Module:Psk/SMT3
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这里是《真·女神转生》大系数据编纂和样式设计统一模块 “模块:Psk” 数据库。
技能信息 数据库关键字说明 | |
---|---|
skills | |
技能 索引英文名称 | |
id
|
(自动化工具添加的排序序号) |
name
|
技能 标准英文名称 |
namezh
|
技能 标准中文(繁体)名称 |
namezhsc
|
技能 标准中文(简体)名称 |
namejp
|
技能 标准日文名称 |
spell
|
技能类型 关键字 |
cost
|
技能 消耗(x SP 或 x% HP 或 Passive )
|
effect
|
技能 效果(官方标准说明优先) |
inherit
|
可继承该技能的仲魔/人格面具 |
method
|
可获得该技能卡的方法 |
note
|
注释 |
aliases(英文名称消歧义) | |
表头 | 技能的英文名称变体 |
表项 | 对应标准英文名称(skills中罗列的) |
colours | |
表头 | 技能类型 关键字 |
bg
|
技能名称 渲染样式 背景色 |
fg
|
技能名称 渲染样式 前景色 |
pic
|
技能类型 图示 |
附表 - 技能类型 关键字對照 | |
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技能类型 关键字 | 说明 |
物理 | |
phys
|
物理(统合) |
strike / bash
|
打击(统合) |
fist
|
拳擊 |
tech
|
技術 |
rush / havoc
|
衝擊 |
武器 | |
sword / slash
|
斩击(统合) |
1h
|
單手劍 |
2h
|
雙手劍 |
spear
|
长矛 |
axe
|
斧子 |
whip
|
鞭子 |
throw / thrown
|
投擲 |
arrow / bow
|
弓箭 |
枪械 | |
pierce / stab
|
贯通(统合) |
gun / ranged
|
枪械(统合) |
handgun
|
手槍 |
machinegun
|
機槍 |
shotgun
|
霰彈槍 |
rifle
|
步槍 |
元素 | |
fire
|
火炎 |
ice
|
冰冻 |
wind
|
疾风 |
elec
|
雷电 |
water
|
水流 |
earth
|
地動 |
psy
|
念动 |
nuke
|
核热 |
blast
|
爆炸 |
gravity
|
重力 |
光明 | |
expel / light
|
光照(统合) |
miracle
|
奇跡 |
heal / bless
|
治愈/祝福 |
bless
|
祝福(P5) |
sup / prayer
|
辅助/天啓 |
黑暗 | |
dark
|
黑暗(统合) |
death
|
死亡 |
curse
|
咒怨 |
occult
|
覚醒 |
nerve
|
精神 |
万能 | |
alm
|
万能(统合) |
mind
|
理智 |
ail
|
异常状态(统合) |
hiero
|
Hieroglyphein(P1) |
其他 | |
pas
|
被动/自动 |
fusion
|
组合技能 |
aoa
|
总攻击 |
extra
|
附加技能 |
misc / navi
|
杂项/导航 |
other
|
其他技能 |
-- 此技能数据库同时适用于《真·女神转生III—夜曲》各版本。 -- 此技能数据库由自动化工具生成。如需要大量补充,可借助自动化工具而不必手动输入。详情联系编辑者群。 local skills = { ["Agi"] = { id = 1, spell = 'fire', name = "Agi", namezhsc = '亚基', namezh = '亞基', namejp = 'アギ', cost = '3 MP', effect = "对敌方单体造成少量的火焰属性伤害。", }, ["Agilao"] = { id = 2, spell = 'fire', name = "Agilao", namezhsc = '亚基拉欧', namezh = '亞基拉歐', namejp = 'アギラオ', cost = '6 MP', effect = "对敌方单体造成中量的火焰属性伤害。", }, ["Agidyne"] = { id = 3, spell = 'fire', name = "Agidyne", namezhsc = '亚基达因', namezh = '亞基達因', namejp = 'アギダイン', cost = '10 MP', effect = "对敌方单体造成大量的火焰属性伤害。", }, ["Maragi"] = { id = 4, spell = 'fire', name = "Maragi", namezhsc = '玛哈拉基', namezh = '瑪哈拉基', namejp = 'マハラギ', cost = '8 MP', effect = "对敌方全体造成少量的火焰属性伤害。", }, ["Maragion"] = { id = 5, spell = 'fire', name = "Maragion", namezhsc = '玛哈拉基翁', namezh = '瑪哈拉基翁', namejp = 'マハラギオン', cost = '15 MP', effect = "对敌方全体造成中量的火焰属性伤害。", }, ["Maragidyne"] = { id = 6, spell = 'fire', name = "Maragidyne", namezhsc = '玛哈拉基达因', namezh = '瑪哈拉基達因', namejp = 'マハラギダイン', cost = '25 MP', effect = "对敌方全体造成大量的火焰属性伤害。", }, ["Fire Breath"] = { id = 7, spell = 'fire', name = "Fire Breath", namezhsc = '火炎吐息', namezh = '火炎吐息', namejp = 'ファイアブレス', cost = '9 MP', effect = "对敌方随机单体造成1~5次少量的火焰属性伤害。", }, ["Hellfire"] = { id = 8, spell = 'fire', name = "Hellfire", namezhsc = '地狱之业火', namezh = '地獄之業火', namejp = '地獄の業火', cost = '20 MP', effect = "对敌方随机单体造成1~4次中量的火焰属性伤害。", }, ["Prominence"] = { id = 9, spell = 'fire', name = "Prominence", namezhsc = '日珥', namezh = '日珥', namejp = 'プロミネンス', cost = '30 MP', effect = "对敌方随机单体造成1~4次大量的火焰属性伤害。", }, ["Ragnarok"] = { id = 10, spell = 'fire', name = "Ragnarok", namezhsc = '诸神之黄昏', namezh = '諸神之黃昏', namejp = 'ラグナロク', cost = '30 MP', effect = "对敌方单体造成特大量的火焰属性伤害。", note = "斯尔特专属技能", }, ["Hell Burner"] = { id = 11, spell = 'fire', name = "Hell Burner", namezhsc = '地狱烈火', namezh = '地獄烈火', namejp = 'ヘルバーナー', cost = '8 MP', effect = "对敌方全体造成大量的火焰属性伤害。", note = "地狱天使专属技能", }, ["Magma Axis"] = { id = 12, spell = 'fire', name = "Magma Axis", namezhsc = '熔岩之雨', namezh = '熔岩之雨', namejp = 'マグマ・アクシス', cost = '30% HP', effect = "对敌方单体造成大量的火焰属性伤害。", note = "人修罗专属技能", }, ["Bufu"] = { id = 13, spell = 'ice', name = "Bufu", namezhsc = '布芙', namezh = '布芙', namejp = 'ブフ', cost = '3 MP', effect = "对敌方单体造成少量的冰冻属性伤害+20%几率附加冻结状态。", }, ["Bufula"] = { id = 14, spell = 'ice', name = "Bufula", namezhsc = '布芙拉', namezh = '布芙拉', namejp = 'ブフーラ', cost = '6 MP', effect = "对敌方单体造成中量的冰冻属性伤害+25%几率附加冻结状态。", }, ["Bufudyne"] = { id = 15, spell = 'ice', name = "Bufudyne", namezhsc = '布芙达因', namezh = '布芙達因', namejp = 'ブフダイン', cost = '10 MP', effect = "对敌方单体造成大量的冰冻属性伤害+30%几率附加冻结状态。", }, ["Mabufu"] = { id = 16, spell = 'ice', name = "Mabufu", namezhsc = '玛哈布芙', namezh = '瑪哈布芙', namejp = 'マハブフラ', cost = '8 MP', effect = "对敌方全体造成少量的冰冻属性伤害+10%几率附加冻结状态。", }, ["Mabufula"] = { id = 17, spell = 'ice', name = "Mabufula", namezhsc = '玛哈布芙拉', namezh = '瑪哈布芙拉', namejp = 'ブフダイン', cost = '15 MP', effect = "对敌方全体造成中量的冰冻属性伤害+13%几率附加冻结状态。", }, ["Mabufudyne"] = { id = 18, spell = 'ice', name = "Mabufudyne", namezhsc = '玛哈布芙达因', namezh = '瑪哈布芙達因', namejp = 'マハブフダイン', cost = '25 MP', effect = "对敌方全体造成大量的冰冻属性伤害+15%几率附加冻结状态。", }, ["Ice Breath"] = { id = 19, spell = 'ice', name = "Ice Breath", namezhsc = '冰霜吐息', namezh = '冰霜吐息', namejp = 'アイスブレス', cost = '9 MP', effect = "对敌方随机单体造成1~4次少量的冰冻属性伤害+17%几率附加冻结状态。", }, ["Glacial Blast"] = { id = 20, spell = 'ice', name = "Glacial Blast", namezhsc = '绝対零度', namezh = '絕対零度', namejp = '絶対零度', cost = '25 MP', effect = "对敌方随机单体造成1~4次大量的冰冻属性伤害+15%几率附加冻结状态。", }, ["Zan"] = { id = 21, spell = 'force', name = "Zan", namezhsc = '加恩', namezh = '加恩', namejp = 'ザン', cost = '3 MP', effect = "对敌方单体造成少量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Zanma"] = { id = 22, spell = 'force', name = "Zanma", namezhsc = '加恩玛', namezh = '加恩瑪', namejp = 'ザンマ', cost = '6 MP', effect = "对敌方单体造成中量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Zandyne"] = { id = 23, spell = 'force', name = "Zandyne", namezhsc = '加恩达因', namezh = '加恩達因', namejp = 'ザンダイン', cost = '10 MP', effect = "对敌方单体造成大量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Mazan"] = { id = 24, spell = 'force', name = "Mazan", namezhsc = '玛哈加恩', namezh = '瑪哈加恩', namejp = 'マハザン', cost = '8 MP', effect = "对敌方全体造成少量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Mazanma"] = { id = 25, spell = 'force', name = "Mazanma", namezhsc = '玛哈加恩玛', namezh = '瑪哈加恩瑪', namejp = 'マハザンマ', cost = '15 MP', effect = "对敌方全体造成中量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Mazandyne"] = { id = 26, spell = 'force', name = "Mazandyne", namezhsc = '玛哈加恩达因', namezh = '瑪哈加恩達因', namejp = 'マハザンダイン', cost = '25 MP', effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Wing Buffet"] = { id = 27, spell = 'force', name = "Wing Buffet", namezhsc = '振翅', namezh = '振翅', namejp = '羽ばたき', cost = '9 MP', effect = "对敌方随机单体造成1~5次少量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Tornado"] = { id = 28, spell = 'force', name = "Tornado", namezhsc = '龙卷', namezh = '龍卷', namejp = '竜巻', cost = '25 MP', effect = "对敌方随机单体造成1~4次大量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Wind Cutter"] = { id = 29, spell = 'force', name = "Wind Cutter", namezhsc = '真空刃', namezh = '真空刃', namejp = '真空刃', cost = '13 MP', effect = "对敌方单体造成特大量的冲击属性伤害+目标为石化状态时高几率即死。", }, ["Hell Exhaust"] = { id = 30, spell = 'force', name = "Hell Exhaust", namezhsc = '地狱气旋', namezh = '地獄氣旋', namejp = 'ヘルエギゾースト', cost = '15 MP', effect = "对敌方全体造成中量的冲击属性伤害+移除所有增益+目标为石化状态时高几率即死。", note = "地狱天使专属技能", }, ["Wet Wind"] = { id = 31, spell = 'force', name = "Wet Wind", namezhsc = '湿风', namezh = '濕風', namejp = '湿った風', cost = '25 MP', effect = "对敌方全体造成冲击属性伤害+20%几率附加麻痹状态+目标为石化状态时高几率即死。", note = "帕祖祖专属技能", }, ["Whirlwind"] = { id = 32, spell = 'force', name = "Whirlwind", namezhsc = '旋风', namezh = '旋風', namejp = 'ワールウインド', cost = '25 MP', effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。", note = "但丁专属技能", }, ["Zio"] = { id = 33, spell = 'elec', name = "Zio", namezhsc = '吉欧', namezh = '吉歐', namejp = 'ジオ', cost = '3 MP', effect = "对敌方单体造成少量的电击属性伤害+20%几率附加触电状态。", }, ["Zionga"] = { id = 34, spell = 'elec', name = "Zionga", namezhsc = '吉欧加', namezh = '吉歐加', namejp = 'ジオンガ', cost = '6 MP', effect = "对敌方单体造成中量的电击属性伤害+25%几率附加触电状态。", }, ["Ziodyne"] = { id = 35, spell = 'elec', name = "Ziodyne", namezhsc = '吉欧达因', namezh = '吉歐達因', namejp = 'ジオダイン', cost = '10 MP', effect = "对敌方单体造成大量的电击属性伤害+30%几率附加触电状态。", }, ["Mazio"] = { id = 36, spell = 'elec', name = "Mazio", namezhsc = '玛哈吉欧', namezh = '瑪哈吉歐', namejp = 'マハジオ', cost = '8 MP', effect = "对敌方全体造成少量的电击属性伤害+10%几率附加触电状态。", }, ["Mazionga"] = { id = 37, spell = 'elec', name = "Mazionga", namezhsc = '玛哈吉欧加', namezh = '瑪哈吉歐加', namejp = 'マハジオンガ', cost = '15 MP', effect = "对敌方全体造成中量的电击属性伤害+13%几率附加触电状态。", }, ["Maziodyne"] = { id = 38, spell = 'elec', name = "Maziodyne", namezhsc = '玛哈吉欧达因', namezh = '瑪哈吉歐達因', namejp = 'マハジオダイン', cost = '25 MP', effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。", }, ["Shock"] = { id = 39, spell = 'elec', name = "Shock", namezhsc = '放电', namezh = '放電', namejp = '放電', cost = '9 MP', effect = "对敌方随机单体造成1~5次少量的电击属性伤害+17%几率附加触电状态。", }, ["Bolt Storm"] = { id = 40, spell = 'elec', name = "Bolt Storm", namezhsc = '冲击波', namezh = '衝擊波', namejp = 'ショックウェーブ', cost = '25 MP', effect = "对敌方随机单体造成1~4次大量的电击属性伤害+15%几率附加触电状态。", }, ["Roundtrip"] = { id = 41, spell = 'elec', name = "Roundtrip", namezhsc = '回旋飞剑', namezh = '回旋飛劍', namejp = 'ラウンドトリップ', cost = '25 MP', effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。", note = "但丁专属技能", }, ["Hama"] = { id = 42, spell = 'expel', name = "Hama", namezhsc = '哈玛', namezh = '哈瑪', namejp = 'マハジオダイン', cost = '6 MP', effect = "敌方单体40%几率即死,破魔属性。", }, ["Hamaon"] = { id = 43, spell = 'expel', name = "Hamaon", namezhsc = '哈玛翁', namezh = '哈瑪翁', namejp = 'ハマオン', cost = '10 MP', effect = "敌方单体60%几率即死,破魔属性。", }, ["Mahama"] = { id = 44, spell = 'expel', name = "Mahama", namezhsc = '玛翰玛', namezh = '瑪翰瑪', namejp = 'マハンマ', cost = '10 MP', effect = "敌方全体20%几率即死,破魔属性。", }, ["Mahamaon"] = { id = 45, spell = 'expel', name = "Mahamaon", namezhsc = '玛翰玛翁', namezh = '瑪翰瑪翁', namejp = 'マハンマオン', cost = '25 MP', effect = "敌方全体30%几率即死,破魔属性。", }, ["God's Bow"] = { id = 46, spell = 'expel', name = "God's Bow", namezhsc = '神之箭', namezh = '神之箭', namejp = 'ゴッドアロー', cost = '20 MP', effect = "敌方单体100%几率即死,破魔属性。", note = "白骑士专属技能", }, ["Violet Flash"] = { id = 47, spell = 'expel', name = "Violet Flash", namezhsc = '破魔之雷光', namezh = '破魔之雷光', namejp = '破魔の雷光', cost = '10 MP', effect = "对敌方单体造成中量的破魔属性伤害。", }, ["Starlight"] = { id = 48, spell = 'expel', name = "Starlight", namezhsc = '无垢威光', namezh = '無垢威光', namejp = '汚れ無き威光', cost = '30 MP', effect = "对敌方全体造成中量的破魔属性伤害。", }, ["Radiance"] = { id = 49, spell = 'expel', name = "Radiance", namezhsc = '明星光', namezh = '明星光', namejp = '明星光', cost = '30 MP', effect = "对敌方全体造成大量的破魔属性伤害。", note = "天照(待修正)", }, ["Thunderclap"] = { id = 50, spell = 'expel', name = "Thunderclap", namezhsc = '制裁之雷火', namezh = '制裁之雷火', namejp = '裁きの雷火', cost = '12 MP', effect = "对敌方单体造成其HP50%的破魔属性伤害。", }, ["Holy Wrath"] = { id = 51, spell = 'expel', name = "Holy Wrath", namezhsc = '天罚', namezh = '天罰', namejp = '天罰', cost = '36 MP', effect = "对敌方全体造成其HP50%的破魔属性伤害。", }, ["Godly Light"] = { id = 52, spell = 'expel', name = "Godly Light", namezhsc = '神光破', namezh = '神光破', namejp = '神光破', cost = '10 MP', effect = "对敌方全体造成其HP80%的破魔属性伤害。", note = "天照大神专属技能", }, ["Mudo"] = { id = 53, spell = 'death', name = "Mudo", namezhsc = '姆多', namezh = '姆多', namejp = 'ムド', cost = '6 MP', effect = "敌方单体40%几率即死,咒杀属性。", }, ["Mudoon"] = { id = 54, spell = 'death', name = "Mudoon", namezhsc = '姆多翁', namezh = '姆多翁', namejp = 'ムドオン', cost = '10 MP', effect = "敌方单体60%几率即死,咒杀属性。", }, ["Mamudo"] = { id = 55, spell = 'death', name = "Mamudo", namezhsc = '玛哈姆多', namezh = '瑪哈姆多', namejp = 'マハムド', cost = '15 MP', effect = "敌方全体20%几率即死,咒杀属性。", }, ["Mamudoon"] = { id = 56, spell = 'death', name = "Mamudoon", namezhsc = '玛哈姆多翁', namezh = '瑪哈姆多翁', namejp = 'マハムドオン', cost = '25 MP', effect = "敌方全体30%几率即死,咒杀属性。", }, ["Hell Gaze"] = { id = 57, spell = 'death', name = "Hell Gaze", namezhsc = '地狱之眼', namezh = '地獄之眼', namejp = 'ヘルズアイ', cost = '10 MP', effect = "敌方单体70%几率即死,咒杀属性。", }, ["Evil Gaze"] = { id = 58, spell = 'death', name = "Evil Gaze", namezhsc = '邪眼', namezh = '邪眼', namejp = 'イービルアイ', cost = '8 MP', effect = "敌方单体的HP变为1,咒杀属性。", }, ["Stone Gaze"] = { id = 59, spell = 'death', name = "Stone Gaze", namezhsc = '佩特拉眼', namezh = '佩特拉眼', namejp = 'ペトラアイ', cost = '6 MP', effect = "敌方单体50%几率附加石化状态,魔力属性。", }, ["Toxic Cloud"] = { id = 60, spell = 'curse', name = "Toxic Cloud", namezhsc = '毒气吐息', namezh = '毒氣吐息', namejp = '毒ガスブレス', cost = '8 MP', effect = "对敌方随机单体造成1~4次少量的魔力属性伤害+20%几率附加中毒状态。", }, ["Mute Gaze"] = { id = 61, spell = 'curse', name = "Mute Gaze", namezhsc = '交错之眼', namezh = '交錯之眼', namejp = 'クロスアイ', cost = '5 MP', effect = "敌方单体40%几率附加魔封状态,魔力属性。", }, ["Makajam"] = { id = 62, spell = 'curse', name = "Makajam", namezhsc = '玛卡加玛', namezh = '瑪卡加瑪', namejp = 'マカジャマ', cost = '4 MP', effect = "敌方单体40%几率附加魔封状态,魔力属性。", }, ["Makajamon"] = { id = 63, spell = 'curse', name = "Makajamon", namezhsc = '玛卡加玛翁', namezh = '瑪卡加瑪翁', namejp = 'マカジャマオン', cost = '11 MP', effect = "敌方单体20%几率附加魔封状态,魔力属性。", }, ["Dismal Tune"] = { id = 64, spell = 'curse', name = "Dismal Tune", namezhsc = '魔界之音', namezh = '魔界之音', namejp = '魔界のしらべ', cost = '30 MP', effect = "对敌方全体造成中量的魔力属性伤害+15%几率附加魔封状态。", }, ["Soul Divide"] = { id = 65, spell = 'curse', name = "Soul Divide", namezhsc = '灵魂天秤', namezh = '靈魂天秤', namejp = 'ソウルバランス', cost = '30 MP', effect = "对敌方全体造成其HP50%的咒杀属性伤害+附加魔封状态。", note = "黑骑士专属技能", }, ["Stun Gaze"] = { id = 66, spell = 'nerve', name = "Stun Gaze", namezhsc = '帕拉拉之眼', namezh = '帕拉拉之眼', namejp = 'パララアイ', cost = '5 MP', effect = "敌方单体40%几率附加麻痹状态,神经属性。", }, ["Shibaboo"] = { id = 67, spell = 'nerve', name = "Shibaboo", namezhsc = '麻痹之术', namezh = '麻痹之術', namejp = 'シバブー', cost = '5 MP', effect = "敌方单体65%几率附加束缚状态,神经属性。", }, ["Binding Cry"] = { id = 68, spell = 'nerve', name = "Binding Cry", namezhsc = '束缚之音', namezh = '束縛之音', namejp = 'バインドボイス', cost = '14 MP', effect = "敌方全体20%几率附加束缚状态,神经属性。", }, ["Lullaby"] = { id = 69, spell = 'mind', name = "Lullaby", namezhsc = '摇篮曲', namezh = '搖籃曲', namejp = '子守り歌', cost = '6 MP', effect = "敌方单体70%几率附加睡眠状态,精神属性。", }, ["Dormina"] = { id = 70, spell = 'mind', name = "Dormina", namezhsc = '幻眠之术', namezh = '幻眠之術', namejp = 'ドルミナー', cost = '9 MP', effect = "敌方单体30%几率附加睡眠状态,精神属性。", }, ["Eternal Rest"] = { id = 71, spell = 'mind', name = "Eternal Rest", namezhsc = '永眠之诱惑', namezh = '永眠之誘惑', namejp = '永眠の誘い', cost = '16 MP', effect = "睡眠状态的敌人全部即死,精神属性。", }, ["Sexy Gaze"] = { id = 72, spell = 'mind', name = "Sexy Gaze", namezhsc = '性感之眼', namezh = '性感之眼', namejp = 'セクシーアイ', cost = '5 MP', effect = "敌方单体55%几率附加魅惑状态,精神属性。", }, ["Marin Karin"] = { id = 73, spell = 'mind', name = "Marin Karin", namezhsc = '魅惑之术', namezh = '魅惑之術', namejp = 'マリンカリン', cost = '5 MP', effect = "敌方单体55%几率附加魅惑状态,精神属性。", }, ["Allure"] = { id = 74, spell = 'mind', name = "Allure", namezhsc = '肉体之解放', namezh = '肉體之解放', namejp = '肉体の解放', cost = '13 MP', effect = "敌方全体45%几率附加魅惑状态,精神属性。", }, ["Death Lust"] = { id = 75, spell = 'mind', name = "Death Lust", namezhsc = '女帝之欲', namezh = '女帝之欲', namejp = '女帝のリビドー', cost = '15 MP', effect = "对敌方全体造成中量的精神属性伤害+20%几率附加魅惑状态。", note = "巴比伦大淫妇专属技能", }, ["Pulinpa"] = { id = 76, spell = 'mind', name = "Pulinpa", namezhsc = '普林帕', namezh = '普林帕', namejp = 'プリンパ', cost = '5 MP', effect = "敌方单体60%几率附加混乱状态,精神属性。", }, ["Panic Voice"] = { id = 77, spell = 'mind', name = "Panic Voice", namezhsc = '混乱之音', namezh = '混亂之音', namejp = 'パニックボイス', cost = '8 MP', effect = "敌方全体30%几率附加混乱状态,精神属性。", }, ["Sonic Wave"] = { id = 78, spell = 'mind', name = "Sonic Wave", namezhsc = '怪音波', namezh = '怪音波', namejp = '怪音波', cost = '9 MP', effect = "敌方全体20%几率附加混乱状态,精神属性。", }, ["Tentarafoo"] = { id = 79, spell = 'mind', name = "Tentarafoo", namezhsc = '天塔拉夫', namezh = '天塔拉夫', namejp = 'テンタラフー', cost = '15 MP', effect = "对敌方全体造成中量的精神属性伤害+20%几率附加混乱状态。", }, ["Intoxicate"] = { id = 80, spell = 'mind', name = "Intoxicate", namezhsc = '酩酊大醉', namezh = '酩酊大醉', namejp = '大いなる酩酊', cost = '15 MP', effect = "敌方全体60%几率附加混乱状态,精神属性。", note = "摩陀专属技能", }, ["Wild Dance"] = { id = 81, spell = 'mind', name = "Wild Dance", namezhsc = '原色之舞蹈', namezh = '原色之舞蹈', namejp = '原色の舞踏', cost = '18 MP', effect = "敌方全体65%几率附加混乱状态,精神属性。", note = "人修罗专属技能", }, ["Preach"] = { id = 82, spell = 'mind', name = "Preach", namezhsc = '烦恼即菩提', namezh = '煩惱即菩提', namejp = '煩悩即菩堤', cost = '15 MP', effect = "敌方全体40%几率附加魅惑·混乱·睡眠状态,精神属性。", note = "大僧正专属技能", }, ["Analyze"] = { id = 83, spell = 'alm', name = "Analyze", namezhsc = '解析', namezh = '解析', namejp = 'アナライズ', cost = '2 MP', effect = "显示敌方单体的HP·MP·抗性·技能等信息,对BOSS无效。", }, ["Estoma"] = { id = 84, spell = 'alm', name = "Estoma", namezhsc = '艾斯托玛', namezh = '艾斯托瑪', namejp = 'エストマ', cost = '10 MP', effect = "在下次静天之前,降低遇到等级比人修罗低的敌人的几率。", }, ["Riberama"] = { id = 85, spell = 'alm', name = "Riberama", namezhsc = '利悖拉玛', namezh = '利悖拉瑪', namejp = 'リベラマ', cost = '8 MP', effect = "在下次静天之前,敌人的出现率提高,连续战斗的发生率提高,战斗中出现的敌人数量增加。", }, ["Lightoma"] = { id = 86, spell = 'alm', name = "Lightoma", namezhsc = '莱托玛', namezh = '萊托瑪', namejp = 'ライトマ', cost = '10 MP', effect = "在下次静天之前,黑暗区域的可见度提高,并显示小地图。不能在已经有光亮的区域使用。", }, ["Liftoma"] = { id = 87, spell = 'alm', name = "Liftoma", namezhsc = '浮空术', namezh = '浮空術', namejp = 'リフトマ', cost = '12 MP', effect = "在下次静天之前,不会受地形伤害。", }, ["Makatora"] = { id = 88, spell = 'alm', name = "Makatora", namezhsc = '玛卡特拉', namezh = '瑪卡特拉', namejp = 'マカトラ', cost = '10 MP', effect = "转移10MP给我方单体。", }, ["Trafuri"] = { id = 89, spell = 'alm', name = "Trafuri", namezhsc = '特拉芙里', namezh = '特拉芙裡', namejp = 'トラフーリ', cost = '25 MP', effect = "必定从非强制战斗中逃脱。", }, ["Beckon Call"] = { id = 90, spell = 'alm', name = "Beckon Call", namezhsc = '召唤', namezh = '召喚', namejp = '召し寄せ', cost = '20 MP', effect = "有空位的场合,随机召唤一个比使用者低级的恶魔。", }, ["Megido"] = { id = 91, spell = 'alm', name = "Megido", namezhsc = '米吉多', namezh = '米吉多', namejp = 'メギド', cost = '30 MP', effect = "对敌方单体造成中量的万能属性伤害。", }, ["Megidola"] = { id = 92, spell = 'alm', name = "Megidola", namezhsc = '米吉多拉', namezh = '米吉多拉', namejp = 'メギドラ', cost = '37 MP', effect = "对敌方单体造成大量的万能属性伤害。", }, ["Megidolaon"] = { id = 93, spell = 'alm', name = "Megidolaon", namezhsc = '米吉多拉翁', namezh = '米吉多拉翁', namejp = 'メギドラオン', cost = '50 MP', effect = "对敌方单体造成特大量的万能属性伤害。", }, ["Deathtouch"] = { id = 94, spell = 'alm', name = "Deathtouch", namezhsc = '反抗触摸', namezh = '反抗觸摸', namejp = 'デスタッチ', cost = '5 MP', effect = "吸取敌方单体少量的HP,万能属性。", }, ["Mana Drain"] = { id = 95, spell = 'alm', name = "Mana Drain", namezhsc = '吸魔', namezh = '吸魔', namejp = '吸魔', cost = '2 MP', effect = "吸取敌方单体少量的MP,万能属性。", }, ["Life Drain"] = { id = 96, spell = 'alm', name = "Life Drain", namezhsc = '吸血', namezh = '吸血', namejp = '吸血', cost = '10 MP', effect = "吸取敌方单体少量的HP和MP,万能属性。", }, ["Meditation"] = { id = 97, spell = 'alm', name = "Meditation", namezhsc = '冥想', namezh = '冥想', namejp = '瞑想', cost = '10 MP', effect = "吸取敌方单体中量的HP和MP,万能属性。", note = "大僧正专属技能", }, ["Beast Roar"] = { id = 98, spell = 'alm', name = "Beast Roar", namezhsc = '邪神蛮声', namezh = '邪神蠻聲', namejp = '邪神の蛮声', cost = '37 MP', effect = "对敌方全体造成大量的万能属性伤害+自身恢复最大HP的10%。", note = "巴比伦大淫妇专属技能", }, ["Death Flies"] = { id = 99, spell = 'alm', name = "Death Flies", namezhsc = '死蝿的送葬', namezh = '死蝿的送葬', namejp = '死蝿の葬列', cost = '50 MP', effect = "对敌方全体造成特大量的万能属性伤害+100%几率即死,咒杀属性。", note = "别西卜专属技能", }, ["Fire of Sinai"] = { id = 100, spell = 'alm', name = "Fire of Sinai", namezhsc = '西奈神火', namezh = '西奈神火', namejp = 'シナイの神火', cost = '50 MP', effect = "对敌方随机单体造成特大量的万能属性伤害。", note = "梅塔特隆专属技能", }, ["Pestilence"] = { id = 101, spell = 'alm', name = "Pestilence", namezhsc = '黑死之镰', namezh = '黑死之鐮', namejp = 'ぺストクロップ', cost = '16 MP', effect = "对敌方全体造成中量的万能属性伤害+中毒状态的敌人全部即死。", note = "苍白骑士专属技能", }, ["Evil Melody"] = { id = 102, spell = 'alm', name = "Evil Melody", namezhsc = '魔缘号角', namezh = '魔緣號角', namejp = '魔縁のラッパ', cost = '1 MP', effect = "场上HP最低的敌人/同伴即死。对BOSS无效。", note = "吹号者专属技能", }, ["Stinger"] = { id = 103, spell = 'phys', name = "Stinger", namezhsc = '前进突刺', namezh = '前進突刺', namejp = 'スティンガー', cost = '12% HP', effect = "对敌方单体造成中量的万能属性伤害,高会心率+有几率令目标即死。", note = "但丁专属技能", }, ["Showtime"] = { id = 104, spell = 'alm', name = "Showtime", namezhsc = '表演时间', namezh = '表演時間', namejp = 'ショウタイム', cost = '40 MP', effect = "对敌方全体造成大量的万能属性伤害。", note = "但丁专属技能", }, ["Dia"] = { id = 105, spell = 'heal', name = "Dia", namezhsc = '迪亚', namezh = '迪亞', namejp = 'ディア', cost = '3 MP', effect = "恢复我方单体少量的HP。", }, ["Diarama"] = { id = 106, spell = 'heal', name = "Diarama", namezhsc = '迪亚拉玛', namezh = '迪亞拉瑪', namejp = 'ディアラマ', cost = '7 MP', effect = "恢复我方单体中量的HP。", }, ["Diarahan"] = { id = 107, spell = 'heal', name = "Diarahan", namezhsc = '迪亚拉翰', namezh = '迪亞拉翰', namejp = 'ディアラハン', cost = '15 MP', effect = "恢复我方单体全部的HP。", }, ["Media"] = { id = 108, spell = 'heal', name = "Media", namezhsc = '梅迪亚', namezh = '梅迪亞', namejp = 'メディア', cost = '12 MP', effect = "恢复我方全体少量的HP。", }, ["Mediarama"] = { id = 109, spell = 'heal', name = "Mediarama", namezhsc = '梅迪拉玛', namezh = '梅迪拉瑪', namejp = 'メディラマ', cost = '20 MP', effect = "恢复我方全体中量的HP。", }, ["Mediarahan"] = { id = 110, spell = 'heal', name = "Mediarahan", namezhsc = '梅迪亚拉翰', namezh = '梅迪亞拉翰', namejp = 'メディアラハン', cost = '35 MP', effect = "恢复我方全体全部的HP。", }, ["Prayer"] = { id = 111, spell = 'heal', name = "Prayer", namezhsc = '万世祈祷', namezh = '萬世祈禱', namejp = '常世の祈り', cost = '50 MP', effect = "恢复我方全体全部的HP,并解除死亡和蝇化以外的全部异常状态。仅能在战斗中使用。", }, ["Recarm"] = { id = 112, spell = 'heal', name = "Recarm", namezhsc = '利卡姆', namezh = '利卡姆', namejp = 'リカーム', cost = '20 MP', effect = "我方单体解除死亡状态并恢复少量的HP。", }, ["Samrecarm"] = { id = 113, spell = 'heal', name = "Samrecarm", namezhsc = '萨玛利卡姆', namezh = '薩瑪利卡姆', namejp = 'サマリカーム', cost = '24 MP', effect = "我方单体解除死亡状态并恢复全部的HP。", }, ["Recarmdra"] = { id = 114, spell = 'heal', name = "Recarmdra", namezhsc = '利卡姆多拉', namezh = '利卡姆多拉', namejp = 'リカームドラ', cost = '0', effect = "我方全体解除死亡状态并恢复全部的HP·MP,使用者死亡。", }, ["Posumudi"] = { id = 115, spell = 'heal', name = "Posumudi", namezhsc = '颇斯密迪', namezh = '頗斯密迪', namejp = 'ポズムディ', cost = '5 MP', effect = "解除我方单体中毒状态。", }, ["Paraladi"] = { id = 116, spell = 'heal', name = "Paraladi", namezhsc = '帕拉拉迪', namezh = '帕拉拉迪', namejp = 'パララディ', cost = '5 MP', effect = "解除我方单体麻痹状态。", }, ["Petradi"] = { id = 117, spell = 'heal', name = "Petradi", namezhsc = '佩特拉迪', namezh = '佩特拉迪', namejp = 'ペトラディ', cost = '5 MP', effect = "解除我方单体石化状态。", }, ["Mutudi"] = { id = 118, spell = 'heal', name = "Mutudi", namezhsc = '解除魔封', namezh = '解除魔封', namejp = 'クロズディ', cost = '5 MP', effect = "解除我方单体魔封状态。", }, ["Patra"] = { id = 119, spell = 'heal', name = "Patra", namezhsc = '帕特拉', namezh = '帕特拉', namejp = 'パトラ', cost = '5 MP', effect = "解除我方单体束缚·睡眠·混乱状态。", }, ["Me Patra"] = { id = 120, spell = 'heal', name = "Me Patra", namezhsc = '梅帕特拉', namezh = '梅帕特拉', namejp = 'メパトラ', cost = '12 MP', effect = "解除我方全体束缚·睡眠·混乱状态。", }, ["Holy Melody"] = { id = 121, spell = 'heal', name = "Holy Melody", namezhsc = '神恩号角', namezh = '神恩號角', namejp = '神恩のラッパ', cost = '1 MP', effect = "场上HP最低的敌人/同伴的HP全部恢复。", note = "吹号者专属技能", }, ["Tarukaja"] = { id = 122, spell = 'sup', name = "Tarukaja", namezhsc = '塔尔卡加', namezh = '塔爾卡加', namejp = 'タルカジャ', cost = '12 MP', effect = "我方全体的物理攻击力上升1阶。", }, ["Makakaja"] = { id = 123, spell = 'sup', name = "Makakaja", namezhsc = '玛卡卡加', namezh = '瑪卡卡加', namejp = 'マカカジャ', cost = '12 MP', effect = "我方全体的魔法威力上升1阶。", }, ["Rakukaja"] = { id = 124, spell = 'sup', name = "Rakukaja", namezhsc = '拉库卡加', namezh = '拉庫卡加', namejp = 'ラクカジャ', cost = '12 MP', effect = "我方全体的防御力上升1阶。", }, ["Sukukaja"] = { id = 125, spell = 'sup', name = "Sukukaja", namezhsc = '斯库卡加', namezh = '斯庫卡加', namejp = 'スクカジャ', cost = '12 MP', effect = "我方全体的回避率和命中率上升1阶。", }, ["Red Capote"] = { id = 126, spell = 'sup', name = "Red Capote", namezhsc = '红色斗篷', namezh = '紅色斗篷', namejp = '赤のカポーテ', cost = '12 MP', effect = "自身的回避率和命中率上升至最高阶。", note = "斗牛士专属技能", }, ["Tarunda"] = { id = 127, spell = 'sup', name = "Tarunda", namezhsc = '塔伦达', namezh = '塔倫達', namejp = 'タルンダ', cost = '20 MP', effect = "敌方全体的物理攻击力和魔法威力下降1阶。", }, ["Rakunda"] = { id = 128, spell = 'sup', name = "Rakunda", namezhsc = '拉坤达', namezh = '拉坤達', namejp = 'ラクンダ', cost = '12 MP', effect = "敌方全体的防御力下降1阶。", }, ["Sukunda"] = { id = 129, spell = 'sup', name = "Sukunda", namezhsc = '斯坤达', namezh = '斯坤達', namejp = 'スクンダ', cost = '12 MP', effect = "敌方全体的回避率和命中率下降1阶。", }, ["War Cry"] = { id = 130, spell = 'sup', name = "War Cry", namezhsc = '吼叫', namezh = '吼叫', namejp = '雄叫び', cost = '40 MP', effect = "敌方全体的物理攻击力和魔法威力下降2阶。", }, ["Fog Breath"] = { id = 131, spell = 'sup', name = "Fog Breath", namezhsc = '烟尘吐息', namezh = '煙塵吐息', namejp = 'フォッグブレス', cost = '30 MP', effect = "敌方全体的回避率和命中率下降2阶。", }, ["Taunt"] = { id = 132, spell = 'sup', name = "Taunt", namezhsc = '挑衅', namezh = '挑釁', namejp = '挑発', cost = '20 MP', effect = "敌方全体的防御力下降2阶,但攻击力上升2阶。", }, ["Provoke"] = { id = 133, spell = 'sup', name = "Provoke", namezhsc = '挑衅(但丁专用)', namezh = '挑釁(但丁專用)', namejp = '挑発(ダンテ専用)', cost = '0', effect = "敌方全体的防御力下降2阶,但攻击力上升2阶+使用者恢复少量的MP。", note = "但丁专属技能", }, ["Debilitate"] = { id = 134, spell = 'sup', name = "Debilitate", namezhsc = '女巫诅咒', namezh = '女巫詛咒', namejp = 'ランダマイザ', cost = '48 MP', effect = "敌方全体的攻击力·守备力·回避率·命中率下1降。", }, ["Dekaja"] = { id = 135, spell = 'sup', name = "Dekaja", namezhsc = '迪卡加', namezh = '迪卡加', namejp = 'デカジャ', cost = '10 MP', effect = "解除敌方全体的增益效果。", }, ["Dekunda"] = { id = 136, spell = 'sup', name = "Dekunda", namezhsc = '迪坤达', namezh = '迪坤達', namejp = 'デクンダ', cost = '10 MP', effect = "解除我方全体的减益效果。", }, ["Holy Star"] = { id = 137, spell = 'sup', name = "Holy Star", namezhsc = '圣洁星辰', namezh = '聖潔星辰', namejp = 'ホーリースター', cost = '10 MP', effect = "解除我方全体的减益效果。", note = "但丁专属技能", }, ["Focus"] = { id = 138, spell = 'sup', name = "Focus", namezhsc = '振奋精神', namezh = '振奮精神', namejp = '気合い', cost = '5 MP', effect = "自身的攻击力(物理)在下回合变为2.5倍。", }, ["Tetraja"] = { id = 139, spell = 'sup', name = "Tetraja", namezhsc = '提特拉加', namezh = '提特拉加', namejp = 'テトラジャ', cost = '15 MP', effect = "我方全体免疫1次(破魔·咒杀)即死。", }, ["Tetrakarn"] = { id = 140, spell = 'sup', name = "Tetrakarn", namezhsc = '提特拉康', namezh = '提特拉康', namejp = 'テトラカーン', cost = '45 MP', effect = "下回合我方全体反射1次物理攻击。", }, ["Makarakarn"] = { id = 141, spell = 'sup', name = "Makarakarn", namezhsc = '玛卡拉康', namezh = '瑪卡拉康', namejp = 'マカラカーン', cost = '45 MP', effect = "下回合我方全体反射1次魔法攻击。", }, ["Lunge"] = { id = 142, spell = 'phys', name = "Lunge", namezhsc = '突击', namezh = '突擊', namejp = '突撃', cost = '10% HP', effect = "对敌方单体造成少量的物理属性伤害,中等会心率。", }, ["Hell Thrust"] = { id = 143, spell = 'phys', name = "Hell Thrust", namezhsc = '地狱突', namezh = '地獄突', namejp = '地獄突き', cost = '12% HP', effect = "对敌方单体造成中量的物理属性伤害,中等会心率。", }, ["Berserk"] = { id = 144, spell = 'phys', name = "Berserk", namezhsc = '横冲直撞', namezh = '橫衝直撞', namejp = '暴れまくり', cost = '13% HP', effect = "对敌方随机单体造成1~5次少量的物理属性伤害。", }, ["Tempest"] = { id = 145, spell = 'phys', name = "Tempest", namezhsc = '烈风破', namezh = '烈風破', namejp = '烈風破', cost = '25% HP', effect = "对敌方全体造成中量的物理属性伤害,中等会心率。", }, ["Hades Blast"] = { id = 146, spell = 'phys', name = "Hades Blast", namezhsc = '冥界破', namezh = '冥界破', namejp = '冥界破', cost = '32% HP', effect = "对敌方全体造成大量的物理属性伤害,高会心率。", }, ["Needle Rush"] = { id = 147, spell = 'phys', name = "Needle Rush", namezhsc = '九十九针', namezh = '九十九針', namejp = '九十九針', cost = '10% HP', effect = "对敌方单体造成中量的物理属性伤害。", }, ["Stun Needle"] = { id = 148, spell = 'phys', name = "Stun Needle", namezhsc = '麻痹针', namezh = '麻痹針', namejp = 'マヒ針', cost = '6% HP', effect = "对敌方单体造成少量的物理属性伤害+40%几率附加麻痹状态。", }, ["Toxic Sting"] = { id = 149, spell = 'phys', name = "Toxic Sting", namezhsc = '毒针', namezh = '毒針', namejp = '毒針', cost = '7% HP', effect = "对敌方单体造成少量的物理属性伤害+40%几率附加中毒状态。", }, ["Arid Needle"] = { id = 150, spell = 'phys', name = "Arid Needle", namezhsc = '石化针', namezh = '石化針', namejp = '石化針', cost = '12% HP', effect = "对敌方单体造成少量的物理属性伤害+60%几率附加石化状态。", }, ["Feral Claw"] = { id = 151, spell = 'phys', name = "Feral Claw", namezhsc = '爪击', namezh = '爪擊', namejp = 'ひっかき', cost = '6% HP', effect = "对敌方单体造成少量的物理属性伤害,高命中率。", }, ["Venom Claw"] = { id = 152, spell = 'phys', name = "Venom Claw", namezhsc = '毒爪击', namezh = '毒爪擊', namejp = '毒ひっかき', cost = '18% HP', effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加中毒状态。", }, ["Stun Claw"] = { id = 153, spell = 'phys', name = "Stun Claw", namezhsc = '麻痹爪击', namezh = '麻痹爪擊', namejp = 'マヒひっかき', cost = '17% HP', effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加麻痹状态。", }, ["Iron Claw"] = { id = 154, spell = 'phys', name = "Iron Claw", namezhsc = '铁爪', namezh = '鐵爪', namejp = 'アイアンクロウ', cost = '15% HP', effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。", }, ["Feral Bite"] = { id = 155, spell = 'phys', name = "Feral Bite", namezhsc = '啃咬', namezh = '啃咬', namejp = 'かみつき', cost = '12% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。", }, ["Stun Bite"] = { id = 156, spell = 'phys', name = "Stun Bite", namezhsc = '麻痹啃咬', namezh = '麻痹啃咬', namejp = 'マヒかみつき', cost = '18% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加麻痹状态。", }, ["Venom Bite"] = { id = 157, spell = 'phys', name = "Venom Bite", namezhsc = '毒啃咬', namezh = '毒啃咬', namejp = '毒かみつき', cost = '18% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加中毒状态。", }, ["Charm Bite"] = { id = 158, spell = 'phys', name = "Charm Bite", namezhsc = '魅惑啃咬', namezh = '魅惑啃咬', namejp = '魅惑かみつき', cost = '18% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+55%几率附加魅惑状态。", }, ["Stone Bite"] = { id = 159, spell = 'phys', name = "Stone Bite", namezhsc = '石化啃咬', namezh = '石化啃咬', namejp = '石化かみつき', cost = '22% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+60%几率附加石化状态。", }, ["Hell Fang"] = { id = 160, spell = 'phys', name = "Hell Fang", namezhsc = '地狱之牙', namezh = '地獄之牙', namejp = 'ヘルファング', cost = '15% HP', effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。", }, ["Brutal Slash"] = { id = 161, spell = 'phys', name = "Brutal Slash", namezhsc = '绝妙剑', namezh = '絕妙劍', namejp = '絶妙剣', cost = '13% HP', effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。", }, ["Mighty Gust"] = { id = 162, spell = 'phys', name = "Mighty Gust", namezhsc = '落山风', namezh = '落山風', namejp = 'ヤマオロシ', cost = '14% HP', effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。", }, ["Guillotine"] = { id = 163, spell = 'phys', name = "Guillotine", namezhsc = '断头台', namezh = '斷頭臺', namejp = 'ギロチンカット', cost = '17% HP', effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。", }, ["Dark Sword"] = { id = 164, spell = 'phys', name = "Dark Sword", namezhsc = '暗夜剑', namezh = '暗夜劍', namejp = '暗夜剣', cost = '22% HP', effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+40%几率附加魔封状态。使用者的HP最大值越高,威力越大。", }, ["Stasis Blade"] = { id = 165, spell = 'phys', name = "Stasis Blade", namezhsc = '不动剑', namezh = '不動劍', namejp = '不動剣', cost = '22% HP', effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+65%几率附加束缚状态。使用者的HP最大值越高,威力越大。", }, ["Heat Wave"] = { id = 166, spell = 'phys', name = "Heat Wave", namezhsc = '热浪', namezh = '熱浪', namejp = 'ヒートウェーブ', cost = '16% HP', effect = "对敌方全体造成少量的物理属性伤害,高命中率,中等会心率。使用者的HP最大值越高,威力越大。", }, ["Blight"] = { id = 167, spell = 'phys', name = "Blight", namezhsc = '猛毒之击', namezh = '猛毒之擊', namejp = 'べノンザッパー', cost = '36% HP', effect = "对敌方全体造成少量的物理属性伤害,高命中率+20%几率附加中毒状态。使用者的HP最大值越高,威力越大。", }, ["Hassohappa"] = { id = 168, spell = 'phys', name = "Hassohappa", namezhsc = '八相发破', namezh = '八相發破', namejp = '八相発破', cost = '35% HP', effect = "对敌方全体造成少量的物理属性伤害,高命中率,高会心率。使用者的HP最大值越高,威力越大。", }, ["Chaos Blade"] = { id = 169, spell = 'phys', name = "Chaos Blade", namezhsc = '乱入剑', namezh = '亂入劍', namejp = '乱入剣', cost = '32% HP', effect = "对敌方随机单体造成1~5次少量的物理属性伤害,高命中率+30%几率附加混乱状态。使用者的HP最大值越高,威力越大。", }, ["Deathbound"] = { id = 170, spell = 'phys', name = "Deathbound", namezhsc = '抵抗反弹', namezh = '抵抗反彈', namejp = 'デスバウンド', cost = '25% HP', effect = "对敌方随机单体造成1~5次中量的物理属性伤害,高命中率。使用者的HP最大值越高,威力越大。", }, ["Divine Shot"] = { id = 171, spell = 'phys', name = "Divine Shot", namezhsc = '破邪之光弹', namezh = '破邪之光彈', namejp = '破邪の光弾', cost = '13% HP', effect = "对敌方单体造成大量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Spiral Viper"] = { id = 172, spell = 'phys', name = "Spiral Viper", namezhsc = '螺旋之蛇', namezh = '螺旋之蛇', namejp = '螺旋の蛇', cost = '18% HP', effect = "对敌方单体造成特大量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Oni-Kagura"] = { id = 173, spell = 'phys', name = "Oni-Kagura", namezhsc = '鬼神乐', namezh = '鬼神樂', namejp = '鬼神楽', cost = '30% HP', effect = "对敌方全体造成中量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Deadly Fury"] = { id = 174, spell = 'phys', name = "Deadly Fury", namezhsc = '死亡游戏', namezh = '死亡遊戲', namejp = '死亡遊戯', cost = '32% HP', effect = "对敌方全体造成大量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Javelin Rain"] = { id = 175, spell = 'phys', name = "Javelin Rain", namezhsc = '枪之雨', namezh = '槍之雨', namejp = 'ジャベリンレイン', cost = '40% HP', effect = "对敌方全体造成大量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Xeros-Beat"] = { id = 176, spell = 'phys', name = "Xeros-Beat", namezhsc = '泽洛斯节拍', namezh = '澤洛斯節拍', namejp = 'ゼロス・ビート', cost = '40% HP', effect = "对敌方全体造成中量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Freikugel"] = { id = 177, spell = 'phys', name = "Freikugel", namezhsc = '地母之晩餐', namezh = '地母之晩餐', namejp = '至高の魔弾', cost = '17% HP', effect = "对敌方单体造成特大量的物理属性伤害,高命中率,中等会心率。使用者的力量越高,威力越大。", note = "人修罗专属技能", }, ["Gaea Rage"] = { id = 178, spell = 'phys', name = "Gaea Rage", namezhsc = '至高之魔弹', namezh = '至高之魔彈', namejp = '地母の晩餐', cost = '35% HP', effect = "对敌方全体造成特大量的物理属性伤害,中等会心率。", note = "人修罗专属技能", }, ["Earthquake"] = { id = 179, spell = 'phys', name = "Earthquake", namezhsc = '大地震', namezh = '大地震', namejp = '大地震', cost = '45% HP', effect = "对敌方全体造成绝大量的物理属性伤害,不会发生会心。", note = "丝卡蒂专属技能", }, ["Andalucia"] = { id = 180, spell = 'phys', name = "Andalucia", namezhsc = '血之安达卢西亚', namezh = '血之安達盧西亞', namejp = '血のアンダルシア', cost = '6% HP', effect = "对敌方随机单体造成中量的物理属性伤害。", note = "斗牛士专属技能", }, ["Hell MPin"] = { id = 181, spell = 'phys', name = "Hell MPin", namezhsc = '地狱螺旋', namezh = '地獄螺旋', namejp = 'ヘルスピン', cost = '25% HP', effect = "对敌方全体造成中量的物理属性伤害。", note = "地狱天使专属技能", }, ["Terrorblade"] = { id = 182, spell = 'phys', name = "Terrorblade", namezhsc = '恐惧之剑', namezh = '恐懼之劍', namejp = 'テラーソード', cost = '10 MP', effect = "对敌方随机单体造成少量的物理属性伤害+30%几率附加混乱状态。", note = "红骑士专属技能", }, ["Rebellion"] = { id = 183, spell = 'phys', name = "Rebellion", namezhsc = '叛逆', namezh = '叛逆', namejp = 'リベリオン', cost = '9% HP', effect = "对敌方单体造成不可抵御的中量的物理属性伤害,高命中率。", note = "但丁专属技能", }, ["Bullet Time"] = { id = 184, spell = 'phys', name = "Bullet Time", namezhsc = '双向射击', namezh = '雙向射擊', namejp = 'トゥーサムタイム', cost = '10 MP', effect = "对敌方全体造成不可抵御的中量的物理属性伤害+30%几率附加混乱状态。", note = "但丁专属技能", }, ["E & I"] = { id = 185, spell = 'phys', name = "E & I", namezhsc = 'E&I', namezh = 'E&I', namejp = 'E&I', cost = '3 MP', effect = "对敌方随机单体造成4次少量的物理属性伤害。", note = "但丁专属技能", }, ["Last Resort"] = { id = 186, spell = 'alm', name = "Last Resort", namezhsc = '自爆', namezh = '自爆', namejp = '自爆', cost = '0', effect = "自爆,对敌我双方造成不可抵御的万能属性伤害。", }, ["Last Resort Loa"] = { id = 187, spell = 'alm', name = "Last Resort", namezhsc = '同上', namezh = '同上', cost = '0', effect = "自爆,对敌我双方造成万能属性伤害。对苍白骑士的造成的伤害改为恢复其HP。", }, ["Kamikaze"] = { id = 188, spell = 'alm', name = "Kamikaze", namezhsc = '特攻', namezh = '特攻', namejp = '特攻', cost = '0', effect = "自爆,对敌方单体造成特大量的万能属性伤害。", }, ["Sacrifice"] = { id = 189, spell = 'alm', name = "Sacrifice", namezhsc = '玉碎破', namezh = '玉碎破', namejp = '玉砕破', cost = '0', effect = "自爆,对敌方随机单体造成万能属性伤害。", }, ["Anti-Phys"] = { id = 190, spell = 'pas', name = "Anti-Phys", namezhsc = '耐物理', namezh = '耐物理', namejp = '耐物理', cost = 'Passive', effect = "受到物理属性的攻击时,伤害减半。", }, ["Anti-Fire"] = { id = 191, spell = 'pas', name = "Anti-Fire", namezhsc = '耐火焰', namezh = '耐火焰', namejp = '耐火炎', cost = 'Passive', effect = "受到火焰属性的攻击时,伤害减半。", }, ["Anti-Ice"] = { id = 192, spell = 'pas', name = "Anti-Ice", namezhsc = '耐冰冻', namezh = '耐冰凍', namejp = '耐氷結', cost = 'Passive', effect = "受到冰冻属性的攻击时,伤害减半。", }, ["Anti-Force"] = { id = 193, spell = 'pas', name = "Anti-Force", namezhsc = '耐电击', namezh = '耐電擊', namejp = '耐衝撃', cost = 'Passive', effect = "受到冲击属性的攻击时,伤害减半。", }, ["Anti-Elec"] = { id = 194, spell = 'pas', name = "Anti-Elec", namezhsc = '耐冲击', namezh = '耐衝擊', namejp = '耐電撃', cost = 'Passive', effect = "受到电击属性的攻击时,伤害减半。", }, ["Anti-Mind"] = { id = 195, spell = 'pas', name = "Anti-Mind", namezhsc = '耐精神', namezh = '耐精神', namejp = '耐精神', cost = 'Passive', effect = "受到精神属性的攻击时,伤害和陷入异常状态的几率减半。", }, ["Anti-Nerve"] = { id = 196, spell = 'pas', name = "Anti-Nerve", namezhsc = '耐神经', namezh = '耐神經', namejp = '耐神経', cost = 'Passive', effect = "受到神经属性的攻击时,伤害和陷入异常状态的几率减半。", }, ["Anti-Curse"] = { id = 197, spell = 'pas', name = "Anti-Curse", namezhsc = '耐魔力', namezh = '耐魔力', namejp = '耐魔力', cost = 'Passive', effect = "受到魔力属性的攻击时,伤害和陷入异常状态的几率减半。", }, ["Anti-Expel"] = { id = 198, spell = 'pas', name = "Anti-Expel", namezhsc = '耐破魔', namezh = '耐破魔', namejp = '耐破魔', cost = 'Passive', effect = "受到破魔属性的攻击时,伤害和即死几率减半。", }, ["Anti-Death"] = { id = 199, spell = 'pas', name = "Anti-Death", namezhsc = '耐咒杀', namezh = '耐咒殺', namejp = '耐呪殺', cost = 'Passive', effect = "受到咒杀属性的攻击时,伤害和即死几率减半。", }, ["Void Phys"] = { id = 200, spell = 'pas', name = "Void Phys", namezhsc = '物理无效', namezh = '物理無效', namejp = '物理無効', cost = 'Passive', effect = "物理属性的攻击无效。", }, ["Void Fire"] = { id = 201, spell = 'pas', name = "Void Fire", namezhsc = '火焰无效', namezh = '火焰無效', namejp = '火炎無効', cost = 'Passive', effect = "火焰属性的攻击无效。", }, ["Void Ice"] = { id = 202, spell = 'pas', name = "Void Ice", namezhsc = '冰冻无效', namezh = '冰凍無效', namejp = '氷結無効', cost = 'Passive', effect = "冰冻属性的攻击无效。", }, ["Void Force"] = { id = 203, spell = 'pas', name = "Void Force", namezhsc = '冲击无效', namezh = '衝擊無效', namejp = '衝撃無効', cost = 'Passive', effect = "冲击属性的攻击无效。", }, ["Void Elec"] = { id = 204, spell = 'pas', name = "Void Elec", namezhsc = '电击无效', namezh = '電擊無效', namejp = '電撃無効', cost = 'Passive', effect = "电击属性的攻击无效。", }, ["Void Mind"] = { id = 205, spell = 'pas', name = "Void Mind", namezhsc = '精神无效', namezh = '精神無效', namejp = '精神無効', cost = 'Passive', effect = "精神属性的攻击无效。", }, ["Void Nerve"] = { id = 206, spell = 'pas', name = "Void Nerve", namezhsc = '神经无效', namezh = '神經無效', namejp = '神経無効', cost = 'Passive', effect = "神经属性的攻击无效。", }, ["Void Curse"] = { id = 207, spell = 'pas', name = "Void Curse", namezhsc = '魔力无效', namezh = '魔力無效', namejp = '魔力無効', cost = 'Passive', effect = "魔力属性的攻击无效。", }, ["Void Expel"] = { id = 208, spell = 'pas', name = "Void Expel", namezhsc = '破魔无效', namezh = '破魔無效', namejp = '破魔無効', cost = 'Passive', effect = "破魔属性的攻击无效。", }, ["Void Death"] = { id = 209, spell = 'pas', name = "Void Death", namezhsc = '咒杀无效', namezh = '咒殺無效', namejp = '呪殺無効', cost = 'Passive', effect = "咒杀属性的攻击无效。", }, ["Phys Drain"] = { id = 210, spell = 'pas', name = "Phys Drain", namezhsc = '物理吸收', namezh = '物理吸收', namejp = '物理吸収', cost = 'Passive', effect = "受到物理属性的攻击时,恢复自身的HP。同时持有物理无效的场合,这个技能优先。", }, ["Fire Drain"] = { id = 211, spell = 'pas', name = "Fire Drain", namezhsc = '火焰吸收', namezh = '火焰吸收', namejp = '火炎吸収', cost = 'Passive', effect = "受到火焰属性的攻击时,恢复自身的HP。同时持有火焰无效的场合,这个技能优先。", }, ["Ice Drain"] = { id = 212, spell = 'pas', name = "Ice Drain", namezhsc = '冰冻吸收', namezh = '冰凍吸收', namejp = '氷結吸収', cost = 'Passive', effect = "受到冰冻属性的攻击时,恢复自身的HP。同时持有冰冻无效的场合,这个技能优先。", }, ["Force Drain"] = { id = 213, spell = 'pas', name = "Force Drain", namezhsc = '冲击吸收', namezh = '衝擊吸收', namejp = '衝撃吸収', cost = 'Passive', effect = "受到冲击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。", }, ["Elec Drain"] = { id = 214, spell = 'pas', name = "Elec Drain", namezhsc = '电击吸收', namezh = '電擊吸收', namejp = '電撃吸収', cost = 'Passive', effect = "受到电击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。", }, ["Phys Repel"] = { id = 215, spell = 'pas', name = "Phys Repel", namezhsc = '物理反射', namezh = '物理反射', namejp = '物理反射', cost = 'Passive', effect = "受到物理属性的攻击时,反射该攻击。同时持有物理吸收的场合,这个技能优先。", }, ["Fire Repel"] = { id = 216, spell = 'pas', name = "Fire Repel", namezhsc = '火焰反射', namezh = '火焰反射', namejp = '火炎反射', cost = 'Passive', effect = "受到火焰属性的攻击时,反射该攻击。同时持有火焰吸收的场合,这个技能优先。", }, ["Ice Repel"] = { id = 217, spell = 'pas', name = "Ice Repel", namezhsc = '冰冻反射', namezh = '冰凍反射', namejp = '氷結反射', cost = 'Passive', effect = "受到冰冻属性的攻击时,反射该攻击。同时持有冰冻吸收的场合,这个技能优先。", }, ["Force Repel"] = { id = 218, spell = 'pas', name = "Force Repel", namezhsc = '冲击反射', namezh = '衝擊反射', namejp = '衝撃反射', cost = 'Passive', effect = "受到冲击属性的攻击时,反射该攻击。同时持有电击吸收的场合,这个技能优先。", }, ["Elec Repel"] = { id = 219, spell = 'pas', name = "Elec Repel", namezhsc = '电击反射', namezh = '電擊反射', namejp = '電撃反射', cost = 'Passive', effect = "受到电击属性的攻击时,反射该攻击。同时持有冲击吸收的场合,这个技能优先。", }, ["Fire Boost"] = { id = 220, spell = 'pas', name = "Fire Boost", namezhsc = '火焰高扬', namezh = '火焰高揚', namejp = '火炎高揚', cost = 'Passive', effect = "使用火焰属性的攻击时,威力变为通常的1.5倍。", }, ["Ice Boost"] = { id = 221, spell = 'pas', name = "Ice Boost", namezhsc = '冰冻高扬', namezh = '冰凍高揚', namejp = '氷結高揚', cost = 'Passive', effect = "使用冰冻属性的攻击时,威力变为通常的1.5倍。", }, ["Force Boost"] = { id = 222, spell = 'pas', name = "Force Boost", namezhsc = '冲击高扬', namezh = '衝擊高揚', namejp = '衝撃高揚', cost = 'Passive', effect = "使用冲击属性的攻击时,威力变为通常的1.5倍。", }, ["Elec Boost"] = { id = 223, spell = 'pas', name = "Elec Boost", namezhsc = '电击高扬', namezh = '電擊高揚', namejp = '電撃高揚', cost = 'Passive', effect = "使用电击属性的攻击时,威力变为通常的1.5倍。", }, ["Life Bonus"] = { id = 224, spell = 'pas', name = "Life Bonus", namezhsc = '一分之活泉', namezh = '一分之活泉', namejp = '一分の活泉', cost = 'Passive', effect = "HP的最大值提升10%。", }, ["Life Gain"] = { id = 225, spell = 'pas', name = "Life Gain", namezhsc = '二分之活泉', namezh = '二分之活泉', namejp = '二分の活泉', cost = 'Passive', effect = "HP的最大值提升20%。", }, ["Life Surge"] = { id = 226, spell = 'pas', name = "Life Surge", namezhsc = '三分之活泉', namezh = '三分之活泉', namejp = '三分の活泉', cost = 'Passive', effect = "HP的最大值提升30%。", }, ["Mana Bonus"] = { id = 227, spell = 'pas', name = "Mana Bonus", namezhsc = '一分之魔脈', namezh = '一分之魔脈', namejp = '一分の魔脈', cost = 'Passive', effect = "MP的最大值提升10%。", }, ["Mana Gain"] = { id = 228, spell = 'pas', name = "Mana Gain", namezhsc = '二分之魔脈', namezh = '二分之魔脈', namejp = '二分の魔脈', cost = 'Passive', effect = "MP的最大值提升20%。", }, ["Mana Surge"] = { id = 229, spell = 'pas', name = "Mana Surge", namezhsc = '三分之魔脈', namezh = '三分之魔脈', namejp = '三分の魔脈', cost = 'Passive', effect = "MP的最大值提升30%。", }, ["Life Aid"] = { id = 230, spell = 'pas', name = "Life Aid", namezhsc = '胜利之气息', namezh = '勝利之氣息', namejp = '勝利の息吹', cost = 'Passive', effect = "战斗结束时,自身的HP恢复最大值的1/5。", }, ["Mana Aid"] = { id = 231, spell = 'pas', name = "Mana Aid", namezhsc = '胜利之脉轮', namezh = '勝利之脈輪', namejp = '勝利のチャクラ', cost = 'Passive', effect = "战斗结束时,自身的MP恢复最大值的1/10。", }, ["Victory Cry"] = { id = 232, spell = 'pas', name = "Victory Cry", namezhsc = '胜利之咆哮', namezh = '勝利之咆哮', namejp = '勝利の雄叫び', cost = 'Passive', effect = "战斗结束时,自身的HP·MP全部恢复。", }, ["Life Refill"] = { id = 233, spell = 'pas', name = "Life Refill", namezhsc = '气息之具足', namezh = '氣息之具足', namejp = '息吹の具足', cost = 'Passive', effect = "在移动中,每次加具土龄改变时,自身的HP恢复最大值的1/5。", }, ["Mana Refill"] = { id = 234, spell = 'pas', name = "Mana Refill", namezhsc = '脉轮具足', namezh = '脈輪具足', namejp = 'チャクラの具足', cost = 'Passive', effect = "在移动中,每次加具土龄改变时,自身的MP恢复最大值的1/10。", }, ["Watchful"] = { id = 235, spell = 'pas', name = "Watchful", namezhsc = '似曾相识的成长', namezh = '似曾相識的成長', namejp = '見覚えの成長', cost = 'Passive', effect = "持有这个技能的恶魔,即使不参与战斗都能获得主人公从战斗中得到的一半经验值。", }, ["Counter"] = { id = 236, spell = 'pas', name = "Counter", namezhsc = '反击', namezh = '反擊', namejp = '反撃', cost = 'Passive', effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成少量的物理属性伤害。", }, ["Retaliate"] = { id = 237, spell = 'pas', name = "Retaliate", namezhsc = '猛反击', namezh = '猛反擊', namejp = '猛反撃', cost = 'Passive', effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成中量的物理属性伤害。", }, ["Avenge"] = { id = 238, spell = 'pas', name = "Avenge", namezhsc = '抵抗反击', namezh = '抵抗反擊', namejp = 'デスカウンター', cost = 'Passive', effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成大量的物理属性伤害。", }, ["Might"] = { id = 239, spell = 'pas', name = "Might", namezhsc = '会心', namezh = '會心', namejp = '会心', cost = 'Passive', effect = "通常攻击的暴击率提高。(5%→15%)", }, ["Bright Might"] = { id = 240, spell = 'pas', name = "Bright Might", namezhsc = '煌天的会心', namezh = '煌天的會心', namejp = '煌天の会心', cost = 'Passive', effect = "加具土龄为煌天时,物理攻击必会心。", }, ["Dark Might"] = { id = 241, spell = 'pas', name = "Dark Might", namezhsc = '静天的会心', namezh = '靜天的會心', namejp = '静天の会心', cost = 'Passive', effect = "加具土龄为静天时,物理攻击必会心。", }, ["Endure"] = { id = 242, spell = 'pas', name = "Endure", namezhsc = '强忍', namezh = '強忍', namejp = '食いしばり', cost = 'Passive', effect = "受到令HP归0 的攻击时仅1次,残留1HP。对自身陷入石化状态时受到冲击属性的攻击造成的即死,以及其他技能造成的即死无效。", }, ["Drain Attack"] = { id = 243, spell = 'pas', name = "Drain Attack", namezhsc = '吸收攻击', namezh = '吸收攻擊', namejp = '吸収攻撃', cost = 'Passive', effect = "持有这个技能的恶魔在普通攻击时,自身HP恢复其造成伤害的25%,但会降低暴击率。", }, ["Attack All"] = { id = 244, spell = 'pas', name = "Attack All", namezhsc = '全体攻击', namezh = '全體攻擊', namejp = '全体攻撃', cost = 'Passive', effect = "持有这个技能的恶魔在普通攻击时,目标变为敌方全体。", }, ["Pierce"] = { id = 245, spell = 'pas', name = "Pierce", namezhsc = '贯穿', namezh = '貫穿', namejp = '貫通', cost = 'Passive', effect = "攻击时,无视目标的【耐】【无效】【吸收】属性抗性造成伤害,对【反射】无效。", }, ["Never Yield"] = { id = 246, spell = 'pas', name = "Never Yield", namezhsc = '永不言弃', namezh = '永不言棄', namejp = 'ネバーギブアップ', cost = 'Passive', effect = "Equipper survives one fatal blow with 1 HP remaining per battle.", note = "但丁专属技能", }, ["Son's Oath"] = { id = 247, spell = 'pas', name = "Son's Oath", namezhsc = '以父之名', namezh = '以父之名', namejp = '父の名に誓って', cost = 'Passive', effect = "持有这个技能的恶魔所造成的伤害变为1.5倍,并附带贯通效果。", note = "但丁专属技能", }, ["Lucky Find"] = { id = 248, spell = 'pas', name = "Lucky Find", namezhsc = '探宝', namezh = '探寶', namejp = '宝探し', cost = 'Passive', effect = "在移动中,有低几率会发现物品。", }, ["Mind's Eye"] = { id = 249, spell = 'pas', name = "Mind's Eye", namezhsc = '心眼', namezh = '心眼', namejp = '心眼', cost = 'Passive', effect = "被反击的几率降低至1/3。", note = "人修罗专属技能", }, ["Fast Retreat"] = { id = 250, spell = 'pas', name = "Fast Retreat", namezhsc = '逃走加速', namezh = '逃走加速', namejp = '逃走加速', cost = 'Passive', effect = "在战斗中逃脱的成功率变为1.5倍。", note = "人修罗专属技能", }, ["Jive Talk"] = { id = 251, name = "Jive Talk", namezhsc = '花言巧语', namezh = '花言巧語', namejp = 'ジャイヴトーク', cost = 'Convo', effect = "允许人修罗说服【外道】【幽鬼】【妖兽】族的恶魔成为仲魔。", note = "人修罗专属技能", }, ["Scout"] = { id = 252, name = "Scout", namezhsc = '交涉', namezh = '交涉', namejp = 'スカウト', cost = 'Convo', effect = "与敌人交涉,成人交涉者对女性目标使用时效果好。儿童交涉者可能会激怒女性目标。", }, ["Kidnap"] = { id = 253, name = "Kidnap", namezhsc = '诱拐', namezh = '誘拐', namejp = '誘拐', cost = 'Convo', effect = "与敌人交涉,成人·青年交涉者对儿童目标使用时效果好。儿童交涉者可能会激怒成人·青少年目标。", }, ["Beseech"] = { id = 254, name = "Beseech", namezhsc = '猎头', namezh = '獵頭', namejp = 'ヘッドハント', cost = 'Convo', effect = "说服敌人成为仲魔,交涉者的等级比目标低10级或以上时效果好。交涉者的等级和目标相近的场合可能会激怒目标。", }, ["Brainwash"] = { id = 255, name = "Brainwash", namezhsc = '洗脑', namezh = '洗腦', namejp = '洗脳', cost = 'Convo', effect = "说服敌人成为仲魔,交涉者的等级比目标高10级或以上时效果好。", }, ["Wooing"] = { id = 256, name = "Wooing", namezhsc = '追求', namezh = '追求', namejp = '口説き落とし', cost = 'Convo', effect = "说服敌人成为仲魔,男性·青年的交涉者对女性目标使用时效果好。若交涉者的等级比目标高10级或以上时,则女性·青年·成人的交涉者对女性·儿童目标使用时效果好、女性·成人的交涉者对女性·青年目标使用时效果好。男性交涉者可能会激怒男性目标。", }, ["Seduce"] = { id = 257, name = "Seduce", namezhsc = '诱惑', namezh = '誘惑', namejp = '誘惑', cost = 'Convo', effect = "与敌人交涉,年轻女性交涉者对男性目标使用时效果好。男性交涉者可能会激怒男性目标。", }, ["Dark Pledge"] = { id = 258, name = "Dark Pledge", namezhsc = '静天之契约', namezh = '靜天之契約', namejp = '静天の契り', cost = 'Convo', effect = "说服敌人成为仲魔,在加具土龄为静天时效果好。", }, ["Mischief"] = { id = 259, name = "Mischief", namezhsc = '恶作剧', namezh = '惡作劇', namejp = '悪戯', cost = 'Convo', effect = "说服敌人成为仲魔,对女性目标使用时效果好。", note = "洛基专属技能", }, ["Soul Recruit"] = { id = 260, name = "Soul Recruit", namezhsc = '英雄狩猎', namezh = '英雄狩獵', namejp = '英雄狩り', cost = 'Convo', effect = "说服敌人成为仲魔,对男性目标使用时效果好。", note = "瓦尔基里专属技能", }, ["Death Pact"] = { id = 261, name = "Death Pact", namezhsc = '死之契约', namezh = '死之契約', namejp = '死の契約', cost = 'Convo', effect = "说服敌人成为仲魔,如果拒绝目标的要求,则有一定几率令其陷入石化状态。", note = "密特拉专属技能", }, ["Trade"] = { id = 262, name = "Trade", namezhsc = '以物易物', namezh = '以物易物', namejp = '物々交換', cost = 'Convo', effect = "向敌人提出物品交易。", }, ["Pester"] = { id = 263, name = "Pester", namezhsc = '强求', namezh = '強求', namejp = 'おねだり', cost = 'Convo', effect = "向敌人索要魔货或物品,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。", }, ["Begging"] = { id = 264, name = "Begging", namezhsc = '乞讨', namezh = '乞討', namejp = '物乞い', cost = 'Convo', effect = "向敌人索要魔货或物品,交涉者的等级比目标低10级或以上时效果好。", }, ["Threaten"] = { id = 265, name = "Threaten", namezhsc = '恐吓', namezh = '恐嚇', namejp = '恐喝', cost = 'Convo', effect = "向敌人索要魔货或物品,交涉者的等级比目标高10级或以上时效果好。", }, ["Stone Hunt"] = { id = 266, name = "Stone Hunt", namezhsc = '猎石', namezh = '獵石', namejp = 'ストーンハント', cost = 'Convo', effect = "向敌人索要石系物品。", }, ["Loan"] = { id = 267, name = "Loan", namezhsc = '借钱', namezh = '借錢', namejp = '借金', cost = 'Convo', effect = "向敌人索要魔货。向同族恶魔使用三次以上时会发生逼债事件,在下次遇到同族恶魔时会被抢走三分之一魔货。", }, ["Persuade"] = { id = 268, name = "Persuade", namezhsc = '说服', namezh = '說服', namejp = '説得', cost = 'Interrupt', effect = "促使犹豫不决的目标同意交易,对儿童目标无效。", }, ["Nag"] = { id = 269, name = "Nag", namezhsc = '任性', namezh = '任性', namejp = 'わがまま', cost = 'Interrupt', effect = "促使犹豫不决的目标同意交易,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。", }, ["Flatter"] = { id = 270, name = "Flatter", namezhsc = '见风使舵', namezh = '見風使舵', namejp = 'ゴマすり', cost = 'Interrupt', effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标低10级或以上时效果好。", }, ["Intimidate"] = { id = 271, name = "Intimidate", namezhsc = '威胁', namezh = '威脅', namejp = '脅し', cost = 'Interrupt', effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标高10级或以上时效果好。", }, ["Gonnection"] = { id = 272, name = "Gonnection", namezhsc = '同族之谊', namezh = '同族之誼', namejp = '同族のよしみ', cost = 'Interrupt', effect = "促使犹豫不决的目标同意交易,交涉者与目标同族的场合效果好。", }, ["Haggle"] = { id = 273, name = "Haggle", namezhsc = '砍价', namezh = '砍價', namejp = '値切り', cost = 'Interrupt', effect = "在交涉中,若目标向玩家索要魔货,选择不给时,有一定几率令目标索要的金额下降。", }, ["Detain"] = { id = 274, name = "Detain", namezhsc = '挽留', namezh = '挽留', namejp = '引き止め', cost = 'Interrupt', effect = "在交涉中若目标扬言要离开时,有一定几率挽留之", }, ["Arbitration"] = { id = 275, name = "Arbitration", namezhsc = '调解', namezh = '調解', namejp = '執り成し', cost = 'Interrupt', effect = "在交涉中若目标生气时,有一定几率平息其怒火。", }, ["Maiden's Plea"] = { id = 276, name = "Maiden's Plea", namezhsc = '少女的仲裁', namezh = '少女的仲裁', namejp = '乙女の仲裁', cost = 'Interrupt', effect = "在交涉中若目标生气时,有一定几率平息其怒火。对年轻女性效果好,且成功率比「執り成し」高。", note = "菊理媛专属技能", }, ["Wine Party"] = { id = 277, name = "Wine Party", namezhsc = '酒之宴', namezh = '酒之宴', namejp = '酒の宴', cost = 'Interrupt', effect = "可以平息目标的怒火、促使犹豫不决的目标同意交易,或挽留扬言要离开的目标。", note = "狄俄尼索斯专属技能", }, ["Charisma"] = { id = 278, name = "Charisma", namezhsc = '超凡魅力', namezh = '超凡魅力', namejp = 'カリスマ', cost = 'Passive', effect = "持有这个技能的恶魔,无论使用哪种会话技能、无论对方是什么类型的恶魔,都有50%几率令对方神魂颠倒。", }, ["Escape"] = { id = 1001, name = "Escape", namezhsc = '逃走', namezh = '逃走', namejp = '逃亡', cost = '-', effect = "从战斗中逃脱。(仅限敌人使用)", }, ["Beast Eye"] = { id = 1002, name = "Beast Eye", namezhsc = '兽之眼光', namezh = '獸之眼光', namejp = '獣の眼光', cost = '1 MP', effect = "恢复2个行动点。(仅限敌人使用)", }, ["Dragon Eye"] = { id = 1003, name = "Dragon Eye", namezhsc = '龙的眼光', namezh = '龍的眼光', namejp = '龍の眼光', cost = '1 MP', effect = "恢复4个行动点。(仅限敌人使用)", }, ["Startle"] = { id = 1004, name = "Startle", namezhsc = '喝破', namezh = '喝破', namejp = '喝破', cost = '1 MP', effect = "恢复3个行动点。(仅限敌人使用)", note = "大僧正的场合", }, ["Hell Throttle"] = { id = 1005, name = "Hell Throttle", namezhsc = '地狱加速', namezh = '地獄加速', namejp = 'ヘルスロットル', cost = '1 MP', effect = "恢复3个行动点。(仅限敌人使用)", note = "地狱天使的场合", }, ["Summon Angel"] = { id = 1006, spell = 'phys', name = "Summon Angel", namezhsc = '死天召唤', namezh = '死天召喚', namejp = '死天召喚', cost = '-', effect = "Summons Divine [[Virtue]]. (Enemy-only)", note = "白骑士的场合", }, ["Summon Soldier"] = { id = 1007, spell = 'phys', name = "Summon Soldier", namezhsc = '死兵召唤', namezh = '死兵召喚', namejp = '死兵召喚', cost = '-', effect = "Summons Divine [[Power]]. (Enemy-only)", note = "红骑士的场合", }, ["Call Evil"] = { id = 1008, spell = 'phys', name = "Call Evil", namezhsc = '死魔召唤', namezh = '死魔召喚', namejp = '死魔召喚', cost = '-', effect = "Summons Night [[Loa]]. (Enemy-only)", note = "青白骑士的场合", }, ["Call Souls"] = { id = 1009, spell = 'phys', name = "Call Souls", namezhsc = '死灵召唤', namezh = '死靈召喚', namejp = '死霊召喚', cost = '-', effect = "Summons Haunt [[Legion]]. (Enemy-only)", note = "黑骑士的场合", }, ["Icy Death"] = { id = 1010, spell = 'ice', name = "Icy Death", namezhsc = '死门的流水', namezh = '死門的流水', namejp = '死門の流水', cost = '8 MP', effect = "Small ice damage and 5% freeze to all foes. (Enemy-only)", note = "弗纽斯的场合", }, ["Foul Havoc"] = { id = 1011, spell = 'phys', name = "Foul Havoc", namezhsc = '邪灵蜂起', namezh = '邪靈蜂起', namejp = '邪霊蜂起', cost = '-', effect = "Small physical damage to all foes.", note = "Specter", }, ["Gathering Jack Frost"] = { id = 1012, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons another Jack Frost.", note = "Jack Frost", }, ["Gathering Slime"] = { id = 1013, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons another Slime.", note = "Slime", }, ["Gathering Koppa"] = { id = 1014, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons another Koppa.", note = "Koppa", }, ["Gathering Eligor"] = { id = 1015, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = 'Summons [[Dis]] <abbr title="1st and 3rd compulsory battles">(1, 3)</abbr>, [[Yaka]] <abbr title="2nd compulsory battle">(2)</abbr> or [[Incubus]] <abbr title="4th compulsory battle">(4)</abbr>.', note = "Eligor", }, ["Gathering Pisaca"] = { id = 1016, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons another Pisaca.", note = "Pisaca", }, ["Gathering Black Ooze"] = { id = 1017, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons another Black Ooze.", note = "Black Ooze", }, ["Dark Howl Nue"] = { id = 1018, spell = 'phys', name = "Dark Howl", namezhsc = '黑暗远吠', namezh = '黑暗遠吠', namejp = '闇の遠吠え', cost = '-', effect = "Summons another Nue.", note = "Nue", }, ["Laughter Shikome"] = { id = 1019, spell = 'phys', name = "Laughter", namezhsc = '哄笑', namezh = '哄笑', namejp = '高笑い', cost = '-', effect = "Summons another Shikome.", note = "Shikome", }, ["Gathering Mada"] = { id = 1020, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons Vile [[Pazuzu]].", note = "Mada", }, ["Gathering MPecter 0"] = { id = 1021, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons five more MPecters. Only used in the start of battle.", note = "Specter", }, ["Gathering MPecter 1"] = { id = 1022, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons five more MPecters. Only used in the start of battle.", note = "Specter", }, ["Gathering MPecter 2"] = { id = 1023, spell = 'phys', name = "Gathering", namezhsc = '群聚', namezh = '群聚', namejp = '群れ集い', cost = '-', effect = "Summons one new MPecter.", note = "Specter", }, ["Foul Union"] = { id = 1024, spell = 'phys', name = "Foul Union", namezhsc = '邪灵乌合', namezh = '邪靈烏合', namejp = '邪霊鳥合', cost = '-', effect = "All remaining MPecters fuse into one big MPecter.<br/>Its level is dependent on how many little MPecters survived before the fusion.", note = "Specter", }, ["Mirage"] = { id = 1025, spell = 'phys', name = "Mirage", namezhsc = '蜃气楼', namezh = '蜃氣樓', namejp = '蜃気楼', cost = '-', effect = "Medium mind damage and panic to all foes. (Enemy-only)", note = "Mizuchi", }, ["Replicate"] = { id = 1026, spell = 'phys', name = "Replicate", namezhsc = '分身', namezh = '分身', namejp = '分身', cost = '-', effect = "Creates three fakes of the user.<br/>Fakes are identifiable during full [[Moon Phase System|Kagutsuchi phase]]. (Enemy-only)", note = "Ongyo-Ki", }, ["Conjuration"] = { id = 1027, spell = 'phys', name = "Conjuration", namezhsc = '灵魂流出', namezh = '靈魂流出', namejp = '霊魂流出', cost = '-', effect = "Summons Zoas [[Urizen]], [[Luvah]], [[Tharmas]] and [[Urthona]] when none is present. (Enemy-only)", note = "Albion", }, ["Samarecarm Zoa"] = { id = 1028, name = "Samrecarm", namezhsc = '萨马里克', namezh = '薩馬裡克', namejp = 'サマリカーム', cost = '-', effect = "Revives [[Albion]] when it is defeated before all Zoas are slain. (Enemy-only)", note = "Zoas", }, ["Sol Niger"] = { id = 1029, spell = 'phys', name = "Sol Niger", namezhsc = '索尔尼日尔', namezh = '索爾尼日爾', namejp = 'ソルニゲル', cost = '-', effect = "Drops all foes' remaining HP to 1. (Enemy-only)", note = "Aciel", }, ["God's Curse"] = { id = 1030, spell = 'phys', name = "God's Curse", namezhsc = '神之恶意', namezh = '神之惡意', namejp = '神の悪意', cost = '-', effect = "Chance of inflicting charm, panic, sleep, bind or stun to all foes. (Enemy-only)", note = "Samael", }, ["Hell's Call"] = { id = 1031, spell = 'phys', name = "Hell's Call", namezhsc = '导向地狱', namezh = '導向地獄', namejp = '地獄への導き', cost = '-', effect = "100% non-elemental instant kill to one foe<br/>who has performed action which Ahriman forbids.", note = "阿里曼", }, ["Tentacle"] = { id = 1032, spell = 'phys', name = "Tentacle", namezhsc = '死魔的触手', namezh = '死魔的觸手', namejp = '死魔の触手', cost = '-', effect = "Heavy physical damage to all foes.", note = "阿里曼", }, ["Apocalypse"] = { id = 1033, spell = 'alm', name = "Apocalypse", namezhsc = '末世破', namezh = '末世破', namejp = '末世破', cost = '-', effect = "Mega almighty damage to all foes.", note = "阿野曼", }, ["Aurora"] = { id = 1034, spell = 'phys', name = "Aurora", namezhsc = '夜之极光', namezh = '夜之極光', namejp = '夜のオーロラ', cost = '-', effect = "Changes user's skill repertoire and resistances between four elements.", note = "诺亚", }, ["Domination"] = { id = 1035, spell = 'phys', name = "Domination", namezhsc = '啸叫', namezh = '嘯叫', namejp = 'ウソブキ', cost = '-', effect = "Drains a large amount of HP and MP from one foe.", note = "诺亚", }, ["Bael's Bane"] = { id = 1036, spell = 'phys', name = "Bael's Bane", namezhsc = '巴艾尔之咒', namezh = '巴艾爾之咒', namejp = 'バエルの呪い', cost = '-', effect = "100% morphs one foe into fly. Incurable.<br/>Target's stats drops significantly and becomes weak to expel.", note = "巴艾尔 分身", }, ["Divine Will"] = { id = 1037, spell = 'phys', name = "Divine Will", namezhsc = '魔王的号令', namezh = '魔王的號令', namejp = '魔王の号令', cost = '-', effect = "Summons [[Flauros Hallel]] and [[Ose Hallel]].", note = "巴艾尔 分身", }, ["Phase Shift"] = { id = 1038, spell = 'phys', name = "Phase Shift", namezhsc = '天之鼓动', namezh = '天之鼓動', namejp = '天の鼓動', cost = '-', effect = "Shifts [[Moon Phase System|Kagutsuchi phase]] forward by 2 instantly.", note = "Kagutsuchi", }, ["Vast Light"] = { id = 1039, spell = 'alm', name = "Vast Light", namezhsc = '无尽光', namezh = '無盡光', namejp = '無尽光', cost = '-', effect = "Mega almighty damage to all foes. Undodgeable and costs 2 turn icons.<br/>Only executable during full [[Moon Phase System|Kagutsuchi phase]].", note = "Kagutsuchi", }, ["Infinite Light"] = { id = 1040, spell = 'alm', name = "Infinite Light", namezhsc = '无尽无边光', namezh = '無盡無邊光', namejp = '無尽無辺光', cost = '-', effect = "Severe almighty damage to all foes. Undodgeable and costs 2 turn icons.", note = "Kagutsuchi", }, ["High King"] = { id = 1041, spell = 'alm', name = "High King", namezhsc = '王中之王', namezh = '王中之王', namejp = '王の中の王', cost = '-', effect = "Heavy almighty damage and 100% bind to all foes.", note = "路西法专属技能", }, ["Root of Evil"] = { id = 1042, spell = 'phys', name = "Root of Evil", namezhsc = '初始之暗', namezh = '初始之暗', namejp = '初めに闇ありき', cost = '-', effect = "Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).", note = "路西法专属技能", }, ["Root of Evil Hard"] = { id = 1043, spell = 'phys', name = "Root of Evil", namezhsc = '同上', namezh = '同上', cost = '-', effect = "Removes all buffs from all foes.<br/>Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).", note = "路西法专属技能", }, ["Evil Gleam"] = { id = 1044, spell = 'phys', name = "Evil Gleam", namezhsc = '恶之辉', namezh = '惡之輝', namejp = '悪しき輝き', cost = '-', effect = "60% charm to all foes. Mind-type. (Enemy-only)", note = "路西法专属技能", }, ["Boogie-Woogie"] = { id = 1045, spell = 'phys', name = "Boogie-Woogie", namezhsc = '布基伍基', namezh = '布基伍基', namejp = 'ブギウギ', cost = '3 MP', effect = "Small physical damage to one foe. Hits four times.", note = "葛叶雷道专属技能", }, ["Yoshitsune Show-up"] = { id = 1046, spell = 'phys', name = "Yoshitsune Show-up", namezhsc = '源义经参见', namezh = '源義經參見', namejp = 'ヨシツネ見参', cost = '9% HP', effect = "Summons [[Yoshitsune]] to deal heavy physical damage to one foe.<br/>High critical rate and undodgeable.", note = "葛叶雷道专属技能", }, ["Mishaguji Thunder"] = { id = 1047, spell = 'elec', name = "Mishaguji Thunder", namezhsc = '射军神雷电', namezh = '射軍神雷電', namejp = 'ミシャクジ雷電', cost = '25 MP', effect = "Summons [[Mishaguji]] to deal heavy electric damage <br>and 15% shock to all foes.", note = "葛叶雷道专属技能", }, ["Hitokoto Gust"] = { id = 1048, spell = 'force', name = "Hitokoto Gust", namezhsc = '一言大风', namezh = '一言大風', namejp = 'ヒトコト大風', cost = '25 MP', effect = "Summons [[Hitokoto-Nushi]] to deal heavy force damage to all foes.", note = "葛叶雷道专属技能", }, ["Guardian Raptor"] = { id = 1049, spell = 'sup', name = "Guardian Raptor", namezhsc = '凶鸟伽齐安', namezh = '凶鳥伽齊安', namejp = '凶鳥ガーヂアン', cost = '10 MP', effect = "Summons [[Moh Shuvuu]] to negate all -nda effects for all allies.", note = "葛叶雷道专属技能", }, ["Mokoi Boomerang"] = { id = 1050, spell = 'phys', name = "Mokoi Boomerang", namezhsc = '莫考伊回旋镖', namezh = '莫考伊回旋鏢', namejp = 'モコイブーメラン', cost = '10 MP', effect = "Summons [[Mokoi]] to deal medium physical damage <br>and 30% panic to all foes. Undodgeable.", note = "葛叶雷道专属技能", }, ["Tekisatsu"] = { id = 1051, spell = 'phys', name = "Tekisatsu", namezhsc = '的杀', namezh = '的殺', namejp = '的殺', cost = '12% HP', effect = "Medium phys-almighty damage of high critical rate <br>and chance of instant kill to one foe.", note = "葛叶雷道专属技能", }, ["Raidou the Aeon"] = { id = 1052, spell = 'pas', name = "Raidou the Aeon", namezhsc = '永世雷道', namezh = '永世雷道', namejp = '永世ライドウ', cost = 'Passive', effect = "Multiplies equipper's all damage dealt by 1.5 and all physical/<br/>phys-almighty attacks bypass target's most resistances except for repel.", note = "葛叶雷道专属技能", }, ["Jiraiya Tarantella"] = { id = 1053, spell = 'alm', name = "Jiraiya Tarantella", namezhsc = '自来也乱舞', namezh = '自來也亂舞', namejp = 'ジライヤ乱舞', cost = '40 MP', effect = "Summons [[Tsuchigumo]] to deal heavy almighty damage to all foes.", note = "葛叶雷道专属技能", }, -- 未知技能佔位符 ["unknown"] = { name = ' ?', namezh = ' ?', cost = ' ?', effect = ' ?', }, } local aliases = { -- 用作關鍵詞的技能替代名稱。 ['God´s Curse'] = "God's Curse", ['Bael´s Bane'] = "Bael's Bane", ['God´s Bow'] = "God's Bow", ['Son´s Oath'] = "Son's Oath", -- 中文(简/繁)、日文重定向 ["亚基"] = "Agi", ["亞基"] = "Agi", ["アギ"] = "Agi", ["亚基拉欧"] = "Agilao", ["亞基拉歐"] = "Agilao", ["アギラオ"] = "Agilao", ["亚基达因"] = "Agidyne", ["亞基達因"] = "Agidyne", ["アギダイン"] = "Agidyne", ["玛哈拉基"] = "Maragi", ["瑪哈拉基"] = "Maragi", ["マハラギ"] = "Maragi", ["玛哈拉基翁"] = "Maragion", ["瑪哈拉基翁"] = "Maragion", ["マハラギオン"] = "Maragion", ["玛哈拉基达因"] = "Maragidyne", ["瑪哈拉基達因"] = "Maragidyne", ["マハラギダイン"] = "Maragidyne", ["火炎吐息"] = "Fire Breath", ["ファイアブレス"] = "Fire Breath", ["地狱之业火"] = "Hellfire", ["地獄之業火"] = "Hellfire", ["地獄の業火"] = "Hellfire", ["日珥"] = "Prominence", ["プロミネンス"] = "Prominence", ["诸神之黄昏"] = "Ragnarok", ["諸神之黃昏"] = "Ragnarok", ["ラグナロク"] = "Ragnarok", ["地狱烈火"] = "Hell Burner", ["地獄烈火"] = "Hell Burner", ["ヘルバーナー"] = "Hell Burner", ["熔岩之雨"] = "Magma Axis", ["マグマ・アクシス"] = "Magma Axis", ["布芙"] = "Bufu", ["ブフ"] = "Bufu", ["布芙拉"] = "Bufula", ["ブフーラ"] = "Bufula", ["布芙达因"] = "Bufudyne", ["布芙達因"] = "Bufudyne", ["ブフダイン"] = "Bufudyne", ["玛哈布芙"] = "Mabufu", ["瑪哈布芙"] = "Mabufu", ["マハブフラ"] = "Mabufu", ["玛哈布芙拉"] = "Mabufula", ["瑪哈布芙拉"] = "Mabufula", ["ブフダイン"] = "Mabufula", ["玛哈布芙达因"] = "Mabufudyne", ["瑪哈布芙達因"] = "Mabufudyne", ["マハブフダイン"] = "Mabufudyne", ["冰霜吐息"] = "Ice Breath", ["アイスブレス"] = "Ice Breath", ["绝対零度"] = "Glacial Blast", ["絕対零度"] = "Glacial Blast", ["絶対零度"] = "Glacial Blast", ["加恩"] = "Zan", ["ザン"] = "Zan", ["加恩玛"] = "Zanma", ["加恩瑪"] = "Zanma", ["ザンマ"] = "Zanma", ["加恩达因"] = "Zandyne", ["加恩達因"] = "Zandyne", ["ザンダイン"] = "Zandyne", ["玛哈加恩"] = "Mazan", ["瑪哈加恩"] = "Mazan", ["マハザン"] = "Mazan", ["玛哈加恩玛"] = "Mazanma", ["瑪哈加恩瑪"] = "Mazanma", ["マハザンマ"] = "Mazanma", ["玛哈加恩达因"] = "Mazandyne", ["瑪哈加恩達因"] = "Mazandyne", ["マハザンダイン"] = "Mazandyne", ["振翅"] = "Wing Buffet", ["羽ばたき"] = "Wing Buffet", ["龙卷"] = "Tornado", ["龍卷"] = "Tornado", ["竜巻"] = "Tornado", ["真空刃"] = "Wind Cutter", ["地狱气旋"] = "Hell Exhaust", ["地獄氣旋"] = "Hell Exhaust", ["ヘルエギゾースト"] = "Hell Exhaust", ["湿风"] = "Wet Wind", ["濕風"] = "Wet Wind", ["湿った風"] = "Wet Wind", ["旋风"] = "Whirlwind", ["旋風"] = "Whirlwind", ["ワールウインド"] = "Whirlwind", ["吉欧"] = "Zio", ["吉歐"] = "Zio", ["ジオ"] = "Zio", ["吉欧加"] = "Zionga", ["吉歐加"] = "Zionga", ["ジオンガ"] = "Zionga", ["吉欧达因"] = "Ziodyne", ["吉歐達因"] = "Ziodyne", ["ジオダイン"] = "Ziodyne", ["玛哈吉欧"] = "Mazio", ["瑪哈吉歐"] = "Mazio", ["マハジオ"] = "Mazio", ["玛哈吉欧加"] = "Mazionga", ["瑪哈吉歐加"] = "Mazionga", ["マハジオンガ"] = "Mazionga", ["玛哈吉欧达因"] = "Maziodyne", ["瑪哈吉歐達因"] = "Maziodyne", ["マハジオダイン"] = "Maziodyne", ["放电"] = "Shock", ["放電"] = "Shock", ["冲击波"] = "Bolt Storm", ["衝擊波"] = "Bolt Storm", ["ショックウェーブ"] = "Bolt Storm", ["回旋飞剑"] = "Roundtrip", ["回旋飛劍"] = "Roundtrip", ["ラウンドトリップ"] = "Roundtrip", ["哈玛"] = "Hama", ["哈瑪"] = "Hama", ["マハジオダイン"] = "Hama", ["哈玛翁"] = "Hamaon", ["哈瑪翁"] = "Hamaon", ["ハマオン"] = "Hamaon", ["玛翰玛"] = "Mahama", ["瑪翰瑪"] = "Mahama", ["マハンマ"] = "Mahama", ["玛翰玛翁"] = "Mahamaon", ["瑪翰瑪翁"] = "Mahamaon", ["マハンマオン"] = "Mahamaon", ["神之箭"] = "God's Bow", ["ゴッドアロー"] = "God's Bow", ["破魔之雷光"] = "Violet Flash", ["破魔の雷光"] = "Violet Flash", ["无垢威光"] = "Starlight", ["無垢威光"] = "Starlight", ["汚れ無き威光"] = "Starlight", ["明星光"] = "Radiance", ["制裁之雷火"] = "Thunderclap", ["裁きの雷火"] = "Thunderclap", ["天罚"] = "Holy Wrath", ["天罰"] = "Holy Wrath", ["神光破"] = "Godly Light", ["姆多"] = "Mudo", ["ムド"] = "Mudo", ["姆多翁"] = "Mudoon", ["ムドオン"] = "Mudoon", ["玛哈姆多"] = "Mamudo", ["瑪哈姆多"] = "Mamudo", ["マハムド"] = "Mamudo", ["玛哈姆多翁"] = "Mamudoon", ["瑪哈姆多翁"] = "Mamudoon", ["マハムドオン"] = "Mamudoon", ["地狱之眼"] = "Hell Gaze", ["地獄之眼"] = "Hell Gaze", ["ヘルズアイ"] = "Hell Gaze", ["邪眼"] = "Evil Gaze", ["イービルアイ"] = "Evil Gaze", ["佩特拉眼"] = "Stone Gaze", ["ペトラアイ"] = "Stone Gaze", ["毒气吐息"] = "Toxic Cloud", ["毒氣吐息"] = "Toxic Cloud", ["毒ガスブレス"] = "Toxic Cloud", ["交错之眼"] = "Mute Gaze", ["交錯之眼"] = "Mute Gaze", ["クロスアイ"] = "Mute Gaze", ["玛卡加玛"] = "Makajam", ["瑪卡加瑪"] = "Makajam", ["マカジャマ"] = "Makajam", ["玛卡加玛翁"] = "Makajamon", ["瑪卡加瑪翁"] = "Makajamon", ["マカジャマオン"] = "Makajamon", ["魔界之音"] = "Dismal Tune", ["魔界のしらべ"] = "Dismal Tune", ["灵魂天秤"] = "Soul Divide", ["靈魂天秤"] = "Soul Divide", ["ソウルバランス"] = "Soul Divide", ["帕拉拉之眼"] = "Stun Gaze", ["パララアイ"] = "Stun Gaze", ["麻痹之术"] = "Shibaboo", ["麻痹之術"] = "Shibaboo", ["シバブー"] = "Shibaboo", ["束缚之音"] = "Binding Cry", ["束縛之音"] = "Binding Cry", ["バインドボイス"] = "Binding Cry", ["摇篮曲"] = "Lullaby", ["搖籃曲"] = "Lullaby", ["子守り歌"] = "Lullaby", ["幻眠之术"] = "Dormina", ["幻眠之術"] = "Dormina", ["ドルミナー"] = "Dormina", ["永眠之诱惑"] = "Eternal Rest", ["永眠之誘惑"] = "Eternal Rest", ["永眠の誘い"] = "Eternal Rest", ["性感之眼"] = "Sexy Gaze", ["セクシーアイ"] = "Sexy Gaze", ["魅惑之术"] = "Marin Karin", ["魅惑之術"] = "Marin Karin", ["マリンカリン"] = "Marin Karin", ["肉体之解放"] = "Allure", ["肉體之解放"] = "Allure", ["肉体の解放"] = "Allure", ["女帝之欲"] = "Death Lust", ["女帝のリビドー"] = "Death Lust", ["普林帕"] = "Pulinpa", ["プリンパ"] = "Pulinpa", ["混乱之音"] = "Panic Voice", ["混亂之音"] = "Panic Voice", ["パニックボイス"] = "Panic Voice", ["怪音波"] = "Sonic Wave", ["天塔拉夫"] = "Tentarafoo", ["テンタラフー"] = "Tentarafoo", ["酩酊大醉"] = "Intoxicate", ["大いなる酩酊"] = "Intoxicate", ["原色之舞蹈"] = "Wild Dance", ["原色の舞踏"] = "Wild Dance", ["烦恼即菩提"] = "Preach", ["煩惱即菩提"] = "Preach", ["煩悩即菩堤"] = "Preach", ["解析"] = "Analyze", ["アナライズ"] = "Analyze", ["艾斯托玛"] = "Estoma", ["艾斯托瑪"] = "Estoma", ["エストマ"] = "Estoma", ["利悖拉玛"] = "Riberama", ["利悖拉瑪"] = "Riberama", ["リベラマ"] = "Riberama", ["莱托玛"] = "Lightoma", ["萊托瑪"] = "Lightoma", ["ライトマ"] = "Lightoma", ["浮空术"] = "Liftoma", ["浮空術"] = "Liftoma", ["リフトマ"] = "Liftoma", ["玛卡特拉"] = "Makatora", ["瑪卡特拉"] = "Makatora", ["マカトラ"] = "Makatora", ["特拉芙里"] = "Trafuri", ["特拉芙裡"] = "Trafuri", ["トラフーリ"] = "Trafuri", ["召唤"] = "Beckon Call", ["召喚"] = "Beckon Call", ["召し寄せ"] = "Beckon Call", ["米吉多"] = "Megido", ["メギド"] = "Megido", ["米吉多拉"] = "Megidola", ["メギドラ"] = "Megidola", ["米吉多拉翁"] = "Megidolaon", ["メギドラオン"] = "Megidolaon", ["反抗触摸"] = "Deathtouch", ["反抗觸摸"] = "Deathtouch", ["デスタッチ"] = "Deathtouch", ["吸魔"] = "Mana Drain", ["吸血"] = "Life Drain", ["冥想"] = "Meditation", ["瞑想"] = "Meditation", ["邪神蛮声"] = "Beast Roar", ["邪神蠻聲"] = "Beast Roar", ["邪神の蛮声"] = "Beast Roar", ["死蝿的送葬"] = "Death Flies", ["死蝿の葬列"] = "Death Flies", ["西奈神火"] = "Fire of Sinai", ["シナイの神火"] = "Fire of Sinai", ["黑死之镰"] = "Pestilence", ["黑死之鐮"] = "Pestilence", ["ぺストクロップ"] = "Pestilence", ["魔缘号角"] = "Evil Melody", ["魔緣號角"] = "Evil Melody", ["魔縁のラッパ"] = "Evil Melody", ["前进突刺"] = "Stinger", ["前進突刺"] = "Stinger", ["スティンガー"] = "Stinger", ["表演时间"] = "Showtime", ["表演時間"] = "Showtime", ["ショウタイム"] = "Showtime", ["迪亚"] = "Dia", ["迪亞"] = "Dia", ["ディア"] = "Dia", ["迪亚拉玛"] = "Diarama", ["迪亞拉瑪"] = "Diarama", ["ディアラマ"] = "Diarama", ["迪亚拉翰"] = "Diarahan", ["迪亞拉翰"] = "Diarahan", ["ディアラハン"] = "Diarahan", ["梅迪亚"] = "Media", ["梅迪亞"] = "Media", ["メディア"] = "Media", ["梅迪拉玛"] = "Mediarama", ["梅迪拉瑪"] = "Mediarama", ["メディラマ"] = "Mediarama", ["梅迪亚拉翰"] = "Mediarahan", ["梅迪亞拉翰"] = "Mediarahan", ["メディアラハン"] = "Mediarahan", ["万世祈祷"] = "Prayer", ["萬世祈禱"] = "Prayer", ["常世の祈り"] = "Prayer", ["利卡姆"] = "Recarm", ["リカーム"] = "Recarm", ["萨玛利卡姆"] = "Samrecarm", ["薩瑪利卡姆"] = "Samrecarm", ["サマリカーム"] = "Samrecarm", ["利卡姆多拉"] = "Recarmdra", ["リカームドラ"] = "Recarmdra", ["颇斯密迪"] = "Posumudi", ["頗斯密迪"] = "Posumudi", ["ポズムディ"] = "Posumudi", ["帕拉拉迪"] = "Paraladi", ["パララディ"] = "Paraladi", ["佩特拉迪"] = "Petradi", ["ペトラディ"] = "Petradi", ["解除魔封"] = "Mutudi", ["クロズディ"] = "Mutudi", ["帕特拉"] = "Patra", ["パトラ"] = "Patra", ["梅帕特拉"] = "Me Patra", ["メパトラ"] = "Me Patra", ["神恩号角"] = "Holy Melody", ["神恩號角"] = "Holy Melody", ["神恩のラッパ"] = "Holy Melody", ["塔尔卡加"] = "Tarukaja", ["塔爾卡加"] = "Tarukaja", ["タルカジャ"] = "Tarukaja", ["玛卡卡加"] = "Makakaja", ["瑪卡卡加"] = "Makakaja", ["マカカジャ"] = "Makakaja", ["拉库卡加"] = "Rakukaja", ["拉庫卡加"] = "Rakukaja", ["ラクカジャ"] = "Rakukaja", ["斯库卡加"] = "Sukukaja", ["斯庫卡加"] = "Sukukaja", ["スクカジャ"] = "Sukukaja", ["红色斗篷"] = "Red Capote", ["紅色斗篷"] = "Red Capote", ["赤のカポーテ"] = "Red Capote", ["塔伦达"] = "Tarunda", ["塔倫達"] = "Tarunda", ["タルンダ"] = "Tarunda", ["拉坤达"] = "Rakunda", ["拉坤達"] = "Rakunda", ["ラクンダ"] = "Rakunda", ["斯坤达"] = "Sukunda", ["斯坤達"] = "Sukunda", ["スクンダ"] = "Sukunda", ["吼叫"] = "War Cry", ["雄叫び"] = "War Cry", ["烟尘吐息"] = "Fog Breath", ["煙塵吐息"] = "Fog Breath", ["フォッグブレス"] = "Fog Breath", ["挑衅"] = "Taunt", ["挑釁"] = "Taunt", ["挑発"] = "Taunt", ["挑衅(但丁专用)"] = "Provoke", ["挑釁(但丁專用)"] = "Provoke", ["挑発(ダンテ専用)"] = "Provoke", ["女巫诅咒"] = "Debilitate", ["女巫詛咒"] = "Debilitate", ["ランダマイザ"] = "Debilitate", ["迪卡加"] = "Dekaja", ["デカジャ"] = "Dekaja", ["迪坤达"] = "Dekunda", ["迪坤達"] = "Dekunda", ["デクンダ"] = "Dekunda", ["圣洁星辰"] = "Holy Star", ["聖潔星辰"] = "Holy Star", ["ホーリースター"] = "Holy Star", ["振奋精神"] = "Focus", ["振奮精神"] = "Focus", ["気合い"] = "Focus", ["提特拉加"] = "Tetraja", ["テトラジャ"] = "Tetraja", ["提特拉康"] = "Tetrakarn", ["テトラカーン"] = "Tetrakarn", ["玛卡拉康"] = "Makarakarn", ["瑪卡拉康"] = "Makarakarn", ["マカラカーン"] = "Makarakarn", ["突击"] = "Lunge", ["突擊"] = "Lunge", ["突撃"] = "Lunge", ["地狱突"] = "Hell Thrust", ["地獄突"] = "Hell Thrust", ["地獄突き"] = "Hell Thrust", ["横冲直撞"] = "Berserk", ["橫衝直撞"] = "Berserk", ["暴れまくり"] = "Berserk", ["烈风破"] = "Tempest", ["烈風破"] = "Tempest", ["冥界破"] = "Hades Blast", ["九十九针"] = "Needle Rush", ["九十九針"] = "Needle Rush", ["麻痹针"] = "Stun Needle", ["麻痹針"] = "Stun Needle", ["マヒ針"] = "Stun Needle", ["毒针"] = "Toxic Sting", ["毒針"] = "Toxic Sting", ["石化针"] = "Arid Needle", ["石化針"] = "Arid Needle", ["爪击"] = "Feral Claw", ["爪擊"] = "Feral Claw", ["ひっかき"] = "Feral Claw", ["毒爪击"] = "Venom Claw", ["毒爪擊"] = "Venom Claw", ["毒ひっかき"] = "Venom Claw", ["麻痹爪击"] = "Stun Claw", ["麻痹爪擊"] = "Stun Claw", ["マヒひっかき"] = "Stun Claw", ["铁爪"] = "Iron Claw", ["鐵爪"] = "Iron Claw", ["アイアンクロウ"] = "Iron Claw", ["啃咬"] = "Feral Bite", ["かみつき"] = "Feral Bite", ["麻痹啃咬"] = "Stun Bite", ["マヒかみつき"] = "Stun Bite", ["毒啃咬"] = "Venom Bite", ["毒かみつき"] = "Venom Bite", ["魅惑啃咬"] = "Charm Bite", ["魅惑かみつき"] = "Charm Bite", ["石化啃咬"] = "Stone Bite", ["石化かみつき"] = "Stone Bite", ["地狱之牙"] = "Hell Fang", ["地獄之牙"] = "Hell Fang", ["ヘルファング"] = "Hell Fang", ["绝妙剑"] = "Brutal Slash", ["絕妙劍"] = "Brutal Slash", ["絶妙剣"] = "Brutal Slash", ["落山风"] = "Mighty Gust", ["落山風"] = "Mighty Gust", ["ヤマオロシ"] = "Mighty Gust", ["断头台"] = "Guillotine", ["斷頭臺"] = "Guillotine", ["ギロチンカット"] = "Guillotine", ["暗夜剑"] = "Dark Sword", ["暗夜劍"] = "Dark Sword", ["暗夜剣"] = "Dark Sword", ["不动剑"] = "Stasis Blade", ["不動劍"] = "Stasis Blade", ["不動剣"] = "Stasis Blade", ["热浪"] = "Heat Wave", ["熱浪"] = "Heat Wave", ["ヒートウェーブ"] = "Heat Wave", ["猛毒之击"] = "Blight", ["猛毒之擊"] = "Blight", ["べノンザッパー"] = "Blight", ["八相发破"] = "Hassohappa", ["八相發破"] = "Hassohappa", ["八相発破"] = "Hassohappa", ["乱入剑"] = "Chaos Blade", ["亂入劍"] = "Chaos Blade", ["乱入剣"] = "Chaos Blade", ["抵抗反弹"] = "Deathbound", ["抵抗反彈"] = "Deathbound", ["デスバウンド"] = "Deathbound", ["破邪之光弹"] = "Divine Shot", ["破邪之光彈"] = "Divine Shot", ["破邪の光弾"] = "Divine Shot", ["螺旋之蛇"] = "Spiral Viper", ["螺旋の蛇"] = "Spiral Viper", ["鬼神乐"] = "Oni-Kagura", ["鬼神樂"] = "Oni-Kagura", ["鬼神楽"] = "Oni-Kagura", ["死亡游戏"] = "Deadly Fury", ["死亡遊戲"] = "Deadly Fury", ["死亡遊戯"] = "Deadly Fury", ["枪之雨"] = "Javelin Rain", ["槍之雨"] = "Javelin Rain", ["ジャベリンレイン"] = "Javelin Rain", ["泽洛斯节拍"] = "Xeros-Beat", ["澤洛斯節拍"] = "Xeros-Beat", ["ゼロス・ビート"] = "Xeros-Beat", ["地母之晩餐"] = "Freikugel", ["至高の魔弾"] = "Freikugel", ["至高之魔弹"] = "Gaea Rage", ["至高之魔彈"] = "Gaea Rage", ["地母の晩餐"] = "Gaea Rage", ["大地震"] = "Earthquake", ["血之安达卢西亚"] = "Andalucia", ["血之安達盧西亞"] = "Andalucia", ["血のアンダルシア"] = "Andalucia", ["地狱螺旋"] = "Hell MPin", ["地獄螺旋"] = "Hell MPin", ["ヘルスピン"] = "Hell MPin", ["恐惧之剑"] = "Terrorblade", ["恐懼之劍"] = "Terrorblade", ["テラーソード"] = "Terrorblade", ["叛逆"] = "Rebellion", ["リベリオン"] = "Rebellion", ["双向射击"] = "Bullet Time", ["雙向射擊"] = "Bullet Time", ["トゥーサムタイム"] = "Bullet Time", ["E&I"] = "E & I", ["E&I"] = "E & I", ["自爆"] = "Last Resort", ["同上"] = "Last Resort Loa", ["特攻"] = "Kamikaze", ["玉碎破"] = "Sacrifice", ["玉砕破"] = "Sacrifice", ["耐物理"] = "Anti-Phys", ["耐火焰"] = "Anti-Fire", ["耐火炎"] = "Anti-Fire", ["耐冰冻"] = "Anti-Ice", ["耐冰凍"] = "Anti-Ice", ["耐氷結"] = "Anti-Ice", ["耐电击"] = "Anti-Force", ["耐電擊"] = "Anti-Force", ["耐衝撃"] = "Anti-Force", ["耐冲击"] = "Anti-Elec", ["耐衝擊"] = "Anti-Elec", ["耐電撃"] = "Anti-Elec", ["耐精神"] = "Anti-Mind", ["耐神经"] = "Anti-Nerve", ["耐神經"] = "Anti-Nerve", ["耐神経"] = "Anti-Nerve", ["耐魔力"] = "Anti-Curse", ["耐破魔"] = "Anti-Expel", ["耐咒杀"] = "Anti-Death", ["耐咒殺"] = "Anti-Death", ["耐呪殺"] = "Anti-Death", ["物理无效"] = "Void Phys", ["物理無效"] = "Void Phys", ["物理無効"] = "Void Phys", ["火焰无效"] = "Void Fire", ["火焰無效"] = "Void Fire", ["火炎無効"] = "Void Fire", ["冰冻无效"] = "Void Ice", ["冰凍無效"] = "Void Ice", ["氷結無効"] = "Void Ice", ["冲击无效"] = "Void Force", ["衝擊無效"] = "Void Force", ["衝撃無効"] = "Void Force", ["电击无效"] = "Void Elec", ["電擊無效"] = "Void Elec", ["電撃無効"] = "Void Elec", ["精神无效"] = "Void Mind", ["精神無效"] = "Void Mind", ["精神無効"] = "Void Mind", ["神经无效"] = "Void Nerve", ["神經無效"] = "Void Nerve", ["神経無効"] = "Void Nerve", ["魔力无效"] = "Void Curse", ["魔力無效"] = "Void Curse", ["魔力無効"] = "Void Curse", ["破魔无效"] = "Void Expel", ["破魔無效"] = "Void Expel", ["破魔無効"] = "Void Expel", ["咒杀无效"] = "Void Death", ["咒殺無效"] = "Void Death", ["呪殺無効"] = "Void Death", ["物理吸收"] = "Phys Drain", ["物理吸収"] = "Phys Drain", ["火焰吸收"] = "Fire Drain", ["火炎吸収"] = "Fire Drain", ["冰冻吸收"] = "Ice Drain", ["冰凍吸收"] = "Ice Drain", ["氷結吸収"] = "Ice Drain", ["冲击吸收"] = "Force Drain", ["衝擊吸收"] = "Force Drain", ["衝撃吸収"] = "Force Drain", ["电击吸收"] = "Elec Drain", ["電擊吸收"] = "Elec Drain", ["電撃吸収"] = "Elec Drain", ["物理反射"] = "Phys Repel", ["火焰反射"] = "Fire Repel", ["火炎反射"] = "Fire Repel", ["冰冻反射"] = "Ice Repel", ["冰凍反射"] = "Ice Repel", ["氷結反射"] = "Ice Repel", ["冲击反射"] = "Force Repel", ["衝擊反射"] = "Force Repel", ["衝撃反射"] = "Force Repel", ["电击反射"] = "Elec Repel", ["電擊反射"] = "Elec Repel", ["電撃反射"] = "Elec Repel", ["火焰高扬"] = "Fire Boost", ["火焰高揚"] = "Fire Boost", ["火炎高揚"] = "Fire Boost", ["冰冻高扬"] = "Ice Boost", ["冰凍高揚"] = "Ice Boost", ["氷結高揚"] = "Ice Boost", ["冲击高扬"] = "Force Boost", ["衝擊高揚"] = "Force Boost", ["衝撃高揚"] = "Force Boost", ["电击高扬"] = "Elec Boost", ["電擊高揚"] = "Elec Boost", ["電撃高揚"] = "Elec Boost", ["一分之活泉"] = "Life Bonus", ["一分の活泉"] = "Life Bonus", ["二分之活泉"] = "Life Gain", ["二分の活泉"] = "Life Gain", ["三分之活泉"] = "Life Surge", ["三分の活泉"] = "Life Surge", ["一分之魔脈"] = "Mana Bonus", ["一分の魔脈"] = "Mana Bonus", ["二分之魔脈"] = "Mana Gain", ["二分の魔脈"] = "Mana Gain", ["三分之魔脈"] = "Mana Surge", ["三分の魔脈"] = "Mana Surge", ["胜利之气息"] = "Life Aid", ["勝利之氣息"] = "Life Aid", ["勝利の息吹"] = "Life Aid", ["胜利之脉轮"] = "Mana Aid", ["勝利之脈輪"] = "Mana Aid", ["勝利のチャクラ"] = "Mana Aid", ["胜利之咆哮"] = "Victory Cry", ["勝利之咆哮"] = "Victory Cry", ["勝利の雄叫び"] = "Victory Cry", ["气息之具足"] = "Life Refill", ["氣息之具足"] = "Life Refill", ["息吹の具足"] = "Life Refill", ["脉轮具足"] = "Mana Refill", ["脈輪具足"] = "Mana Refill", ["チャクラの具足"] = "Mana Refill", ["似曾相识的成长"] = "Watchful", ["似曾相識的成長"] = "Watchful", ["見覚えの成長"] = "Watchful", ["反击"] = "Counter", ["反擊"] = "Counter", ["反撃"] = "Counter", ["猛反击"] = "Retaliate", ["猛反擊"] = "Retaliate", ["猛反撃"] = "Retaliate", ["抵抗反击"] = "Avenge", ["抵抗反擊"] = "Avenge", ["デスカウンター"] = "Avenge", ["会心"] = "Might", ["會心"] = "Might", ["会心"] = "Might", ["煌天的会心"] = "Bright Might", ["煌天的會心"] = "Bright Might", ["煌天の会心"] = "Bright Might", ["静天的会心"] = "Dark Might", ["靜天的會心"] = "Dark Might", ["静天の会心"] = "Dark Might", ["强忍"] = "Endure", ["強忍"] = "Endure", ["食いしばり"] = "Endure", ["吸收攻击"] = "Drain Attack", ["吸收攻擊"] = "Drain Attack", ["吸収攻撃"] = "Drain Attack", ["全体攻击"] = "Attack All", ["全體攻擊"] = "Attack All", ["全体攻撃"] = "Attack All", ["贯穿"] = "Pierce", ["貫穿"] = "Pierce", ["貫通"] = "Pierce", ["永不言弃"] = "Never Yield", ["永不言棄"] = "Never Yield", ["ネバーギブアップ"] = "Never Yield", ["以父之名"] = "Son's Oath", ["父の名に誓って"] = "Son's Oath", ["探宝"] = "Lucky Find", ["探寶"] = "Lucky Find", ["宝探し"] = "Lucky Find", ["心眼"] = "Mind's Eye", ["逃走加速"] = "Fast Retreat", ["花言巧语"] = "Jive Talk", ["花言巧語"] = "Jive Talk", ["ジャイヴトーク"] = "Jive Talk", ["交涉"] = "Scout", ["スカウト"] = "Scout", ["诱拐"] = "Kidnap", ["誘拐"] = "Kidnap", ["猎头"] = "Beseech", ["獵頭"] = "Beseech", ["ヘッドハント"] = "Beseech", ["洗脑"] = "Brainwash", ["洗腦"] = "Brainwash", ["洗脳"] = "Brainwash", ["追求"] = "Wooing", ["口説き落とし"] = "Wooing", ["诱惑"] = "Seduce", ["誘惑"] = "Seduce", ["静天之契约"] = "Dark Pledge", ["靜天之契約"] = "Dark Pledge", ["静天の契り"] = "Dark Pledge", ["恶作剧"] = "Mischief", ["惡作劇"] = "Mischief", ["悪戯"] = "Mischief", ["英雄狩猎"] = "Soul Recruit", ["英雄狩獵"] = "Soul Recruit", ["英雄狩り"] = "Soul Recruit", ["死之契约"] = "Death Pact", ["死之契約"] = "Death Pact", ["死の契約"] = "Death Pact", ["以物易物"] = "Trade", ["物々交換"] = "Trade", ["强求"] = "Pester", ["強求"] = "Pester", ["おねだり"] = "Pester", ["乞讨"] = "Begging", ["乞討"] = "Begging", ["物乞い"] = "Begging", ["恐吓"] = "Threaten", ["恐嚇"] = "Threaten", ["恐喝"] = "Threaten", ["猎石"] = "Stone Hunt", ["獵石"] = "Stone Hunt", ["ストーンハント"] = "Stone Hunt", ["借钱"] = "Loan", ["借錢"] = "Loan", ["借金"] = "Loan", ["说服"] = "Persuade", ["說服"] = "Persuade", ["説得"] = "Persuade", ["任性"] = "Nag", ["わがまま"] = "Nag", ["见风使舵"] = "Flatter", ["見風使舵"] = "Flatter", ["ゴマすり"] = "Flatter", ["威胁"] = "Intimidate", ["威脅"] = "Intimidate", ["脅し"] = "Intimidate", ["同族之谊"] = "Gonnection", ["同族之誼"] = "Gonnection", ["同族のよしみ"] = "Gonnection", ["砍价"] = "Haggle", ["砍價"] = "Haggle", ["値切り"] = "Haggle", ["挽留"] = "Detain", ["引き止め"] = "Detain", ["调解"] = "Arbitration", ["調解"] = "Arbitration", ["執り成し"] = "Arbitration", ["少女的仲裁"] = "Maiden's Plea", ["乙女の仲裁"] = "Maiden's Plea", ["酒之宴"] = "Wine Party", ["酒の宴"] = "Wine Party", ["超凡魅力"] = "Charisma", ["カリスマ"] = "Charisma", ["逃走"] = "Escape", ["逃亡"] = "Escape", ["兽之眼光"] = "Beast Eye", ["獸之眼光"] = "Beast Eye", ["獣の眼光"] = "Beast Eye", ["龙的眼光"] = "Dragon Eye", ["龍的眼光"] = "Dragon Eye", ["龍の眼光"] = "Dragon Eye", ["喝破"] = "Startle", ["地狱加速"] = "Hell Throttle", ["地獄加速"] = "Hell Throttle", ["ヘルスロットル"] = "Hell Throttle", ["死天召唤"] = "Summon Angel", ["死天召喚"] = "Summon Angel", ["死兵召唤"] = "Summon Soldier", ["死兵召喚"] = "Summon Soldier", ["死魔召唤"] = "Call Evil", ["死魔召喚"] = "Call Evil", ["死灵召唤"] = "Call Souls", ["死靈召喚"] = "Call Souls", ["死霊召喚"] = "Call Souls", ["死门的流水"] = "Icy Death", ["死門的流水"] = "Icy Death", ["死門の流水"] = "Icy Death", ["邪灵蜂起"] = "Foul Havoc", ["邪靈蜂起"] = "Foul Havoc", ["邪霊蜂起"] = "Foul Havoc", ["群聚"] = "Gathering Jack Frost", ["群れ集い"] = "Gathering Jack Frost", ["群聚"] = "Gathering Slime", ["群れ集い"] = "Gathering Slime", ["群聚"] = "Gathering Koppa", ["群れ集い"] = "Gathering Koppa", ["群聚"] = "Gathering Eligor", ["群れ集い"] = "Gathering Eligor", ["群聚"] = "Gathering Pisaca", ["群れ集い"] = "Gathering Pisaca", ["群聚"] = "Gathering Black Ooze", ["群れ集い"] = "Gathering Black Ooze", ["黑暗远吠"] = "Dark Howl Nue", ["黑暗遠吠"] = "Dark Howl Nue", ["闇の遠吠え"] = "Dark Howl Nue", ["哄笑"] = "Laughter Shikome", ["高笑い"] = "Laughter Shikome", ["群聚"] = "Gathering Mada", ["群れ集い"] = "Gathering Mada", ["群聚"] = "Gathering MPecter 0", ["群れ集い"] = "Gathering MPecter 0", ["群聚"] = "Gathering MPecter 1", ["群れ集い"] = "Gathering MPecter 1", ["群聚"] = "Gathering MPecter 2", ["群れ集い"] = "Gathering MPecter 2", ["邪灵乌合"] = "Foul Union", ["邪靈烏合"] = "Foul Union", ["邪霊鳥合"] = "Foul Union", ["蜃气楼"] = "Mirage", ["蜃氣樓"] = "Mirage", ["蜃気楼"] = "Mirage", ["分身"] = "Replicate", ["灵魂流出"] = "Conjuration", ["靈魂流出"] = "Conjuration", ["霊魂流出"] = "Conjuration", ["萨马里克"] = "Samarecarm Zoa", ["薩馬裡克"] = "Samarecarm Zoa", ["サマリカーム"] = "Samarecarm Zoa", ["索尔尼日尔"] = "Sol Niger", ["索爾尼日爾"] = "Sol Niger", ["ソルニゲル"] = "Sol Niger", ["神之恶意"] = "God's Curse", ["神之惡意"] = "God's Curse", ["神の悪意"] = "God's Curse", ["导向地狱"] = "Hell's Call", ["導向地獄"] = "Hell's Call", ["地獄への導き"] = "Hell's Call", ["死魔的触手"] = "Tentacle", ["死魔的觸手"] = "Tentacle", ["死魔の触手"] = "Tentacle", ["末世破"] = "Apocalypse", ["夜之极光"] = "Aurora", ["夜之極光"] = "Aurora", ["夜のオーロラ"] = "Aurora", ["啸叫"] = "Domination", ["嘯叫"] = "Domination", ["ウソブキ"] = "Domination", ["巴艾尔之咒"] = "Bael's Bane", ["巴艾爾之咒"] = "Bael's Bane", ["バエルの呪い"] = "Bael's Bane", ["魔王的号令"] = "Divine Will", ["魔王的號令"] = "Divine Will", ["魔王の号令"] = "Divine Will", ["天之鼓动"] = "Phase Shift", ["天之鼓動"] = "Phase Shift", ["天の鼓動"] = "Phase Shift", ["无尽光"] = "Vast Light", ["無盡光"] = "Vast Light", ["無尽光"] = "Vast Light", ["无尽无边光"] = "Infinite Light", ["無盡無邊光"] = "Infinite Light", ["無尽無辺光"] = "Infinite Light", ["王中之王"] = "High King", ["王の中の王"] = "High King", ["初始之暗"] = "Root of Evil", ["初めに闇ありき"] = "Root of Evil", ["同上"] = "Root of Evil Hard", ["恶之辉"] = "Evil Gleam", ["惡之輝"] = "Evil Gleam", ["悪しき輝き"] = "Evil Gleam", ["布基伍基"] = "Boogie-Woogie", ["ブギウギ"] = "Boogie-Woogie", ["源义经参见"] = "Yoshitsune Show-up", ["源義經參見"] = "Yoshitsune Show-up", ["ヨシツネ見参"] = "Yoshitsune Show-up", ["射军神雷电"] = "Mishaguji Thunder", ["射軍神雷電"] = "Mishaguji Thunder", ["ミシャクジ雷電"] = "Mishaguji Thunder", ["一言大风"] = "Hitokoto Gust", ["一言大風"] = "Hitokoto Gust", ["ヒトコト大風"] = "Hitokoto Gust", ["凶鸟伽齐安"] = "Guardian Raptor", ["凶鳥伽齊安"] = "Guardian Raptor", ["凶鳥ガーヂアン"] = "Guardian Raptor", ["莫考伊回旋镖"] = "Mokoi Boomerang", ["莫考伊回旋鏢"] = "Mokoi Boomerang", ["モコイブーメラン"] = "Mokoi Boomerang", ["的杀"] = "Tekisatsu", ["的殺"] = "Tekisatsu", ["永世雷道"] = "Raidou the Aeon", ["永世ライドウ"] = "Raidou the Aeon", ["自来也乱舞"] = "Jiraiya Tarantella", ["自來也亂舞"] = "Jiraiya Tarantella", ["ジライヤ乱舞"] = "Jiraiya Tarantella", } return { skills = skills, aliases = aliases, }