?
[name="能天使"]   但是没关系,我跑的够快嘛,他们从来追不上我!
[Character(name="char_213_mostma_1",name2="char_103_angel_1#8",focus=1)]
[name="莫斯提马"]   好吧。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#3",focus=2)]
[name="能天使"]   放弃了?
[Character(name="char_213_mostma_1",name2="char_103_angel_1#3",focus=1)]
[name="莫斯提马"]   投降了,反正从来没有人能管得住你。
[Character(name="char_213_mostma_1",name2="char_103_angel_1#7",focus=2)]
[name="能天使"]   其实还是有的啊,比如老板和老板什么的。德克萨斯说的话我也会听啦,听一半。
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_102_texas_1#2")]
[name="德克萨斯"]   ......
[Character(name="char_102_texas_1#2",name2="char_201_moeshd",focus=2)]
[name="可颂"]   你也在意她们的悄悄话吗?
[name="可颂"]   虽然我听说过个大概啦,但说真的,我现在超好奇的。
[name="可颂"]   拉特兰到底是个什么样的地方?
[Character(name="char_102_texas_1",name2="char_201_moeshd",focus=1)]
[name="德克萨斯"]   ......没必要深究,那是她的自由。
[Character(name="char_101_sora_1#3",name2="char_102_texas_1",focus=1)]
[name="空"]   可是拜松好像状态不太对?
[Character(name="char_101_sora_1#3",name2="char_102_texas_1",focus=2)]
[name="德克萨斯"]   他今晚生气的次数不少了,会习惯的。
[Character(name="char_101_sora_1#5",name2="char_102_texas_1",focus=1)]
[name="空"]   怎么说也是难得的后辈——难得的新人,这样会不会不太好?
[Character(name="char_201_moeshd",name2="char_325_bison_1",focus=1)]
[name="可颂"]   拜松~我送你一刊百大民间美食攻略怎么样?是我实地考察亲手编写的喔~!
[Character(name="char_201_moeshd",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   原来是你写的吗!
[Character(name="char_201_moeshd",name2="char_325_bison_1#2",focus=1)]
[name="可颂"]   嘿嘿,广告费也是重要收入来源喔!
[Character(name="char_213_mostma_1#4")]
[name="莫斯提马"]   ......原来如此,嗯,请务必私底下给我推更多的店。
[Character(name="char_103_angel_1#7")]
[name="能天使"]   说起来,刚才开始就有个一眼看上去就是有钱人家的仆从那类的角色站在门外?
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_029#3")]
[name="管家"]   ......
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_201_moeshd#4")]
[name="可颂"]   说是门外,但墙壁基本给破坏干净了呢。唉,这个月好像还有小型推进器的尾款......
[Character(name="char_325_bison_1#4")]
[name="拜松"]   ......我出去一下。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_029")]
[name="管家"]   少爷。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   来龙去脉我都知道了。
[name="拜松"]   父亲和大帝早就串通好了,而恰巧有一批叙拉古的黑帮撞到鼠王的枪口上来,没错吧?
[Character(name="avg_npc_029#2",name2="char_325_bison_1",focus=1)]
[name="管家"]   各有各的原因。少爷,您在事件中途的表现非常出色,老爷非常欣慰。
[name="管家"]   但无论如何,我......
[Character(name="avg_npc_029#2",name2="char_325_bison_1",focus=2)]
[name="拜松"]   你只是听从安排在我的盾上虚晃了两下。
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=1)]
[name="管家"]   少爷......谢谢。
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   唉,经历了这么多事情,为什么还能心平气和地踩着玻璃渣和凳子腿开派对呢?
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   这种无厘头的豁达来源于无数次出生入死的经验,少爷。
[Character(name="avg_npc_029",name2="char_325_bison_1#2",focus=2)]
[name="拜松"]   我知道,但他们明明是信使,为什么总是要出生入死?
[Character(name="avg_npc_029",name2="char_325_bison_1#2",focus=1)]
[name="管家"]   信使就是如此。如果少爷想离开老爷的身边,离开龙门的话,您迟早会明白的。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   ......但愿吧。
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=1)]
[name="管家"]   要回去见一面老爷吗?
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   父亲应该在和魏长官谋划些什么吧。想必是至关重要,而我无法插手的事情。
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=1)]
[name="管家"]   少爷很聪明,但老爷并不完全是为了把少爷您支开才这么做的。您会变得更坚韧,更强大。
[Character]
[Dialog]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Character(name="char_213_mostma_1#2",name2="avg_npc_034#7")]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Character(name="char_101_sora_1#2",name2="char_201_moeshd#3")]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Character(name="char_102_texas_1#2",name2="char_103_angel_1#8")]
[cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Dialog]
[Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall",block=true)]
[Character(fadetime=0)]
[cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_029#3",name2="char_325_bison_1",focus=2)]
[name="拜松"]   ......也许,说不定,如果我真的能坚持到那一天。
[name="拜松"]   你先去父亲那里吧,我稍微......散散心。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   明白了,好好休息一下吧,少爷。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   对了,其实回头想想。
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=1)]
[name="管家"]   嗯?
[Character(name="avg_npc_029",name2="char_325_bison_1",focus=2)]
[name="拜松"]   今晚其实蛮有趣的。
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[PlayMusic(intro="$storyendjp_intro", key="$storyendjp_loop", volume=0.8, crossfade=1.5)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_103_angel_1#4")]
[name="能天使"]   ......唔......
[Character(name="char_213_mostma_1")]
[name="莫斯提马"]   喝醉了之后好好闹腾了一番呢。
[name="莫斯提马"]   不过她安静下来还是很可爱的吧?毕竟是她引以为豪的妹妹嘛。
[Character]
[name="???"]   她和她的姐姐我都不关心,但是你有必要阻止她对那些事情的调查,否则她会招来不必要的麻烦。
[name="???"]   以及,最重要的是——
[Dialog]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_300_phenxi_1#3",fadetime=1,block=true)]
[Delay(time=1)]
[name="???"]   你刚才,是不是拐弯抹角地骂了我一顿?
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   哪里的话,你总是能听见我在说什么才更可怕一点吧?难道在哪里装了窃听器吗?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=1)]
[name="???"]   谁让我是你的监管人呢,你要时刻有这个自觉。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   ......那么,“监管人”小姐,你现在叫什么呢?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#2",focus=1)]
[name="???"]   ......为什么要问这个?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   今晚是例行汇报的时间吧,我都等了你一晚上了,上面的大人物没有一点新想法?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#2",focus=1)]
[name="???"]   我干嘛要告诉你?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   因为我有权知道,怎么说我们也是同事吧?
[name="莫斯提马"]   还有,我个人确实对你每个月都会变更一次的职务深感兴趣。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=1)]
[name="???"]   啧,好吧,如果遇到意外,我们的确需要代号来互相辨识。
[name="???"]   这次的职务被划分到公证所名下。老样子,独立特殊职务, 职务名、名称是......
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   名称是?
[Character(name="char_300_phenxi_1#2",name2="char_213_mostma_1",focus=1)]
[name="???"]   ......苦难陈述者。
[Character(name="char_300_phenxi_1#2",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   ......
[Character(name="char_300_phenxi_1#1",name2="char_213_mostma_1#4",focus=1)]
[name="???"]   ......
[Character(name="char_300_phenxi_1#1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   呃,什么?为什么?
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#4",focus=1)]
[name="苦难陈述者?"]   我怎么知道!他们说看了一部棒呆了的杀手电影,然后不由分说就给我改成这个什么......
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   苦难陈述者?好吧,再怎么也比之前的神选监工正常一点......
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=1)]
[name="神选监工?"]   啧,天天拿别人的职务开玩笑,而且为什么公证所真的同意了?
[name="神选监工?"]   他们就没有想过,如果我们真的见到了魏彦吾的话,我是要自报家门的吗!?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   “您好,我是来自拉特兰公证所的苦难陈述者,很高兴见到你”?
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="苦难陈述者?"]   ......
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   还是“坟墓骑士”更好吧?还是上个月的“黏性超人”?或者是最早的“秘藏守望者”?
[name="莫斯提马"]   你当初突然提出和我同行的时候,我还真以为拉特兰有个叫做秘藏守望者的组织......
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#2",focus=1)]
[name="秘藏守望者?"]   够了!
[name="秘藏守望者?"]   ......我现在就去回信拉特兰,如果他们不给我一个正常点的职务,以后就别指望接到我的定期联络。
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你也要理解他们的顾虑,毕竟不是所有人都会相信一个长了角的萨科塔人。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=1)]
[name="秘藏守望者?"]   那就不能正常地给我分配一个职务吗!?
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   破例的升职会引起猜忌,总是这么心急会长皱纹的喔,苦难陈述者小姐。
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="苦难陈述者?"]   ——
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   哎,别这么当真,一言不合就拔枪可不是什么好习惯。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#2",focus=1)]
[name="苦难陈述者?"]   怎么样都好,看着你演了一晚上的戏,婆妈得要死。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   那么我们迟一点离开龙门?我陪你逛个街,就当我补偿你一下。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=1)]
[name="苦难陈述者?"]   ......嗯,这倒是个好主意。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_8",xScale=0.9, yScale=0.9, fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(xFrom=0, yFrom=0, xTo=-40, yTo=0, xScale=0.9, yScale=0.9, duration=30, block=false)]
[name="苦难陈述者?"]   而且,是呢,想必你这一次的酬劳不少吧?尽一份地主之谊如何?
[name="莫斯提马"]   我们都是拉特兰出身的吧,地主之谊是什么借口?
[name="苦难陈述者?"]   你看着办。话说回来,这个天使的光环还真是晃眼。
[name="莫斯提马"]   光环偶尔还是会给日常生活带来点小麻烦的。
[name="苦难陈述者?"]   你就完全不存在这种问题,真是太好了,堕天使。
[name="莫斯提马"]   你这是在嫉妒吗?要不要我去帮你买一盏头戴式日光灯?
[name="苦难陈述者?"]   听上去就麻烦,你们到底是怎么习惯的?
[name="莫斯提马"]   与生俱来。在我们拥抱语言的那一刻,光环就会显现。
[name="苦难陈述者?"]   第一次学会喊爸爸妈妈的时候吗?真是温馨的画面。
[name="莫斯提马"]   呵呵,能天使喊的是“姐姐”喔。就算没有血缘关系,她们也是——
[name="苦难陈述者?"]   停,不要再谈论她姐姐的事了,就算拉特兰不在意,那也不是可以当话题闲聊的小事。
[name="苦难陈述者?"]   就是因为你用这把守护铳对准了队长才沦落至此。
[name="苦难陈述者?"]   还是说,你真打算有一天把所有的事情都告诉她?告诉你最好战友的妹妹?
[name="莫斯提马"]   嗯......你跟着我这么久我都没告诉过你,莫非,同为我“最好战友”的你......闹小脾气了?
[name="苦难陈述者?"]   我只是有义务提醒你,关于卡兹戴尔的任何事情,一个字都不要多说。
[name="莫斯提马"]   可我打算写成游记来着?
[name="苦难陈述者?"]   哦,那可真棒。去找那个奇怪的家伙拿回你的法杖,否则算你违纪。
[name="苦难陈述者?"]   而且你的时间可没有那么充裕。
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   嗯,说的也是,那就听苦难陈述者的吧。
[Character(name="char_300_phenxi_1#3",name2="char_213_mostma_1#3",focus=1)]
[name="苦难陈述者?"]   你——
[Character(name="char_213_mostma_1#2")]
[name="莫斯提马"]   ——老板,有下一份工作的安排吗?
[Dialog]
[Character]
[stopmusic(fadetime=3)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_105_emper",fadetime=1,block=true)]
[Delay(time=1)]
[name="大帝"]   在你离开龙门之前,我会安排一份超棘手的工作的,放心好了。
[Character(name="char_105_emper",name2="char_300_phenxi_1#3",focus=2)]
[name="苦难陈述者?"]   唔,你没死......?你听到了多少?
[Character(name="char_105_emper",name2="char_300_phenxi_1#3",focus=1)]
[name="大帝"]   偷听两个小女孩聊天可是完全没有绅士风度的行为。
[name="大帝"]   重点是我不需要,因为我无所不知。
[Character(name="char_105_emper",name2="char_300_phenxi_1",focus=2)]
[name="苦难陈述者?"]   ......全听见了是吧。
[name="苦难陈述者?"]   算了,毕竟是那个大帝,应该没关系吧。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#4",focus=2)]
[name="莫斯提马"]   你刚才是不是真的有一瞬间想要杀人灭口的......不愧是苦难陈述者......
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#4",focus=1)]
[name="苦难陈述者?"]   住嘴,别把我说的像个不入流的反派。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   你要不要考虑也加入企鹅物流?如果在拉特兰之外的地方任职,就不用换这些奇怪的代号了吧。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1",focus=1)]
[name="苦难陈述者?"]   ......我必须以拉特兰人的身份监视你。
[Character(name="char_300_phenxi_1",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   也是啦,我就是随口说说,毕竟一直不能使用本名也很辛苦。
[Character(name="char_105_emper",name2="char_300_phenxi_1",focus=1)]
[name="大帝"]   好了,要走赶紧走,这儿可不是拉特兰大教堂,不接待苦难陈述者。
[Character(name="char_105_emper",name2="char_300_phenxi_1",focus=2)]
[name="苦难陈述者?"]   我......算了。
[name="苦难陈述者?"]   我先去向那几个老东西......拍一封信。
[name="苦难陈述者?"]   ......该死。
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[delay(time=0.7)]
[Character(name="char_105_emper")]
[name="大帝"]   嗯哼,每次例行汇报都帮你们挪个政府机构挂名做幌子?看来你在那边还是蛮受欢迎的嘛。
[Character(name="char_105_emper",name2="char_213_mostma_1#3",focus=2)]
[name="莫斯提马"]   可我觉得他们至少有一半心思是出于好玩才这么做的哦?
[Character(name="char_105_emper",name2="char_213_mostma_1#3",focus=1)]
[name="大帝"]   出于好玩?嗯,有道理,看来拉特兰的高层也有一些懂得如何生活的好伙计在。
[name="大帝"]   ......等等,好玩......好玩的地方......
[name="大帝"]   哼,我突然有个好主意,莫斯提马,这份工作你绝对不会失望的,不如说,绝对会超出你的期待,你就等着我的通知吧。
[Character(name="char_105_emper",name2="char_213_mostma_1#2",focus=2)]
[name="莫斯提马"]   老板这么说还真是让人有点不安......不过已经快天亮了,我得去找她。
[name="莫斯提马"]   既然在龙门的事情已经完成,我也得离开了,代我向大家道个别吧。
[Character(name="char_105_emper",name2="char_213_mostma_1",focus=2)]
[name="莫斯提马"]   特别是能天使,帮我请她吃顿饭喔。
[Character(name="char_105_emper",name2="char_213_mostma_1",focus=1)]
[name="大帝"]   没关系,用不着担心。
[name="大帝"]   毕竟大家很快就能再见的。
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_cenmetery",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_325_bison_1")]
[name="拜松"]   ......唔......天都快亮了。
[name="拜松"]   我该走哪条路回去来着,不好,好像有点迷路了......
[name="拜松"]   啊,又是这里。怎么总是能绕回到这里。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   那是?
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_213_mostma_1#5")]
[name="莫斯提马"]   ......
[delay(time=0.5)]
[Dialog]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_325_bison_1")]
[name="拜松"]   莫斯提马小姐?唔,她在祈祷,是不是不该打扰她......
[Dialog]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character]
[name="路人"]   看日出!看日出!
[name="路人"]   抱歉,这家伙喝醉了,麻烦让一让,多谢啦!
[Character(name="char_325_bison_1#2")]
[name="拜松"]   呃——好、好的......
[name="拜松"]   不好!莫斯提马......果然已经不见了。
[name="拜松"]   (但刚才她身边好像有个红色的人影,是我看错了吗?)
[Character]
[name="混混"]   喂,那边那个挡路的小个子。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   我?
[Character]
[name="混混"]   你是峯驰物流家的大少爷?没错吧?有钱人家的大少爷喔!
[name="混混"]   能不能跟我们走一趟呢?不会麻烦你太长时间的。
[Character(name="char_325_bison_1#2")]
[name="拜松"]   ......又来?
[Character(name="char_325_bison_1#3")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="拜松"]   ......噗,哈哈,怎么说呢......
[Character]
[name="混混"]   你笑什么?
[name="混混"]   唔喔!这家伙,竟然反抗——!所有人,一起上!
[Dialog]
[Character]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.7, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=0.7, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=0.6)]
[playsound(key="$p_imp_blunt_h")]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background]
[PlayMusic(intro="$speedoflight_intro", key="$speedoflight_loop", volume=0.8, crossfade=1.5)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_1",xScale=0.4, yScale=0.4,x=-200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=-200,yFrom=-50,yTo=50,xScale=0.4,yScale=0.4,duration=12,block=false)]
[dialog]
Speed of Light / DJ OKAWARI 
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_2",xScale=0.4, yScale=0.4,x=200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=200,yFrom=-50,yTo=50,xScale=0.4,yScale=0.4,duration=12,block=false)]
[dialog]
——特别鸣谢——
糖果供应商户  维多利亚彩虹糖铺
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_3",xScale=0.4, yScale=0.4,x=-200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=-200,yFrom=-50,yTo=50,xScale=0.4, yScale=0.4,duration=12,block=false)]
[dialog]
花大钱做傻事  峯驰物流
白挨了一顿打  董氏鳞鱼丸 
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_6",xScale=0.4, yScale=0.4,x=-200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=-200,yFrom=-50,yTo=50,xScale=0.4, yScale=0.4,duration=12,block=false)]
[dialog]
出场名单之外  拉特兰苦难陈述者......?
如今生死未卜  甘比诺家族
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_7",xScale=0.4, yScale=0.4,x=-200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=-200,yFrom=-50,yTo=50,xScale=0.4, yScale=0.4,duration=12,block=false)]
[dialog]
遛弯中途客串  龙门贫民窟“鼠王”
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[Blocker(a=0, fadetime=1, block=true)]
[dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Image(image="ac5_8",xScale=0.4, yScale=0.4,x=-200,y=-50,fadetime=0)]
[Blocker(a=0, fadetime=2, block=true)]
[ImageTween(x=-200,yFrom=-50,yTo=50,xScale=0.4, yScale=0.4,duration=12,block=false)]
[dialog]
以及,光辉万丈,势不可挡,
无论利用还是被利用都能以雷霆万钧之力解决一切的
企鹅物流
[dialog]
[delay(time=6)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[Image(fadetime=0)]
[stopmusic(fadetime=3)]
[PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.8, crossfade=3)]
[Background(image="bg_motorway",screenadapt="coverall")]
[Delay(time=1)] 
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_102_texas_1")]
[name="德克萨斯"]   这台新车,真不错。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   耶!去码头给拜松找场子咯!
[Character(name="char_201_moeshd#2")]
[name="可颂"]   德克萨斯姐,稍微开慢点,我在给拜松涂药——
[Dialog]
[playsound(key="$drift")]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_201_moeshd#5")]
[name="可颂"]   啊!不好意思!
[Character(name="char_105_emper")]
[name="大帝"]   有什么不好意思,本来脸上就鼻青脸肿的,直接把药水泼上去不是更好?
[Character(name="char_325_bison_1#3")]
[name="拜松"]   ......没关系,我自己来吧。
[Character(name="char_105_emper")]
[name="大帝"]   嗯,不愧是那只蠢牛的儿子,一点都不会让人闲着。
[name="大帝"]   距离我们欢送拜松离开企鹅物流还有三个小时零二十五分,算上欢送酒会时间也绰绰有余了。
[name="大帝"]   看看这期间会有多少不识好歹的废物们找上门来。
[Character(name="char_325_bison_1#3")]
[name="拜松"]   抱歉,给各位添麻烦了......
[Character(name="char_105_emper")]
[name="大帝"]  麻烦?不,完全不。
[name="大帝"]  老实说,我早就看这些连犯罪都犯不到点子上的流氓不爽了。
[name="大帝"]  和我们待在同一座城市,就是他们的失格。
[Character(name="char_103_angel_1#8")]
[name="能天使"]   听上去我们才是最危险的那个?
[Character(name="char_101_sora_1#2")]
[name="空"]   就在前面!那座老仓库就是他们的据点!
[Character(name="char_105_emper",name2="char_102_texas_1",focus=1)]
[name="大帝"]   随便抓住点什么,德克萨斯,给我撞进去!!
[Character(name="char_105_emper",name2="char_102_texas_1#4",focus=2)]
[name="德克萨斯"]   明白!
[Character]
[Dialog]
[playsound(key="$drift")]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$p_atk_smg_h")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)]
[Delay(time=0.5)]
[Dialog]
[Blocker(fadetime=3,block=true)]
[Character]
[Dialog]

CB-EX1 群架诀窍

看似闹剧的背后,真正的幕后人们相聚在废弃的酒吧。当日出时,老友们并肩而立,看着新的事物缓缓前进。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-EX1 行动后
[Dialog]
[Delay(time=1)]
[PlayMusic(intro="$bar_intro", key="$bar_loop", volume=0.8,crossfade=1)]
[Character]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_bar_1",screenadapt="coverall")]
[Delay(time=0.4)] 
[Blocker(a=0, fadetime=1, block=true)]
[Character(name="avg_npc_029")]
[name="管家"]   ——请在这里等待。
[name="管家"]   鼠王先生。
[Character(name="avg_npc_029",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   辛苦了,你先回去吧。
[name="鼠王"]   刚刚,不错的枪法。
[Character(name="avg_npc_029#2",name2="avg_npc_034#3",focus=1)]
[name="管家"]   谢谢您的夸赞,虽然很失礼,但您真的没有受伤吗?
[Character(name="avg_npc_029#2",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   怎么会。不过,如果你真的抱着杀了我的想法——
[Character(name="avg_npc_029#3",name2="avg_npc_034#3",focus=1)]
[name="管家"]   那我根本没有扣下扳机的机会。您就不要谦虚了,我和老爷都见识过您过去的模样。
[Character(name="avg_npc_029#3",name2="avg_npc_034",focus=2)]
[name="鼠王"]   那又如何,岁月不留情,今夜我再次认识到这个事实。
[name="鼠王"]   摆弄令他人畏惧的力量也会吞噬自身,陪那些初出茅庐的孩子们玩耍,竟然弄坏了我的宝贝大衣。
[Character(name="avg_npc_029",name2="avg_npc_034",focus=1)]
[name="管家"]   只是大衣?
[Character(name="avg_npc_029",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   针线活对我来说可是很艰巨的。
[name="鼠王"]   你已经完成了你的任务,信使,你先走吧,告诉你的主人,让他安心做好自己的事情。
[Character(name="avg_npc_029#2",name2="avg_npc_034#3",focus=1)]
[name="管家"]   ——我记下了,但老爷也许会想要亲自来见您一面,那么,容我告辞。
[Dialog]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_034")]
[name="鼠王"]   ......嗯,这里真是一片狼藉,暴殄天物,不愧是那只企鹅干的好事。
[name="鼠王"]   ......这里还有一瓶完整的酒,嗯,看上去成色不错。
[name="鼠王"]   要来一杯吗?
[Dialog]
[playsound(key="$d_gen_walk_n")]
[Character(name="char_2005_weiyw_1")]
[name="魏彦吾"]   这可是鼠王亲自弯腰捡起的酒,我怎敢不喝?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   哪里的话,魏长官。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   长官。我很久没从你嘴里听到这个称呼了。
[name="魏彦吾"]   你竟然会亲自参与这场闹剧,我以为你只会借企鹅物流的手——
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   老人应该有老人的样子,和蔼一些,参与进孩子们的活动之中。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   呵呵,我依旧对你的衰老没有实感。或许,是因为你的女儿一天比一天更像年轻时的你。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   我不知道她能走到哪一步,有些时候,我们应该放手,在这方面,我们似乎都做得不是很好。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   即使他们选的是一条断头路?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   即使他们选的是一条断头路。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   呵,话说回来,哪条路真能走得长远?谁来决定?天灾吗?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   ......也许你真的老了,林。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   你知道我为什么特别关注那个小信使吗?因为我想,也许她们之间有一些共同之处。
[name="鼠王"]   ——言归正传,也许你不应该亲自出现在这里,长官。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   附近有哪些“偶然路过”的“龙门市民”,我们心知肚明。
[Character(name="avg_npc_034")]
[name="鼠王"]   唉。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   鼠王也有叹气的时候。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   值得我叹气的事情有很多,我只是挑选了其中一件感慨一番。
[name="鼠王"]   ......说不定,也到了该退休的日子了。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   那可不行,龙门还不能失去鼠王。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   但可以失去林,我们都和过去大不相同。
[name="鼠王"]   没关系,至少,我会坚持到龙门足以失去鼠王的那一天。
[name="鼠王"]   那是我的女儿真正长大的那一天。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   你真的这么想吗?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   我是他的父亲,也是贫民窟的鼠王,过去,曾是你的朋友,灰色的林。
[name="鼠王"]   也许我也没能下定决心。也许我已经做错了许多事情。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   ......你还在对以前的事情耿耿于怀,林。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   你将龙门夺回我们手中的时候,我答应过你,我会待在魏彦吾的阴影之中,你不必再来触碰这些腌臜的暗巷小道。
[name="鼠王"]   ——是啊,已经那么长时间了,正因为我答应了你,所以就有了鼠王。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   你牺牲了很多。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   别说这种假惺惺的话,我何时清白过?我们又何时清白过?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   ......你恪守承诺,老朋友,但你也没有否认自己心怀不满。
[name="魏彦吾"]   是因为你的女儿吗?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   我之所以用这么麻烦的方式驱逐那些叙拉古人,为的是什么,你再清楚不过。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   麻烦的对手有很多,但至少我信任你。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   信任和利用其实都是一回事。在其位谋其职罢了,我们该务实一些。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   ......以前,你很讨厌这么说话的。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   那可真巧,今夜有那么多的久别重逢,似乎没有一个令人满意。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   别这么说。现在,只是两个老朋友,在安魂夜之后的寒暄而已,也许我们都应该放轻松一点。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   你说的对,呼,天冷了,你似乎没有为那些老战友点上蜡烛的时间。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   这不会占用太多时间的,就在你离开了那里之后,我在。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   ......我可想象不出魏彦吾独自一人在墓地前献花的模样。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   我不会参加你的葬礼,但也许会在你坟前献一束花,那时你会知道的。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   ......你可还记得有人为了救你,这辈子都没法直起身来走路?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   这样的人数不胜数,与我们并肩作战的,为我们慷慨赴死的。
[name="魏彦吾"]   而我一刻都未曾忘记过这些人。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   ——你的眼神从未改变,也许吧,兴许你会很长寿。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   总是有秘诀的。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   罢了,你总得活久一些。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   那我就当是安魂节的祝福了。
[Dialog]
[Character]
[delay(time=0.5)]
[Character(name="char_105_emper")]
[name="大帝"]   臭!老!鼠!
[Character(name="avg_npc_034#5")]
[name="鼠王"]   唔!?
[Dialog]
[Character]
[PlaySound(key="$fightgeneral")]
[CameraShake(duration=4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="char_2005_weiyw_1")]
[name="魏彦吾"]   ——
[Dialog]
[Character]
[Character(name="avg_npc_030",fadetime=1,block=true)]
[delay(time=1)]
[name="???"]   精彩的飞踢,大帝先生,但是请对鼠王尊重一点。
[name="???"]   晚上好,或者说,早上好,魏长官。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=1)]
[name="魏彦吾"]   真是热闹的一晚,欧厄尔先生。虽然意外很多,但总归各取所需。
[name="魏彦吾"]   我本以为你会待在贵宾室里,等着所有事情安然结束。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=2)]
[name="欧厄尔"]   把儿子丢进了刀山火海,自己躲在暖洋洋的贵宾室里等着魏长官回话,不合适吧?
[Character(name="char_105_emper")]
[name="大帝"]   你说哪儿是刀山火海?
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   手下留情,大帝。
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=1)]
[name="大帝"]   你刚才真敢动手啊,臭老鼠!
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   何必那么大火气,不过在你肚子上开了个洞而已吧。
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=1)]
[name="大帝"]   而已!?
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   你不就贴了个创口贴吗,说到底你死得了吗?死不了呀,那还在意什么?
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=1)]
[name="大帝"]   *上膛声*你毁了我最爱的文化衫,老伙计,我花了这多钱陪你折腾,你就这么恩将仇报的?哼?
[Character(name="avg_npc_030")]
[name="欧厄尔"]   请放心,大帝先生,今天的所有开销都由我司支付。
[Character(name="char_105_emper",name2="avg_npc_034",focus=1)]
[name="大帝"]   你闭嘴,这不是钱的事,
[name="大帝"]   欧厄尔,为什么你的手下对鼠王开枪只是在一唱一和,臭老鼠却假戏真做地把我做成肉串!?
[Character(name="char_105_emper",name2="avg_npc_034#5",focus=2)]
[name="鼠王"]   没忍住。
[Dialog]
[Character]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[PlaySound(key="$pistol", volume=0.9)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
[Character(name="avg_npc_034#5")]
[name="鼠王"]   ......这很危险,大帝。
[Character(name="char_105_emper",name2="avg_npc_034#5",focus=1)]
[name="大帝"]   我手滑。
[Character(name="avg_npc_030")]
[name="欧厄尔"]   好了好了,魏长官还看着呢,不要这么杀气腾腾的。
[name="欧厄尔"]   反正加起来也比不过一次天灾造成的经济损失,对于你我而言,这算什么问题!
[Character(name="avg_npc_030",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   企鹅物流的确是个合适磨炼的地方,毕竟那些自称信使的丫头都不是什么省油的灯。
[name="鼠王"]   但我还是要奉劝你一句,小心引火上身。
[Character(name="avg_npc_030",name2="avg_npc_034#3",focus=1)]
[name="欧厄尔"]   哈,这是自然,但那可是我的儿子!峯驰从不惧怕挑战!
[Character(name="avg_npc_034#3")]
[name="大帝"]   你让莫斯提马和整个龙门帮你当家教,臭老鼠又把我们当枪使,这价位你们付得起吗?
[Character(name="avg_npc_030",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   当枪使?没有的事,
[name="鼠王"]   我也没料到那两个叙拉古人那么不开窍,本以为稍微敲打两下,他们就会回心转意——
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=1)]
[name="大帝"]   放屁,你一眼就能把他们望到底。
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   冤枉,冤枉。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   ......呵。真是热闹。
[name="魏彦吾"]   偶尔呼吸一番清晨郊外的空气,也别有风味。
[name="魏彦吾"]   至于那些叙拉古人,无论棋局如何混乱,你的无理手总会变成真正的妙棋。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   不会一直如此的,你比我清楚得多,只是他们还没轮到魏彦吾来操心而已。
[name="鼠王"]   你也许该留意一下叙拉古的动静。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   我知道。
[Character(name="char_2005_weiyw_1",name2="char_105_emper",focus=2)]
[name="大帝"]   真可惜,臭老鼠这次也没能给你抓住把柄,魏彦吾。
[Character(name="avg_npc_030",name2="char_105_emper",focus=1)]
[name="欧厄尔"]   ......大帝先生,这么聊天可就伤感情了。
[name="欧厄尔"]   不过,对于鼠王的冒犯,尽管是计划好的,我还是要深表歉意。
[Character(name="avg_npc_030",name2="avg_npc_034",focus=2)]
[name="鼠王"]   他的射击非常巧妙,至少,很逼真,让人对他的过去深感兴趣。
[Character(name="char_105_emper",name2="avg_npc_034",focus=1)]
[name="大帝"]   真可惜,没有假戏真做。
[Character(name="char_105_emper",name2="avg_npc_034",focus=2)]
[name="鼠王"]   ......你真是唯恐天下不乱。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=1)]
[name="魏彦吾"]   欧厄尔先生,考虑到龙门接下来委托给贵司的合作方案,让你的儿子暂时远离中心是一个明智的选择。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=2)]
[name="欧厄尔"]   哈哈哈,比起这场闹剧的潜在价值,这点麻烦算得了什么。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=1)]
[name="魏彦吾"]   而大帝先生,无论如何,希望你能明白龙门始终对企鹅物流睁一只眼闭一只眼的原因。
[Character(name="char_2005_weiyw_1",name2="char_105_emper",focus=2)]
[name="大帝"]   难道不是因为我们出色的业务能力以及我卓群的个人魅力吗?
[Character(name="char_2005_weiyw_1",name2="char_105_emper",focus=1)]
[name="魏彦吾"]   ......呵,说的没错,而我相信你其实比谁都清楚。
[Character(name="char_2005_weiyw_1",name2="char_105_emper",focus=2)]
[name="大帝"]   呿!下次再有这种事就不要叫我了!发票和账单我会寄到各位的手上的,请放心,绝对不是什么小数目。
[Character(name="avg_npc_030",name2="char_105_emper",focus=1)]
[name="欧厄尔"]   哈哈哈哈,真不愧是大帝,根本不放过任何敲诈别人的机会,也许我也该适当学习一下。
[Character(name="char_105_emper",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   敢敲诈整座龙门的人可不多,也学不来。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=2)]
[name="欧厄尔"]   那么,魏长官。
[Character(name="char_2005_weiyw_1",name2="avg_npc_030",focus=1)]
[name="魏彦吾"]   是的,但也许我们应该该换个场合。各位都有自己的事情要做。
[Character(name="char_105_emper")]
[name="大帝"]   啊?你们又在谋划什么听着就会脑壳疼的东西?
[Character(name="avg_npc_030",name2="char_105_emper",focus=1)]
[name="欧厄尔"]   你打算入股吗?我们可以一起让物流行业迈向一个崭新的台阶,从龙门开始,到整个泰拉。
[Character(name="avg_npc_030",name2="char_105_emper",focus=2)]
[name="大帝"]   不要,说实话,我觉得你公司的命名品味真是糟透了。
[Character(name="avg_npc_030",name2="char_105_emper",focus=1)]
[name="欧厄尔"]   哈哈哈——!竟然是这种理由吗!那可真是遗憾!
[name="欧厄尔"]   但这话轮得到你来说吗?
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=1)]
[name="魏彦吾"]   辛苦了,林。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=2)]
[name="鼠王"]   没到说这句话的时候。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#3",focus=1)]
[name="魏彦吾"]   不光指今天的事情,岁月很漫长。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#9",focus=2)]
[name="鼠王"]   ......日出了。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#9",focus=1)]
[name="魏彦吾"]   我第一次在这里看到日出,上一次我们这样并肩而立的时候,似乎都血流不止。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#11",focus=2)]
[name="鼠王"]   贫民窟的房屋重重纠缠,阴影交叉重叠,你不该习惯这里。
[Character(name="char_2005_weiyw_1",name2="avg_npc_034#11",focus=1)]
[name="魏彦吾"]   ——那么,这么多年,你在这里都看到了什么?
[Character(name="char_2005_weiyw_1",name2="avg_npc_034",focus=2)]
[name="鼠王"]   ......变迁,老魏。
[name="鼠王"]   我们走的那条路————
[name="鼠王"]   早已身后无人了。
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-EX2 南辕北辙

负伤逃离龙门的甘比诺与卡彭再次在小径相遇,而他们的决斗依然惯例般的中断——有不速之客出现在了二人面前。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-EX2 行动后
[Dialog]
[Character]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)]
[Background(image="bg_lmstreet_1",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="avg_npc_031",name2="avg_npc_031")]
[name="黑帮"]   鼠王先生。
[Character(name="avg_npc_034")]
[name="鼠王"]   唔,是你们。
[Character(name="avg_npc_034",name2="avg_npc_031",focus=2)]
[name="黑帮"]   他们怎么样了?
[Character(name="avg_npc_034",name2="avg_npc_031",focus=1)]
[name="鼠王"]   我说过,这座城市不需要流血,他们要是能逃得出去,就让他们逃吧。
[name="鼠王"]   怀念旧主是好事,你们用自己的效忠换来了其他同伴生存的权利,说明你们尚存良知,但千万不要奢求更多。
[Character(name="avg_npc_034",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......是、是的。但是后来的事情,已经明显僭越了龙门的规矩......
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=1)]
[name="鼠王"]   你们学的倒是挺快。
[name="鼠王"]   听说,远在叙拉古成为今天的模样之前,那时还必须苟且为生的黑手党之间,流传着一些默认的法则。
[name="鼠王"]   人人遵循,人人默许,在波涛汹涌的时局之中,黑手党反倒成为了最守信用的团体。
[name="鼠王"]   他们贩卖人情,四处兜售战争,最终走到了今天。
[name="鼠王"]   龙门有龙门的律宪,我有我的规矩。
[name="鼠王"]   企鹅物流也有他们自己那一套为所欲为的法则,只不过各不相同罢了。
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ——
[name="黑帮"]   鼠王先生,如果当时首领......甘比诺先生不在第一次见面的时候拔剑的话,事情会演变到这一步吗?
[Character(name="avg_npc_034#3",name2="avg_npc_031",focus=1)]
[name="鼠王"]   我给过机会,在那之前之后,远不止那一次。
[name="鼠王"]   但有些时候,特别是谈生意的场合,第一印象是非常重要的,明白吗?
[Character(name="avg_npc_034",name2="avg_npc_031",focus=2)]
[name="黑帮"]   ......明白。
[Dialog]
[Character]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background(image="bg_lmstreet_2",screenadapt="coverall")]
[Delay(time=0.4)]
[Blocker(a=0, fadetime=2, block=true)]
[PlaySound(key="$rungeneral", volume=0.9)]
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ......呼,呼。
[name="甘比诺"]   出口......在那......!就快!
[CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="甘比诺"]   ——谁!?出来!
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="avg_npc_027",fadetime=1,block=true)]
[Delay(time=1)]
[name="卡彭"]   原来你没死,真是意外,看来鼠王办事也并非那么彻底。
[Character(name="avg_npc_028#2",name2="avg_npc_027",focus=1)]
[name="甘比诺"]   ......被你刺伤的伤口还隐隐作痛,卡彭,我非常高兴你会主动出现在我的面前。
[name="甘比诺"]   好让我亲手杀了你。
[Character(name="avg_npc_028#2",name2="avg_npc_027#2",focus=2)]
[name="卡彭"]   整个龙门都在追捕我们。我不想浪费时间在你身上。
[name="卡彭"]   所以,速战速决吧。
[Character(name="avg_npc_028#3",name2="avg_npc_027#2",focus=1)]
[name="甘比诺"]   你会为背叛家族付出代价——
[Dialog]
[Character]
[stopmusic(fadetime=2)]
[PlaySound(key="$d_gen_walk_n")]
[name="???"]   哈哈,家族,家族呢。
[name="???"]   真是让人怀念的说法,嗯,你们见到德克萨斯了吗?
[Character(name="avg_npc_027#2")]
[name="卡彭"]   这、这个气味......!
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   ......落单的狼。你为什么会在龙门?
[Dialog]
[Character]
[PlaySound(key="$d_gen_walk_n")]
[Character(name="char_140_whitew_1",fadetime=2,block=true)]
[Delay(time=2)]
[name="拉普兰德"]   因为德克萨斯在这里,这不是显而易见的吗?
[name="拉普兰德"]  话说,原来拖家带口地逃离叙拉古还能有资格自称家族?还有资格自称“西西里人”?
[name="拉普兰德"]  那么那位掠夺了你们引以为傲的荣光和历史的......西西里女士本人,同意了吗?
[Character(name="avg_npc_028#3")]
[name="甘比诺"]   ——住嘴!不要在我面前提起那个女人!
[name="甘比诺"]  你只是一个叛徒,你没资格对我们——
[Character(name="char_140_whitew_1")]
[name="拉普兰德"]   闭嘴,废物。
[name="拉普兰德"]   啊,原来你们受伤了?熟悉的血腥味,狼血,嗯,这就是所谓的家乡的味道?
[name="拉普兰德"]   德克萨斯变了吧?
[name="拉普兰德"]   她真的变得太多太多了,叙拉古的老朋友找上门来,而她居然让你们活着离开了龙门?
[name="拉普兰德"]   这也太不讲究待客之道了,没可能的吧?但是没关系,她没有做的事情,我会来帮她善后。
[name="拉普兰德"]   也许把叙拉古同僚的尸首摆在她的面前,能稍微刺激到她一点,是呢,真是个好主意......
[name="拉普兰德"]   你们觉得她逃得掉吗?从她家族的阴影里,从那段过去里?
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   ......卡彭,给我站稳了。
[Character(name="avg_npc_027#2")]
[name="卡彭"]   呵,你竟然会和我并肩作战?你的荣耀和家族呢?
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   念在你避开了要害的份上。
[Character(name="avg_npc_027#2")]
[name="卡彭"]   哼,你在害怕?
[Character(name="avg_npc_028#2")]
[name="甘比诺"]   我唯独不愿死在她的手上。
[Character(name="avg_npc_027#4")]
[name="卡彭"]   ......有点道理,就算要死,我也希望留下一具全尸。
[Character(name="char_140_whitew_1")]
[name="拉普兰德"]   哈哈哈哈,你们都在发抖哦?
[name="拉普兰德"]   站都站不稳了还想要和我战斗吗?
[name="拉普兰德"]   不错,真不错,亲眼目睹垂死挣扎也是不错的消遣。
[name="拉普兰德"]   现在,给你们十秒。
[name="拉普兰德"]   逃吧。
[Delay(time=1)]
[Dialog]
[Blocker(fadetime=2,block=true)]
[Image]

CB-EX3 林中小屋

你会错过关于大帝不死之谜的讨论。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] CB-EX3 行动后
[Dialog]
[Character]
[PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6, crossfade=1.5)]
[Delay(time=1)]
[name="???"]   这次,是肚子上被开了个洞吧?被那个感觉很酷的老头?
[name="???"]   没错没错。我可是最前排观看的,看得一清二楚。
[name="???"]   你觉得是什么?会是替身吗?还是特效?
[name="???"]   不不不,不可能,完全不可能。你亲眼看看这段录像就知道了......
[name="???"]   唔。这也太逼真了吧!
[name="???"]   再说了,大帝的替身?这也太旷世罕见了吧?
[name="???"]   上一次呢?我记得是他在独自一人购物的时候,被突然窜出来的暴徒用弩枪贯穿了脑袋......
[name="???"]   那可做不到提前排练。
[name="???"]   还有汐斯塔的时候。音乐节上那次,私底下还有过无数人去找过他的麻烦。
[name="???"]   那时候我也在,为了能碰碰运气见到他,我特地订了和他们就隔了一条街的酒店,可热闹了。
[name="???"]   ......他不是个歌手吗?就算有钱了点,也不至于这么招人记恨吧?
[name="???"]   那是你不清楚他的行事风格。先说好,我真的很佩服他,但在树敌这方面,他大概也是全泰拉为数不多的天才。
[name="???"]   听说昨晚企鹅物流的仓库发生了事故。他从火焰里冲出来,根本不像受了伤的样子。
[name="???"]   很久以前有人目睹他在贫民窟被榴弹还是炸药一类的东西直接命中,第二天毫发无伤地出现在地下酒吧。
[name="???"]   这都不算什么了。
[name="???"]   啊。但是脑袋被榴弹砸了个包。
[name="???"]   ......明明是榴弹?
[name="???"]   说起来,哥伦比亚的音乐界最动荡的那会,有传言他被人枪杀在了街头,引起了巨大的轰动来着。
[name="???"]   不是被毒杀了吗?
[name="???"]   啊!那时候我在哥伦比亚旅游......我本来以为我这辈子都没法再见到偶像了。
[name="???"]   但是他活下来了?
[name="???"]   活下来了,还单枪匹马去找过场子。说是要为那些年轻人报仇。
[name="???"]   什么情况?不死身?
[name="???"]   应该有不少假新闻吧?媒体可不能全信哦。
[name="???"]   但命够硬是肯定的吧。
[name="???"]   不知道,也许把他捆在火山口,让天灾来对付他才有用吧。
[name="???"]   ......我怎么感觉就算这样他也活得下来?
[name="???"]   ......是啊,我甚至能想象到他对着喷发的火山爆粗口。
[name="???"]   还会很押韵。
[name="???"]   ......
[name="???"]   ......算啦。
[name="???"]   谁让他是大帝呢?
[Delay(time=0.6)]
[Dialog]
[Blocker(fadetime=1,block=true)]
[Image]

  1. 注:此处为{{UserName}}模板自动显示您的用户名。