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Module:Psk/SMT3

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这里是《真·女神转生》大系数据编纂和样式设计统一模块 “模块:Psk” 数据库。

技能信息 数据库关键字说明
skills
表头name0 技能 索引英文名称
id (自动化工具添加的排序序号)
name 技能 标准英文名称
namezh 技能 标准中文(繁体)名称
namezhsc 技能 标准中文(简体)名称
namejp 技能 标准日文名称
spell 技能类型 关键字
cost 技能 消耗(x SPx% HPPassive
effect 技能 效果(官方标准说明优先)
inherit 可继承该技能的仲魔/人格面具
method 可获得该技能卡的方法
note 注释
aliases(英文名称消歧义)
表头 技能的英文名称变体
表项 对应标准英文名称(skills中罗列的)
colours
表头 技能类型 关键字
bg 技能名称 渲染样式 背景色
fg 技能名称 渲染样式 前景色
pic 技能类型 图示
附表 - 技能类型 关键字對照
技能类型 关键字 说明
物理
phys 物理(统合)
strike / bash 打击(统合)
fist 拳擊
tech 技術
rush / havoc 衝擊
武器
sword / slash 斩击(统合)
1h 單手劍
2h 雙手劍
spear 长矛
axe 斧子
whip 鞭子
throw / thrown 投擲
arrow / bow 弓箭
枪械
pierce / stab 贯通(统合)
gun / ranged 枪械(统合)
handgun 手槍
machinegun 機槍
shotgun 霰彈槍
rifle 步槍
元素
fire 火炎
ice 冰冻
wind 疾风
elec 雷电
water 水流
earth 地動
psy 念动
nuke 核热
blast 爆炸
gravity 重力
光明
expel / light 光照(统合)
miracle 奇跡
heal / bless 治愈/祝福
bless 祝福(P5)
sup / prayer 辅助/天啓
黑暗
dark 黑暗(统合)
death 死亡
curse 咒怨
occult 覚醒
nerve 精神
万能
alm 万能(统合)
mind 理智
ail 异常状态(统合)
hiero Hieroglyphein(P1)
其他
pas 被动/自动
fusion 组合技能
aoa 总攻击
extra 附加技能
misc / navi 杂项/导航
other 其他技能
-- 此技能数据库同时适用于《真·女神转生III—夜曲》各版本。
-- 此技能数据库由自动化工具生成。如需要大量补充,可借助自动化工具而不必手动输入。详情联系编辑者群。

local skills = {

	["Agi"] = {
		id = 1,
		spell = 'fire',
		name = "Agi",
		namezhsc = '亚基',
		namezh = '亞基',
		namejp = 'アギ',
		cost = '3 MP',
		effect = "对敌方单体造成少量的火焰属性伤害。",
	},

	["Agilao"] = {
		id = 2,
		spell = 'fire',
		name = "Agilao",
		namezhsc = '亚基拉欧',
		namezh = '亞基拉歐',
		namejp = 'アギラオ',
		cost = '6 MP',
		effect = "对敌方单体造成中量的火焰属性伤害。",
	},

	["Agidyne"] = {
		id = 3,
		spell = 'fire',
		name = "Agidyne",
		namezhsc = '亚基达因',
		namezh = '亞基達因',
		namejp = 'アギダイン',
		cost = '10 MP',
		effect = "对敌方单体造成大量的火焰属性伤害。",
	},

	["Maragi"] = {
		id = 4,
		spell = 'fire',
		name = "Maragi",
		namezhsc = '玛哈拉基',
		namezh = '瑪哈拉基',
		namejp = 'マハラギ',
		cost = '8 MP',
		effect = "对敌方全体造成少量的火焰属性伤害。",
	},

	["Maragion"] = {
		id = 5,
		spell = 'fire',
		name = "Maragion",
		namezhsc = '玛哈拉基翁',
		namezh = '瑪哈拉基翁',
		namejp = 'マハラギオン',
		cost = '15 MP',
		effect = "对敌方全体造成中量的火焰属性伤害。",
	},

	["Maragidyne"] = {
		id = 6,
		spell = 'fire',
		name = "Maragidyne",
		namezhsc = '玛哈拉基达因',
		namezh = '瑪哈拉基達因',
		namejp = 'マハラギダイン',
		cost = '25 MP',
		effect = "对敌方全体造成大量的火焰属性伤害。",
	},

	["Fire Breath"] = {
		id = 7,
		spell = 'fire',
		name = "Fire Breath",
		namezhsc = '火炎吐息',
		namezh = '火炎吐息',
		namejp = 'ファイアブレス',
		cost = '9 MP',
		effect = "对敌方随机单体造成1~5次少量的火焰属性伤害。",
	},

	["Hellfire"] = {
		id = 8,
		spell = 'fire',
		name = "Hellfire",
		namezhsc = '地狱之业火',
		namezh = '地獄之業火',
		namejp = '地獄の業火',
		cost = '20 MP',
		effect = "对敌方随机单体造成1~4次中量的火焰属性伤害。",
	},

	["Prominence"] = {
		id = 9,
		spell = 'fire',
		name = "Prominence",
		namezhsc = '日珥',
		namezh = '日珥',
		namejp = 'プロミネンス',
		cost = '30 MP',
		effect = "对敌方随机单体造成1~4次大量的火焰属性伤害。",
	},

	["Ragnarok"] = {
		id = 10,
		spell = 'fire',
		name = "Ragnarok",
		namezhsc = '诸神之黄昏',
		namezh = '諸神之黃昏',
		namejp = 'ラグナロク',
		cost = '30 MP',
		effect = "对敌方单体造成特大量的火焰属性伤害。",
		note = "斯尔特专属技能",
	},

	["Hell Burner"] = {
		id = 11,
		spell = 'fire',
		name = "Hell Burner",
		namezhsc = '地狱烈火',
		namezh = '地獄烈火',
		namejp = 'ヘルバーナー',
		cost = '8 MP',
		effect = "对敌方全体造成大量的火焰属性伤害。",
		note = "地狱天使专属技能",
	},

	["Magma Axis"] = {
		id = 12,
		spell = 'fire',
		name = "Magma Axis",
		namezhsc = '熔岩之雨',
		namezh = '熔岩之雨',
		namejp = 'マグマ・アクシス',
		cost = '30% HP',
		effect = "对敌方单体造成大量的火焰属性伤害。",
		note = "人修罗专属技能",
	},

	["Bufu"] = {
		id = 13,
		spell = 'ice',
		name = "Bufu",
		namezhsc = '布芙',
		namezh = '布芙',
		namejp = 'ブフ',
		cost = '3 MP',
		effect = "对敌方单体造成少量的冰冻属性伤害+20%几率附加冻结状态。",
	},

	["Bufula"] = {
		id = 14,
		spell = 'ice',
		name = "Bufula",
		namezhsc = '布芙拉',
		namezh = '布芙拉',
		namejp = 'ブフーラ',
		cost = '6 MP',
		effect = "对敌方单体造成中量的冰冻属性伤害+25%几率附加冻结状态。",
	},

	["Bufudyne"] = {
		id = 15,
		spell = 'ice',
		name = "Bufudyne",
		namezhsc = '布芙达因',
		namezh = '布芙達因',
		namejp = 'ブフダイン',
		cost = '10 MP',
		effect = "对敌方单体造成大量的冰冻属性伤害+30%几率附加冻结状态。",
	},

	["Mabufu"] = {
		id = 16,
		spell = 'ice',
		name = "Mabufu",
		namezhsc = '玛哈布芙',
		namezh = '瑪哈布芙',
		namejp = 'マハブフラ',
		cost = '8 MP',
		effect = "对敌方全体造成少量的冰冻属性伤害+10%几率附加冻结状态。",
	},

	["Mabufula"] = {
		id = 17,
		spell = 'ice',
		name = "Mabufula",
		namezhsc = '玛哈布芙拉',
		namezh = '瑪哈布芙拉',
		namejp = 'ブフダイン',
		cost = '15 MP',
		effect = "对敌方全体造成中量的冰冻属性伤害+13%几率附加冻结状态。",
	},

	["Mabufudyne"] = {
		id = 18,
		spell = 'ice',
		name = "Mabufudyne",
		namezhsc = '玛哈布芙达因',
		namezh = '瑪哈布芙達因',
		namejp = 'マハブフダイン',
		cost = '25 MP',
		effect = "对敌方全体造成大量的冰冻属性伤害+15%几率附加冻结状态。",
	},

	["Ice Breath"] = {
		id = 19,
		spell = 'ice',
		name = "Ice Breath",
		namezhsc = '冰霜吐息',
		namezh = '冰霜吐息',
		namejp = 'アイスブレス',
		cost = '9 MP',
		effect = "对敌方随机单体造成1~4次少量的冰冻属性伤害+17%几率附加冻结状态。",
	},

	["Glacial Blast"] = {
		id = 20,
		spell = 'ice',
		name = "Glacial Blast",
		namezhsc = '绝対零度',
		namezh = '絕対零度',
		namejp = '絶対零度',
		cost = '25 MP',
		effect = "对敌方随机单体造成1~4次大量的冰冻属性伤害+15%几率附加冻结状态。",
	},

	["Zan"] = {
		id = 21,
		spell = 'force',
		name = "Zan",
		namezhsc = '加恩',
		namezh = '加恩',
		namejp = 'ザン',
		cost = '3 MP',
		effect = "对敌方单体造成少量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Zanma"] = {
		id = 22,
		spell = 'force',
		name = "Zanma",
		namezhsc = '加恩玛',
		namezh = '加恩瑪',
		namejp = 'ザンマ',
		cost = '6 MP',
		effect = "对敌方单体造成中量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Zandyne"] = {
		id = 23,
		spell = 'force',
		name = "Zandyne",
		namezhsc = '加恩达因',
		namezh = '加恩達因',
		namejp = 'ザンダイン',
		cost = '10 MP',
		effect = "对敌方单体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Mazan"] = {
		id = 24,
		spell = 'force',
		name = "Mazan",
		namezhsc = '玛哈加恩',
		namezh = '瑪哈加恩',
		namejp = 'マハザン',
		cost = '8 MP',
		effect = "对敌方全体造成少量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Mazanma"] = {
		id = 25,
		spell = 'force',
		name = "Mazanma",
		namezhsc = '玛哈加恩玛',
		namezh = '瑪哈加恩瑪',
		namejp = 'マハザンマ',
		cost = '15 MP',
		effect = "对敌方全体造成中量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Mazandyne"] = {
		id = 26,
		spell = 'force',
		name = "Mazandyne",
		namezhsc = '玛哈加恩达因',
		namezh = '瑪哈加恩達因',
		namejp = 'マハザンダイン',
		cost = '25 MP',
		effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Wing Buffet"] = {
		id = 27,
		spell = 'force',
		name = "Wing Buffet",
		namezhsc = '振翅',
		namezh = '振翅',
		namejp = '羽ばたき',
		cost = '9 MP',
		effect = "对敌方随机单体造成1~5次少量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Tornado"] = {
		id = 28,
		spell = 'force',
		name = "Tornado",
		namezhsc = '龙卷',
		namezh = '龍卷',
		namejp = '竜巻',
		cost = '25 MP',
		effect = "对敌方随机单体造成1~4次大量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Wind Cutter"] = {
		id = 29,
		spell = 'force',
		name = "Wind Cutter",
		namezhsc = '真空刃',
		namezh = '真空刃',
		namejp = '真空刃',
		cost = '13 MP',
		effect = "对敌方单体造成特大量的冲击属性伤害+目标为石化状态时高几率即死。",
	},

	["Hell Exhaust"] = {
		id = 30,
		spell = 'force',
		name = "Hell Exhaust",
		namezhsc = '地狱气旋',
		namezh = '地獄氣旋',
		namejp = 'ヘルエギゾースト',
		cost = '15 MP',
		effect = "对敌方全体造成中量的冲击属性伤害+移除所有增益+目标为石化状态时高几率即死。",
		note = "地狱天使专属技能",
	},

	["Wet Wind"] = {
		id = 31,
		spell = 'force',
		name = "Wet Wind",
		namezhsc = '湿风',
		namezh = '濕風',
		namejp = '湿った風',
		cost = '25 MP',
		effect = "对敌方全体造成冲击属性伤害+20%几率附加麻痹状态+目标为石化状态时高几率即死。",
		note = "帕祖祖专属技能",
	},

	["Whirlwind"] = {
		id = 32,
		spell = 'force',
		name = "Whirlwind",
		namezhsc = '旋风',
		namezh = '旋風',
		namejp = 'ワールウインド',
		cost = '25 MP',
		effect = "对敌方全体造成大量的冲击属性伤害+目标为石化状态时高几率即死。",
		note = "但丁专属技能",
	},

	["Zio"] = {
		id = 33,
		spell = 'elec',
		name = "Zio",
		namezhsc = '吉欧',
		namezh = '吉歐',
		namejp = 'ジオ',
		cost = '3 MP',
		effect = "对敌方单体造成少量的电击属性伤害+20%几率附加触电状态。",
	},

	["Zionga"] = {
		id = 34,
		spell = 'elec',
		name = "Zionga",
		namezhsc = '吉欧加',
		namezh = '吉歐加',
		namejp = 'ジオンガ',
		cost = '6 MP',
		effect = "对敌方单体造成中量的电击属性伤害+25%几率附加触电状态。",
	},

	["Ziodyne"] = {
		id = 35,
		spell = 'elec',
		name = "Ziodyne",
		namezhsc = '吉欧达因',
		namezh = '吉歐達因',
		namejp = 'ジオダイン',
		cost = '10 MP',
		effect = "对敌方单体造成大量的电击属性伤害+30%几率附加触电状态。",
	},

	["Mazio"] = {
		id = 36,
		spell = 'elec',
		name = "Mazio",
		namezhsc = '玛哈吉欧',
		namezh = '瑪哈吉歐',
		namejp = 'マハジオ',
		cost = '8 MP',
		effect = "对敌方全体造成少量的电击属性伤害+10%几率附加触电状态。",
	},

	["Mazionga"] = {
		id = 37,
		spell = 'elec',
		name = "Mazionga",
		namezhsc = '玛哈吉欧加',
		namezh = '瑪哈吉歐加',
		namejp = 'マハジオンガ',
		cost = '15 MP',
		effect = "对敌方全体造成中量的电击属性伤害+13%几率附加触电状态。",
	},

	["Maziodyne"] = {
		id = 38,
		spell = 'elec',
		name = "Maziodyne",
		namezhsc = '玛哈吉欧达因',
		namezh = '瑪哈吉歐達因',
		namejp = 'マハジオダイン',
		cost = '25 MP',
		effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。",
	},

	["Shock"] = {
		id = 39,
		spell = 'elec',
		name = "Shock",
		namezhsc = '放电',
		namezh = '放電',
		namejp = '放電',
		cost = '9 MP',
		effect = "对敌方随机单体造成1~5次少量的电击属性伤害+17%几率附加触电状态。",
	},

	["Bolt Storm"] = {
		id = 40,
		spell = 'elec',
		name = "Bolt Storm",
		namezhsc = '冲击波',
		namezh = '衝擊波',
		namejp = 'ショックウェーブ',
		cost = '25 MP',
		effect = "对敌方随机单体造成1~4次大量的电击属性伤害+15%几率附加触电状态。",
	},

	["Roundtrip"] = {
		id = 41,
		spell = 'elec',
		name = "Roundtrip",
		namezhsc = '回旋飞剑',
		namezh = '回旋飛劍',
		namejp = 'ラウンドトリップ',
		cost = '25 MP',
		effect = "对敌方全体造成大量的电击属性伤害+15%几率附加触电状态。",
		note = "但丁专属技能",
	},

	["Hama"] = {
		id = 42,
		spell = 'expel',
		name = "Hama",
		namezhsc = '哈玛',
		namezh = '哈瑪',
		namejp = 'マハジオダイン',
		cost = '6 MP',
		effect = "敌方单体40%几率即死,破魔属性。",
	},

	["Hamaon"] = {
		id = 43,
		spell = 'expel',
		name = "Hamaon",
		namezhsc = '哈玛翁',
		namezh = '哈瑪翁',
		namejp = 'ハマオン',
		cost = '10 MP',
		effect = "敌方单体60%几率即死,破魔属性。",
	},

	["Mahama"] = {
		id = 44,
		spell = 'expel',
		name = "Mahama",
		namezhsc = '玛翰玛',
		namezh = '瑪翰瑪',
		namejp = 'マハンマ',
		cost = '10 MP',
		effect = "敌方全体20%几率即死,破魔属性。",
	},

	["Mahamaon"] = {
		id = 45,
		spell = 'expel',
		name = "Mahamaon",
		namezhsc = '玛翰玛翁',
		namezh = '瑪翰瑪翁',
		namejp = 'マハンマオン',
		cost = '25 MP',
		effect = "敌方全体30%几率即死,破魔属性。",
	},

	["God's Bow"] = {
		id = 46,
		spell = 'expel',
		name = "God's Bow",
		namezhsc = '神之箭',
		namezh = '神之箭',
		namejp = 'ゴッドアロー',
		cost = '20 MP',
		effect = "敌方单体100%几率即死,破魔属性。",
		note = "白骑士专属技能",
	},

	["Violet Flash"] = {
		id = 47,
		spell = 'expel',
		name = "Violet Flash",
		namezhsc = '破魔之雷光',
		namezh = '破魔之雷光',
		namejp = '破魔の雷光',
		cost = '10 MP',
		effect = "对敌方单体造成中量的破魔属性伤害。",
	},

	["Starlight"] = {
		id = 48,
		spell = 'expel',
		name = "Starlight",
		namezhsc = '无垢威光',
		namezh = '無垢威光',
		namejp = '汚れ無き威光',
		cost = '30 MP',
		effect = "对敌方全体造成中量的破魔属性伤害。",
	},

	["Radiance"] = {
		id = 49,
		spell = 'expel',
		name = "Radiance",
		namezhsc = '明星光',
		namezh = '明星光',
		namejp = '明星光',
		cost = '30 MP',
		effect = "对敌方全体造成大量的破魔属性伤害。",
		note = "天照(待修正)",
	},

	["Thunderclap"] = {
		id = 50,
		spell = 'expel',
		name = "Thunderclap",
		namezhsc = '制裁之雷火',
		namezh = '制裁之雷火',
		namejp = '裁きの雷火',
		cost = '12 MP',
		effect = "对敌方单体造成其HP50%的破魔属性伤害。",
	},

	["Holy Wrath"] = {
		id = 51,
		spell = 'expel',
		name = "Holy Wrath",
		namezhsc = '天罚',
		namezh = '天罰',
		namejp = '天罰',
		cost = '36 MP',
		effect = "对敌方全体造成其HP50%的破魔属性伤害。",
	},

	["Godly Light"] = {
		id = 52,
		spell = 'expel',
		name = "Godly Light",
		namezhsc = '神光破',
		namezh = '神光破',
		namejp = '神光破',
		cost = '10 MP',
		effect = "对敌方全体造成其HP80%的破魔属性伤害。",
		note = "天照大神专属技能",
	},

	["Mudo"] = {
		id = 53,
		spell = 'death',
		name = "Mudo",
		namezhsc = '姆多',
		namezh = '姆多',
		namejp = 'ムド',
		cost = '6 MP',
		effect = "敌方单体40%几率即死,咒杀属性。",
	},

	["Mudoon"] = {
		id = 54,
		spell = 'death',
		name = "Mudoon",
		namezhsc = '姆多翁',
		namezh = '姆多翁',
		namejp = 'ムドオン',
		cost = '10 MP',
		effect = "敌方单体60%几率即死,咒杀属性。",
	},

	["Mamudo"] = {
		id = 55,
		spell = 'death',
		name = "Mamudo",
		namezhsc = '玛哈姆多',
		namezh = '瑪哈姆多',
		namejp = 'マハムド',
		cost = '15 MP',
		effect = "敌方全体20%几率即死,咒杀属性。",
	},

	["Mamudoon"] = {
		id = 56,
		spell = 'death',
		name = "Mamudoon",
		namezhsc = '玛哈姆多翁',
		namezh = '瑪哈姆多翁',
		namejp = 'マハムドオン',
		cost = '25 MP',
		effect = "敌方全体30%几率即死,咒杀属性。",
	},

	["Hell Gaze"] = {
		id = 57,
		spell = 'death',
		name = "Hell Gaze",
		namezhsc = '地狱之眼',
		namezh = '地獄之眼',
		namejp = 'ヘルズアイ',
		cost = '10 MP',
		effect = "敌方单体70%几率即死,咒杀属性。",
	},

	["Evil Gaze"] = {
		id = 58,
		spell = 'death',
		name = "Evil Gaze",
		namezhsc = '邪眼',
		namezh = '邪眼',
		namejp = 'イービルアイ',
		cost = '8 MP',
		effect = "敌方单体的HP变为1,咒杀属性。",
	},

	["Stone Gaze"] = {
		id = 59,
		spell = 'death',
		name = "Stone Gaze",
		namezhsc = '佩特拉眼',
		namezh = '佩特拉眼',
		namejp = 'ペトラアイ',
		cost = '6 MP',
		effect = "敌方单体50%几率附加石化状态,魔力属性。",
	},

	["Toxic Cloud"] = {
		id = 60,
		spell = 'curse',
		name = "Toxic Cloud",
		namezhsc = '毒气吐息',
		namezh = '毒氣吐息',
		namejp = '毒ガスブレス',
		cost = '8 MP',
		effect = "对敌方随机单体造成1~4次少量的魔力属性伤害+20%几率附加中毒状态。",
	},

	["Mute Gaze"] = {
		id = 61,
		spell = 'curse',
		name = "Mute Gaze",
		namezhsc = '交错之眼',
		namezh = '交錯之眼',
		namejp = 'クロスアイ',
		cost = '5 MP',
		effect = "敌方单体40%几率附加魔封状态,魔力属性。",
	},

	["Makajam"] = {
		id = 62,
		spell = 'curse',
		name = "Makajam",
		namezhsc = '玛卡加玛',
		namezh = '瑪卡加瑪',
		namejp = 'マカジャマ',
		cost = '4 MP',
		effect = "敌方单体40%几率附加魔封状态,魔力属性。",
	},

	["Makajamon"] = {
		id = 63,
		spell = 'curse',
		name = "Makajamon",
		namezhsc = '玛卡加玛翁',
		namezh = '瑪卡加瑪翁',
		namejp = 'マカジャマオン',
		cost = '11 MP',
		effect = "敌方单体20%几率附加魔封状态,魔力属性。",
	},

	["Dismal Tune"] = {
		id = 64,
		spell = 'curse',
		name = "Dismal Tune",
		namezhsc = '魔界之音',
		namezh = '魔界之音',
		namejp = '魔界のしらべ',
		cost = '30 MP',
		effect = "对敌方全体造成中量的魔力属性伤害+15%几率附加魔封状态。",
	},

	["Soul Divide"] = {
		id = 65,
		spell = 'curse',
		name = "Soul Divide",
		namezhsc = '灵魂天秤',
		namezh = '靈魂天秤',
		namejp = 'ソウルバランス',
		cost = '30 MP',
		effect = "对敌方全体造成其HP50%的咒杀属性伤害+附加魔封状态。",
		note = "黑骑士专属技能",
	},

	["Stun Gaze"] = {
		id = 66,
		spell = 'nerve',
		name = "Stun Gaze",
		namezhsc = '帕拉拉之眼',
		namezh = '帕拉拉之眼',
		namejp = 'パララアイ',
		cost = '5 MP',
		effect = "敌方单体40%几率附加麻痹状态,神经属性。",
	},

	["Shibaboo"] = {
		id = 67,
		spell = 'nerve',
		name = "Shibaboo",
		namezhsc = '麻痹之术',
		namezh = '麻痹之術',
		namejp = 'シバブー',
		cost = '5 MP',
		effect = "敌方单体65%几率附加束缚状态,神经属性。",
	},

	["Binding Cry"] = {
		id = 68,
		spell = 'nerve',
		name = "Binding Cry",
		namezhsc = '束缚之音',
		namezh = '束縛之音',
		namejp = 'バインドボイス',
		cost = '14 MP',
		effect = "敌方全体20%几率附加束缚状态,神经属性。",
	},

	["Lullaby"] = {
		id = 69,
		spell = 'mind',
		name = "Lullaby",
		namezhsc = '摇篮曲',
		namezh = '搖籃曲',
		namejp = '子守り歌',
		cost = '6 MP',
		effect = "敌方单体70%几率附加睡眠状态,精神属性。",
	},

	["Dormina"] = {
		id = 70,
		spell = 'mind',
		name = "Dormina",
		namezhsc = '幻眠之术',
		namezh = '幻眠之術',
		namejp = 'ドルミナー',
		cost = '9 MP',
		effect = "敌方单体30%几率附加睡眠状态,精神属性。",
	},

	["Eternal Rest"] = {
		id = 71,
		spell = 'mind',
		name = "Eternal Rest",
		namezhsc = '永眠之诱惑',
		namezh = '永眠之誘惑',
		namejp = '永眠の誘い',
		cost = '16 MP',
		effect = "睡眠状态的敌人全部即死,精神属性。",
	},

	["Sexy Gaze"] = {
		id = 72,
		spell = 'mind',
		name = "Sexy Gaze",
		namezhsc = '性感之眼',
		namezh = '性感之眼',
		namejp = 'セクシーアイ',
		cost = '5 MP',
		effect = "敌方单体55%几率附加魅惑状态,精神属性。",
	},

	["Marin Karin"] = {
		id = 73,
		spell = 'mind',
		name = "Marin Karin",
		namezhsc = '魅惑之术',
		namezh = '魅惑之術',
		namejp = 'マリンカリン',
		cost = '5 MP',
		effect = "敌方单体55%几率附加魅惑状态,精神属性。",
	},

	["Allure"] = {
		id = 74,
		spell = 'mind',
		name = "Allure",
		namezhsc = '肉体之解放',
		namezh = '肉體之解放',
		namejp = '肉体の解放',
		cost = '13 MP',
		effect = "敌方全体45%几率附加魅惑状态,精神属性。",
	},

	["Death Lust"] = {
		id = 75,
		spell = 'mind',
		name = "Death Lust",
		namezhsc = '女帝之欲',
		namezh = '女帝之欲',
		namejp = '女帝のリビドー',
		cost = '15 MP',
		effect = "对敌方全体造成中量的精神属性伤害+20%几率附加魅惑状态。",
		note = "巴比伦大淫妇专属技能",
	},

	["Pulinpa"] = {
		id = 76,
		spell = 'mind',
		name = "Pulinpa",
		namezhsc = '普林帕',
		namezh = '普林帕',
		namejp = 'プリンパ',
		cost = '5 MP',
		effect = "敌方单体60%几率附加混乱状态,精神属性。",
	},

	["Panic Voice"] = {
		id = 77,
		spell = 'mind',
		name = "Panic Voice",
		namezhsc = '混乱之音',
		namezh = '混亂之音',
		namejp = 'パニックボイス',
		cost = '8 MP',
		effect = "敌方全体30%几率附加混乱状态,精神属性。",
	},

	["Sonic Wave"] = {
		id = 78,
		spell = 'mind',
		name = "Sonic Wave",
		namezhsc = '怪音波',
		namezh = '怪音波',
		namejp = '怪音波',
		cost = '9 MP',
		effect = "敌方全体20%几率附加混乱状态,精神属性。",
	},

	["Tentarafoo"] = {
		id = 79,
		spell = 'mind',
		name = "Tentarafoo",
		namezhsc = '天塔拉夫',
		namezh = '天塔拉夫',
		namejp = 'テンタラフー',
		cost = '15 MP',
		effect = "对敌方全体造成中量的精神属性伤害+20%几率附加混乱状态。",
	},

	["Intoxicate"] = {
		id = 80,
		spell = 'mind',
		name = "Intoxicate",
		namezhsc = '酩酊大醉',
		namezh = '酩酊大醉',
		namejp = '大いなる酩酊',
		cost = '15 MP',
		effect = "敌方全体60%几率附加混乱状态,精神属性。",
		note = "摩陀专属技能",
	},

	["Wild Dance"] = {
		id = 81,
		spell = 'mind',
		name = "Wild Dance",
		namezhsc = '原色之舞蹈',
		namezh = '原色之舞蹈',
		namejp = '原色の舞踏',
		cost = '18 MP',
		effect = "敌方全体65%几率附加混乱状态,精神属性。",
		note = "人修罗专属技能",
	},

	["Preach"] = {
		id = 82,
		spell = 'mind',
		name = "Preach",
		namezhsc = '烦恼即菩提',
		namezh = '煩惱即菩提',
		namejp = '煩悩即菩堤',
		cost = '15 MP',
		effect = "敌方全体40%几率附加魅惑·混乱·睡眠状态,精神属性。",
		note = "大僧正专属技能",
	},

	["Analyze"] = {
		id = 83,
		spell = 'alm',
		name = "Analyze",
		namezhsc = '解析',
		namezh = '解析',
		namejp = 'アナライズ',
		cost = '2 MP',
		effect = "显示敌方单体的HP·MP·抗性·技能等信息,对BOSS无效。",
	},

	["Estoma"] = {
		id = 84,
		spell = 'alm',
		name = "Estoma",
		namezhsc = '艾斯托玛',
		namezh = '艾斯托瑪',
		namejp = 'エストマ',
		cost = '10 MP',
		effect = "在下次静天之前,降低遇到等级比人修罗低的敌人的几率。",
	},

	["Riberama"] = {
		id = 85,
		spell = 'alm',
		name = "Riberama",
		namezhsc = '利悖拉玛',
		namezh = '利悖拉瑪',
		namejp = 'リベラマ',
		cost = '8 MP',
		effect = "在下次静天之前,敌人的出现率提高,连续战斗的发生率提高,战斗中出现的敌人数量增加。",
	},

	["Lightoma"] = {
		id = 86,
		spell = 'alm',
		name = "Lightoma",
		namezhsc = '莱托玛',
		namezh = '萊托瑪',
		namejp = 'ライトマ',
		cost = '10 MP',
		effect = "在下次静天之前,黑暗区域的可见度提高,并显示小地图。不能在已经有光亮的区域使用。",
	},

	["Liftoma"] = {
		id = 87,
		spell = 'alm',
		name = "Liftoma",
		namezhsc = '浮空术',
		namezh = '浮空術',
		namejp = 'リフトマ',
		cost = '12 MP',
		effect = "在下次静天之前,不会受地形伤害。",
	},

	["Makatora"] = {
		id = 88,
		spell = 'alm',
		name = "Makatora",
		namezhsc = '玛卡特拉',
		namezh = '瑪卡特拉',
		namejp = 'マカトラ',
		cost = '10 MP',
		effect = "转移10MP给我方单体。",
	},

	["Trafuri"] = {
		id = 89,
		spell = 'alm',
		name = "Trafuri",
		namezhsc = '特拉芙里',
		namezh = '特拉芙裡',
		namejp = 'トラフーリ',
		cost = '25 MP',
		effect = "必定从非强制战斗中逃脱。",
	},

	["Beckon Call"] = {
		id = 90,
		spell = 'alm',
		name = "Beckon Call",
		namezhsc = '召唤',
		namezh = '召喚',
		namejp = '召し寄せ',
		cost = '20 MP',
		effect = "有空位的场合,随机召唤一个比使用者低级的恶魔。",
	},

	["Megido"] = {
		id = 91,
		spell = 'alm',
		name = "Megido",
		namezhsc = '米吉多',
		namezh = '米吉多',
		namejp = 'メギド',
		cost = '30 MP',
		effect = "对敌方单体造成中量的万能属性伤害。",
	},

	["Megidola"] = {
		id = 92,
		spell = 'alm',
		name = "Megidola",
		namezhsc = '米吉多拉',
		namezh = '米吉多拉',
		namejp = 'メギドラ',
		cost = '37 MP',
		effect = "对敌方单体造成大量的万能属性伤害。",
	},

	["Megidolaon"] = {
		id = 93,
		spell = 'alm',
		name = "Megidolaon",
		namezhsc = '米吉多拉翁',
		namezh = '米吉多拉翁',
		namejp = 'メギドラオン',
		cost = '50 MP',
		effect = "对敌方单体造成特大量的万能属性伤害。",
	},

	["Deathtouch"] = {
		id = 94,
		spell = 'alm',
		name = "Deathtouch",
		namezhsc = '反抗触摸',
		namezh = '反抗觸摸',
		namejp = 'デスタッチ',
		cost = '5 MP',
		effect = "吸取敌方单体少量的HP,万能属性。",
	},

	["Mana Drain"] = {
		id = 95,
		spell = 'alm',
		name = "Mana Drain",
		namezhsc = '吸魔',
		namezh = '吸魔',
		namejp = '吸魔',
		cost = '2 MP',
		effect = "吸取敌方单体少量的MP,万能属性。",
	},

	["Life Drain"] = {
		id = 96,
		spell = 'alm',
		name = "Life Drain",
		namezhsc = '吸血',
		namezh = '吸血',
		namejp = '吸血',
		cost = '10 MP',
		effect = "吸取敌方单体少量的HP和MP,万能属性。",
	},

	["Meditation"] = {
		id = 97,
		spell = 'alm',
		name = "Meditation",
		namezhsc = '冥想',
		namezh = '冥想',
		namejp = '瞑想',
		cost = '10 MP',
		effect = "吸取敌方单体中量的HP和MP,万能属性。",
		note = "大僧正专属技能",
	},

	["Beast Roar"] = {
		id = 98,
		spell = 'alm',
		name = "Beast Roar",
		namezhsc = '邪神蛮声',
		namezh = '邪神蠻聲',
		namejp = '邪神の蛮声',
		cost = '37 MP',
		effect = "对敌方全体造成大量的万能属性伤害+自身恢复最大HP的10%。",
		note = "巴比伦大淫妇专属技能",
	},

	["Death Flies"] = {
		id = 99,
		spell = 'alm',
		name = "Death Flies",
		namezhsc = '死蝿的送葬',
		namezh = '死蝿的送葬',
		namejp = '死蝿の葬列',
		cost = '50 MP',
		effect = "对敌方全体造成特大量的万能属性伤害+100%几率即死,咒杀属性。",
		note = "别西卜专属技能",
	},

	["Fire of Sinai"] = {
		id = 100,
		spell = 'alm',
		name = "Fire of Sinai",
		namezhsc = '西奈神火',
		namezh = '西奈神火',
		namejp = 'シナイの神火',
		cost = '50 MP',
		effect = "对敌方随机单体造成特大量的万能属性伤害。",
		note = "梅塔特隆专属技能",
	},

	["Pestilence"] = {
		id = 101,
		spell = 'alm',
		name = "Pestilence",
		namezhsc = '黑死之镰',
		namezh = '黑死之鐮',
		namejp = 'ぺストクロップ',
		cost = '16 MP',
		effect = "对敌方全体造成中量的万能属性伤害+中毒状态的敌人全部即死。",
		note = "苍白骑士专属技能",
	},

	["Evil Melody"] = {
		id = 102,
		spell = 'alm',
		name = "Evil Melody",
		namezhsc = '魔缘号角',
		namezh = '魔緣號角',
		namejp = '魔縁のラッパ',
		cost = '1 MP',
		effect = "场上HP最低的敌人/同伴即死。对BOSS无效。",
		note = "吹号者专属技能",
	},

	["Stinger"] = {
		id = 103,
		spell = 'phys',
		name = "Stinger",
		namezhsc = '前进突刺',
		namezh = '前進突刺',
		namejp = 'スティンガー',
		cost = '12% HP',
		effect = "对敌方单体造成中量的万能属性伤害,高会心率+有几率令目标即死。",
		note = "但丁专属技能",
	},

	["Showtime"] = {
		id = 104,
		spell = 'alm',
		name = "Showtime",
		namezhsc = '表演时间',
		namezh = '表演時間',
		namejp = 'ショウタイム',
		cost = '40 MP',
		effect = "对敌方全体造成大量的万能属性伤害。",
		note = "但丁专属技能",
	},

	["Dia"] = {
		id = 105,
		spell = 'heal',
		name = "Dia",
		namezhsc = '迪亚',
		namezh = '迪亞',
		namejp = 'ディア',
		cost = '3 MP',
		effect = "恢复我方单体少量的HP。",
	},

	["Diarama"] = {
		id = 106,
		spell = 'heal',
		name = "Diarama",
		namezhsc = '迪亚拉玛',
		namezh = '迪亞拉瑪',
		namejp = 'ディアラマ',
		cost = '7 MP',
		effect = "恢复我方单体中量的HP。",
	},

	["Diarahan"] = {
		id = 107,
		spell = 'heal',
		name = "Diarahan",
		namezhsc = '迪亚拉翰',
		namezh = '迪亞拉翰',
		namejp = 'ディアラハン',
		cost = '15 MP',
		effect = "恢复我方单体全部的HP。",
	},

	["Media"] = {
		id = 108,
		spell = 'heal',
		name = "Media",
		namezhsc = '梅迪亚',
		namezh = '梅迪亞',
		namejp = 'メディア',
		cost = '12 MP',
		effect = "恢复我方全体少量的HP。",
	},

	["Mediarama"] = {
		id = 109,
		spell = 'heal',
		name = "Mediarama",
		namezhsc = '梅迪拉玛',
		namezh = '梅迪拉瑪',
		namejp = 'メディラマ',
		cost = '20 MP',
		effect = "恢复我方全体中量的HP。",
	},

	["Mediarahan"] = {
		id = 110,
		spell = 'heal',
		name = "Mediarahan",
		namezhsc = '梅迪亚拉翰',
		namezh = '梅迪亞拉翰',
		namejp = 'メディアラハン',
		cost = '35 MP',
		effect = "恢复我方全体全部的HP。",
	},

	["Prayer"] = {
		id = 111,
		spell = 'heal',
		name = "Prayer",
		namezhsc = '万世祈祷',
		namezh = '萬世祈禱',
		namejp = '常世の祈り',
		cost = '50 MP',
		effect = "恢复我方全体全部的HP,并解除死亡和蝇化以外的全部异常状态。仅能在战斗中使用。",
	},

	["Recarm"] = {
		id = 112,
		spell = 'heal',
		name = "Recarm",
		namezhsc = '利卡姆',
		namezh = '利卡姆',
		namejp = 'リカーム',
		cost = '20 MP',
		effect = "我方单体解除死亡状态并恢复少量的HP。",
	},

	["Samrecarm"] = {
		id = 113,
		spell = 'heal',
		name = "Samrecarm",
		namezhsc = '萨玛利卡姆',
		namezh = '薩瑪利卡姆',
		namejp = 'サマリカーム',
		cost = '24 MP',
		effect = "我方单体解除死亡状态并恢复全部的HP。",
	},

	["Recarmdra"] = {
		id = 114,
		spell = 'heal',
		name = "Recarmdra",
		namezhsc = '利卡姆多拉',
		namezh = '利卡姆多拉',
		namejp = 'リカームドラ',
		cost = '0',
		effect = "我方全体解除死亡状态并恢复全部的HP·MP,使用者死亡。",
	},

	["Posumudi"] = {
		id = 115,
		spell = 'heal',
		name = "Posumudi",
		namezhsc = '颇斯密迪',
		namezh = '頗斯密迪',
		namejp = 'ポズムディ',
		cost = '5 MP',
		effect = "解除我方单体中毒状态。",
	},

	["Paraladi"] = {
		id = 116,
		spell = 'heal',
		name = "Paraladi",
		namezhsc = '帕拉拉迪',
		namezh = '帕拉拉迪',
		namejp = 'パララディ',
		cost = '5 MP',
		effect = "解除我方单体麻痹状态。",
	},

	["Petradi"] = {
		id = 117,
		spell = 'heal',
		name = "Petradi",
		namezhsc = '佩特拉迪',
		namezh = '佩特拉迪',
		namejp = 'ペトラディ',
		cost = '5 MP',
		effect = "解除我方单体石化状态。",
	},

	["Mutudi"] = {
		id = 118,
		spell = 'heal',
		name = "Mutudi",
		namezhsc = '解除魔封',
		namezh = '解除魔封',
		namejp = 'クロズディ',
		cost = '5 MP',
		effect = "解除我方单体魔封状态。",
	},

	["Patra"] = {
		id = 119,
		spell = 'heal',
		name = "Patra",
		namezhsc = '帕特拉',
		namezh = '帕特拉',
		namejp = 'パトラ',
		cost = '5 MP',
		effect = "解除我方单体束缚·睡眠·混乱状态。",
	},

	["Me Patra"] = {
		id = 120,
		spell = 'heal',
		name = "Me Patra",
		namezhsc = '梅帕特拉',
		namezh = '梅帕特拉',
		namejp = 'メパトラ',
		cost = '12 MP',
		effect = "解除我方全体束缚·睡眠·混乱状态。",
	},

	["Holy Melody"] = {
		id = 121,
		spell = 'heal',
		name = "Holy Melody",
		namezhsc = '神恩号角',
		namezh = '神恩號角',
		namejp = '神恩のラッパ',
		cost = '1 MP',
		effect = "场上HP最低的敌人/同伴的HP全部恢复。",
		note = "吹号者专属技能",
	},

	["Tarukaja"] = {
		id = 122,
		spell = 'sup',
		name = "Tarukaja",
		namezhsc = '塔尔卡加',
		namezh = '塔爾卡加',
		namejp = 'タルカジャ',
		cost = '12 MP',
		effect = "我方全体的物理攻击力上升1阶。",
	},

	["Makakaja"] = {
		id = 123,
		spell = 'sup',
		name = "Makakaja",
		namezhsc = '玛卡卡加',
		namezh = '瑪卡卡加',
		namejp = 'マカカジャ',
		cost = '12 MP',
		effect = "我方全体的魔法威力上升1阶。",
	},

	["Rakukaja"] = {
		id = 124,
		spell = 'sup',
		name = "Rakukaja",
		namezhsc = '拉库卡加',
		namezh = '拉庫卡加',
		namejp = 'ラクカジャ',
		cost = '12 MP',
		effect = "我方全体的防御力上升1阶。",
	},

	["Sukukaja"] = {
		id = 125,
		spell = 'sup',
		name = "Sukukaja",
		namezhsc = '斯库卡加',
		namezh = '斯庫卡加',
		namejp = 'スクカジャ',
		cost = '12 MP',
		effect = "我方全体的回避率和命中率上升1阶。",
	},

	["Red Capote"] = {
		id = 126,
		spell = 'sup',
		name = "Red Capote",
		namezhsc = '红色斗篷',
		namezh = '紅色斗篷',
		namejp = '赤のカポーテ',
		cost = '12 MP',
		effect = "自身的回避率和命中率上升至最高阶。",
		note = "斗牛士专属技能",
	},

	["Tarunda"] = {
		id = 127,
		spell = 'sup',
		name = "Tarunda",
		namezhsc = '塔伦达',
		namezh = '塔倫達',
		namejp = 'タルンダ',
		cost = '20 MP',
		effect = "敌方全体的物理攻击力和魔法威力下降1阶。",
	},

	["Rakunda"] = {
		id = 128,
		spell = 'sup',
		name = "Rakunda",
		namezhsc = '拉坤达',
		namezh = '拉坤達',
		namejp = 'ラクンダ',
		cost = '12 MP',
		effect = "敌方全体的防御力下降1阶。",
	},

	["Sukunda"] = {
		id = 129,
		spell = 'sup',
		name = "Sukunda",
		namezhsc = '斯坤达',
		namezh = '斯坤達',
		namejp = 'スクンダ',
		cost = '12 MP',
		effect = "敌方全体的回避率和命中率下降1阶。",
	},

	["War Cry"] = {
		id = 130,
		spell = 'sup',
		name = "War Cry",
		namezhsc = '吼叫',
		namezh = '吼叫',
		namejp = '雄叫び',
		cost = '40 MP',
		effect = "敌方全体的物理攻击力和魔法威力下降2阶。",
	},

	["Fog Breath"] = {
		id = 131,
		spell = 'sup',
		name = "Fog Breath",
		namezhsc = '烟尘吐息',
		namezh = '煙塵吐息',
		namejp = 'フォッグブレス',
		cost = '30 MP',
		effect = "敌方全体的回避率和命中率下降2阶。",
	},

	["Taunt"] = {
		id = 132,
		spell = 'sup',
		name = "Taunt",
		namezhsc = '挑衅',
		namezh = '挑釁',
		namejp = '挑発',
		cost = '20 MP',
		effect = "敌方全体的防御力下降2阶,但攻击力上升2阶。",
	},

	["Provoke"] = {
		id = 133,
		spell = 'sup',
		name = "Provoke",
		namezhsc = '挑衅(但丁专用)',
		namezh = '挑釁(但丁專用)',
		namejp = '挑発(ダンテ専用)',
		cost = '0',
		effect = "敌方全体的防御力下降2阶,但攻击力上升2阶+使用者恢复少量的MP。",
		note = "但丁专属技能",
	},

	["Debilitate"] = {
		id = 134,
		spell = 'sup',
		name = "Debilitate",
		namezhsc = '女巫诅咒',
		namezh = '女巫詛咒',
		namejp = 'ランダマイザ',
		cost = '48 MP',
		effect = "敌方全体的攻击力·守备力·回避率·命中率下1降。",
	},

	["Dekaja"] = {
		id = 135,
		spell = 'sup',
		name = "Dekaja",
		namezhsc = '迪卡加',
		namezh = '迪卡加',
		namejp = 'デカジャ',
		cost = '10 MP',
		effect = "解除敌方全体的增益效果。",
	},

	["Dekunda"] = {
		id = 136,
		spell = 'sup',
		name = "Dekunda",
		namezhsc = '迪坤达',
		namezh = '迪坤達',
		namejp = 'デクンダ',
		cost = '10 MP',
		effect = "解除我方全体的减益效果。",
	},

	["Holy Star"] = {
		id = 137,
		spell = 'sup',
		name = "Holy Star",
		namezhsc = '圣洁星辰',
		namezh = '聖潔星辰',
		namejp = 'ホーリースター',
		cost = '10 MP',
		effect = "解除我方全体的减益效果。",
		note = "但丁专属技能",
	},

	["Focus"] = {
		id = 138,
		spell = 'sup',
		name = "Focus",
		namezhsc = '振奋精神',
		namezh = '振奮精神',
		namejp = '気合い',
		cost = '5 MP',
		effect = "自身的攻击力(物理)在下回合变为2.5倍。",
	},

	["Tetraja"] = {
		id = 139,
		spell = 'sup',
		name = "Tetraja",
		namezhsc = '提特拉加',
		namezh = '提特拉加',
		namejp = 'テトラジャ',
		cost = '15 MP',
		effect = "我方全体免疫1次(破魔·咒杀)即死。",
	},

	["Tetrakarn"] = {
		id = 140,
		spell = 'sup',
		name = "Tetrakarn",
		namezhsc = '提特拉康',
		namezh = '提特拉康',
		namejp = 'テトラカーン',
		cost = '45 MP',
		effect = "下回合我方全体反射1次物理攻击。",
	},

	["Makarakarn"] = {
		id = 141,
		spell = 'sup',
		name = "Makarakarn",
		namezhsc = '玛卡拉康',
		namezh = '瑪卡拉康',
		namejp = 'マカラカーン',
		cost = '45 MP',
		effect = "下回合我方全体反射1次魔法攻击。",
	},

	["Lunge"] = {
		id = 142,
		spell = 'phys',
		name = "Lunge",
		namezhsc = '突击',
		namezh = '突擊',
		namejp = '突撃',
		cost = '10% HP',
		effect = "对敌方单体造成少量的物理属性伤害,中等会心率。",
	},

	["Hell Thrust"] = {
		id = 143,
		spell = 'phys',
		name = "Hell Thrust",
		namezhsc = '地狱突',
		namezh = '地獄突',
		namejp = '地獄突き',
		cost = '12% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等会心率。",
	},

	["Berserk"] = {
		id = 144,
		spell = 'phys',
		name = "Berserk",
		namezhsc = '横冲直撞',
		namezh = '橫衝直撞',
		namejp = '暴れまくり',
		cost = '13% HP',
		effect = "对敌方随机单体造成1~5次少量的物理属性伤害。",
	},

	["Tempest"] = {
		id = 145,
		spell = 'phys',
		name = "Tempest",
		namezhsc = '烈风破',
		namezh = '烈風破',
		namejp = '烈風破',
		cost = '25% HP',
		effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
	},

	["Hades Blast"] = {
		id = 146,
		spell = 'phys',
		name = "Hades Blast",
		namezhsc = '冥界破',
		namezh = '冥界破',
		namejp = '冥界破',
		cost = '32% HP',
		effect = "对敌方全体造成大量的物理属性伤害,高会心率。",
	},

	["Needle Rush"] = {
		id = 147,
		spell = 'phys',
		name = "Needle Rush",
		namezhsc = '九十九针',
		namezh = '九十九針',
		namejp = '九十九針',
		cost = '10% HP',
		effect = "对敌方单体造成中量的物理属性伤害。",
	},

	["Stun Needle"] = {
		id = 148,
		spell = 'phys',
		name = "Stun Needle",
		namezhsc = '麻痹针',
		namezh = '麻痹針',
		namejp = 'マヒ針',
		cost = '6% HP',
		effect = "对敌方单体造成少量的物理属性伤害+40%几率附加麻痹状态。",
	},

	["Toxic Sting"] = {
		id = 149,
		spell = 'phys',
		name = "Toxic Sting",
		namezhsc = '毒针',
		namezh = '毒針',
		namejp = '毒針',
		cost = '7% HP',
		effect = "对敌方单体造成少量的物理属性伤害+40%几率附加中毒状态。",
	},

	["Arid Needle"] = {
		id = 150,
		spell = 'phys',
		name = "Arid Needle",
		namezhsc = '石化针',
		namezh = '石化針',
		namejp = '石化針',
		cost = '12% HP',
		effect = "对敌方单体造成少量的物理属性伤害+60%几率附加石化状态。",
	},

	["Feral Claw"] = {
		id = 151,
		spell = 'phys',
		name = "Feral Claw",
		namezhsc = '爪击',
		namezh = '爪擊',
		namejp = 'ひっかき',
		cost = '6% HP',
		effect = "对敌方单体造成少量的物理属性伤害,高命中率。",
	},

	["Venom Claw"] = {
		id = 152,
		spell = 'phys',
		name = "Venom Claw",
		namezhsc = '毒爪击',
		namezh = '毒爪擊',
		namejp = '毒ひっかき',
		cost = '18% HP',
		effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加中毒状态。",
	},

	["Stun Claw"] = {
		id = 153,
		spell = 'phys',
		name = "Stun Claw",
		namezhsc = '麻痹爪击',
		namezh = '麻痹爪擊',
		namejp = 'マヒひっかき',
		cost = '17% HP',
		effect = "对敌方单体造成少量的物理属性伤害,高命中率,中等会心率+40%几率附加麻痹状态。",
	},

	["Iron Claw"] = {
		id = 154,
		spell = 'phys',
		name = "Iron Claw",
		namezhsc = '铁爪',
		namezh = '鐵爪',
		namejp = 'アイアンクロウ',
		cost = '15% HP',
		effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。",
	},

	["Feral Bite"] = {
		id = 155,
		spell = 'phys',
		name = "Feral Bite",
		namezhsc = '啃咬',
		namezh = '啃咬',
		namejp = 'かみつき',
		cost = '12% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。",
	},

	["Stun Bite"] = {
		id = 156,
		spell = 'phys',
		name = "Stun Bite",
		namezhsc = '麻痹啃咬',
		namezh = '麻痹啃咬',
		namejp = 'マヒかみつき',
		cost = '18% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加麻痹状态。",
	},

	["Venom Bite"] = {
		id = 157,
		spell = 'phys',
		name = "Venom Bite",
		namezhsc = '毒啃咬',
		namezh = '毒啃咬',
		namejp = '毒かみつき',
		cost = '18% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+40%几率附加中毒状态。",
	},

	["Charm Bite"] = {
		id = 158,
		spell = 'phys',
		name = "Charm Bite",
		namezhsc = '魅惑啃咬',
		namezh = '魅惑啃咬',
		namejp = '魅惑かみつき',
		cost = '18% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+55%几率附加魅惑状态。",
	},

	["Stone Bite"] = {
		id = 159,
		spell = 'phys',
		name = "Stone Bite",
		namezhsc = '石化啃咬',
		namezh = '石化啃咬',
		namejp = '石化かみつき',
		cost = '22% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率+60%几率附加石化状态。",
	},

	["Hell Fang"] = {
		id = 160,
		spell = 'phys',
		name = "Hell Fang",
		namezhsc = '地狱之牙',
		namezh = '地獄之牙',
		namejp = 'ヘルファング',
		cost = '15% HP',
		effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率。",
	},

	["Brutal Slash"] = {
		id = 161,
		spell = 'phys',
		name = "Brutal Slash",
		namezhsc = '绝妙剑',
		namezh = '絕妙劍',
		namejp = '絶妙剣',
		cost = '13% HP',
		effect = "对敌方单体造成中量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
	},

	["Mighty Gust"] = {
		id = 162,
		spell = 'phys',
		name = "Mighty Gust",
		namezhsc = '落山风',
		namezh = '落山風',
		namejp = 'ヤマオロシ',
		cost = '14% HP',
		effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
	},

	["Guillotine"] = {
		id = 163,
		spell = 'phys',
		name = "Guillotine",
		namezhsc = '断头台',
		namezh = '斷頭臺',
		namejp = 'ギロチンカット',
		cost = '17% HP',
		effect = "对敌方单体造成大量的物理属性伤害,中等命中率,中等会心率。使用者的HP最大值越高,威力越大。",
	},

	["Dark Sword"] = {
		id = 164,
		spell = 'phys',
		name = "Dark Sword",
		namezhsc = '暗夜剑',
		namezh = '暗夜劍',
		namejp = '暗夜剣',
		cost = '22% HP',
		effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+40%几率附加魔封状态。使用者的HP最大值越高,威力越大。",
	},

	["Stasis Blade"] = {
		id = 165,
		spell = 'phys',
		name = "Stasis Blade",
		namezhsc = '不动剑',
		namezh = '不動劍',
		namejp = '不動剣',
		cost = '22% HP',
		effect = "对敌方单体造成大量的物理属性伤害,低命中率,高会心率+65%几率附加束缚状态。使用者的HP最大值越高,威力越大。",
	},

	["Heat Wave"] = {
		id = 166,
		spell = 'phys',
		name = "Heat Wave",
		namezhsc = '热浪',
		namezh = '熱浪',
		namejp = 'ヒートウェーブ',
		cost = '16% HP',
		effect = "对敌方全体造成少量的物理属性伤害,高命中率,中等会心率。使用者的HP最大值越高,威力越大。",
	},

	["Blight"] = {
		id = 167,
		spell = 'phys',
		name = "Blight",
		namezhsc = '猛毒之击',
		namezh = '猛毒之擊',
		namejp = 'べノンザッパー',
		cost = '36% HP',
		effect = "对敌方全体造成少量的物理属性伤害,高命中率+20%几率附加中毒状态。使用者的HP最大值越高,威力越大。",
	},

	["Hassohappa"] = {
		id = 168,
		spell = 'phys',
		name = "Hassohappa",
		namezhsc = '八相发破',
		namezh = '八相發破',
		namejp = '八相発破',
		cost = '35% HP',
		effect = "对敌方全体造成少量的物理属性伤害,高命中率,高会心率。使用者的HP最大值越高,威力越大。",
	},

	["Chaos Blade"] = {
		id = 169,
		spell = 'phys',
		name = "Chaos Blade",
		namezhsc = '乱入剑',
		namezh = '亂入劍',
		namejp = '乱入剣',
		cost = '32% HP',
		effect = "对敌方随机单体造成1~5次少量的物理属性伤害,高命中率+30%几率附加混乱状态。使用者的HP最大值越高,威力越大。",
	},

	["Deathbound"] = {
		id = 170,
		spell = 'phys',
		name = "Deathbound",
		namezhsc = '抵抗反弹',
		namezh = '抵抗反彈',
		namejp = 'デスバウンド',
		cost = '25% HP',
		effect = "对敌方随机单体造成1~5次中量的物理属性伤害,高命中率。使用者的HP最大值越高,威力越大。",
	},

	["Divine Shot"] = {
		id = 171,
		spell = 'phys',
		name = "Divine Shot",
		namezhsc = '破邪之光弹',
		namezh = '破邪之光彈',
		namejp = '破邪の光弾',
		cost = '13% HP',
		effect = "对敌方单体造成大量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Spiral Viper"] = {
		id = 172,
		spell = 'phys',
		name = "Spiral Viper",
		namezhsc = '螺旋之蛇',
		namezh = '螺旋之蛇',
		namejp = '螺旋の蛇',
		cost = '18% HP',
		effect = "对敌方单体造成特大量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Oni-Kagura"] = {
		id = 173,
		spell = 'phys',
		name = "Oni-Kagura",
		namezhsc = '鬼神乐',
		namezh = '鬼神樂',
		namejp = '鬼神楽',
		cost = '30% HP',
		effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Deadly Fury"] = {
		id = 174,
		spell = 'phys',
		name = "Deadly Fury",
		namezhsc = '死亡游戏',
		namezh = '死亡遊戲',
		namejp = '死亡遊戯',
		cost = '32% HP',
		effect = "对敌方全体造成大量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Javelin Rain"] = {
		id = 175,
		spell = 'phys',
		name = "Javelin Rain",
		namezhsc = '枪之雨',
		namezh = '槍之雨',
		namejp = 'ジャベリンレイン',
		cost = '40% HP',
		effect = "对敌方全体造成大量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Xeros-Beat"] = {
		id = 176,
		spell = 'phys',
		name = "Xeros-Beat",
		namezhsc = '泽洛斯节拍',
		namezh = '澤洛斯節拍',
		namejp = 'ゼロス・ビート',
		cost = '40% HP',
		effect = "对敌方全体造成中量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Freikugel"] = {
		id = 177,
		spell = 'phys',
		name = "Freikugel",
		namezhsc = '地母之晩餐',
		namezh = '地母之晩餐',
		namejp = '至高の魔弾',
		cost = '17% HP',
		effect = "对敌方单体造成特大量的物理属性伤害,高命中率,中等会心率。使用者的力量越高,威力越大。",
		note = "人修罗专属技能",
	},

	["Gaea Rage"] = {
		id = 178,
		spell = 'phys',
		name = "Gaea Rage",
		namezhsc = '至高之魔弹',
		namezh = '至高之魔彈',
		namejp = '地母の晩餐',
		cost = '35% HP',
		effect = "对敌方全体造成特大量的物理属性伤害,中等会心率。",
		note = "人修罗专属技能",
	},

	["Earthquake"] = {
		id = 179,
		spell = 'phys',
		name = "Earthquake",
		namezhsc = '大地震',
		namezh = '大地震',
		namejp = '大地震',
		cost = '45% HP',
		effect = "对敌方全体造成绝大量的物理属性伤害,不会发生会心。",
		note = "丝卡蒂专属技能",
	},

	["Andalucia"] = {
		id = 180,
		spell = 'phys',
		name = "Andalucia",
		namezhsc = '血之安达卢西亚',
		namezh = '血之安達盧西亞',
		namejp = '血のアンダルシア',
		cost = '6% HP',
		effect = "对敌方随机单体造成中量的物理属性伤害。",
		note = "斗牛士专属技能",
	},

	["Hell MPin"] = {
		id = 181,
		spell = 'phys',
		name = "Hell MPin",
		namezhsc = '地狱螺旋',
		namezh = '地獄螺旋',
		namejp = 'ヘルスピン',
		cost = '25% HP',
		effect = "对敌方全体造成中量的物理属性伤害。",
		note = "地狱天使专属技能",
	},

	["Terrorblade"] = {
		id = 182,
		spell = 'phys',
		name = "Terrorblade",
		namezhsc = '恐惧之剑',
		namezh = '恐懼之劍',
		namejp = 'テラーソード',
		cost = '10 MP',
		effect = "对敌方随机单体造成少量的物理属性伤害+30%几率附加混乱状态。",
		note = "红骑士专属技能",
	},

	["Rebellion"] = {
		id = 183,
		spell = 'phys',
		name = "Rebellion",
		namezhsc = '叛逆',
		namezh = '叛逆',
		namejp = 'リベリオン',
		cost = '9% HP',
		effect = "对敌方单体造成不可抵御的中量的物理属性伤害,高命中率。",
		note = "但丁专属技能",
	},

	["Bullet Time"] = {
		id = 184,
		spell = 'phys',
		name = "Bullet Time",
		namezhsc = '双向射击',
		namezh = '雙向射擊',
		namejp = 'トゥーサムタイム',
		cost = '10 MP',
		effect = "对敌方全体造成不可抵御的中量的物理属性伤害+30%几率附加混乱状态。",
		note = "但丁专属技能",
	},

	["E & I"] = {
		id = 185,
		spell = 'phys',
		name = "E & I",
		namezhsc = 'E&I',
		namezh = 'E&I',
		namejp = 'E&I',
		cost = '3 MP',
		effect = "对敌方随机单体造成4次少量的物理属性伤害。",
		note = "但丁专属技能",
	},

	["Last Resort"] = {
		id = 186,
		spell = 'alm',
		name = "Last Resort",
		namezhsc = '自爆',
		namezh = '自爆',
		namejp = '自爆',
		cost = '0',
		effect = "自爆,对敌我双方造成不可抵御的万能属性伤害。",
	},

	["Last Resort Loa"] = {
		id = 187,
		spell = 'alm',
		name = "Last Resort",
		namezhsc = '同上',
		namezh = '同上',
		cost = '0',
		effect = "自爆,对敌我双方造成万能属性伤害。对苍白骑士的造成的伤害改为恢复其HP。",
	},

	["Kamikaze"] = {
		id = 188,
		spell = 'alm',
		name = "Kamikaze",
		namezhsc = '特攻',
		namezh = '特攻',
		namejp = '特攻',
		cost = '0',
		effect = "自爆,对敌方单体造成特大量的万能属性伤害。",
	},

	["Sacrifice"] = {
		id = 189,
		spell = 'alm',
		name = "Sacrifice",
		namezhsc = '玉碎破',
		namezh = '玉碎破',
		namejp = '玉砕破',
		cost = '0',
		effect = "自爆,对敌方随机单体造成万能属性伤害。",
	},

	["Anti-Phys"] = {
		id = 190,
		spell = 'pas',
		name = "Anti-Phys",
		namezhsc = '耐物理',
		namezh = '耐物理',
		namejp = '耐物理',
		cost = 'Passive',
		effect = "受到物理属性的攻击时,伤害减半。",
	},

	["Anti-Fire"] = {
		id = 191,
		spell = 'pas',
		name = "Anti-Fire",
		namezhsc = '耐火焰',
		namezh = '耐火焰',
		namejp = '耐火炎',
		cost = 'Passive',
		effect = "受到火焰属性的攻击时,伤害减半。",
	},

	["Anti-Ice"] = {
		id = 192,
		spell = 'pas',
		name = "Anti-Ice",
		namezhsc = '耐冰冻',
		namezh = '耐冰凍',
		namejp = '耐氷結',
		cost = 'Passive',
		effect = "受到冰冻属性的攻击时,伤害减半。",
	},

	["Anti-Force"] = {
		id = 193,
		spell = 'pas',
		name = "Anti-Force",
		namezhsc = '耐电击',
		namezh = '耐電擊',
		namejp = '耐衝撃',
		cost = 'Passive',
		effect = "受到冲击属性的攻击时,伤害减半。",
	},

	["Anti-Elec"] = {
		id = 194,
		spell = 'pas',
		name = "Anti-Elec",
		namezhsc = '耐冲击',
		namezh = '耐衝擊',
		namejp = '耐電撃',
		cost = 'Passive',
		effect = "受到电击属性的攻击时,伤害减半。",
	},

	["Anti-Mind"] = {
		id = 195,
		spell = 'pas',
		name = "Anti-Mind",
		namezhsc = '耐精神',
		namezh = '耐精神',
		namejp = '耐精神',
		cost = 'Passive',
		effect = "受到精神属性的攻击时,伤害和陷入异常状态的几率减半。",
	},

	["Anti-Nerve"] = {
		id = 196,
		spell = 'pas',
		name = "Anti-Nerve",
		namezhsc = '耐神经',
		namezh = '耐神經',
		namejp = '耐神経',
		cost = 'Passive',
		effect = "受到神经属性的攻击时,伤害和陷入异常状态的几率减半。",
	},

	["Anti-Curse"] = {
		id = 197,
		spell = 'pas',
		name = "Anti-Curse",
		namezhsc = '耐魔力',
		namezh = '耐魔力',
		namejp = '耐魔力',
		cost = 'Passive',
		effect = "受到魔力属性的攻击时,伤害和陷入异常状态的几率减半。",
	},

	["Anti-Expel"] = {
		id = 198,
		spell = 'pas',
		name = "Anti-Expel",
		namezhsc = '耐破魔',
		namezh = '耐破魔',
		namejp = '耐破魔',
		cost = 'Passive',
		effect = "受到破魔属性的攻击时,伤害和即死几率减半。",
	},

	["Anti-Death"] = {
		id = 199,
		spell = 'pas',
		name = "Anti-Death",
		namezhsc = '耐咒杀',
		namezh = '耐咒殺',
		namejp = '耐呪殺',
		cost = 'Passive',
		effect = "受到咒杀属性的攻击时,伤害和即死几率减半。",
	},

	["Void Phys"] = {
		id = 200,
		spell = 'pas',
		name = "Void Phys",
		namezhsc = '物理无效',
		namezh = '物理無效',
		namejp = '物理無効',
		cost = 'Passive',
		effect = "物理属性的攻击无效。",
	},

	["Void Fire"] = {
		id = 201,
		spell = 'pas',
		name = "Void Fire",
		namezhsc = '火焰无效',
		namezh = '火焰無效',
		namejp = '火炎無効',
		cost = 'Passive',
		effect = "火焰属性的攻击无效。",
	},

	["Void Ice"] = {
		id = 202,
		spell = 'pas',
		name = "Void Ice",
		namezhsc = '冰冻无效',
		namezh = '冰凍無效',
		namejp = '氷結無効',
		cost = 'Passive',
		effect = "冰冻属性的攻击无效。",
	},

	["Void Force"] = {
		id = 203,
		spell = 'pas',
		name = "Void Force",
		namezhsc = '冲击无效',
		namezh = '衝擊無效',
		namejp = '衝撃無効',
		cost = 'Passive',
		effect = "冲击属性的攻击无效。",
	},

	["Void Elec"] = {
		id = 204,
		spell = 'pas',
		name = "Void Elec",
		namezhsc = '电击无效',
		namezh = '電擊無效',
		namejp = '電撃無効',
		cost = 'Passive',
		effect = "电击属性的攻击无效。",
	},

	["Void Mind"] = {
		id = 205,
		spell = 'pas',
		name = "Void Mind",
		namezhsc = '精神无效',
		namezh = '精神無效',
		namejp = '精神無効',
		cost = 'Passive',
		effect = "精神属性的攻击无效。",
	},

	["Void Nerve"] = {
		id = 206,
		spell = 'pas',
		name = "Void Nerve",
		namezhsc = '神经无效',
		namezh = '神經無效',
		namejp = '神経無効',
		cost = 'Passive',
		effect = "神经属性的攻击无效。",
	},

	["Void Curse"] = {
		id = 207,
		spell = 'pas',
		name = "Void Curse",
		namezhsc = '魔力无效',
		namezh = '魔力無效',
		namejp = '魔力無効',
		cost = 'Passive',
		effect = "魔力属性的攻击无效。",
	},

	["Void Expel"] = {
		id = 208,
		spell = 'pas',
		name = "Void Expel",
		namezhsc = '破魔无效',
		namezh = '破魔無效',
		namejp = '破魔無効',
		cost = 'Passive',
		effect = "破魔属性的攻击无效。",
	},

	["Void Death"] = {
		id = 209,
		spell = 'pas',
		name = "Void Death",
		namezhsc = '咒杀无效',
		namezh = '咒殺無效',
		namejp = '呪殺無効',
		cost = 'Passive',
		effect = "咒杀属性的攻击无效。",
	},

	["Phys Drain"] = {
		id = 210,
		spell = 'pas',
		name = "Phys Drain",
		namezhsc = '物理吸收',
		namezh = '物理吸收',
		namejp = '物理吸収',
		cost = 'Passive',
		effect = "受到物理属性的攻击时,恢复自身的HP。同时持有物理无效的场合,这个技能优先。",
	},

	["Fire Drain"] = {
		id = 211,
		spell = 'pas',
		name = "Fire Drain",
		namezhsc = '火焰吸收',
		namezh = '火焰吸收',
		namejp = '火炎吸収',
		cost = 'Passive',
		effect = "受到火焰属性的攻击时,恢复自身的HP。同时持有火焰无效的场合,这个技能优先。",
	},

	["Ice Drain"] = {
		id = 212,
		spell = 'pas',
		name = "Ice Drain",
		namezhsc = '冰冻吸收',
		namezh = '冰凍吸收',
		namejp = '氷結吸収',
		cost = 'Passive',
		effect = "受到冰冻属性的攻击时,恢复自身的HP。同时持有冰冻无效的场合,这个技能优先。",
	},

	["Force Drain"] = {
		id = 213,
		spell = 'pas',
		name = "Force Drain",
		namezhsc = '冲击吸收',
		namezh = '衝擊吸收',
		namejp = '衝撃吸収',
		cost = 'Passive',
		effect = "受到冲击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。",
	},

	["Elec Drain"] = {
		id = 214,
		spell = 'pas',
		name = "Elec Drain",
		namezhsc = '电击吸收',
		namezh = '電擊吸收',
		namejp = '電撃吸収',
		cost = 'Passive',
		effect = "受到电击属性的攻击时,恢复自身的HP。同时持有冲击无效的场合,这个技能优先。",
	},

	["Phys Repel"] = {
		id = 215,
		spell = 'pas',
		name = "Phys Repel",
		namezhsc = '物理反射',
		namezh = '物理反射',
		namejp = '物理反射',
		cost = 'Passive',
		effect = "受到物理属性的攻击时,反射该攻击。同时持有物理吸收的场合,这个技能优先。",
	},

	["Fire Repel"] = {
		id = 216,
		spell = 'pas',
		name = "Fire Repel",
		namezhsc = '火焰反射',
		namezh = '火焰反射',
		namejp = '火炎反射',
		cost = 'Passive',
		effect = "受到火焰属性的攻击时,反射该攻击。同时持有火焰吸收的场合,这个技能优先。",
	},

	["Ice Repel"] = {
		id = 217,
		spell = 'pas',
		name = "Ice Repel",
		namezhsc = '冰冻反射',
		namezh = '冰凍反射',
		namejp = '氷結反射',
		cost = 'Passive',
		effect = "受到冰冻属性的攻击时,反射该攻击。同时持有冰冻吸收的场合,这个技能优先。",
	},

	["Force Repel"] = {
		id = 218,
		spell = 'pas',
		name = "Force Repel",
		namezhsc = '冲击反射',
		namezh = '衝擊反射',
		namejp = '衝撃反射',
		cost = 'Passive',
		effect = "受到冲击属性的攻击时,反射该攻击。同时持有电击吸收的场合,这个技能优先。",
	},

	["Elec Repel"] = {
		id = 219,
		spell = 'pas',
		name = "Elec Repel",
		namezhsc = '电击反射',
		namezh = '電擊反射',
		namejp = '電撃反射',
		cost = 'Passive',
		effect = "受到电击属性的攻击时,反射该攻击。同时持有冲击吸收的场合,这个技能优先。",
	},

	["Fire Boost"] = {
		id = 220,
		spell = 'pas',
		name = "Fire Boost",
		namezhsc = '火焰高扬',
		namezh = '火焰高揚',
		namejp = '火炎高揚',
		cost = 'Passive',
		effect = "使用火焰属性的攻击时,威力变为通常的1.5倍。",
	},

	["Ice Boost"] = {
		id = 221,
		spell = 'pas',
		name = "Ice Boost",
		namezhsc = '冰冻高扬',
		namezh = '冰凍高揚',
		namejp = '氷結高揚',
		cost = 'Passive',
		effect = "使用冰冻属性的攻击时,威力变为通常的1.5倍。",
	},

	["Force Boost"] = {
		id = 222,
		spell = 'pas',
		name = "Force Boost",
		namezhsc = '冲击高扬',
		namezh = '衝擊高揚',
		namejp = '衝撃高揚',
		cost = 'Passive',
		effect = "使用冲击属性的攻击时,威力变为通常的1.5倍。",
	},

	["Elec Boost"] = {
		id = 223,
		spell = 'pas',
		name = "Elec Boost",
		namezhsc = '电击高扬',
		namezh = '電擊高揚',
		namejp = '電撃高揚',
		cost = 'Passive',
		effect = "使用电击属性的攻击时,威力变为通常的1.5倍。",
	},

	["Life Bonus"] = {
		id = 224,
		spell = 'pas',
		name = "Life Bonus",
		namezhsc = '一分之活泉',
		namezh = '一分之活泉',
		namejp = '一分の活泉',
		cost = 'Passive',
		effect = "HP的最大值提升10%。",
	},

	["Life Gain"] = {
		id = 225,
		spell = 'pas',
		name = "Life Gain",
		namezhsc = '二分之活泉',
		namezh = '二分之活泉',
		namejp = '二分の活泉',
		cost = 'Passive',
		effect = "HP的最大值提升20%。",
	},

	["Life Surge"] = {
		id = 226,
		spell = 'pas',
		name = "Life Surge",
		namezhsc = '三分之活泉',
		namezh = '三分之活泉',
		namejp = '三分の活泉',
		cost = 'Passive',
		effect = "HP的最大值提升30%。",
	},

	["Mana Bonus"] = {
		id = 227,
		spell = 'pas',
		name = "Mana Bonus",
		namezhsc = '一分之魔脈',
		namezh = '一分之魔脈',
		namejp = '一分の魔脈',
		cost = 'Passive',
		effect = "MP的最大值提升10%。",
	},

	["Mana Gain"] = {
		id = 228,
		spell = 'pas',
		name = "Mana Gain",
		namezhsc = '二分之魔脈',
		namezh = '二分之魔脈',
		namejp = '二分の魔脈',
		cost = 'Passive',
		effect = "MP的最大值提升20%。",
	},

	["Mana Surge"] = {
		id = 229,
		spell = 'pas',
		name = "Mana Surge",
		namezhsc = '三分之魔脈',
		namezh = '三分之魔脈',
		namejp = '三分の魔脈',
		cost = 'Passive',
		effect = "MP的最大值提升30%。",
	},

	["Life Aid"] = {
		id = 230,
		spell = 'pas',
		name = "Life Aid",
		namezhsc = '胜利之气息',
		namezh = '勝利之氣息',
		namejp = '勝利の息吹',
		cost = 'Passive',
		effect = "战斗结束时,自身的HP恢复最大值的1/5。",
	},

	["Mana Aid"] = {
		id = 231,
		spell = 'pas',
		name = "Mana Aid",
		namezhsc = '胜利之脉轮',
		namezh = '勝利之脈輪',
		namejp = '勝利のチャクラ',
		cost = 'Passive',
		effect = "战斗结束时,自身的MP恢复最大值的1/10。",
	},

	["Victory Cry"] = {
		id = 232,
		spell = 'pas',
		name = "Victory Cry",
		namezhsc = '胜利之咆哮',
		namezh = '勝利之咆哮',
		namejp = '勝利の雄叫び',
		cost = 'Passive',
		effect = "战斗结束时,自身的HP·MP全部恢复。",
	},

	["Life Refill"] = {
		id = 233,
		spell = 'pas',
		name = "Life Refill",
		namezhsc = '气息之具足',
		namezh = '氣息之具足',
		namejp = '息吹の具足',
		cost = 'Passive',
		effect = "在移动中,每次加具土龄改变时,自身的HP恢复最大值的1/5。",
	},

	["Mana Refill"] = {
		id = 234,
		spell = 'pas',
		name = "Mana Refill",
		namezhsc = '脉轮具足',
		namezh = '脈輪具足',
		namejp = 'チャクラの具足',
		cost = 'Passive',
		effect = "在移动中,每次加具土龄改变时,自身的MP恢复最大值的1/10。",
	},

	["Watchful"] = {
		id = 235,
		spell = 'pas',
		name = "Watchful",
		namezhsc = '似曾相识的成长',
		namezh = '似曾相識的成長',
		namejp = '見覚えの成長',
		cost = 'Passive',
		effect = "持有这个技能的恶魔,即使不参与战斗都能获得主人公从战斗中得到的一半经验值。",
	},

	["Counter"] = {
		id = 236,
		spell = 'pas',
		name = "Counter",
		namezhsc = '反击',
		namezh = '反擊',
		namejp = '反撃',
		cost = 'Passive',
		effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成少量的物理属性伤害。",
	},

	["Retaliate"] = {
		id = 237,
		spell = 'pas',
		name = "Retaliate",
		namezhsc = '猛反击',
		namezh = '猛反擊',
		namejp = '猛反撃',
		cost = 'Passive',
		effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成中量的物理属性伤害。",
	},

	["Avenge"] = {
		id = 238,
		spell = 'pas',
		name = "Avenge",
		namezhsc = '抵抗反击',
		namezh = '抵抗反擊',
		namejp = 'デスカウンター',
		cost = 'Passive',
		effect = "受到物理属性的攻击时1/2几率进行反击,对攻击方造成大量的物理属性伤害。",
	},

	["Might"] = {
		id = 239,
		spell = 'pas',
		name = "Might",
		namezhsc = '会心',
		namezh = '會心',
		namejp = '会心',
		cost = 'Passive',
		effect = "通常攻击的暴击率提高。(5%→15%)",
	},

	["Bright Might"] = {
		id = 240,
		spell = 'pas',
		name = "Bright Might",
		namezhsc = '煌天的会心',
		namezh = '煌天的會心',
		namejp = '煌天の会心',
		cost = 'Passive',
		effect = "加具土龄为煌天时,物理攻击必会心。",
	},

	["Dark Might"] = {
		id = 241,
		spell = 'pas',
		name = "Dark Might",
		namezhsc = '静天的会心',
		namezh = '靜天的會心',
		namejp = '静天の会心',
		cost = 'Passive',
		effect = "加具土龄为静天时,物理攻击必会心。",
	},

	["Endure"] = {
		id = 242,
		spell = 'pas',
		name = "Endure",
		namezhsc = '强忍',
		namezh = '強忍',
		namejp = '食いしばり',
		cost = 'Passive',
		effect = "受到令HP归0 的攻击时仅1次,残留1HP。对自身陷入石化状态时受到冲击属性的攻击造成的即死,以及其他技能造成的即死无效。",
	},

	["Drain Attack"] = {
		id = 243,
		spell = 'pas',
		name = "Drain Attack",
		namezhsc = '吸收攻击',
		namezh = '吸收攻擊',
		namejp = '吸収攻撃',
		cost = 'Passive',
		effect = "持有这个技能的恶魔在普通攻击时,自身HP恢复其造成伤害的25%,但会降低暴击率。",
	},

	["Attack All"] = {
		id = 244,
		spell = 'pas',
		name = "Attack All",
		namezhsc = '全体攻击',
		namezh = '全體攻擊',
		namejp = '全体攻撃',
		cost = 'Passive',
		effect = "持有这个技能的恶魔在普通攻击时,目标变为敌方全体。",
	},

	["Pierce"] = {
		id = 245,
		spell = 'pas',
		name = "Pierce",
		namezhsc = '贯穿',
		namezh = '貫穿',
		namejp = '貫通',
		cost = 'Passive',
		effect = "攻击时,无视目标的【耐】【无效】【吸收】属性抗性造成伤害,对【反射】无效。",
	},

	["Never Yield"] = {
		id = 246,
		spell = 'pas',
		name = "Never Yield",
		namezhsc = '永不言弃',
		namezh = '永不言棄',
		namejp = 'ネバーギブアップ',
		cost = 'Passive',
		effect = "Equipper survives one fatal blow with 1 HP remaining per battle.",
		note = "但丁专属技能",
	},

	["Son's Oath"] = {
		id = 247,
		spell = 'pas',
		name = "Son's Oath",
		namezhsc = '以父之名',
		namezh = '以父之名',
		namejp = '父の名に誓って',
		cost = 'Passive',
		effect = "持有这个技能的恶魔所造成的伤害变为1.5倍,并附带贯通效果。",
		note = "但丁专属技能",
	},

	["Lucky Find"] = {
		id = 248,
		spell = 'pas',
		name = "Lucky Find",
		namezhsc = '探宝',
		namezh = '探寶',
		namejp = '宝探し',
		cost = 'Passive',
		effect = "在移动中,有低几率会发现物品。",
	},

	["Mind's Eye"] = {
		id = 249,
		spell = 'pas',
		name = "Mind's Eye",
		namezhsc = '心眼',
		namezh = '心眼',
		namejp = '心眼',
		cost = 'Passive',
		effect = "被反击的几率降低至1/3。",
		note = "人修罗专属技能",
	},

	["Fast Retreat"] = {
		id = 250,
		spell = 'pas',
		name = "Fast Retreat",
		namezhsc = '逃走加速',
		namezh = '逃走加速',
		namejp = '逃走加速',
		cost = 'Passive',
		effect = "在战斗中逃脱的成功率变为1.5倍。",
		note = "人修罗专属技能",
	},

	["Jive Talk"] = {
		id = 251,
		name = "Jive Talk",
		namezhsc = '花言巧语',
		namezh = '花言巧語',
		namejp = 'ジャイヴトーク',
		cost = 'Convo',
		effect = "允许人修罗说服【外道】【幽鬼】【妖兽】族的恶魔成为仲魔。",
		note = "人修罗专属技能",
	},

	["Scout"] = {
		id = 252,
		name = "Scout",
		namezhsc = '交涉',
		namezh = '交涉',
		namejp = 'スカウト',
		cost = 'Convo',
		effect = "与敌人交涉,成人交涉者对女性目标使用时效果好。儿童交涉者可能会激怒女性目标。",
	},

	["Kidnap"] = {
		id = 253,
		name = "Kidnap",
		namezhsc = '诱拐',
		namezh = '誘拐',
		namejp = '誘拐',
		cost = 'Convo',
		effect = "与敌人交涉,成人·青年交涉者对儿童目标使用时效果好。儿童交涉者可能会激怒成人·青少年目标。",
	},

	["Beseech"] = {
		id = 254,
		name = "Beseech",
		namezhsc = '猎头',
		namezh = '獵頭',
		namejp = 'ヘッドハント',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,交涉者的等级比目标低10级或以上时效果好。交涉者的等级和目标相近的场合可能会激怒目标。",
	},

	["Brainwash"] = {
		id = 255,
		name = "Brainwash",
		namezhsc = '洗脑',
		namezh = '洗腦',
		namejp = '洗脳',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,交涉者的等级比目标高10级或以上时效果好。",
	},

	["Wooing"] = {
		id = 256,
		name = "Wooing",
		namezhsc = '追求',
		namezh = '追求',
		namejp = '口説き落とし',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,男性·青年的交涉者对女性目标使用时效果好。若交涉者的等级比目标高10级或以上时,则女性·青年·成人的交涉者对女性·儿童目标使用时效果好、女性·成人的交涉者对女性·青年目标使用时效果好。男性交涉者可能会激怒男性目标。",
	},

	["Seduce"] = {
		id = 257,
		name = "Seduce",
		namezhsc = '诱惑',
		namezh = '誘惑',
		namejp = '誘惑',
		cost = 'Convo',
		effect = "与敌人交涉,年轻女性交涉者对男性目标使用时效果好。男性交涉者可能会激怒男性目标。",
	},

	["Dark Pledge"] = {
		id = 258,
		name = "Dark Pledge",
		namezhsc = '静天之契约',
		namezh = '靜天之契約',
		namejp = '静天の契り',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,在加具土龄为静天时效果好。",
	},

	["Mischief"] = {
		id = 259,
		name = "Mischief",
		namezhsc = '恶作剧',
		namezh = '惡作劇',
		namejp = '悪戯',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,对女性目标使用时效果好。",
		note = "洛基专属技能",
	},

	["Soul Recruit"] = {
		id = 260,
		name = "Soul Recruit",
		namezhsc = '英雄狩猎',
		namezh = '英雄狩獵',
		namejp = '英雄狩り',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,对男性目标使用时效果好。",
		note = "瓦尔基里专属技能",
	},

	["Death Pact"] = {
		id = 261,
		name = "Death Pact",
		namezhsc = '死之契约',
		namezh = '死之契約',
		namejp = '死の契約',
		cost = 'Convo',
		effect = "说服敌人成为仲魔,如果拒绝目标的要求,则有一定几率令其陷入石化状态。",
		note = "密特拉专属技能",
	},

	["Trade"] = {
		id = 262,
		name = "Trade",
		namezhsc = '以物易物',
		namezh = '以物易物',
		namejp = '物々交換',
		cost = 'Convo',
		effect = "向敌人提出物品交易。",
	},

	["Pester"] = {
		id = 263,
		name = "Pester",
		namezhsc = '强求',
		namezh = '強求',
		namejp = 'おねだり',
		cost = 'Convo',
		effect = "向敌人索要魔货或物品,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。",
	},

	["Begging"] = {
		id = 264,
		name = "Begging",
		namezhsc = '乞讨',
		namezh = '乞討',
		namejp = '物乞い',
		cost = 'Convo',
		effect = "向敌人索要魔货或物品,交涉者的等级比目标低10级或以上时效果好。",
	},

	["Threaten"] = {
		id = 265,
		name = "Threaten",
		namezhsc = '恐吓',
		namezh = '恐嚇',
		namejp = '恐喝',
		cost = 'Convo',
		effect = "向敌人索要魔货或物品,交涉者的等级比目标高10级或以上时效果好。",
	},

	["Stone Hunt"] = {
		id = 266,
		name = "Stone Hunt",
		namezhsc = '猎石',
		namezh = '獵石',
		namejp = 'ストーンハント',
		cost = 'Convo',
		effect = "向敌人索要石系物品。",
	},

	["Loan"] = {
		id = 267,
		name = "Loan",
		namezhsc = '借钱',
		namezh = '借錢',
		namejp = '借金',
		cost = 'Convo',
		effect = "向敌人索要魔货。向同族恶魔使用三次以上时会发生逼债事件,在下次遇到同族恶魔时会被抢走三分之一魔货。",
	},

	["Persuade"] = {
		id = 268,
		name = "Persuade",
		namezhsc = '说服',
		namezh = '說服',
		namejp = '説得',
		cost = 'Interrupt',
		effect = "促使犹豫不决的目标同意交易,对儿童目标无效。",
	},

	["Nag"] = {
		id = 269,
		name = "Nag",
		namezhsc = '任性',
		namezh = '任性',
		namejp = 'わがまま',
		cost = 'Interrupt',
		effect = "促使犹豫不决的目标同意交易,年轻女性交涉者对男性目标使用时效果好、儿童的交涉者对成人·青年目标使用时效果好。",
	},

	["Flatter"] = {
		id = 270,
		name = "Flatter",
		namezhsc = '见风使舵',
		namezh = '見風使舵',
		namejp = 'ゴマすり',
		cost = 'Interrupt',
		effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标低10级或以上时效果好。",
	},

	["Intimidate"] = {
		id = 271,
		name = "Intimidate",
		namezhsc = '威胁',
		namezh = '威脅',
		namejp = '脅し',
		cost = 'Interrupt',
		effect = "促使犹豫不决的目标同意交易,交涉者的等级比目标高10级或以上时效果好。",
	},

	["Gonnection"] = {
		id = 272,
		name = "Gonnection",
		namezhsc = '同族之谊',
		namezh = '同族之誼',
		namejp = '同族のよしみ',
		cost = 'Interrupt',
		effect = "促使犹豫不决的目标同意交易,交涉者与目标同族的场合效果好。",
	},

	["Haggle"] = {
		id = 273,
		name = "Haggle",
		namezhsc = '砍价',
		namezh = '砍價',
		namejp = '値切り',
		cost = 'Interrupt',
		effect = "在交涉中,若目标向玩家索要魔货,选择不给时,有一定几率令目标索要的金额下降。",
	},

	["Detain"] = {
		id = 274,
		name = "Detain",
		namezhsc = '挽留',
		namezh = '挽留',
		namejp = '引き止め',
		cost = 'Interrupt',
		effect = "在交涉中若目标扬言要离开时,有一定几率挽留之",
	},

	["Arbitration"] = {
		id = 275,
		name = "Arbitration",
		namezhsc = '调解',
		namezh = '調解',
		namejp = '執り成し',
		cost = 'Interrupt',
		effect = "在交涉中若目标生气时,有一定几率平息其怒火。",
	},

	["Maiden's Plea"] = {
		id = 276,
		name = "Maiden's Plea",
		namezhsc = '少女的仲裁',
		namezh = '少女的仲裁',
		namejp = '乙女の仲裁',
		cost = 'Interrupt',
		effect = "在交涉中若目标生气时,有一定几率平息其怒火。对年轻女性效果好,且成功率比「執り成し」高。",
		note = "菊理媛专属技能",
	},

	["Wine Party"] = {
		id = 277,
		name = "Wine Party",
		namezhsc = '酒之宴',
		namezh = '酒之宴',
		namejp = '酒の宴',
		cost = 'Interrupt',
		effect = "可以平息目标的怒火、促使犹豫不决的目标同意交易,或挽留扬言要离开的目标。",
		note = "狄俄尼索斯专属技能",
	},

	["Charisma"] = {
		id = 278,
		name = "Charisma",
		namezhsc = '超凡魅力',
		namezh = '超凡魅力',
		namejp = 'カリスマ',
		cost = 'Passive',
		effect = "持有这个技能的恶魔,无论使用哪种会话技能、无论对方是什么类型的恶魔,都有50%几率令对方神魂颠倒。",
	},

	["Escape"] = {
		id = 1001,
		name = "Escape",
		namezhsc = '逃走',
		namezh = '逃走',
		namejp = '逃亡',
		cost = '-',
		effect = "从战斗中逃脱。(仅限敌人使用)",
	},

	["Beast Eye"] = {
		id = 1002,
		name = "Beast Eye",
		namezhsc = '兽之眼光',
		namezh = '獸之眼光',
		namejp = '獣の眼光',
		cost = '1 MP',
		effect = "恢复2个行动点。(仅限敌人使用)",
	},

	["Dragon Eye"] = {
		id = 1003,
		name = "Dragon Eye",
		namezhsc = '龙的眼光',
		namezh = '龍的眼光',
		namejp = '龍の眼光',
		cost = '1 MP',
		effect = "恢复4个行动点。(仅限敌人使用)",
	},

	["Startle"] = {
		id = 1004,
		name = "Startle",
		namezhsc = '喝破',
		namezh = '喝破',
		namejp = '喝破',
		cost = '1 MP',
		effect = "恢复3个行动点。(仅限敌人使用)",
		note = "大僧正的场合",
	},

	["Hell Throttle"] = {
		id = 1005,
		name = "Hell Throttle",
		namezhsc = '地狱加速',
		namezh = '地獄加速',
		namejp = 'ヘルスロットル',
		cost = '1 MP',
		effect = "恢复3个行动点。(仅限敌人使用)",
		note = "地狱天使的场合",
	},

	["Summon Angel"] = {
		id = 1006,
		spell = 'phys',
		name = "Summon Angel",
		namezhsc = '死天召唤',
		namezh = '死天召喚',
		namejp = '死天召喚',
		cost = '-',
		effect = "Summons Divine [[Virtue]]. (Enemy-only)",
		note = "白骑士的场合",
	},

	["Summon Soldier"] = {
		id = 1007,
		spell = 'phys',
		name = "Summon Soldier",
		namezhsc = '死兵召唤',
		namezh = '死兵召喚',
		namejp = '死兵召喚',
		cost = '-',
		effect = "Summons Divine [[Power]]. (Enemy-only)",
		note = "红骑士的场合",
	},

	["Call Evil"] = {
		id = 1008,
		spell = 'phys',
		name = "Call Evil",
		namezhsc = '死魔召唤',
		namezh = '死魔召喚',
		namejp = '死魔召喚',
		cost = '-',
		effect = "Summons Night [[Loa]]. (Enemy-only)",
		note = "青白骑士的场合",
	},

	["Call Souls"] = {
		id = 1009,
		spell = 'phys',
		name = "Call Souls",
		namezhsc = '死灵召唤',
		namezh = '死靈召喚',
		namejp = '死霊召喚',
		cost = '-',
		effect = "Summons Haunt [[Legion]]. (Enemy-only)",
		note = "黑骑士的场合",
	},

	["Icy Death"] = {
		id = 1010,
		spell = 'ice',
		name = "Icy Death",
		namezhsc = '死门的流水',
		namezh = '死門的流水',
		namejp = '死門の流水',
		cost = '8 MP',
		effect = "Small ice damage and 5% freeze to all foes. (Enemy-only)",
		note = "弗纽斯的场合",
	},

	["Foul Havoc"] = {
		id = 1011,
		spell = 'phys',
		name = "Foul Havoc",
		namezhsc = '邪灵蜂起',
		namezh = '邪靈蜂起',
		namejp = '邪霊蜂起',
		cost = '-',
		effect = "Small physical damage to all foes.",
		note = "Specter",
	},

	["Gathering Jack Frost"] = {
		id = 1012,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons another Jack Frost.",
		note = "Jack Frost",
	},

	["Gathering Slime"] = {
		id = 1013,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons another Slime.",
		note = "Slime",
	},

	["Gathering Koppa"] = {
		id = 1014,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons another Koppa.",
		note = "Koppa",
	},

	["Gathering Eligor"] = {
		id = 1015,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = 'Summons [[Dis]] <abbr title="1st and 3rd compulsory battles">(1, 3)</abbr>, [[Yaka]] <abbr title="2nd compulsory battle">(2)</abbr> or [[Incubus]] <abbr title="4th compulsory battle">(4)</abbr>.',
		note = "Eligor",
	},

	["Gathering Pisaca"] = {
		id = 1016,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons another Pisaca.",
		note = "Pisaca",
	},

	["Gathering Black Ooze"] = {
		id = 1017,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons another Black Ooze.",
		note = "Black Ooze",
	},

	["Dark Howl Nue"] = {
		id = 1018,
		spell = 'phys',
		name = "Dark Howl",
		namezhsc = '黑暗远吠',
		namezh = '黑暗遠吠',
		namejp = '闇の遠吠え',
		cost = '-',
		effect = "Summons another Nue.",
		note = "Nue",
	},

	["Laughter Shikome"] = {
		id = 1019,
		spell = 'phys',
		name = "Laughter",
		namezhsc = '哄笑',
		namezh = '哄笑',
		namejp = '高笑い',
		cost = '-',
		effect = "Summons another Shikome.",
		note = "Shikome",
	},

	["Gathering Mada"] = {
		id = 1020,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons Vile [[Pazuzu]].",
		note = "Mada",
	},

	["Gathering MPecter 0"] = {
		id = 1021,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons five more MPecters. Only used in the start of battle.",
		note = "Specter",
	},

	["Gathering MPecter 1"] = {
		id = 1022,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons five more MPecters. Only used in the start of battle.",
		note = "Specter",
	},

	["Gathering MPecter 2"] = {
		id = 1023,
		spell = 'phys',
		name = "Gathering",
		namezhsc = '群聚',
		namezh = '群聚',
		namejp = '群れ集い',
		cost = '-',
		effect = "Summons one new MPecter.",
		note = "Specter",
	},

	["Foul Union"] = {
		id = 1024,
		spell = 'phys',
		name = "Foul Union",
		namezhsc = '邪灵乌合',
		namezh = '邪靈烏合',
		namejp = '邪霊鳥合',
		cost = '-',
		effect = "All remaining MPecters fuse into one big MPecter.<br/>Its level is dependent on how many little MPecters survived before the fusion.",
		note = "Specter",
	},

	["Mirage"] = {
		id = 1025,
		spell = 'phys',
		name = "Mirage",
		namezhsc = '蜃气楼',
		namezh = '蜃氣樓',
		namejp = '蜃気楼',
		cost = '-',
		effect = "Medium mind damage and panic to all foes. (Enemy-only)",
		note = "Mizuchi",
	},

	["Replicate"] = {
		id = 1026,
		spell = 'phys',
		name = "Replicate",
		namezhsc = '分身',
		namezh = '分身',
		namejp = '分身',
		cost = '-',
		effect = "Creates three fakes of the user.<br/>Fakes are identifiable during full [[Moon Phase System|Kagutsuchi phase]]. (Enemy-only)",
		note = "Ongyo-Ki",
	},

	["Conjuration"] = {
		id = 1027,
		spell = 'phys',
		name = "Conjuration",
		namezhsc = '灵魂流出',
		namezh = '靈魂流出',
		namejp = '霊魂流出',
		cost = '-',
		effect = "Summons Zoas [[Urizen]], [[Luvah]], [[Tharmas]] and [[Urthona]] when none is present. (Enemy-only)",
		note = "Albion",
	},

	["Samarecarm Zoa"] = {
		id = 1028,
		name = "Samrecarm",
		namezhsc = '萨马里克',
		namezh = '薩馬裡克',
		namejp = 'サマリカーム',
		cost = '-',
		effect = "Revives [[Albion]] when it is defeated before all Zoas are slain. (Enemy-only)",
		note = "Zoas",
	},

	["Sol Niger"] = {
		id = 1029,
		spell = 'phys',
		name = "Sol Niger",
		namezhsc = '索尔尼日尔',
		namezh = '索爾尼日爾',
		namejp = 'ソルニゲル',
		cost = '-',
		effect = "Drops all foes' remaining HP to 1. (Enemy-only)",
		note = "Aciel",
	},

	["God's Curse"] = {
		id = 1030,
		spell = 'phys',
		name = "God's Curse",
		namezhsc = '神之恶意',
		namezh = '神之惡意',
		namejp = '神の悪意',
		cost = '-',
		effect = "Chance of inflicting charm, panic, sleep, bind or stun to all foes. (Enemy-only)",
		note = "Samael",
	},

	["Hell's Call"] = {
		id = 1031,
		spell = 'phys',
		name = "Hell's Call",
		namezhsc = '导向地狱',
		namezh = '導向地獄',
		namejp = '地獄への導き',
		cost = '-',
		effect = "100% non-elemental instant kill to one foe<br/>who has performed action which Ahriman forbids.",
		note = "阿里曼",
	},

	["Tentacle"] = {
		id = 1032,
		spell = 'phys',
		name = "Tentacle",
		namezhsc = '死魔的触手',
		namezh = '死魔的觸手',
		namejp = '死魔の触手',
		cost = '-',
		effect = "Heavy physical damage to all foes.",
		note = "阿里曼",
	},

	["Apocalypse"] = {
		id = 1033,
		spell = 'alm',
		name = "Apocalypse",
		namezhsc = '末世破',
		namezh = '末世破',
		namejp = '末世破',
		cost = '-',
		effect = "Mega almighty damage to all foes.",
		note = "阿野曼",
	},

	["Aurora"] = {
		id = 1034,
		spell = 'phys',
		name = "Aurora",
		namezhsc = '夜之极光',
		namezh = '夜之極光',
		namejp = '夜のオーロラ',
		cost = '-',
		effect = "Changes user's skill repertoire and resistances between four elements.",
		note = "诺亚",
	},

	["Domination"] = {
		id = 1035,
		spell = 'phys',
		name = "Domination",
		namezhsc = '啸叫',
		namezh = '嘯叫',
		namejp = 'ウソブキ',
		cost = '-',
		effect = "Drains a large amount of HP and MP from one foe.",
		note = "诺亚",
	},

	["Bael's Bane"] = {
		id = 1036,
		spell = 'phys',
		name = "Bael's Bane",
		namezhsc = '巴艾尔之咒',
		namezh = '巴艾爾之咒',
		namejp = 'バエルの呪い',
		cost = '-',
		effect = "100% morphs one foe into fly. Incurable.<br/>Target's stats drops significantly and becomes weak to expel.",
		note = "巴艾尔 分身",
	},

	["Divine Will"] = {
		id = 1037,
		spell = 'phys',
		name = "Divine Will",
		namezhsc = '魔王的号令',
		namezh = '魔王的號令',
		namejp = '魔王の号令',
		cost = '-',
		effect = "Summons [[Flauros Hallel]] and [[Ose Hallel]].",
		note = "巴艾尔 分身",
	},

	["Phase Shift"] = {
		id = 1038,
		spell = 'phys',
		name = "Phase Shift",
		namezhsc = '天之鼓动',
		namezh = '天之鼓動',
		namejp = '天の鼓動',
		cost = '-',
		effect = "Shifts [[Moon Phase System|Kagutsuchi phase]] forward by 2 instantly.",
		note = "Kagutsuchi",
	},

	["Vast Light"] = {
		id = 1039,
		spell = 'alm',
		name = "Vast Light",
		namezhsc = '无尽光',
		namezh = '無盡光',
		namejp = '無尽光',
		cost = '-',
		effect = "Mega almighty damage to all foes. Undodgeable and costs 2 turn icons.<br/>Only executable during full [[Moon Phase System|Kagutsuchi phase]].",
		note = "Kagutsuchi",
	},

	["Infinite Light"] = {
		id = 1040,
		spell = 'alm',
		name = "Infinite Light",
		namezhsc = '无尽无边光',
		namezh = '無盡無邊光',
		namejp = '無尽無辺光',
		cost = '-',
		effect = "Severe almighty damage to all foes. Undodgeable and costs 2 turn icons.",
		note = "Kagutsuchi",
	},

	["High King"] = {
		id = 1041,
		spell = 'alm',
		name = "High King",
		namezhsc = '王中之王',
		namezh = '王中之王',
		namejp = '王の中の王',
		cost = '-',
		effect = "Heavy almighty damage and 100% bind to all foes.",
		note = "路西法专属技能",
	},

	["Root of Evil"] = {
		id = 1042,
		spell = 'phys',
		name = "Root of Evil",
		namezhsc = '初始之暗',
		namezh = '初始之暗',
		namejp = '初めに闇ありき',
		cost = '-',
		effect = "Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).",
		note = "路西法专属技能",
	},

	["Root of Evil Hard"] = {
		id = 1043,
		spell = 'phys',
		name = "Root of Evil",
		namezhsc = '同上',
		namezh = '同上',
		cost = '-',
		effect = "Removes all buffs from all foes.<br/>Random effect to all foes:<br/>*Remaining HP reduced by 1/2 (40%);<br/>*Remaining HP reduced by 3/4 (20%);<br/>*Remaining HP reduced by 9/10 (10%);<br/>*Inflicts mute (10%);<br/>*Inflicts poison (10%);<br/>*Inflicts stun (10%).",
		note = "路西法专属技能",
	},

	["Evil Gleam"] = {
		id = 1044,
		spell = 'phys',
		name = "Evil Gleam",
		namezhsc = '恶之辉',
		namezh = '惡之輝',
		namejp = '悪しき輝き',
		cost = '-',
		effect = "60% charm to all foes. Mind-type. (Enemy-only)",
		note = "路西法专属技能",
	},

	["Boogie-Woogie"] = {
		id = 1045,
		spell = 'phys',
		name = "Boogie-Woogie",
		namezhsc = '布基伍基',
		namezh = '布基伍基',
		namejp = 'ブギウギ',
		cost = '3 MP',
		effect = "Small physical damage to one foe. Hits four times.",
		note = "葛叶雷道专属技能",
	},

	["Yoshitsune Show-up"] = {
		id = 1046,
		spell = 'phys',
		name = "Yoshitsune Show-up",
		namezhsc = '源义经参见',
		namezh = '源義經參見',
		namejp = 'ヨシツネ見参',
		cost = '9% HP',
		effect = "Summons [[Yoshitsune]] to deal heavy physical damage to one foe.<br/>High critical rate and undodgeable.",
		note = "葛叶雷道专属技能",
	},

	["Mishaguji Thunder"] = {
		id = 1047,
		spell = 'elec',
		name = "Mishaguji Thunder",
		namezhsc = '射军神雷电',
		namezh = '射軍神雷電',
		namejp = 'ミシャクジ雷電',
		cost = '25 MP',
		effect = "Summons [[Mishaguji]] to deal heavy electric damage <br>and 15% shock to all foes.",
		note = "葛叶雷道专属技能",
	},

	["Hitokoto Gust"] = {
		id = 1048,
		spell = 'force',
		name = "Hitokoto Gust",
		namezhsc = '一言大风',
		namezh = '一言大風',
		namejp = 'ヒトコト大風',
		cost = '25 MP',
		effect = "Summons [[Hitokoto-Nushi]] to deal heavy force damage to all foes.",
		note = "葛叶雷道专属技能",
	},

	["Guardian Raptor"] = {
		id = 1049,
		spell = 'sup',
		name = "Guardian Raptor",
		namezhsc = '凶鸟伽齐安',
		namezh = '凶鳥伽齊安',
		namejp = '凶鳥ガーヂアン',
		cost = '10 MP',
		effect = "Summons [[Moh Shuvuu]] to negate all -nda effects for all allies.",
		note = "葛叶雷道专属技能",
	},

	["Mokoi Boomerang"] = {
		id = 1050,
		spell = 'phys',
		name = "Mokoi Boomerang",
		namezhsc = '莫考伊回旋镖',
		namezh = '莫考伊回旋鏢',
		namejp = 'モコイブーメラン',
		cost = '10 MP',
		effect = "Summons [[Mokoi]] to deal medium physical damage <br>and 30% panic to all foes. Undodgeable.",
		note = "葛叶雷道专属技能",
	},

	["Tekisatsu"] = {
		id = 1051,
		spell = 'phys',
		name = "Tekisatsu",
		namezhsc = '的杀',
		namezh = '的殺',
		namejp = '的殺',
		cost = '12% HP',
		effect = "Medium phys-almighty damage of high critical rate <br>and chance of instant kill to one foe.",
		note = "葛叶雷道专属技能",
	},

	["Raidou the Aeon"] = {
		id = 1052,
		spell = 'pas',
		name = "Raidou the Aeon",
		namezhsc = '永世雷道',
		namezh = '永世雷道',
		namejp = '永世ライドウ',
		cost = 'Passive',
		effect = "Multiplies equipper's all damage dealt by 1.5 and all physical/<br/>phys-almighty attacks bypass target's most resistances except for repel.",
		note = "葛叶雷道专属技能",
	},

	["Jiraiya Tarantella"] = {
		id = 1053,
		spell = 'alm',
		name = "Jiraiya Tarantella",
		namezhsc = '自来也乱舞',
		namezh = '自來也亂舞',
		namejp = 'ジライヤ乱舞',
		cost = '40 MP',
		effect = "Summons [[Tsuchigumo]] to deal heavy almighty damage to all foes.",
		note = "葛叶雷道专属技能",
	},

-- 未知技能佔位符
	["unknown"] = {
		name = ' ?',
		namezh = ' ?',
		cost = ' ?',
		effect = ' ?',
	},
}

local aliases = {
	-- 用作關鍵詞的技能替代名稱。
	['God´s Curse'] = "God's Curse",
	['Bael´s Bane'] = "Bael's Bane",
	['God´s Bow'] = "God's Bow",
	['Son´s Oath'] = "Son's Oath",
	
	-- 中文(简/繁)、日文重定向
	
	["亚基"] = "Agi",
	["亞基"] = "Agi",
	["アギ"] = "Agi",

	["亚基拉欧"] = "Agilao",
	["亞基拉歐"] = "Agilao",
	["アギラオ"] = "Agilao",

	["亚基达因"] = "Agidyne",
	["亞基達因"] = "Agidyne",
	["アギダイン"] = "Agidyne",

	["玛哈拉基"] = "Maragi",
	["瑪哈拉基"] = "Maragi",
	["マハラギ"] = "Maragi",

	["玛哈拉基翁"] = "Maragion",
	["瑪哈拉基翁"] = "Maragion",
	["マハラギオン"] = "Maragion",

	["玛哈拉基达因"] = "Maragidyne",
	["瑪哈拉基達因"] = "Maragidyne",
	["マハラギダイン"] = "Maragidyne",

	["火炎吐息"] = "Fire Breath",
	["ファイアブレス"] = "Fire Breath",

	["地狱之业火"] = "Hellfire",
	["地獄之業火"] = "Hellfire",
	["地獄の業火"] = "Hellfire",

	["日珥"] = "Prominence",
	["プロミネンス"] = "Prominence",

	["诸神之黄昏"] = "Ragnarok",
	["諸神之黃昏"] = "Ragnarok",
	["ラグナロク"] = "Ragnarok",

	["地狱烈火"] = "Hell Burner",
	["地獄烈火"] = "Hell Burner",
	["ヘルバーナー"] = "Hell Burner",

	["熔岩之雨"] = "Magma Axis",
	["マグマ・アクシス"] = "Magma Axis",

	["布芙"] = "Bufu",
	["ブフ"] = "Bufu",

	["布芙拉"] = "Bufula",
	["ブフーラ"] = "Bufula",

	["布芙达因"] = "Bufudyne",
	["布芙達因"] = "Bufudyne",
	["ブフダイン"] = "Bufudyne",

	["玛哈布芙"] = "Mabufu",
	["瑪哈布芙"] = "Mabufu",
	["マハブフラ"] = "Mabufu",

	["玛哈布芙拉"] = "Mabufula",
	["瑪哈布芙拉"] = "Mabufula",
	["ブフダイン"] = "Mabufula",

	["玛哈布芙达因"] = "Mabufudyne",
	["瑪哈布芙達因"] = "Mabufudyne",
	["マハブフダイン"] = "Mabufudyne",

	["冰霜吐息"] = "Ice Breath",
	["アイスブレス"] = "Ice Breath",

	["绝対零度"] = "Glacial Blast",
	["絕対零度"] = "Glacial Blast",
	["絶対零度"] = "Glacial Blast",

	["加恩"] = "Zan",
	["ザン"] = "Zan",

	["加恩玛"] = "Zanma",
	["加恩瑪"] = "Zanma",
	["ザンマ"] = "Zanma",

	["加恩达因"] = "Zandyne",
	["加恩達因"] = "Zandyne",
	["ザンダイン"] = "Zandyne",

	["玛哈加恩"] = "Mazan",
	["瑪哈加恩"] = "Mazan",
	["マハザン"] = "Mazan",

	["玛哈加恩玛"] = "Mazanma",
	["瑪哈加恩瑪"] = "Mazanma",
	["マハザンマ"] = "Mazanma",

	["玛哈加恩达因"] = "Mazandyne",
	["瑪哈加恩達因"] = "Mazandyne",
	["マハザンダイン"] = "Mazandyne",

	["振翅"] = "Wing Buffet",
	["羽ばたき"] = "Wing Buffet",

	["龙卷"] = "Tornado",
	["龍卷"] = "Tornado",
	["竜巻"] = "Tornado",

	["真空刃"] = "Wind Cutter",

	["地狱气旋"] = "Hell Exhaust",
	["地獄氣旋"] = "Hell Exhaust",
	["ヘルエギゾースト"] = "Hell Exhaust",

	["湿风"] = "Wet Wind",
	["濕風"] = "Wet Wind",
	["湿った風"] = "Wet Wind",

	["旋风"] = "Whirlwind",
	["旋風"] = "Whirlwind",
	["ワールウインド"] = "Whirlwind",

	["吉欧"] = "Zio",
	["吉歐"] = "Zio",
	["ジオ"] = "Zio",

	["吉欧加"] = "Zionga",
	["吉歐加"] = "Zionga",
	["ジオンガ"] = "Zionga",

	["吉欧达因"] = "Ziodyne",
	["吉歐達因"] = "Ziodyne",
	["ジオダイン"] = "Ziodyne",

	["玛哈吉欧"] = "Mazio",
	["瑪哈吉歐"] = "Mazio",
	["マハジオ"] = "Mazio",

	["玛哈吉欧加"] = "Mazionga",
	["瑪哈吉歐加"] = "Mazionga",
	["マハジオンガ"] = "Mazionga",

	["玛哈吉欧达因"] = "Maziodyne",
	["瑪哈吉歐達因"] = "Maziodyne",
	["マハジオダイン"] = "Maziodyne",

	["放电"] = "Shock",
	["放電"] = "Shock",

	["冲击波"] = "Bolt Storm",
	["衝擊波"] = "Bolt Storm",
	["ショックウェーブ"] = "Bolt Storm",

	["回旋飞剑"] = "Roundtrip",
	["回旋飛劍"] = "Roundtrip",
	["ラウンドトリップ"] = "Roundtrip",

	["哈玛"] = "Hama",
	["哈瑪"] = "Hama",
	["マハジオダイン"] = "Hama",

	["哈玛翁"] = "Hamaon",
	["哈瑪翁"] = "Hamaon",
	["ハマオン"] = "Hamaon",

	["玛翰玛"] = "Mahama",
	["瑪翰瑪"] = "Mahama",
	["マハンマ"] = "Mahama",

	["玛翰玛翁"] = "Mahamaon",
	["瑪翰瑪翁"] = "Mahamaon",
	["マハンマオン"] = "Mahamaon",

	["神之箭"] = "God's Bow",
	["ゴッドアロー"] = "God's Bow",

	["破魔之雷光"] = "Violet Flash",
	["破魔の雷光"] = "Violet Flash",

	["无垢威光"] = "Starlight",
	["無垢威光"] = "Starlight",
	["汚れ無き威光"] = "Starlight",

	["明星光"] = "Radiance",

	["制裁之雷火"] = "Thunderclap",
	["裁きの雷火"] = "Thunderclap",

	["天罚"] = "Holy Wrath",
	["天罰"] = "Holy Wrath",

	["神光破"] = "Godly Light",

	["姆多"] = "Mudo",
	["ムド"] = "Mudo",

	["姆多翁"] = "Mudoon",
	["ムドオン"] = "Mudoon",

	["玛哈姆多"] = "Mamudo",
	["瑪哈姆多"] = "Mamudo",
	["マハムド"] = "Mamudo",

	["玛哈姆多翁"] = "Mamudoon",
	["瑪哈姆多翁"] = "Mamudoon",
	["マハムドオン"] = "Mamudoon",

	["地狱之眼"] = "Hell Gaze",
	["地獄之眼"] = "Hell Gaze",
	["ヘルズアイ"] = "Hell Gaze",

	["邪眼"] = "Evil Gaze",
	["イービルアイ"] = "Evil Gaze",

	["佩特拉眼"] = "Stone Gaze",
	["ペトラアイ"] = "Stone Gaze",

	["毒气吐息"] = "Toxic Cloud",
	["毒氣吐息"] = "Toxic Cloud",
	["毒ガスブレス"] = "Toxic Cloud",

	["交错之眼"] = "Mute Gaze",
	["交錯之眼"] = "Mute Gaze",
	["クロスアイ"] = "Mute Gaze",

	["玛卡加玛"] = "Makajam",
	["瑪卡加瑪"] = "Makajam",
	["マカジャマ"] = "Makajam",

	["玛卡加玛翁"] = "Makajamon",
	["瑪卡加瑪翁"] = "Makajamon",
	["マカジャマオン"] = "Makajamon",

	["魔界之音"] = "Dismal Tune",
	["魔界のしらべ"] = "Dismal Tune",

	["灵魂天秤"] = "Soul Divide",
	["靈魂天秤"] = "Soul Divide",
	["ソウルバランス"] = "Soul Divide",

	["帕拉拉之眼"] = "Stun Gaze",
	["パララアイ"] = "Stun Gaze",

	["麻痹之术"] = "Shibaboo",
	["麻痹之術"] = "Shibaboo",
	["シバブー"] = "Shibaboo",

	["束缚之音"] = "Binding Cry",
	["束縛之音"] = "Binding Cry",
	["バインドボイス"] = "Binding Cry",

	["摇篮曲"] = "Lullaby",
	["搖籃曲"] = "Lullaby",
	["子守り歌"] = "Lullaby",

	["幻眠之术"] = "Dormina",
	["幻眠之術"] = "Dormina",
	["ドルミナー"] = "Dormina",

	["永眠之诱惑"] = "Eternal Rest",
	["永眠之誘惑"] = "Eternal Rest",
	["永眠の誘い"] = "Eternal Rest",

	["性感之眼"] = "Sexy Gaze",
	["セクシーアイ"] = "Sexy Gaze",

	["魅惑之术"] = "Marin Karin",
	["魅惑之術"] = "Marin Karin",
	["マリンカリン"] = "Marin Karin",

	["肉体之解放"] = "Allure",
	["肉體之解放"] = "Allure",
	["肉体の解放"] = "Allure",

	["女帝之欲"] = "Death Lust",
	["女帝のリビドー"] = "Death Lust",

	["普林帕"] = "Pulinpa",
	["プリンパ"] = "Pulinpa",

	["混乱之音"] = "Panic Voice",
	["混亂之音"] = "Panic Voice",
	["パニックボイス"] = "Panic Voice",

	["怪音波"] = "Sonic Wave",

	["天塔拉夫"] = "Tentarafoo",
	["テンタラフー"] = "Tentarafoo",

	["酩酊大醉"] = "Intoxicate",
	["大いなる酩酊"] = "Intoxicate",

	["原色之舞蹈"] = "Wild Dance",
	["原色の舞踏"] = "Wild Dance",

	["烦恼即菩提"] = "Preach",
	["煩惱即菩提"] = "Preach",
	["煩悩即菩堤"] = "Preach",

	["解析"] = "Analyze",
	["アナライズ"] = "Analyze",

	["艾斯托玛"] = "Estoma",
	["艾斯托瑪"] = "Estoma",
	["エストマ"] = "Estoma",

	["利悖拉玛"] = "Riberama",
	["利悖拉瑪"] = "Riberama",
	["リベラマ"] = "Riberama",

	["莱托玛"] = "Lightoma",
	["萊托瑪"] = "Lightoma",
	["ライトマ"] = "Lightoma",

	["浮空术"] = "Liftoma",
	["浮空術"] = "Liftoma",
	["リフトマ"] = "Liftoma",

	["玛卡特拉"] = "Makatora",
	["瑪卡特拉"] = "Makatora",
	["マカトラ"] = "Makatora",

	["特拉芙里"] = "Trafuri",
	["特拉芙裡"] = "Trafuri",
	["トラフーリ"] = "Trafuri",

	["召唤"] = "Beckon Call",
	["召喚"] = "Beckon Call",
	["召し寄せ"] = "Beckon Call",

	["米吉多"] = "Megido",
	["メギド"] = "Megido",

	["米吉多拉"] = "Megidola",
	["メギドラ"] = "Megidola",

	["米吉多拉翁"] = "Megidolaon",
	["メギドラオン"] = "Megidolaon",

	["反抗触摸"] = "Deathtouch",
	["反抗觸摸"] = "Deathtouch",
	["デスタッチ"] = "Deathtouch",

	["吸魔"] = "Mana Drain",

	["吸血"] = "Life Drain",

	["冥想"] = "Meditation",
	["瞑想"] = "Meditation",

	["邪神蛮声"] = "Beast Roar",
	["邪神蠻聲"] = "Beast Roar",
	["邪神の蛮声"] = "Beast Roar",

	["死蝿的送葬"] = "Death Flies",
	["死蝿の葬列"] = "Death Flies",

	["西奈神火"] = "Fire of Sinai",
	["シナイの神火"] = "Fire of Sinai",

	["黑死之镰"] = "Pestilence",
	["黑死之鐮"] = "Pestilence",
	["ぺストクロップ"] = "Pestilence",

	["魔缘号角"] = "Evil Melody",
	["魔緣號角"] = "Evil Melody",
	["魔縁のラッパ"] = "Evil Melody",

	["前进突刺"] = "Stinger",
	["前進突刺"] = "Stinger",
	["スティンガー"] = "Stinger",

	["表演时间"] = "Showtime",
	["表演時間"] = "Showtime",
	["ショウタイム"] = "Showtime",

	["迪亚"] = "Dia",
	["迪亞"] = "Dia",
	["ディア"] = "Dia",

	["迪亚拉玛"] = "Diarama",
	["迪亞拉瑪"] = "Diarama",
	["ディアラマ"] = "Diarama",

	["迪亚拉翰"] = "Diarahan",
	["迪亞拉翰"] = "Diarahan",
	["ディアラハン"] = "Diarahan",

	["梅迪亚"] = "Media",
	["梅迪亞"] = "Media",
	["メディア"] = "Media",

	["梅迪拉玛"] = "Mediarama",
	["梅迪拉瑪"] = "Mediarama",
	["メディラマ"] = "Mediarama",

	["梅迪亚拉翰"] = "Mediarahan",
	["梅迪亞拉翰"] = "Mediarahan",
	["メディアラハン"] = "Mediarahan",

	["万世祈祷"] = "Prayer",
	["萬世祈禱"] = "Prayer",
	["常世の祈り"] = "Prayer",

	["利卡姆"] = "Recarm",
	["リカーム"] = "Recarm",

	["萨玛利卡姆"] = "Samrecarm",
	["薩瑪利卡姆"] = "Samrecarm",
	["サマリカーム"] = "Samrecarm",

	["利卡姆多拉"] = "Recarmdra",
	["リカームドラ"] = "Recarmdra",

	["颇斯密迪"] = "Posumudi",
	["頗斯密迪"] = "Posumudi",
	["ポズムディ"] = "Posumudi",

	["帕拉拉迪"] = "Paraladi",
	["パララディ"] = "Paraladi",

	["佩特拉迪"] = "Petradi",
	["ペトラディ"] = "Petradi",

	["解除魔封"] = "Mutudi",
	["クロズディ"] = "Mutudi",

	["帕特拉"] = "Patra",
	["パトラ"] = "Patra",

	["梅帕特拉"] = "Me Patra",
	["メパトラ"] = "Me Patra",

	["神恩号角"] = "Holy Melody",
	["神恩號角"] = "Holy Melody",
	["神恩のラッパ"] = "Holy Melody",

	["塔尔卡加"] = "Tarukaja",
	["塔爾卡加"] = "Tarukaja",
	["タルカジャ"] = "Tarukaja",

	["玛卡卡加"] = "Makakaja",
	["瑪卡卡加"] = "Makakaja",
	["マカカジャ"] = "Makakaja",

	["拉库卡加"] = "Rakukaja",
	["拉庫卡加"] = "Rakukaja",
	["ラクカジャ"] = "Rakukaja",

	["斯库卡加"] = "Sukukaja",
	["斯庫卡加"] = "Sukukaja",
	["スクカジャ"] = "Sukukaja",

	["红色斗篷"] = "Red Capote",
	["紅色斗篷"] = "Red Capote",
	["赤のカポーテ"] = "Red Capote",

	["塔伦达"] = "Tarunda",
	["塔倫達"] = "Tarunda",
	["タルンダ"] = "Tarunda",

	["拉坤达"] = "Rakunda",
	["拉坤達"] = "Rakunda",
	["ラクンダ"] = "Rakunda",

	["斯坤达"] = "Sukunda",
	["斯坤達"] = "Sukunda",
	["スクンダ"] = "Sukunda",

	["吼叫"] = "War Cry",
	["雄叫び"] = "War Cry",

	["烟尘吐息"] = "Fog Breath",
	["煙塵吐息"] = "Fog Breath",
	["フォッグブレス"] = "Fog Breath",

	["挑衅"] = "Taunt",
	["挑釁"] = "Taunt",
	["挑発"] = "Taunt",

	["挑衅(但丁专用)"] = "Provoke",
	["挑釁(但丁專用)"] = "Provoke",
	["挑発(ダンテ専用)"] = "Provoke",

	["女巫诅咒"] = "Debilitate",
	["女巫詛咒"] = "Debilitate",
	["ランダマイザ"] = "Debilitate",

	["迪卡加"] = "Dekaja",
	["デカジャ"] = "Dekaja",

	["迪坤达"] = "Dekunda",
	["迪坤達"] = "Dekunda",
	["デクンダ"] = "Dekunda",

	["圣洁星辰"] = "Holy Star",
	["聖潔星辰"] = "Holy Star",
	["ホーリースター"] = "Holy Star",

	["振奋精神"] = "Focus",
	["振奮精神"] = "Focus",
	["気合い"] = "Focus",

	["提特拉加"] = "Tetraja",
	["テトラジャ"] = "Tetraja",

	["提特拉康"] = "Tetrakarn",
	["テトラカーン"] = "Tetrakarn",

	["玛卡拉康"] = "Makarakarn",
	["瑪卡拉康"] = "Makarakarn",
	["マカラカーン"] = "Makarakarn",

	["突击"] = "Lunge",
	["突擊"] = "Lunge",
	["突撃"] = "Lunge",

	["地狱突"] = "Hell Thrust",
	["地獄突"] = "Hell Thrust",
	["地獄突き"] = "Hell Thrust",

	["横冲直撞"] = "Berserk",
	["橫衝直撞"] = "Berserk",
	["暴れまくり"] = "Berserk",

	["烈风破"] = "Tempest",
	["烈風破"] = "Tempest",

	["冥界破"] = "Hades Blast",

	["九十九针"] = "Needle Rush",
	["九十九針"] = "Needle Rush",

	["麻痹针"] = "Stun Needle",
	["麻痹針"] = "Stun Needle",
	["マヒ針"] = "Stun Needle",

	["毒针"] = "Toxic Sting",
	["毒針"] = "Toxic Sting",

	["石化针"] = "Arid Needle",
	["石化針"] = "Arid Needle",

	["爪击"] = "Feral Claw",
	["爪擊"] = "Feral Claw",
	["ひっかき"] = "Feral Claw",

	["毒爪击"] = "Venom Claw",
	["毒爪擊"] = "Venom Claw",
	["毒ひっかき"] = "Venom Claw",

	["麻痹爪击"] = "Stun Claw",
	["麻痹爪擊"] = "Stun Claw",
	["マヒひっかき"] = "Stun Claw",

	["铁爪"] = "Iron Claw",
	["鐵爪"] = "Iron Claw",
	["アイアンクロウ"] = "Iron Claw",

	["啃咬"] = "Feral Bite",
	["かみつき"] = "Feral Bite",

	["麻痹啃咬"] = "Stun Bite",
	["マヒかみつき"] = "Stun Bite",

	["毒啃咬"] = "Venom Bite",
	["毒かみつき"] = "Venom Bite",

	["魅惑啃咬"] = "Charm Bite",
	["魅惑かみつき"] = "Charm Bite",

	["石化啃咬"] = "Stone Bite",
	["石化かみつき"] = "Stone Bite",

	["地狱之牙"] = "Hell Fang",
	["地獄之牙"] = "Hell Fang",
	["ヘルファング"] = "Hell Fang",

	["绝妙剑"] = "Brutal Slash",
	["絕妙劍"] = "Brutal Slash",
	["絶妙剣"] = "Brutal Slash",

	["落山风"] = "Mighty Gust",
	["落山風"] = "Mighty Gust",
	["ヤマオロシ"] = "Mighty Gust",

	["断头台"] = "Guillotine",
	["斷頭臺"] = "Guillotine",
	["ギロチンカット"] = "Guillotine",

	["暗夜剑"] = "Dark Sword",
	["暗夜劍"] = "Dark Sword",
	["暗夜剣"] = "Dark Sword",

	["不动剑"] = "Stasis Blade",
	["不動劍"] = "Stasis Blade",
	["不動剣"] = "Stasis Blade",

	["热浪"] = "Heat Wave",
	["熱浪"] = "Heat Wave",
	["ヒートウェーブ"] = "Heat Wave",

	["猛毒之击"] = "Blight",
	["猛毒之擊"] = "Blight",
	["べノンザッパー"] = "Blight",

	["八相发破"] = "Hassohappa",
	["八相發破"] = "Hassohappa",
	["八相発破"] = "Hassohappa",

	["乱入剑"] = "Chaos Blade",
	["亂入劍"] = "Chaos Blade",
	["乱入剣"] = "Chaos Blade",

	["抵抗反弹"] = "Deathbound",
	["抵抗反彈"] = "Deathbound",
	["デスバウンド"] = "Deathbound",

	["破邪之光弹"] = "Divine Shot",
	["破邪之光彈"] = "Divine Shot",
	["破邪の光弾"] = "Divine Shot",

	["螺旋之蛇"] = "Spiral Viper",
	["螺旋の蛇"] = "Spiral Viper",

	["鬼神乐"] = "Oni-Kagura",
	["鬼神樂"] = "Oni-Kagura",
	["鬼神楽"] = "Oni-Kagura",

	["死亡游戏"] = "Deadly Fury",
	["死亡遊戲"] = "Deadly Fury",
	["死亡遊戯"] = "Deadly Fury",

	["枪之雨"] = "Javelin Rain",
	["槍之雨"] = "Javelin Rain",
	["ジャベリンレイン"] = "Javelin Rain",

	["泽洛斯节拍"] = "Xeros-Beat",
	["澤洛斯節拍"] = "Xeros-Beat",
	["ゼロス・ビート"] = "Xeros-Beat",

	["地母之晩餐"] = "Freikugel",
	["至高の魔弾"] = "Freikugel",

	["至高之魔弹"] = "Gaea Rage",
	["至高之魔彈"] = "Gaea Rage",
	["地母の晩餐"] = "Gaea Rage",

	["大地震"] = "Earthquake",

	["血之安达卢西亚"] = "Andalucia",
	["血之安達盧西亞"] = "Andalucia",
	["血のアンダルシア"] = "Andalucia",

	["地狱螺旋"] = "Hell MPin",
	["地獄螺旋"] = "Hell MPin",
	["ヘルスピン"] = "Hell MPin",

	["恐惧之剑"] = "Terrorblade",
	["恐懼之劍"] = "Terrorblade",
	["テラーソード"] = "Terrorblade",

	["叛逆"] = "Rebellion",
	["リベリオン"] = "Rebellion",

	["双向射击"] = "Bullet Time",
	["雙向射擊"] = "Bullet Time",
	["トゥーサムタイム"] = "Bullet Time",

	["E&I"] = "E & I",
	["E&I"] = "E & I",

	["自爆"] = "Last Resort",

	["同上"] = "Last Resort Loa",

	["特攻"] = "Kamikaze",

	["玉碎破"] = "Sacrifice",
	["玉砕破"] = "Sacrifice",

	["耐物理"] = "Anti-Phys",

	["耐火焰"] = "Anti-Fire",
	["耐火炎"] = "Anti-Fire",

	["耐冰冻"] = "Anti-Ice",
	["耐冰凍"] = "Anti-Ice",
	["耐氷結"] = "Anti-Ice",

	["耐电击"] = "Anti-Force",
	["耐電擊"] = "Anti-Force",
	["耐衝撃"] = "Anti-Force",

	["耐冲击"] = "Anti-Elec",
	["耐衝擊"] = "Anti-Elec",
	["耐電撃"] = "Anti-Elec",

	["耐精神"] = "Anti-Mind",

	["耐神经"] = "Anti-Nerve",
	["耐神經"] = "Anti-Nerve",
	["耐神経"] = "Anti-Nerve",

	["耐魔力"] = "Anti-Curse",

	["耐破魔"] = "Anti-Expel",

	["耐咒杀"] = "Anti-Death",
	["耐咒殺"] = "Anti-Death",
	["耐呪殺"] = "Anti-Death",

	["物理无效"] = "Void Phys",
	["物理無效"] = "Void Phys",
	["物理無効"] = "Void Phys",

	["火焰无效"] = "Void Fire",
	["火焰無效"] = "Void Fire",
	["火炎無効"] = "Void Fire",

	["冰冻无效"] = "Void Ice",
	["冰凍無效"] = "Void Ice",
	["氷結無効"] = "Void Ice",

	["冲击无效"] = "Void Force",
	["衝擊無效"] = "Void Force",
	["衝撃無効"] = "Void Force",

	["电击无效"] = "Void Elec",
	["電擊無效"] = "Void Elec",
	["電撃無効"] = "Void Elec",

	["精神无效"] = "Void Mind",
	["精神無效"] = "Void Mind",
	["精神無効"] = "Void Mind",

	["神经无效"] = "Void Nerve",
	["神經無效"] = "Void Nerve",
	["神経無効"] = "Void Nerve",

	["魔力无效"] = "Void Curse",
	["魔力無效"] = "Void Curse",
	["魔力無効"] = "Void Curse",

	["破魔无效"] = "Void Expel",
	["破魔無效"] = "Void Expel",
	["破魔無効"] = "Void Expel",

	["咒杀无效"] = "Void Death",
	["咒殺無效"] = "Void Death",
	["呪殺無効"] = "Void Death",

	["物理吸收"] = "Phys Drain",
	["物理吸収"] = "Phys Drain",

	["火焰吸收"] = "Fire Drain",
	["火炎吸収"] = "Fire Drain",

	["冰冻吸收"] = "Ice Drain",
	["冰凍吸收"] = "Ice Drain",
	["氷結吸収"] = "Ice Drain",

	["冲击吸收"] = "Force Drain",
	["衝擊吸收"] = "Force Drain",
	["衝撃吸収"] = "Force Drain",

	["电击吸收"] = "Elec Drain",
	["電擊吸收"] = "Elec Drain",
	["電撃吸収"] = "Elec Drain",

	["物理反射"] = "Phys Repel",

	["火焰反射"] = "Fire Repel",
	["火炎反射"] = "Fire Repel",

	["冰冻反射"] = "Ice Repel",
	["冰凍反射"] = "Ice Repel",
	["氷結反射"] = "Ice Repel",

	["冲击反射"] = "Force Repel",
	["衝擊反射"] = "Force Repel",
	["衝撃反射"] = "Force Repel",

	["电击反射"] = "Elec Repel",
	["電擊反射"] = "Elec Repel",
	["電撃反射"] = "Elec Repel",

	["火焰高扬"] = "Fire Boost",
	["火焰高揚"] = "Fire Boost",
	["火炎高揚"] = "Fire Boost",

	["冰冻高扬"] = "Ice Boost",
	["冰凍高揚"] = "Ice Boost",
	["氷結高揚"] = "Ice Boost",

	["冲击高扬"] = "Force Boost",
	["衝擊高揚"] = "Force Boost",
	["衝撃高揚"] = "Force Boost",

	["电击高扬"] = "Elec Boost",
	["電擊高揚"] = "Elec Boost",
	["電撃高揚"] = "Elec Boost",

	["一分之活泉"] = "Life Bonus",
	["一分の活泉"] = "Life Bonus",

	["二分之活泉"] = "Life Gain",
	["二分の活泉"] = "Life Gain",

	["三分之活泉"] = "Life Surge",
	["三分の活泉"] = "Life Surge",

	["一分之魔脈"] = "Mana Bonus",
	["一分の魔脈"] = "Mana Bonus",

	["二分之魔脈"] = "Mana Gain",
	["二分の魔脈"] = "Mana Gain",

	["三分之魔脈"] = "Mana Surge",
	["三分の魔脈"] = "Mana Surge",

	["胜利之气息"] = "Life Aid",
	["勝利之氣息"] = "Life Aid",
	["勝利の息吹"] = "Life Aid",

	["胜利之脉轮"] = "Mana Aid",
	["勝利之脈輪"] = "Mana Aid",
	["勝利のチャクラ"] = "Mana Aid",

	["胜利之咆哮"] = "Victory Cry",
	["勝利之咆哮"] = "Victory Cry",
	["勝利の雄叫び"] = "Victory Cry",

	["气息之具足"] = "Life Refill",
	["氣息之具足"] = "Life Refill",
	["息吹の具足"] = "Life Refill",

	["脉轮具足"] = "Mana Refill",
	["脈輪具足"] = "Mana Refill",
	["チャクラの具足"] = "Mana Refill",

	["似曾相识的成长"] = "Watchful",
	["似曾相識的成長"] = "Watchful",
	["見覚えの成長"] = "Watchful",

	["反击"] = "Counter",
	["反擊"] = "Counter",
	["反撃"] = "Counter",

	["猛反击"] = "Retaliate",
	["猛反擊"] = "Retaliate",
	["猛反撃"] = "Retaliate",

	["抵抗反击"] = "Avenge",
	["抵抗反擊"] = "Avenge",
	["デスカウンター"] = "Avenge",

	["会心"] = "Might",
	["會心"] = "Might",
	["会心"] = "Might",

	["煌天的会心"] = "Bright Might",
	["煌天的會心"] = "Bright Might",
	["煌天の会心"] = "Bright Might",

	["静天的会心"] = "Dark Might",
	["靜天的會心"] = "Dark Might",
	["静天の会心"] = "Dark Might",

	["强忍"] = "Endure",
	["強忍"] = "Endure",
	["食いしばり"] = "Endure",

	["吸收攻击"] = "Drain Attack",
	["吸收攻擊"] = "Drain Attack",
	["吸収攻撃"] = "Drain Attack",

	["全体攻击"] = "Attack All",
	["全體攻擊"] = "Attack All",
	["全体攻撃"] = "Attack All",

	["贯穿"] = "Pierce",
	["貫穿"] = "Pierce",
	["貫通"] = "Pierce",

	["永不言弃"] = "Never Yield",
	["永不言棄"] = "Never Yield",
	["ネバーギブアップ"] = "Never Yield",

	["以父之名"] = "Son's Oath",
	["父の名に誓って"] = "Son's Oath",

	["探宝"] = "Lucky Find",
	["探寶"] = "Lucky Find",
	["宝探し"] = "Lucky Find",

	["心眼"] = "Mind's Eye",

	["逃走加速"] = "Fast Retreat",

	["花言巧语"] = "Jive Talk",
	["花言巧語"] = "Jive Talk",
	["ジャイヴトーク"] = "Jive Talk",

	["交涉"] = "Scout",
	["スカウト"] = "Scout",

	["诱拐"] = "Kidnap",
	["誘拐"] = "Kidnap",

	["猎头"] = "Beseech",
	["獵頭"] = "Beseech",
	["ヘッドハント"] = "Beseech",

	["洗脑"] = "Brainwash",
	["洗腦"] = "Brainwash",
	["洗脳"] = "Brainwash",

	["追求"] = "Wooing",
	["口説き落とし"] = "Wooing",

	["诱惑"] = "Seduce",
	["誘惑"] = "Seduce",

	["静天之契约"] = "Dark Pledge",
	["靜天之契約"] = "Dark Pledge",
	["静天の契り"] = "Dark Pledge",

	["恶作剧"] = "Mischief",
	["惡作劇"] = "Mischief",
	["悪戯"] = "Mischief",

	["英雄狩猎"] = "Soul Recruit",
	["英雄狩獵"] = "Soul Recruit",
	["英雄狩り"] = "Soul Recruit",

	["死之契约"] = "Death Pact",
	["死之契約"] = "Death Pact",
	["死の契約"] = "Death Pact",

	["以物易物"] = "Trade",
	["物々交換"] = "Trade",

	["强求"] = "Pester",
	["強求"] = "Pester",
	["おねだり"] = "Pester",

	["乞讨"] = "Begging",
	["乞討"] = "Begging",
	["物乞い"] = "Begging",

	["恐吓"] = "Threaten",
	["恐嚇"] = "Threaten",
	["恐喝"] = "Threaten",

	["猎石"] = "Stone Hunt",
	["獵石"] = "Stone Hunt",
	["ストーンハント"] = "Stone Hunt",

	["借钱"] = "Loan",
	["借錢"] = "Loan",
	["借金"] = "Loan",

	["说服"] = "Persuade",
	["說服"] = "Persuade",
	["説得"] = "Persuade",

	["任性"] = "Nag",
	["わがまま"] = "Nag",

	["见风使舵"] = "Flatter",
	["見風使舵"] = "Flatter",
	["ゴマすり"] = "Flatter",

	["威胁"] = "Intimidate",
	["威脅"] = "Intimidate",
	["脅し"] = "Intimidate",

	["同族之谊"] = "Gonnection",
	["同族之誼"] = "Gonnection",
	["同族のよしみ"] = "Gonnection",

	["砍价"] = "Haggle",
	["砍價"] = "Haggle",
	["値切り"] = "Haggle",

	["挽留"] = "Detain",
	["引き止め"] = "Detain",

	["调解"] = "Arbitration",
	["調解"] = "Arbitration",
	["執り成し"] = "Arbitration",

	["少女的仲裁"] = "Maiden's Plea",
	["乙女の仲裁"] = "Maiden's Plea",

	["酒之宴"] = "Wine Party",
	["酒の宴"] = "Wine Party",

	["超凡魅力"] = "Charisma",
	["カリスマ"] = "Charisma",

	["逃走"] = "Escape",
	["逃亡"] = "Escape",

	["兽之眼光"] = "Beast Eye",
	["獸之眼光"] = "Beast Eye",
	["獣の眼光"] = "Beast Eye",

	["龙的眼光"] = "Dragon Eye",
	["龍的眼光"] = "Dragon Eye",
	["龍の眼光"] = "Dragon Eye",

	["喝破"] = "Startle",

	["地狱加速"] = "Hell Throttle",
	["地獄加速"] = "Hell Throttle",
	["ヘルスロットル"] = "Hell Throttle",

	["死天召唤"] = "Summon Angel",
	["死天召喚"] = "Summon Angel",

	["死兵召唤"] = "Summon Soldier",
	["死兵召喚"] = "Summon Soldier",

	["死魔召唤"] = "Call Evil",
	["死魔召喚"] = "Call Evil",

	["死灵召唤"] = "Call Souls",
	["死靈召喚"] = "Call Souls",
	["死霊召喚"] = "Call Souls",

	["死门的流水"] = "Icy Death",
	["死門的流水"] = "Icy Death",
	["死門の流水"] = "Icy Death",

	["邪灵蜂起"] = "Foul Havoc",
	["邪靈蜂起"] = "Foul Havoc",
	["邪霊蜂起"] = "Foul Havoc",

	["群聚"] = "Gathering Jack Frost",
	["群れ集い"] = "Gathering Jack Frost",

	["群聚"] = "Gathering Slime",
	["群れ集い"] = "Gathering Slime",

	["群聚"] = "Gathering Koppa",
	["群れ集い"] = "Gathering Koppa",

	["群聚"] = "Gathering Eligor",
	["群れ集い"] = "Gathering Eligor",

	["群聚"] = "Gathering Pisaca",
	["群れ集い"] = "Gathering Pisaca",

	["群聚"] = "Gathering Black Ooze",
	["群れ集い"] = "Gathering Black Ooze",

	["黑暗远吠"] = "Dark Howl Nue",
	["黑暗遠吠"] = "Dark Howl Nue",
	["闇の遠吠え"] = "Dark Howl Nue",

	["哄笑"] = "Laughter Shikome",
	["高笑い"] = "Laughter Shikome",

	["群聚"] = "Gathering Mada",
	["群れ集い"] = "Gathering Mada",

	["群聚"] = "Gathering MPecter 0",
	["群れ集い"] = "Gathering MPecter 0",

	["群聚"] = "Gathering MPecter 1",
	["群れ集い"] = "Gathering MPecter 1",

	["群聚"] = "Gathering MPecter 2",
	["群れ集い"] = "Gathering MPecter 2",

	["邪灵乌合"] = "Foul Union",
	["邪靈烏合"] = "Foul Union",
	["邪霊鳥合"] = "Foul Union",

	["蜃气楼"] = "Mirage",
	["蜃氣樓"] = "Mirage",
	["蜃気楼"] = "Mirage",

	["分身"] = "Replicate",

	["灵魂流出"] = "Conjuration",
	["靈魂流出"] = "Conjuration",
	["霊魂流出"] = "Conjuration",

	["萨马里克"] = "Samarecarm Zoa",
	["薩馬裡克"] = "Samarecarm Zoa",
	["サマリカーム"] = "Samarecarm Zoa",

	["索尔尼日尔"] = "Sol Niger",
	["索爾尼日爾"] = "Sol Niger",
	["ソルニゲル"] = "Sol Niger",

	["神之恶意"] = "God's Curse",
	["神之惡意"] = "God's Curse",
	["神の悪意"] = "God's Curse",

	["导向地狱"] = "Hell's Call",
	["導向地獄"] = "Hell's Call",
	["地獄への導き"] = "Hell's Call",

	["死魔的触手"] = "Tentacle",
	["死魔的觸手"] = "Tentacle",
	["死魔の触手"] = "Tentacle",

	["末世破"] = "Apocalypse",

	["夜之极光"] = "Aurora",
	["夜之極光"] = "Aurora",
	["夜のオーロラ"] = "Aurora",

	["啸叫"] = "Domination",
	["嘯叫"] = "Domination",
	["ウソブキ"] = "Domination",

	["巴艾尔之咒"] = "Bael's Bane",
	["巴艾爾之咒"] = "Bael's Bane",
	["バエルの呪い"] = "Bael's Bane",

	["魔王的号令"] = "Divine Will",
	["魔王的號令"] = "Divine Will",
	["魔王の号令"] = "Divine Will",

	["天之鼓动"] = "Phase Shift",
	["天之鼓動"] = "Phase Shift",
	["天の鼓動"] = "Phase Shift",

	["无尽光"] = "Vast Light",
	["無盡光"] = "Vast Light",
	["無尽光"] = "Vast Light",

	["无尽无边光"] = "Infinite Light",
	["無盡無邊光"] = "Infinite Light",
	["無尽無辺光"] = "Infinite Light",

	["王中之王"] = "High King",
	["王の中の王"] = "High King",

	["初始之暗"] = "Root of Evil",
	["初めに闇ありき"] = "Root of Evil",

	["同上"] = "Root of Evil Hard",

	["恶之辉"] = "Evil Gleam",
	["惡之輝"] = "Evil Gleam",
	["悪しき輝き"] = "Evil Gleam",

	["布基伍基"] = "Boogie-Woogie",
	["ブギウギ"] = "Boogie-Woogie",

	["源义经参见"] = "Yoshitsune Show-up",
	["源義經參見"] = "Yoshitsune Show-up",
	["ヨシツネ見参"] = "Yoshitsune Show-up",

	["射军神雷电"] = "Mishaguji Thunder",
	["射軍神雷電"] = "Mishaguji Thunder",
	["ミシャクジ雷電"] = "Mishaguji Thunder",

	["一言大风"] = "Hitokoto Gust",
	["一言大風"] = "Hitokoto Gust",
	["ヒトコト大風"] = "Hitokoto Gust",

	["凶鸟伽齐安"] = "Guardian Raptor",
	["凶鳥伽齊安"] = "Guardian Raptor",
	["凶鳥ガーヂアン"] = "Guardian Raptor",

	["莫考伊回旋镖"] = "Mokoi Boomerang",
	["莫考伊回旋鏢"] = "Mokoi Boomerang",
	["モコイブーメラン"] = "Mokoi Boomerang",

	["的杀"] = "Tekisatsu",
	["的殺"] = "Tekisatsu",

	["永世雷道"] = "Raidou the Aeon",
	["永世ライドウ"] = "Raidou the Aeon",

	["自来也乱舞"] = "Jiraiya Tarantella",
	["自來也亂舞"] = "Jiraiya Tarantella",
	["ジライヤ乱舞"] = "Jiraiya Tarantella",
}

return {
	skills = skills,
	aliases = aliases,
}